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//===--- CFG.cpp - Classes for representing and building CFGs----*- C++ -*-===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//  This file defines the CFG and CFGBuilder classes for representing and
//  building Control-Flow Graphs (CFGs) from ASTs.
//
//===----------------------------------------------------------------------===//

#include "llvm/Support/SaveAndRestore.h"
#include "clang/Analysis/CFG.h"
#include "clang/AST/DeclCXX.h"
#include "clang/AST/StmtVisitor.h"
#include "clang/AST/PrettyPrinter.h"
#include "clang/AST/CharUnits.h"
#include "clang/Basic/AttrKinds.h"
#include "llvm/Support/GraphWriter.h"
#include "llvm/Support/Allocator.h"
#include "llvm/Support/Format.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/OwningPtr.h"

using namespace clang;

namespace {

static SourceLocation GetEndLoc(Decl *D) {
  if (VarDecl *VD = dyn_cast<VarDecl>(D))
    if (Expr *Ex = VD->getInit())
      return Ex->getSourceRange().getEnd();
  return D->getLocation();
}

class CFGBuilder;
  
/// The CFG builder uses a recursive algorithm to build the CFG.  When
///  we process an expression, sometimes we know that we must add the
///  subexpressions as block-level expressions.  For example:
///
///    exp1 || exp2
///
///  When processing the '||' expression, we know that exp1 and exp2
///  need to be added as block-level expressions, even though they
///  might not normally need to be.  AddStmtChoice records this
///  contextual information.  If AddStmtChoice is 'NotAlwaysAdd', then
///  the builder has an option not to add a subexpression as a
///  block-level expression.
///
class AddStmtChoice {
public:
  enum Kind { NotAlwaysAdd = 0, AlwaysAdd = 1 };

  AddStmtChoice(Kind a_kind = NotAlwaysAdd) : kind(a_kind) {}

  bool alwaysAdd(CFGBuilder &builder,
                 const Stmt *stmt) const;

  /// Return a copy of this object, except with the 'always-add' bit
  ///  set as specified.
  AddStmtChoice withAlwaysAdd(bool alwaysAdd) const {
    return AddStmtChoice(alwaysAdd ? AlwaysAdd : NotAlwaysAdd);
  }

private:
  Kind kind;
};

/// LocalScope - Node in tree of local scopes created for C++ implicit
/// destructor calls generation. It contains list of automatic variables
/// declared in the scope and link to position in previous scope this scope
/// began in.
///
/// The process of creating local scopes is as follows:
/// - Init CFGBuilder::ScopePos with invalid position (equivalent for null),
/// - Before processing statements in scope (e.g. CompoundStmt) create
///   LocalScope object using CFGBuilder::ScopePos as link to previous scope
///   and set CFGBuilder::ScopePos to the end of new scope,
/// - On every occurrence of VarDecl increase CFGBuilder::ScopePos if it points
///   at this VarDecl,
/// - For every normal (without jump) end of scope add to CFGBlock destructors
///   for objects in the current scope,
/// - For every jump add to CFGBlock destructors for objects
///   between CFGBuilder::ScopePos and local scope position saved for jump
///   target. Thanks to C++ restrictions on goto jumps we can be sure that
///   jump target position will be on the path to root from CFGBuilder::ScopePos
///   (adding any variable that doesn't need constructor to be called to
///   LocalScope can break this assumption),
///
class LocalScope {
public:
  typedef BumpVector<VarDecl*> AutomaticVarsTy;

  /// const_iterator - Iterates local scope backwards and jumps to previous
  /// scope on reaching the beginning of currently iterated scope.
  class const_iterator {
    const LocalScope* Scope;

    /// VarIter is guaranteed to be greater then 0 for every valid iterator.
    /// Invalid iterator (with null Scope) has VarIter equal to 0.
    unsigned VarIter;

  public:
    /// Create invalid iterator. Dereferencing invalid iterator is not allowed.
    /// Incrementing invalid iterator is allowed and will result in invalid
    /// iterator.
    const_iterator()
        : Scope(NULL), VarIter(0) {}

    /// Create valid iterator. In case when S.Prev is an invalid iterator and
    /// I is equal to 0, this will create invalid iterator.
    const_iterator(const LocalScope& S, unsigned I)
        : Scope(&S), VarIter(I) {
      // Iterator to "end" of scope is not allowed. Handle it by going up
      // in scopes tree possibly up to invalid iterator in the root.
      if (VarIter == 0 && Scope)
        *this = Scope->Prev;
    }

    VarDecl *const* operator->() const {
      assert (Scope && "Dereferencing invalid iterator is not allowed");
      assert (VarIter != 0 && "Iterator has invalid value of VarIter member");
      return &Scope->Vars[VarIter - 1];
    }
    VarDecl *operator*() const {
      return *this->operator->();
    }

    const_iterator &operator++() {
      if (!Scope)
        return *this;

      assert (VarIter != 0 && "Iterator has invalid value of VarIter member");
      --VarIter;
      if (VarIter == 0)
        *this = Scope->Prev;
      return *this;
    }
    const_iterator operator++(int) {
      const_iterator P = *this;
      ++*this;
      return P;
    }

    bool operator==(const const_iterator &rhs) const {
      return Scope == rhs.Scope && VarIter == rhs.VarIter;
    }
    bool operator!=(const const_iterator &rhs) const {
      return !(*this == rhs);
    }

    operator bool() const {
      return *this != const_iterator();
    }

    int distance(const_iterator L);
  };

  friend class const_iterator;

private:
  BumpVectorContext ctx;
  
