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//===--- HeaderSearch.h - Resolve Header File Locations ---------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the HeaderSearch interface. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_LEX_HEADERSEARCH_H #define LLVM_CLANG_LEX_HEADERSEARCH_H #include "clang/Lex/DirectoryLookup.h" #include "clang/Lex/ModuleMap.h" #include "llvm/ADT/StringMap.h" #include "llvm/ADT/StringSet.h" #include "llvm/Support/Allocator.h" #include "llvm/ADT/OwningPtr.h" #include <vector> namespace clang { class DiagnosticsEngine; class ExternalIdentifierLookup; class FileEntry; class FileManager; class IdentifierInfo; /// HeaderFileInfo - The preprocessor keeps track of this information for each /// file that is #included. struct HeaderFileInfo { /// isImport - True if this is a #import'd or #pragma once file. unsigned isImport : 1; /// isPragmaOnce - True if this is #pragma once file. unsigned isPragmaOnce : 1; /// DirInfo - Keep track of whether this is a system header, and if so, /// whether it is C++ clean or not. This can be set by the include paths or /// by #pragma gcc system_header. This is an instance of /// SrcMgr::CharacteristicKind. unsigned DirInfo : 2; /// \brief Whether this header file info was supplied by an external source. unsigned External : 1; /// \brief Whether this structure is considered to already have been /// "resolved", meaning that it was loaded from the external source. unsigned Resolved : 1; /// \brief Whether this is a header inside a framework that is currently /// being built. /// /// When a framework is being built, the headers have not yet been placed /// into the appropriate framework subdirectories, and therefore are /// provided via a header map. This bit indicates when this is one of /// those framework headers. unsigned IndexHeaderMapHeader : 1; /// NumIncludes - This is the number of times the file has been included /// already. unsigned short NumIncludes; /// \brief The ID number of the controlling macro. /// /// This ID number will be non-zero when there is a controlling /// macro whose IdentifierInfo may not yet have been loaded from /// external storage. unsigned ControllingMacroID; /// ControllingMacro - If this file has a #ifndef XXX (or equivalent) guard /// that protects the entire contents of the file, this is the identifier /// for the macro that controls whether or not it has any effect. /// /// Note: Most clients should use getControllingMacro() to access /// the controlling macro of this header, since /// getControllingMacro() is able to load a controlling macro from /// external storage. const IdentifierInfo *ControllingMacro; /// \brief If this header came from a framework include, this is the name /// of the framework. StringRef Framework; HeaderFileInfo() : isImport(false), isPragmaOnce(false), DirInfo(SrcMgr::C_User), External(false), Resolved(false), IndexHeaderMapHeader(false), NumIncludes(0), ControllingMacroID(0), ControllingMacro(0) {} /// \brief Retrieve the controlling macro for this header file, if /// any. const IdentifierInfo *getControllingMacro(ExternalIdentifierLookup *External); /// \brief Determine whether this is a non-default header file info, e.g., /// it corresponds to an actual header we've included or tried to include. bool isNonDefault() const { return isImport || isPragmaOnce || NumIncludes || ControllingMacro || ControllingMacroID; } }; /// \brief An external source of header file information, which may supply /// information about header files already included. class ExternalHeaderFileInfoSource { public: virtual ~ExternalHeaderFileInfoSource(); /// \brief Retrieve the header file information for the given file entry. /// /// \returns Header file information for the given file entry, with the /// \c External bit set. If the file entry is not known, return a /// default-constructed \c HeaderFileInfo. virtual HeaderFileInfo GetHeaderFileInfo(const FileEntry *FE) = 0; }; /// HeaderSearch - This class encapsulates the information needed to find the /// file referenced by a #include or #include_next, (sub-)framework lookup, etc. class HeaderSearch { /// This structure is used to record entries in our framework cache. struct FrameworkCacheEntry { /// The directory entry which should be used for the cached framework. const DirectoryEntry *Directory; /// Whether this framework has been "user-specified" to be treated as if it /// were a system framework (even if it was found outside a system framework /// directory). bool IsUserSpecifiedSystemFramework; }; FileManager &FileMgr; DiagnosticsEngine &Diags; /// #include search path information. Requests for #include "x" search the /// directory of the #including file first, then each directory in SearchDirs /// consecutively. Requests for <x> search the current dir first, then each /// directory in SearchDirs, starting at AngledDirIdx, consecutively. If /// NoCurDirSearch is true, then the check for the file in the current /// directory is suppressed. std::vector<DirectoryLookup> SearchDirs; unsigned