Current Path : /compat/linux/proc/68247/root/usr/src/contrib/llvm/tools/clang/include/clang/StaticAnalyzer/Core/PathSensitive/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //compat/linux/proc/68247/root/usr/src/contrib/llvm/tools/clang/include/clang/StaticAnalyzer/Core/PathSensitive/Store.h |
//== Store.h - Interface for maps from Locations to Values ------*- C++ -*--==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defined the types Store and StoreManager. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_GR_STORE_H #define LLVM_CLANG_GR_STORE_H #include "clang/StaticAnalyzer/Core/PathSensitive/StoreRef.h" #include "clang/StaticAnalyzer/Core/PathSensitive/MemRegion.h" #include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/Optional.h" namespace clang { class Stmt; class Expr; class ObjCIvarDecl; class StackFrameContext; namespace ento { class CallOrObjCMessage; class ProgramState; class ProgramStateManager; class SubRegionMap; class StoreManager { protected: SValBuilder &svalBuilder; ProgramStateManager &StateMgr; /// MRMgr - Manages region objects associated with this StoreManager. MemRegionManager &MRMgr; ASTContext &Ctx; StoreManager(ProgramStateManager &stateMgr); public: virtual ~StoreManager() {} /// Return the value bound to specified location in a given state. /// \param[in] state The analysis state. /// \param[in] loc The symbolic memory location. /// \param[in] T An optional type that provides a hint indicating the /// expected type of the returned value. This is used if the value is /// lazily computed. /// \return The value bound to the location \c loc. virtual SVal getBinding(Store store, Loc loc, QualType T = QualType()) = 0; /// Return a state with the specified value bound to the given location. /// \param[in] state The analysis state. /// \param[in] loc The symbolic memory location. /// \param[in] val The value to bind to location \c loc. /// \return A pointer to a ProgramState object that contains the same bindings as /// \c state with the addition of having the value specified by \c val bound /// to the location given for \c loc. virtual StoreRef Bind(Store store, Loc loc, SVal val) = 0; virtual StoreRef BindDefault(Store store, const MemRegion *R, SVal V); virtual StoreRef Remove(Store St, Loc L) = 0; /// BindCompoundLiteral - Return the store that has the bindings currently /// in 'store' plus the bindings for the CompoundLiteral. 'R' is the region /// for the compound literal and 'BegInit' and 'EndInit' represent an /// array of initializer values. virtual StoreRef BindCompoundLiteral(Store store, const CompoundLiteralExpr *cl, const LocationContext *LC, SVal v) = 0; /// getInitialStore - Returns the initial "empty" store representing the /// value bindings upon entry to an analyzed function. virtual StoreRef getInitialStore(const LocationContext *InitLoc) = 0; /// getRegionManager - Returns the internal RegionManager object that is /// used to query and manipulate MemRegion objects. MemRegionManager& getRegionManager() { return MRMgr; } /// getSubRegionMap - Returns an opaque map object that clients can query /// to get the subregions of a given MemRegion object. It is the // caller's responsibility to 'delete' the returned map. virtual SubRegionMap *getSubRegionMap(Store store) = 0; virtual Loc getLValueVar(const VarDecl *VD, const LocationContext *LC) { return svalBuilder.makeLoc(MRMgr.getVarRegion(VD, LC)); } Loc getLValueCompoundLiteral(const CompoundLiteralExpr *CL, const LocationContext *LC) { return loc::MemRegionVal(MRMgr.getCompoundLiteralRegion(CL, LC)); } virtual SVal getLValueIvar(const ObjCIvarDecl *decl, SVal base); virtual SVal getLValueField(const FieldDecl *D, SVal Base) { return getLValueFieldOrIvar(D, Base); } virtual SVal getLValueElement(QualType elementType, NonLoc offset, SVal Base); // FIXME: This should soon be eliminated altogether; clients should deal with // region extents directly. virtual DefinedOrUnknownSVal getSizeInElements(ProgramStateRef state, const MemRegion *region, QualType EleTy) { return UnknownVal(); } /// ArrayToPointer - Used by ExprEngine::VistCast to handle implicit /// conversions between arrays and pointers. virtual SVal ArrayToPointer(Loc Array) = 0; /// Evaluates DerivedToBase casts. virtual SVal evalDerivedToBase(SVal derived, QualType basePtrType) = 0; /// \brief Evaluates C++ dynamic_cast cast. /// The callback may result in the following 3 scenarios: /// - Successful cast (ex: derived is subclass of base). /// - Failed cast (ex: derived is definitely not a subclass of base). /// - We don't know (base is a symbolic region and we don't have /// enough info to determine if the cast will succeed at run time). /// The function returns an SVal representing the derived class; it's /// valid only if Failed flag is set to false. virtual SVal evalDynamicCast(SVal base, QualType derivedPtrType, bool &Failed) = 0; class CastResult { ProgramStateRef state; const MemRegion *region; public: ProgramStateRef getState() const { return state; } const MemRegion* getRegion() const { return region; } CastResult(ProgramStateRef s, const MemRegion* r = 0) : state(s), region(r){} }; const ElementRegion *GetElementZeroRegion(const MemRegion *R, QualType T); /// castRegion - Used by ExprEngine::VisitCast to handle casts from /// a MemRegion* to a specific location type. 