  /// Automatic variables in order of declaration.
  AutomaticVarsTy Vars;
  /// Iterator to variable in previous scope that was declared just before
  /// begin of this scope.
  const_iterator Prev;

public:
  /// Constructs empty scope linked to previous scope in specified place.
  LocalScope(BumpVectorContext &ctx, const_iterator P)
      : ctx(ctx), Vars(ctx, 4), Prev(P) {}

  /// Begin of scope in direction of CFG building (backwards).
  const_iterator begin() const { return const_iterator(*this, Vars.size()); }

  void addVar(VarDecl *VD) {
    Vars.push_back(VD, ctx);
  }
};

/// distance - Calculates distance from this to L. L must be reachable from this
/// (with use of ++ operator). Cost of calculating the distance is linear w.r.t.
/// number of scopes between this and L.
int LocalScope::const_iterator::distance(LocalScope::const_iterator L) {
  int D = 0;
  const_iterator F = *this;
  while (F.Scope != L.Scope) {
    assert (F != const_iterator()
        && "L iterator is not reachable from F iterator.");
    D += F.VarIter;
    F = F.Scope->Prev;
  }
  D += F.VarIter - L.VarIter;
  return D;
}

/// BlockScopePosPair - Structure for specifying position in CFG during its
/// build process. It consists of CFGBlock that specifies position in CFG graph
/// and  LocalScope::const_iterator that specifies position in LocalScope graph.
struct BlockScopePosPair {
  BlockScopePosPair() : block(0) {}
  BlockScopePosPair(CFGBlock *b, LocalScope::const_iterator scopePos)
      : block(b), scopePosition(scopePos) {}

  CFGBlock *block;
  LocalScope::const_iterator scopePosition;
};

/// TryResult - a class representing a variant over the values
///  'true', 'false', or 'unknown'.  This is returned by tryEvaluateBool,
///  and is used by the CFGBuilder to decide if a branch condition
///  can be decided up front during CFG construction.
class TryResult {
  int X;
public:
  TryResult(bool b) : X(b ? 1 : 0) {}
  TryResult() : X(-1) {}
  
  bool isTrue() const { return X == 1; }
  bool isFalse() const { return X == 0; }
  bool isKnown() const { return X >= 0; }
  void negate() {
    assert(isKnown());
    X ^= 0x1;
  }
};

/// CFGBuilder - This class implements CFG construction from an AST.
///   The builder is stateful: an instance of the builder should be used to only
///   construct a single CFG.
///
///   Example usage:
///
///     CFGBuilder builder;
///     CFG* cfg = builder.BuildAST(stmt1);
///
///  CFG construction is done via a recursive walk of an AST.  We actually parse
///  the AST in reverse order so that the successor of a basic block is
///  constructed prior to its predecessor.  This allows us to nicely capture
///  implicit fall-throughs without extra basic blocks.
///
class CFGBuilder {
  typedef BlockScopePosPair JumpTarget;
  typedef BlockScopePosPair JumpSource;

  ASTContext *Context;
  OwningPtr<CFG> cfg;

  CFGBlock *Block;
  CFGBlock *Succ;
  JumpTarget ContinueJumpTarget;
  JumpTarget BreakJumpTarget;
  CFGBlock *SwitchTerminatedBlock;
  CFGBlock *DefaultCaseBlock;
  CFGBlock *TryTerminatedBlock;
  
  // Current position in local scope.
  LocalScope::const_iterator ScopePos;

  // LabelMap records the mapping from Label expressions to their jump targets.
  typedef llvm::DenseMap<LabelDecl*, JumpTarget> LabelMapTy;
  LabelMapTy LabelMap;

  // A list of blocks that end with a "goto" that must be backpatched to their
  // resolved targets upon completion of CFG construction.
  typedef std::vector<JumpSource> BackpatchBlocksTy;
  BackpatchBlocksTy BackpatchBlocks;

  // A list of labels whose address has been taken (for indirect gotos).
  typedef llvm::SmallPtrSet<LabelDecl*, 5> LabelSetTy;
  LabelSetTy AddressTakenLabels;

  bool badCFG;
  const CFG::BuildOptions &BuildOpts;
  
  // State to track for building switch statements.
  bool switchExclusivelyCovered;
  Expr::EvalResult *switchCond;
  
  CFG::BuildOptions::ForcedBlkExprs::value_type *cachedEntry;
  const Stmt *lastLookup;

  // Caches boolean evaluations of expressions to avoid multiple re-evaluations
  // during construction of branches for chained logical operators.
  typedef llvm::DenseMap<Expr *, TryResult> CachedBoolEvalsTy;
  CachedBoolEvalsTy CachedBoolEvals;

public:
  explicit CFGBuilder(ASTContext *astContext,
                      const CFG::BuildOptions &buildOpts) 
    : Context(astContext), cfg(new CFG()), // crew a new CFG
      Block(NULL), Succ(NULL),
      SwitchTerminatedBlock(NULL), DefaultCaseBlock(NULL),
      TryTerminatedBlock(NULL), badCFG(false), BuildOpts(buildOpts), 
      switchExclusivelyCovered(false), switchCond(0),
      cachedEntry(0), lastLookup(0) {}