AngledDirIdx; unsigned SystemDirIdx; bool NoCurDirSearch; /// \brief The path to the module cache. std::string ModuleCachePath; /// FileInfo - This contains all of the preprocessor-specific data about files /// that are included. The vector is indexed by the FileEntry's UID. /// std::vector<HeaderFileInfo> FileInfo; /// LookupFileCache - This is keeps track of each lookup performed by /// LookupFile. The first part of the value is the starting index in /// SearchDirs that the cached search was performed from. If there is a hit /// and this value doesn't match the current query, the cache has to be /// ignored. The second value is the entry in SearchDirs that satisfied the /// query. llvm::StringMap<std::pair<unsigned, unsigned>, llvm::BumpPtrAllocator> LookupFileCache; /// FrameworkMap - This is a collection mapping a framework or subframework /// name like "Carbon" to the Carbon.framework directory. llvm::StringMap<FrameworkCacheEntry, llvm::BumpPtrAllocator> FrameworkMap; /// IncludeAliases - maps include file names (including the quotes or /// angle brackets) to other include file names. This is used to support the /// include_alias pragma for Microsoft compatibility. typedef llvm::StringMap<std::string, llvm::BumpPtrAllocator> IncludeAliasMap; OwningPtr<IncludeAliasMap> IncludeAliases; /// HeaderMaps - This is a mapping from FileEntry -> HeaderMap, uniquing /// headermaps. This vector owns the headermap. std::vector<std::pair<const FileEntry*, const HeaderMap*> > HeaderMaps; /// \brief The mapping between modules and headers. ModuleMap ModMap; /// \brief Describes whether a given directory has a module map in it. llvm::DenseMap<const DirectoryEntry *, bool> DirectoryHasModuleMap; /// \brief Uniqued set of framework names, which is used to track which /// headers were included as framework headers. llvm::StringSet<llvm::BumpPtrAllocator> FrameworkNames; /// \brief Entity used to resolve the identifier IDs of controlling /// macros into IdentifierInfo pointers, as needed. ExternalIdentifierLookup *ExternalLookup; /// \brief Entity used to look up stored header file information. ExternalHeaderFileInfoSource *ExternalSource; // Various statistics we track for performance analysis. unsigned NumIncluded; unsigned NumMultiIncludeFileOptzn; unsigned NumFrameworkLookups, NumSubFrameworkLookups; // HeaderSearch doesn't support default or copy construction. explicit HeaderSearch(); explicit HeaderSearch(const HeaderSearch&); void operator=(const HeaderSearch&); friend class DirectoryLookup; public: HeaderSearch(FileManager &FM, DiagnosticsEngine &Diags, const LangOptions &LangOpts, const TargetInfo *Target); ~HeaderSearch(); FileManager &getFileMgr() const { return FileMgr; } /// SetSearchPaths - Interface for setting the file search paths. /// void SetSearchPaths(const std::vector<DirectoryLookup> &dirs, unsigned angledDirIdx, unsigned systemDirIdx, bool noCurDirSearch) { assert(angledDirIdx <= systemDirIdx && systemDirIdx <= dirs.size() && "Directory indicies are unordered"); SearchDirs = dirs; AngledDirIdx = angledDirIdx; SystemDirIdx = systemDirIdx; NoCurDirSearch = noCurDirSearch; //LookupFileCache.clear(); } /// AddSearchPath - Add an additional search path. void AddSearchPath(const DirectoryLookup &dir, bool isAngled) { unsigned idx = isAngled ? SystemDirIdx : AngledDirIdx; SearchDirs.insert(SearchDirs.begin() + idx, dir); if (!isAngled) AngledDirIdx++; SystemDirIdx++; } /// HasIncludeAliasMap - Checks whether the map exists or not bool HasIncludeAliasMap() const { return IncludeAliases; } /// AddIncludeAlias - Map the source include name to the dest include name. /// The Source should include the angle brackets or quotes, the dest /// should not. This allows for distinction between <> and "" headers. void AddIncludeAlias(StringRef Source, StringRef Dest) { if (!IncludeAliases) IncludeAliases.reset(new IncludeAliasMap); (*IncludeAliases)[Source] = Dest; } /// MapHeaderToIncludeAlias - Maps one header file name to a different header /// file name, for use with the include_alias pragma. Note that the source /// file name should include the angle brackets or quotes. Returns StringRef /// as null if the header cannot be mapped. StringRef MapHeaderToIncludeAlias(StringRef Source) { assert(IncludeAliases && "Trying to map headers when there's no map"); // Do any filename replacements before anything else IncludeAliasMap::const_iterator Iter = IncludeAliases->find(Source); if (Iter != IncludeAliases->end()) return Iter->second; return StringRef(); } /// \brief Set the path to the module cache. void setModuleCachePath(StringRef CachePath) { ModuleCachePath = CachePath; } /// \brief Retrieve the path to the module cache. StringRef getModuleCachePath() const { return ModuleCachePath; } /// ClearFileInfo - Forget everything we know about headers so far. void ClearFileInfo() { FileInfo.clear(); } void SetExternalLookup(ExternalIdentifierLookup *EIL) { ExternalLookup = EIL; } ExternalIdentifierLookup *getExternalLookup() const { return ExternalLookup; } /// \brief Set the external source of header information. void SetExternalSource(ExternalHeaderFileInfoSource *ES) { ExternalSource = ES; } /// \brief Set the target information for the header search, if not /// already known. void setTarget(const TargetInfo &Target); /// LookupFile - Given a "foo" or <foo> reference, look up the indicated file, /// return null on failure. /// /// \returns If successful, this returns 'UsedDir', the DirectoryLookup member /// the file was found in, or null if not applicable. /// /// \param isAngled indicates whether the file reference is a <> reference. /// /// \param CurDir If non-null, the file was found in the specified directory /// search location. This is used to implement #include_next. /// /// \param CurFileEnt If non-null, indicates where the #including file is, in /// case a relative search is needed. /// /// \param SearchPath If non-null, will be set to the search path relative /// to which the file was found. If the include path is absolute, SearchPath /// will be set to an empty string. /// /// \param RelativePath If non-null, will be set to the path relative to /// SearchPath at which the file was found. This only differs from the /// Filename for framework includes. /// /// \param SuggestedModule If non-null, and the file found is semantically /// part of a known module, this will be set to the module that should /// be imported instead of preprocessing/parsing the file found. const FileEntry *LookupFile(StringRef Filename, bool isAngled, const DirectoryLookup *FromDir, const DirectoryLookup *&CurDir, const FileEntry *CurFileEnt, SmallVectorImpl<char> *SearchPath, SmallVectorImpl<char> *RelativePath, Module **SuggestedModule, bool SkipCache = false); /// LookupSubframeworkHeader - Look up a subframework for the specified /// #include file. For example, if #include'ing <HIToolbox/HIToolbox.h> from /// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox /// is a subframework within Carbon.framework. If so, return the FileEntry /// for the designated file, otherwise return null. const FileEntry *LookupSubframeworkHeader( StringRef Filename, const FileEntry *RelativeFileEnt, SmallVectorImpl<char> *SearchPath, SmallVectorImpl<char> *RelativePath); /// LookupFrameworkCache - Look up the specified framework name in our /// framework cache, returning the DirectoryEntry it is in if we know, /// otherwise, return null. FrameworkCacheEntry &LookupFrameworkCache(StringRef FWName) { return FrameworkMap.GetOrCreateValue(FWName).getValue(); } /// ShouldEnterIncludeFile - Mark the specified file as a target of of a /// #include, #include_next, or #import directive. Return false if #including /// the file will have no effect or true if we should include it. bool ShouldEnterIncludeFile(const FileEntry *File, bool isImport); /// getFileDirFlavor - Return whether the specified file is a normal header, /// a system header, or a C++ friendly system header. SrcMgr::CharacteristicKind getFileDirFlavor(const FileEntry *File) { return (SrcMgr::CharacteristicKind)getFileInfo(File).DirInfo; } /// MarkFileIncludeOnce - Mark the specified file as a "once only" file, e.g. /// due to #pragma once. void MarkFileIncludeOnce(const FileEntry *File) { HeaderFileInfo &FI = getFileInfo(File); FI.isImport = true; FI.isPragmaOnce = true; } /// MarkFileSystemHeader - Mark the specified file as a system header, e.g. /// due to #pragma GCC system_header. void MarkFileSystemHeader(const FileEntry *File) { getFileInfo(File).DirInfo = SrcMgr::C_System; } /// IncrementIncludeCount - Increment the count for the number of times the /// specified FileEntry has been entered. void IncrementIncludeCount(const FileEntry *File) { ++getFileInfo(File).NumIncludes; } /// SetFileControllingMacro - Mark the specified file as having a controlling /// macro. This is used by the multiple-include optimization to eliminate /// no-op #includes. void SetFileControllingMacro(const FileEntry *File, const IdentifierInfo *ControllingMacro) { getFileInfo(File).ControllingMacro = ControllingMacro; } /// \brief Determine whether this file is intended to be safe from /// multiple inclusions, e.g., it has #pragma once or a controlling /// macro. /// /// This routine does not consider the effect of #import bool isFileMultipleIncludeGuarded(const FileEntry *File); /// CreateHeaderMap - This method returns a HeaderMap for the specified /// FileEntry, uniquing them through the the 'HeaderMaps' datastructure. const HeaderMap *CreateHeaderMap(const FileEntry *FE); /// \brief Retrieve the name of the module file that should be used to /// load the given module. /// /// \param Module The module whose module file name will be returned. /// /// \returns The name of the module file that corresponds to this module, /// or an empty string if this module does not correspond to any module file. std::string getModuleFileName(Module *Module); /// \brief Retrieve the name of the module file that should be used to /// load a module with