Current Path : /compat/linux/proc/68247/root/usr/src/contrib/dialog/ |
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Current File : //compat/linux/proc/68247/root/usr/src/contrib/dialog/pause.c |
/* * $Id: pause.c,v 1.29 2011/06/29 09:48:53 tom Exp $ * * pause.c -- implements the pause dialog * * Copyright 2004-2010,2011 Thomas E. Dickey * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License, version 2.1 * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this program; if not, write to * Free Software Foundation, Inc. * 51 Franklin St., Fifth Floor * Boston, MA 02110, USA. * * This is adapted from source contributed by * Yura Kalinichenko */ #include <dialog.h> #include <dlg_keys.h> #define MY_TIMEOUT 50 #define MIN_HIGH (4) #define MIN_WIDE (10 + 2 * (2 + MARGIN)) #define BTN_HIGH (1 + 2 * MARGIN) /* * This is like gauge, but can be interrupted. * * A pause box displays a meter along the bottom of the box. The meter * indicates how many seconds remain until the end of the pause. The pause * exits when timeout is reached (status OK) or the user presses: * OK button (status OK) * CANCEL button (status CANCEL) * Esc key (status ESC) * */ int dialog_pause(const char *title, const char *cprompt, int height, int width, int seconds) { /* *INDENT-OFF* */ static DLG_KEYS_BINDING binding[] = { HELPKEY_BINDINGS, ENTERKEY_BINDINGS, DLG_KEYS_DATA( DLGK_ENTER, ' ' ), DLG_KEYS_DATA( DLGK_FIELD_NEXT, KEY_DOWN ), DLG_KEYS_DATA( DLGK_FIELD_NEXT, KEY_RIGHT ), DLG_KEYS_DATA( DLGK_FIELD_NEXT, TAB ), DLG_KEYS_DATA( DLGK_FIELD_PREV, KEY_UP ), DLG_KEYS_DATA( DLGK_FIELD_PREV, KEY_BTAB ), DLG_KEYS_DATA( DLGK_FIELD_PREV, KEY_LEFT ), END_KEYS_BINDING }; /* *INDENT-ON* */ #ifdef KEY_RESIZE int old_height = height; int old_width = width; #endif int i, x, y, step; int button = 0; int seconds_orig; WINDOW *dialog; const char **buttons = dlg_ok_labels(); bool have_buttons = (dlg_button_count(buttons) != 0); int key = 0, fkey; int result = DLG_EXIT_UNKNOWN; int button_high = (have_buttons ? BTN_HIGH : MARGIN); int gauge_y; char *prompt = dlg_strclone(cprompt); curs_set(0); dlg_tab_correct_str(prompt); seconds_orig = (seconds > 0) ? seconds : 1; #ifdef KEY_RESIZE retry: height = old_height; width = old_width; #endif if (have_buttons) { dlg_auto_size(title, prompt, &height, &width, MIN_HIGH, MIN_WIDE); dlg_button_layout(buttons, &width); } else { dlg_auto_size(title, prompt, &height, &width, MIN_HIGH + MARGIN - BTN_HIGH, MIN_WIDE); } gauge_y = height - button_high - (1 + 2 * MARGIN); dlg_print_size(height, width); dlg_ctl_size(height, width); /* center dialog box on screen */ x = dlg_box_x_ordinate(width); y = dlg_box_y_ordinate(height); dialog = dlg_new_window(height, width, y, x); dlg_register_window(dialog, "pause", binding); dlg_register_buttons(dialog, "pause", buttons); dlg_mouse_setbase(x, y); nodelay(dialog, TRUE); do { (void) werase(dialog); dlg_draw_box(dialog, 0, 0, height, width, dialog_attr, border_attr); dlg_draw_title(dialog, title); dlg_draw_helpline(dialog, FALSE); wattrset(dialog, dialog_attr); dlg_print_autowrap(dialog, prompt, height, width); dlg_draw_box(dialog, gauge_y, 2 + MARGIN, 2 + MARGIN, width - 2 * (2 + MARGIN), dialog_attr, border_attr); /* * Clear the area for the progress bar by filling it with spaces * in the title-attribute, and write the percentage with that * attribute. */ (void) wmove(dialog, gauge_y + MARGIN, 4); wattrset(dialog, title_attr); for (i = 0; i < (width - 2 * (3 + MARGIN)); i++) (void) waddch(dialog, ' '); (void) wmove(dialog, gauge_y + MARGIN, (width / 2) - 2); (void) wprintw(dialog, "%3d", seconds); /* * Now draw a bar in reverse, relative to the background. * The window attribute was useful for painting the background, * but requires some tweaks to reverse it. */ x = (seconds * (width - 2 * (3 + MARGIN))) / seconds_orig; if ((title_attr & A_REVERSE) != 0) { wattroff(dialog, A_REVERSE); } else { wattrset(dialog, A_REVERSE); } (void) wmove(dialog, gauge_y + MARGIN, 4); for (i = 0; i < x; i++) { chtype ch = winch(dialog); if (title_attr & A_REVERSE) { ch &= ~A_REVERSE; } (void) waddch(dialog, ch); } mouse_mkbutton(height - 2, width / 2 - 4, 6, '\n'); if (have_buttons) { dlg_draw_bottom_box(dialog); dlg_draw_buttons(dialog, height - 2, 0, buttons, button, FALSE, width); } (void) wrefresh(dialog); for (step = 0; (result == DLG_EXIT_UNKNOWN) && (step < 1000); step += MY_TIMEOUT) { napms(MY_TIMEOUT); key = dlg_mouse_wgetch_nowait(dialog, &fkey); if (key == ERR) { ; /* ignore errors in nodelay mode */ } else { if (dlg_result_key(key, fkey, &result)) break; } switch (key) { #ifdef KEY_RESIZE case KEY_RESIZE: dlg_clear(); /* fill the background */ dlg_del_window(dialog); /* delete this window */ refresh(); /* get it all onto the terminal */ goto retry; #endif case DLGK_FIELD_NEXT: button = dlg_next_button(buttons, button); if (button < 0) button = 0; dlg_draw_buttons(dialog, height - 2, 0, buttons, button, FALSE, width); break; case DLGK_FIELD_PREV: button = dlg_prev_button(buttons, button); if (button < 0) button = 0; dlg_draw_buttons(dialog, height - 2, 0, buttons, button, FALSE, width); break; case DLGK_ENTER: result = dlg_enter_buttoncode(button); break; case DLGK_MOUSE(0): result = DLG_EXIT_OK; break; case DLGK_MOUSE(1): result = DLG_EXIT_CANCEL; break; case ERR: break; default: break; } } } while ((result == DLG_EXIT_UNKNOWN) && (seconds-- > 0)); nodelay(dialog, FALSE); curs_set(1); dlg_mouse_free_regions(); dlg_del_window(dialog); free(prompt); return ((result == DLG_EXIT_UNKNOWN) ? DLG_EXIT_OK : result); }