  // buildCFG - Used by external clients to construct the CFG.
  CFG* buildCFG(const Decl *D, Stmt *Statement);

  bool alwaysAdd(const Stmt *stmt);
  
private:
  // Visitors to walk an AST and construct the CFG.
  CFGBlock *VisitAddrLabelExpr(AddrLabelExpr *A, AddStmtChoice asc);
  CFGBlock *VisitBinaryOperator(BinaryOperator *B, AddStmtChoice asc);
  CFGBlock *VisitBreakStmt(BreakStmt *B);
  CFGBlock *VisitCXXCatchStmt(CXXCatchStmt *S);
  CFGBlock *VisitExprWithCleanups(ExprWithCleanups *E,
      AddStmtChoice asc);
  CFGBlock *VisitCXXThrowExpr(CXXThrowExpr *T);
  CFGBlock *VisitCXXTryStmt(CXXTryStmt *S);
  CFGBlock *VisitCXXForRangeStmt(CXXForRangeStmt *S);
  CFGBlock *VisitCXXBindTemporaryExpr(CXXBindTemporaryExpr *E, 
                                      AddStmtChoice asc);
  CFGBlock *VisitCXXConstructExpr(CXXConstructExpr *C, AddStmtChoice asc);
  CFGBlock *VisitCXXFunctionalCastExpr(CXXFunctionalCastExpr *E,
                                       AddStmtChoice asc);
  CFGBlock *VisitCXXTemporaryObjectExpr(CXXTemporaryObjectExpr *C, 
                                        AddStmtChoice asc);
  CFGBlock *VisitCallExpr(CallExpr *C, AddStmtChoice asc);
  CFGBlock *VisitCaseStmt(CaseStmt *C);
  CFGBlock *VisitChooseExpr(ChooseExpr *C, AddStmtChoice asc);
  CFGBlock *VisitCompoundStmt(CompoundStmt *C);
  CFGBlock *VisitConditionalOperator(AbstractConditionalOperator *C,
                                     AddStmtChoice asc);
  CFGBlock *VisitContinueStmt(ContinueStmt *C);
  CFGBlock *VisitDeclStmt(DeclStmt *DS);
  CFGBlock *VisitDeclSubExpr(DeclStmt *DS);
  CFGBlock *VisitDefaultStmt(DefaultStmt *D);
  CFGBlock *VisitDoStmt(DoStmt *D);
  CFGBlock *VisitLambdaExpr(LambdaExpr *E, AddStmtChoice asc);
  CFGBlock *VisitForStmt(ForStmt *F);
  CFGBlock *VisitGotoStmt(GotoStmt *G);
  CFGBlock *VisitIfStmt(IfStmt *I);
  CFGBlock *VisitImplicitCastExpr(ImplicitCastExpr *E, AddStmtChoice asc);
  CFGBlock *VisitIndirectGotoStmt(IndirectGotoStmt *I);
  CFGBlock *VisitLabelStmt(LabelStmt *L);
  CFGBlock *VisitLambdaExpr(LambdaExpr *L);
  CFGBlock *VisitMemberExpr(MemberExpr *M, AddStmtChoice asc);
  CFGBlock *VisitObjCAtCatchStmt(ObjCAtCatchStmt *S);
  CFGBlock *VisitObjCAutoreleasePoolStmt(ObjCAutoreleasePoolStmt *S);
  CFGBlock *VisitObjCAtSynchronizedStmt(ObjCAtSynchronizedStmt *S);
  CFGBlock *VisitObjCAtThrowStmt(ObjCAtThrowStmt *S);
  CFGBlock *VisitObjCAtTryStmt(ObjCAtTryStmt *S);
  CFGBlock *VisitObjCForCollectionStmt(ObjCForCollectionStmt *S);
  CFGBlock *VisitReturnStmt(ReturnStmt *R);
  CFGBlock *VisitPseudoObjectExpr(PseudoObjectExpr *E);
  CFGBlock *VisitUnaryExprOrTypeTraitExpr(UnaryExprOrTypeTraitExpr *E,
                                          AddStmtChoice asc);
  CFGBlock *VisitStmtExpr(StmtExpr *S, AddStmtChoice asc);
  CFGBlock *VisitSwitchStmt(SwitchStmt *S);
  CFGBlock *VisitUnaryOperator(UnaryOperator *U, AddStmtChoice asc);
  CFGBlock *VisitWhileStmt(WhileStmt *W);

  CFGBlock *Visit(Stmt *S, AddStmtChoice asc = AddStmtChoice::NotAlwaysAdd);
  CFGBlock *VisitStmt(Stmt *S, AddStmtChoice asc);
  CFGBlock *VisitChildren(Stmt *S);
  CFGBlock *VisitNoRecurse(Expr *E, AddStmtChoice asc);