the given name. /// /// \param Module The module whose module file name will be returned. /// /// \returns The name of the module file that corresponds to this module, /// or an empty string if this module does not correspond to any module file. std::string getModuleFileName(StringRef ModuleName); /// \brief Lookup a module Search for a module with the given name. /// /// \param ModuleName The name of the module we're looking for. /// /// \param AllowSearch Whether we are allowed to search in the various /// search directories to produce a module definition. If not, this lookup /// will only return an already-known module. /// /// \returns The module with the given name. Module *lookupModule(StringRef ModuleName, bool AllowSearch = true); void IncrementFrameworkLookupCount() { ++NumFrameworkLookups; } /// \brief Determine whether there is a module map that may map the header /// with the given file name to a (sub)module. /// /// \param Filename The name of the file. /// /// \param Root The "root" directory, at which we should stop looking for /// module maps. bool hasModuleMap(StringRef Filename, const DirectoryEntry *Root); /// \brief Retrieve the module that corresponds to the given file, if any. /// /// \param File The header that we wish to map to a module. Module *findModuleForHeader(const FileEntry *File); /// \brief Read the contents of the given module map file. /// /// \param File The module map file. /// /// \param OnlyModule If non-NULL, this will receive the /// /// \returns true if an error occurred, false otherwise. bool loadModuleMapFile(const FileEntry *File); /// \brief Collect the set of all known, top-level modules. /// /// \param Modules Will be filled with the set of known, top-level modules. void collectAllModules(llvm::SmallVectorImpl<Module *> &Modules); private: /// \brief Retrieve a module with the given name, which may be part of the /// given framework. /// /// \param Name The name of the module to retrieve. /// /// \param Dir The framework directory (e.g., ModuleName.framework). /// /// \param IsSystem Whether the framework directory is part of the system /// frameworks. /// /// \returns The module, if found; otherwise, null. Module *loadFrameworkModule(StringRef Name, const DirectoryEntry *Dir, bool IsSystem); public: /// \brief Retrieve the module map. ModuleMap &getModuleMap() { return ModMap; } unsigned header_file_size() const { return FileInfo.size(); } // Used by ASTReader. void setHeaderFileInfoForUID(HeaderFileInfo HFI, unsigned UID); /// getFileInfo - Return the HeaderFileInfo structure for the specified /// FileEntry. const HeaderFileInfo &getFileInfo(const FileEntry *FE) const { return const_cast<HeaderSearch*>(this)->getFileInfo(FE); } // Used by external tools typedef std::vector<DirectoryLookup>::const_iterator search_dir_iterator; search_dir_iterator search_dir_begin() const { return SearchDirs.begin(); } search_dir_iterator search_dir_end() const { return SearchDirs.end(); } unsigned search_dir_size() const { return SearchDirs.size(); } search_dir_iterator quoted_dir_begin() const { return SearchDirs.begin(); } search_dir_iterator quoted_dir_end() const { return SearchDirs.begin() + AngledDirIdx; } search_dir_iterator angled_dir_begin() const { return SearchDirs.begin() + AngledDirIdx; } search_dir_iterator angled_dir_end() const { return SearchDirs.begin() + SystemDirIdx; } search_dir_iterator system_dir_begin() const { return SearchDirs.begin() + SystemDirIdx; } search_dir_iterator system_dir_end() const { return SearchDirs.end(); } /// \brief Retrieve a uniqued framework name. StringRef getUniqueFrameworkName(StringRef Framework); void PrintStats(); size_t getTotalMemory() const; static std::string NormalizeDashIncludePath(StringRef File, FileManager &FileMgr); private: /// \brief Describes what happened when we tried to load a module map file. enum LoadModuleMapResult { /// \brief The module map file had already been loaded. LMM_AlreadyLoaded, /// \brief The module map file was loaded by this invocation. LMM_NewlyLoaded, /// \brief There is was directory with the given name. LMM_NoDirectory, /// \brief There was either no module map file or the module map file was /// invalid. LMM_InvalidModuleMap }; /// \brief Try to load the module map file in the given directory. /// /// \param DirName The name of the directory where we will look for a module /// map file. /// /// \returns The result of attempting to load the module map file from the /// named directory. LoadModuleMapResult loadModuleMapFile(StringRef DirName); /// \brief Try to load the module map file in the given directory. /// /// \param Dir The directory where we will look for a module map file. /// /// \returns The result of attempting to load the module map file from the /// named directory. LoadModuleMapResult loadModuleMapFile(const DirectoryEntry *Dir); /// getFileInfo - Return the HeaderFileInfo structure for the specified /// FileEntry. HeaderFileInfo &getFileInfo(const FileEntry *FE); }; } // end namespace clang #endif