'R' is the region being /// casted and 'CastToTy' the result type of the cast. const MemRegion *castRegion(const MemRegion *region, QualType CastToTy); virtual StoreRef removeDeadBindings(Store store, const StackFrameContext *LCtx, SymbolReaper& SymReaper) = 0; virtual StoreRef BindDecl(Store store, const VarRegion *VR, SVal initVal) = 0; virtual StoreRef BindDeclWithNoInit(Store store, const VarRegion *VR) = 0; virtual bool includedInBindings(Store store, const MemRegion *region) const = 0; /// If the StoreManager supports it, increment the reference count of /// the specified Store object. virtual void incrementReferenceCount(Store store) {} /// If the StoreManager supports it, decrement the reference count of /// the specified Store object. If the reference count hits 0, the memory /// associated with the object is recycled. virtual void decrementReferenceCount(Store store) {} typedef llvm::DenseSet<SymbolRef> InvalidatedSymbols; typedef SmallVector<const MemRegion *, 8> InvalidatedRegions; /// invalidateRegions - Clears out the specified regions from the store, /// marking their values as unknown. Depending on the store, this may also /// invalidate additional regions that may have changed based on accessing /// the given regions. Optionally, invalidates non-static globals as well. /// \param[in] store The initial store /// \param[in] Begin A pointer to the first region to invalidate. /// \param[in] End A pointer just past the last region to invalidate. /// \param[in] E The current statement being evaluated. Used to conjure /// symbols to mark the values of invalidated regions. /// \param[in] Count The current block count. Used to conjure /// symbols to mark the values of invalidated regions. /// \param[in,out] IS A set to fill with any symbols that are no longer /// accessible. Pass \c NULL if this information will not be used. /// \param[in] Call The call expression which will be used to determine which /// globals should get invalidated. /// \param[in,out] Regions A vector to fill with any regions being /// invalidated. This should include any regions explicitly invalidated /// even if they do not currently have bindings. Pass \c NULL if this /// information will not be used. virtual StoreRef invalidateRegions(Store store, ArrayRef<const MemRegion *> Regions, const Expr *E, unsigned Count, const LocationContext *LCtx, InvalidatedSymbols &IS, const CallOrObjCMessage *Call, InvalidatedRegions *Invalidated) = 0; /// enterStackFrame - Let the StoreManager to do something when execution /// engine is about to execute into a callee. virtual StoreRef enterStackFrame(ProgramStateRef state, const LocationContext *callerCtx, const StackFrameContext *calleeCtx); virtual void print(Store store, raw_ostream &Out, const char* nl, const char *sep) = 0; class BindingsHandler { public: virtual ~BindingsHandler(); virtual bool HandleBinding(StoreManager& SMgr, Store store, const MemRegion *region, SVal val) = 0; }; class FindUniqueBinding : public BindingsHandler { SymbolRef Sym; const MemRegion* Binding; bool First; public: FindUniqueBinding(SymbolRef sym) : Sym(sym), Binding(0), First(true) {} bool HandleBinding(StoreManager& SMgr, Store store, const MemRegion* R, SVal val); operator bool() { return First && Binding; } const MemRegion *getRegion() { return Binding; } }; /// iterBindings - Iterate over the bindings in the Store. virtual void iterBindings(Store store, BindingsHandler& f) = 0; protected: const MemRegion *MakeElementRegion(const MemRegion *baseRegion, QualType pointeeTy, uint64_t index = 0); /// CastRetrievedVal - Used by subclasses of StoreManager to implement /// implicit casts that arise from loads from regions that are reinterpreted /// as another region. SVal CastRetrievedVal(SVal val, const TypedValueRegion *region, QualType castTy, bool performTestOnly = true); private: SVal getLValueFieldOrIvar(const Decl *decl, SVal base); }; inline StoreRef::StoreRef(Store store, StoreManager & smgr) : store(store), mgr(smgr) { if (store) mgr.incrementReferenceCount(store); } inline StoreRef::StoreRef(const StoreRef &sr) : store(sr.store), mgr(sr.mgr) { if (store) mgr.incrementReferenceCount(store); } inline StoreRef::~StoreRef() { if (store) mgr.decrementReferenceCount(store); } inline StoreRef &StoreRef::operator=(StoreRef const &newStore) { assert(&newStore.mgr == &mgr); if (store != newStore.store) { mgr.incrementReferenceCount(newStore.store); mgr.decrementReferenceCount(store); store = newStore.getStore(); } return *this; } // FIXME: Do we still need this? /// SubRegionMap - An abstract interface that represents a queryable map /// between MemRegion objects and their subregions. class SubRegionMap { virtual void anchor(); public: virtual ~SubRegionMap() {} class Visitor { virtual void anchor(); public: virtual ~Visitor() {} virtual bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) = 0; }; virtual bool iterSubRegions(const MemRegion *region, Visitor& V) const = 0; }; // FIXME: Do we need to pass ProgramStateManager anymore? StoreManager *CreateRegionStoreManager(ProgramStateManager& StMgr); StoreManager *CreateFieldsOnlyRegionStoreManager(ProgramStateManager& StMgr); } // end GR namespace } // end clang namespace #endif