  // Visitors to walk an AST and generate destructors of temporaries in
  // full expression.
  CFGBlock *VisitForTemporaryDtors(Stmt *E, bool BindToTemporary = false);
  CFGBlock *VisitChildrenForTemporaryDtors(Stmt *E);
  CFGBlock *VisitBinaryOperatorForTemporaryDtors(BinaryOperator *E);
  CFGBlock *VisitCXXBindTemporaryExprForTemporaryDtors(CXXBindTemporaryExpr *E,
      bool BindToTemporary);
  CFGBlock *
  VisitConditionalOperatorForTemporaryDtors(AbstractConditionalOperator *E,
                                            bool BindToTemporary);

  // NYS == Not Yet Supported
  CFGBlock *NYS() {
    badCFG = true;
    return Block;
  }

  void autoCreateBlock() { if (!Block) Block = createBlock(); }
  CFGBlock *createBlock(bool add_successor = true);
  CFGBlock *createNoReturnBlock();

  CFGBlock *addStmt(Stmt *S) {
    return Visit(S, AddStmtChoice::AlwaysAdd);
  }
  CFGBlock *addInitializer(CXXCtorInitializer *I);
  void addAutomaticObjDtors(LocalScope::const_iterator B,
                            LocalScope::const_iterator E, Stmt *S);
  void addImplicitDtorsForDestructor(const CXXDestructorDecl *DD);

  // Local scopes creation.
  LocalScope* createOrReuseLocalScope(LocalScope* Scope);

  void addLocalScopeForStmt(Stmt *S);
  LocalScope* addLocalScopeForDeclStmt(DeclStmt *DS, LocalScope* Scope = NULL);
  LocalScope* addLocalScopeForVarDecl(VarDecl *VD, LocalScope* Scope = NULL);

  void addLocalScopeAndDtors(Stmt *S);

  // Interface to CFGBlock - adding CFGElements.
  void appendStmt(CFGBlock *B, const Stmt *S) {
    if (alwaysAdd(S) && cachedEntry)
      cachedEntry->second = B;

    // All block-level expressions should have already been IgnoreParens()ed.
    assert(!isa<Expr>(S) || cast<Expr>(S)->IgnoreParens() == S);
    B->appendStmt(const_cast<Stmt*>(S), cfg->getBumpVectorContext());
  }
  void appendInitializer(CFGBlock *B, CXXCtorInitializer *I) {
    B->appendInitializer(I, cfg->getBumpVectorContext());
  }
  void appendBaseDtor(CFGBlock *B, const CXXBaseSpecifier *BS) {
    B->appendBaseDtor(BS, cfg->getBumpVectorContext());
  }
  void appendMemberDtor(CFGBlock *B, FieldDecl *FD) {
    B->appendMemberDtor(FD, cfg->getBumpVectorContext());
  }
  void appendTemporaryDtor(CFGBlock *B, CXXBindTemporaryExpr *E) {
    B->appendTemporaryDtor(E, cfg->getBumpVectorContext());
  }
  void appendAutomaticObjDtor(CFGBlock *B, VarDecl *VD, Stmt *S) {
    B->appendAutomaticObjDtor(VD, S, cfg->getBumpVectorContext());
  }

  void prependAutomaticObjDtorsWithTerminator(CFGBlock *Blk,
      LocalScope::const_iterator B, LocalScope::const_iterator E);

  void addSuccessor(CFGBlock *B, CFGBlock *S) {
    B->addSuccessor(S, cfg->getBumpVectorContext());
  }

  /// Try and evaluate an expression to an integer constant.
  bool tryEvaluate(Expr *S, Expr::EvalResult &outResult) {
    if (!BuildOpts.PruneTriviallyFalseEdges)
      return false;
    return !S->isTypeDependent() && 
           !S->isValueDependent() &&
           S->EvaluateAsRValue(outResult, *Context);
  }

  /// tryEvaluateBool - Try and evaluate the Stmt and return 0 or 1
  /// if we can evaluate to a known value, otherwise return -1.
  TryResult tryEvaluateBool(Expr *S) {
    if (!BuildOpts.PruneTriviallyFalseEdges ||
        S->isTypeDependent() || S->isValueDependent())
      return TryResult();

    if (BinaryOperator *Bop = dyn_cast<BinaryOperator>(S)) {
      if (Bop->isLogicalOp()) {
        // Check the cache first.
        CachedBoolEvalsTy::iterator I = CachedBoolEvals.find(S);
        if (I != CachedBoolEvals.end())
          return I->second; // already in map;

        // Retrieve result at first, or the map might be updated.
        TryResult Result = evaluateAsBooleanConditionNoCache(S);
        CachedBoolEvals[S] = Result; // update or insert
        return Result;
      }
    }

    return evaluateAsBooleanConditionNoCache(S);
  }

  /// \brief Evaluate as boolean \param E without using the cache.
  TryResult evaluateAsBooleanConditionNoCache(Expr *E) {
    if (BinaryOperator *Bop = dyn_cast<BinaryOperator>(E)) {
      if (Bop->isLogicalOp()) {
        TryResult LHS = tryEvaluateBool(Bop->getLHS());
        if (LHS.isKnown()) {
          // We were able to evaluate the LHS, see if we can get away with not
          // evaluating the RHS: 0 && X -> 0, 1 || X -> 1
          if (LHS.isTrue() == (Bop->getOpcode() == BO_LOr))
            return LHS.isTrue();

          TryResult RHS = tryEvaluateBool(Bop->getRHS());
          if (RHS.isKnown()) {
            if (Bop->getOpcode() == BO_LOr)
              return LHS.isTrue() || RHS.isTrue();
            else
              return LHS.isTrue() && RHS.isTrue();
          }
        } else {
          TryResult RHS = tryEvaluateBool(Bop->getRHS());
          if (RHS.isKnown()) {
            // We can't evaluate the LHS; however, sometimes the result
            // is determined by the RHS: X && 0 -> 0, X || 1 -> 1.
            if (RHS.isTrue() == (Bop->getOpcode() == BO_LOr))
              return RHS.isTrue();
          }
        }

        return TryResult();
      }
    }

    bool Result;
    if (E->EvaluateAsBooleanCondition(Result, *Context))
      return Result;

    return TryResult();
  }
  
};

inline bool AddStmtChoice::alwaysAdd(CFGBuilder &builder,
                                     const Stmt *stmt) const {
  return builder.alwaysAdd(stmt) || kind == AlwaysAdd;
}

bool CFGBuilder::alwaysAdd(const Stmt *stmt) {
  bool shouldAdd = BuildOpts.alwaysAdd(stmt);
  
  if (!BuildOpts.forcedBlkExprs)
    return shouldAdd;

  if (lastLookup == stmt) {  
    if (cachedEntry) {
      assert(cachedEntry->first == stmt);
      return true;
    }
    return shouldAdd;
  }
  
  lastLookup = stmt;

  // Perform the lookup!
  CFG::BuildOptions::ForcedBlkExprs *fb = *BuildOpts.forcedBlkExprs;

  if (!fb) {
    // No need to update 'cachedEntry', since it will always be null.
    assert(cachedEntry == 0);
    return shouldAdd;
  }

  CFG::BuildOptions::ForcedBlkExprs::iterator itr = fb->find(stmt);
  if (itr == fb->end()) {
    cachedEntry = 0;
    return shouldAdd;
  }

  cachedEntry = &*itr;
  return true;
}
  
// FIXME: Add support for dependent-sized array types in C++?
// Does it even make sense to build a CFG for an uninstantiated template?
static const VariableArrayType *FindVA(const Type *t) {
  while (const ArrayType *vt = dyn_cast<ArrayType>(t)) {
    if (const VariableArrayType *vat = dyn_cast<VariableArrayType>(vt))
      if (vat->getSizeExpr())
        return vat;

    t = vt->getElementType().getTypePtr();
  }

  return 0;
}

/// BuildCFG - Constructs a CFG from an AST (a Stmt*).  The AST can represent an
///  arbitrary statement.  Examples include a single expression or a function
///  body (compound statement).  The ownership of the returned CFG is
///  transferred to the caller.  If CFG construction fails, this method returns
///  NULL.
CFG* CFGBuilder::buildCFG(const Decl *D, Stmt *Statement) {
  assert(cfg.get());
  if (!Statement)
    return NULL;

  // Create an empty block that will serve as the exit block for the CFG.  Since
  // this is the first block added to the CFG, it will be implicitly registered
  // as the exit block.
  Succ = createBlock();
  assert(Succ == &cfg->getExit());
  Block = NULL;  // the EXIT block is empty.  Create all other blocks lazily.

  if (BuildOpts.AddImplicitDtors)
    if (const CXXDestructorDecl *DD = dyn_cast_or_null<CXXDestructorDecl>(D))
      addImplicitDtorsForDestructor(DD);

  // Visit the statements and create the CFG.
  CFGBlock *B = addStmt(Statement);

  if (badCFG)
    return NULL;

  // For C++ constructor add initializers to CFG.
  if (const CXXConstructorDecl *CD = dyn_cast_or_null<CXXConstructorDecl>(D)) {
    for (CXXConstructorDecl::init_const_reverse_iterator I = CD->init_rbegin(),
        E = CD->init_rend(); I != E; ++I) {
      B = addInitializer(*I);
      if (badCFG)
        return NULL;
    }
  }

  if (B)
    Succ = B;

  // Backpatch the gotos whose label -> block mappings we didn't know when we
  // encountered them.
  for (BackpatchBlocksTy::iterator I = BackpatchBlocks.begin(),
                                   E = BackpatchBlocks.end(); I != E; ++I ) {

    CFGBlock *B = I->block;
    GotoStmt *G = cast<GotoStmt>(B->getTerminator());
    LabelMapTy::iterator LI = LabelMap.find(G->getLabel());

    // If there is no target for the goto, then we are looking at an
    // incomplete AST.  Handle this by not registering a successor.
    if (LI == LabelMap.end()) continue;

    JumpTarget JT = LI->second;
    prependAutomaticObjDtorsWithTerminator(B, I->scopePosition,
                                           JT.scopePosition);
    addSuccessor(B, JT.block);
  }

  // Add successors to the Indirect Goto Dispatch block (if we have one).
  if (CFGBlock *B = cfg->getIndirectGotoBlock())
    for (LabelSetTy::iterator I = AddressTakenLabels.begin(),
                              E = AddressTakenLabels.end(); I != E; ++I ) {
      
      // Lookup the target block.
      LabelMapTy::iterator LI = LabelMap.find(*I);

      // If there is no target block that contains label, then we are looking
      // at an incomplete AST.  Handle this by not registering a successor.
      if (LI == LabelMap.end()) continue;
      
      addSuccessor(B, LI->second.block);
    }

  // Create an empty entry block that has no predecessors.
  cfg->setEntry(createBlock());

  return cfg.take();
}

/// createBlock - Used to lazily create blocks that are connected
///  to the current (global) succcessor.
CFGBlock *CFGBuilder::createBlock(bool add_successor) {
  CFGBlock *B = cfg->createBlock();
  if (add_successor && Succ)
    addSuccessor(B, Succ);
  return B;
}

/// createNoReturnBlock - Used to create a block is a 'noreturn' point in the
/// CFG. It is *not* connected to the current (global) successor, and instead
/// directly tied to the exit block in order to be reachable.
CFGBlock *CFGBuilder::createNoReturnBlock() {
  CFGBlock *B = createBlock(false);
  B->setHasNoReturnElement();
  addSuccessor(B, &cfg->getExit());
  return B;
}

/// addInitializer - Add C++ base or member initializer element to CFG.
CFGBlock *CFGBuilder::addInitializer(CXXCtorInitializer *I) {
  if (!BuildOpts.AddInitializers)
    return Block;

  bool IsReference = false;
  bool HasTemporaries = false;

  // Destructors of temporaries in initialization expression should be called
  // after initialization finishes.
  Expr *Init = I->getInit();
  if (Init) {
    if (FieldDecl *FD = I->getAnyMember())
      IsReference = FD->getType()->isReferenceType();
    HasTemporaries = isa<ExprWithCleanups>(Init);

    if (BuildOpts.AddImplicitDtors && HasTemporaries) {
      // Generate destructors for temporaries in initialization expression.
      VisitForTemporaryDtors(cast<ExprWithCleanups>(Init)->getSubExpr(),
          IsReference);
    }
  }

  autoCreateBlock();
  appendInitializer(Block, I);

  if (Init) {
    if (HasTemporaries) {
      // For expression with temporaries go directly to subexpression to omit
      // generating destructors for the second time.
      return Visit(cast<ExprWithCleanups>(Init)->getSubExpr());
    }
    return Visit(Init);
  }

  return Block;
}

/// \brief Retrieve the type of the temporary object whose lifetime was 
/// extended by a local reference with the given initializer.
static QualType getReferenceInitTemporaryType(ASTContext &Context,
                                              const Expr *Init) {
  while (true) {
    // Skip parentheses.
    Init = Init->IgnoreParens();
    
    // Skip through cleanups.
    if (const ExprWithCleanups *EWC = dyn_cast<ExprWithCleanups>(Init)) {
      Init = EWC->getSubExpr();
      continue;
    }
    
    // Skip through the temporary-materialization expression.
    if (const MaterializeTemporaryExpr *MTE
          = dyn_cast<MaterializeTemporaryExpr>(Init)) {
      Init = MTE->GetTemporaryExpr();
      continue;
    }
    
    // Skip derived-to-base and no-op casts.
    if (const CastExpr *CE = dyn_cast<CastExpr>(Init)) {
      if ((CE->getCastKind() == CK_DerivedToBase ||
           CE->getCastKind() == CK_UncheckedDerivedToBase ||
           CE->getCastKind() == CK_NoOp) &&
          Init->getType()->isRecordType()) {
        Init = CE->getSubExpr();
        continue;
      }
    }
    
    // Skip member accesses into rvalues.
    if (const MemberExpr *ME = dyn_cast<MemberExpr>(Init)) {
      if (!ME->isArrow() && ME->getBase()->isRValue()) {
        Init = ME->getBase();
        continue;
      }
    }
    
    break;
  }

  return Init->getType();
}
  
/// addAutomaticObjDtors - Add to current block automatic objects destructors
/// for objects in range of local scope positions. Use S as trigger statement
/// for destructors.
void CFGBuilder::addAutomaticObjDtors(LocalScope::const_iterator B,
                                      LocalScope::const_iterator E, Stmt *S) {
  if (!BuildOpts.AddImplicitDtors)
    return;

  if (B == E)
    return;

  // We need to append the destructors in reverse order, but any one of them
  // may be a no-return destructor which changes the CFG. As a result, buffer
  // this sequence up and replay them in reverse order when appending onto the
  // CFGBlock(s).
  SmallVector<VarDecl*, 10> Decls;
  Decls.reserve(B.distance(E));
  for (LocalScope::const_iterator I = B; I != E; ++I)
    Decls.push_back(*I);

  for (SmallVectorImpl<VarDecl*>::reverse_iterator I = Decls.rbegin(),
                                                   E = Decls.rend();
       I != E; ++I) {
    // If this destructor is marked as a no-return destructor, we need to
    // create a new block for the destructor which does not have as a successor
    // anything built thus far: control won't flow out of this block.
    QualType Ty;
    if ((*I)->getType()->isReferenceType()) {
      Ty = getReferenceInitTemporaryType(*Context, (*I)->getInit());
    } else {
      Ty = Context->getBaseElementType((*I)->getType());
    }
    
    const CXXDestructorDecl *Dtor = Ty->getAsCXXRecordDecl()->getDestructor();
    if (cast<FunctionType>(Dtor->getType())->getNoReturnAttr())
      Block = createNoReturnBlock();
    else
      autoCreateBlock();

    appendAutomaticObjDtor(Block, *I, S);
  }
}

/// addImplicitDtorsForDestructor - Add implicit destructors generated for
/// base and member objects in destructor.
void CFGBuilder::addImplicitDtorsForDestructor(const CXXDestructorDecl *DD) {
  assert (BuildOpts.AddImplicitDtors
      && "Can be called only when dtors should be added");
  const CXXRecordDecl *RD = DD->getParent();

  // At the end destroy virtual base objects.
  for (CXXRecordDecl::base_class_const_iterator VI = RD->vbases_begin(),
      VE = RD->vbases_end(); VI != VE; ++VI) {
    const CXXRecordDecl *CD = VI->getType()->getAsCXXRecordDecl();
    if (!CD->hasTrivialDestructor()) {
      autoCreateBlock();
      appendBaseDtor(Block, VI);
    }
  }

  // Before virtual bases destroy direct base objects.
  for (CXXRecordDecl::base_class_const_iterator BI = RD->bases_begin(),
      BE = RD->bases_end(); BI != BE; ++BI) {
    if (!BI->isVirtual()) {
      const CXXRecordDecl *CD = BI->getType()->getAsCXXRecordDecl();
      if (!CD->hasTrivialDestructor()) {
        autoCreateBlock();
        appendBaseDtor(Block, BI);
      }
    }
  }

  // First destroy member objects.
  for (CXXRecordDecl::field_iterator FI = RD->field_begin(),
      FE = RD->field_end(); FI != FE; ++FI) {
    // Check for constant size array. Set type to array element type.
    QualType QT = FI->getType();
    if (const ConstantArrayType *AT = Context->getAsConstantArrayType(QT)) {
      if (AT->getSize() == 0)
        continue;
      QT = AT->getElementType();
    }

    if (const CXXRecordDecl *CD = QT->getAsCXXRecordDecl())
      if (!CD->hasTrivialDestructor()) {
        autoCreateBlock();
        appendMemberDtor(Block, *FI);
      }
  }
}

/// createOrReuseLocalScope - If Scope is NULL create new LocalScope. Either
/// way return valid LocalScope object.
LocalScope* CFGBuilder::createOrReuseLocalScope(LocalScope* Scope) {
  if (!Scope) {
    llvm::BumpPtrAllocator &alloc = cfg->getAllocator();
    Scope = alloc.Allocate<LocalScope>();
    BumpVectorContext ctx(alloc);
    new (Scope) LocalScope(ctx, ScopePos);
  }
  return Scope;
}

/// addLocalScopeForStmt - Add LocalScope to local scopes tree for statement
/// that should create implicit scope (e.g. if/else substatements). 
void CFGBuilder::addLocalScopeForStmt(Stmt *S) {
  if (!BuildOpts.AddImplicitDtors)
    return;

  LocalScope *Scope = 0;

  // For compound statement we will be creating explicit scope.
  if (CompoundStmt *CS = dyn_cast<CompoundStmt>(S)) {
    for (CompoundStmt::body_iterator BI = CS->body_begin(), BE = CS->body_end()
        ; BI != BE; ++BI) {
      Stmt *SI = (*BI)->stripLabelLikeStatements();
      if (DeclStmt *DS = dyn_cast<DeclStmt>(SI))
        Scope = addLocalScopeForDeclStmt(DS, Scope);
    }
    return;
  }

  // For any other statement scope will be implicit and as such will be
  // interesting only for DeclStmt.
  if (DeclStmt *DS = dyn_cast<DeclStmt>(S->stripLabelLikeStatements()))
    addLocalScopeForDeclStmt(DS);
}

/// addLocalScopeForDeclStmt - Add LocalScope for declaration statement. Will
/// reuse Scope if not NULL.
LocalScope* CFGBuilder::addLocalScopeForDeclStmt(DeclStmt *DS,
                                                 LocalScope* Scope) {
  if (!BuildOpts.AddImplicitDtors)
    return Scope;

  for (DeclStmt::decl_iterator DI = DS->decl_begin(), DE = DS->decl_end()
      ; DI != DE; ++DI) {
    if (VarDecl *VD = dyn_cast<VarDecl>(*DI))
      Scope = addLocalScopeForVarDecl(VD, Scope);
  }
  return Scope;
}

/// addLocalScopeForVarDecl - Add LocalScope for variable declaration. It will
/// create add scope for automatic objects and temporary objects bound to
/// const reference. Will reuse Scope if not NULL.
LocalScope* CFGBuilder::addLocalScopeForVarDecl(VarDecl *VD,
                                                LocalScope* Scope) {
  if (!BuildOpts.AddImplicitDtors)
    return Scope;

  // Check if variable is local.
  switch (VD->getStorageClass()) {
  case SC_None:
  case SC_Auto:
  case SC_Register:
    break;
  default: return Scope;
  }

  // Check for const references bound to temporary. Set type to pointee.
  QualType QT = VD->getType();
  if (QT.getTypePtr()->isReferenceType()) {
    if (!VD->extendsLifetimeOfTemporary())
      return Scope;

    QT = getReferenceInitTemporaryType(*Context, VD->getInit());
  }

  // Check for constant size array. Set type to array element type.
  while (const ConstantArrayType *AT = Context->getAsConstantArrayType(QT)) {
    if (AT->getSize() == 0)
      return Scope;
    QT = AT->getElementType();
  }

  // Check if type is a C++ class with non-trivial destructor.
  if (const CXXRecordDecl *CD = QT->getAsCXXRecordDecl())
    if (!CD->hasTrivialDestructor()) {
      // Add the variable to scope
      Scope = createOrReuseLocalScope(Scope);
      Scope->addVar(VD);
      ScopePos = Scope->begin();
    }
  return Scope;
}

/// addLocalScopeAndDtors - For given statement add local scope for it and
/// add destructors that will cleanup the scope. Will reuse Scope if not NULL.
void CFGBuilder::addLocalScopeAndDtors(Stmt *S) {
  if (!BuildOpts.AddImplicitDtors)
    return;

  LocalScope::const_iterator scopeBeginPos = ScopePos;
  addLocalScopeForStmt(S);
  addAutomaticObjDtors(ScopePos, scopeBeginPos, S);
}

/// prependAutomaticObjDtorsWithTerminator - Prepend destructor CFGElements for
/// variables with automatic storage duration to CFGBlock's elements vector.
/// Elements will be prepended to physical beginning of the vector which
/// happens to be logical end. Use blocks terminator as statement that specifies
/// destructors call site.
/// FIXME: This mechanism for adding automatic destructors doesn't handle
/// no-return destructors properly.
void CFGBuilder::prependAutomaticObjDtorsWithTerminator(CFGBlock *Blk,
    LocalScope::const_iterator B, LocalScope::const_iterator E) {
  BumpVectorContext &C = cfg->getBumpVectorContext();
  CFGBlock::iterator InsertPos
    = Blk->beginAutomaticObjDtorsInsert(Blk->end(), B.distance(E), C);
  for (LocalScope::const_iterator I = B; I != E; ++I)
    InsertPos = Blk->insertAutomaticObjDtor(InsertPos, *I,
                                            Blk->getTerminator());
}

/// Visit - Walk the subtree of a statement and add extra
///   blocks for ternary operators, &&, and ||.  We also process "," and
///   DeclStmts (which may contain nested control-flow).
CFGBlock *CFGBuilder::Visit(Stmt * S, AddStmtChoice asc) {
  if (!S) {
    badCFG = true;
    return 0;
  }

  if (Expr *E = dyn_cast<Expr>(S))
    S = E->IgnoreParens();

  switch (S->getStmtClass()) {
    default:
      return VisitStmt(S, asc);

    case Stmt::AddrLabelExprClass:
      return VisitAddrLabelExpr(cast<AddrLabelExpr>(S), asc);

    case Stmt::BinaryConditionalOperatorClass:
      return VisitConditionalOperator(cast<BinaryConditionalOperator>(S), asc);

    case Stmt::BinaryOperatorClass:
      return VisitBinaryOperator(cast<BinaryOperator>(S), asc);

    case Stmt::BlockExprClass:
      return VisitNoRecurse(cast<Expr>(S), asc);

    case Stmt::BreakStmtClass:
      return VisitBreakStmt(cast<BreakStmt>(S));

    case Stmt::CallExprClass:
    case Stmt::CXXOperatorCallExprClass:
    case Stmt::CXXMemberCallExprClass:
    case Stmt::UserDefinedLiteralClass:
      return VisitCallExpr(cast<CallExpr>(S), asc);

    case Stmt::CaseStmtClass:
      return VisitCaseStmt(cast<CaseStmt>(S));

    case Stmt::ChooseExprClass:
      return VisitChooseExpr(cast<ChooseExpr>(S), asc);

    case Stmt::CompoundStmtClass:
      return VisitCompoundStmt(cast<CompoundStmt>(S));

    case Stmt::ConditionalOperatorClass:
      return VisitConditionalOperator(cast<ConditionalOperator>(S), asc);

    case Stmt::ContinueStmtClass:
      return VisitContinueStmt(cast<ContinueStmt>(S));

    case Stmt::CXXCatchStmtClass:
      return VisitCXXCatchStmt(cast<CXXCatchStmt>(S));

    case Stmt::ExprWithCleanupsClass:
      return VisitExprWithCleanups(cast<ExprWithCleanups>(S), asc);

    case Stmt::CXXBindTemporaryExprClass:
      return VisitCXXBindTemporaryExpr(cast<CXXBindTemporaryExpr>(S), asc);

    case Stmt::CXXConstructExprClass:
      return VisitCXXConstructExpr(cast<CXXConstructExpr>(S), asc);

    case Stmt::CXXFunctionalCastExprClass:
      return VisitCXXFunctionalCastExpr(cast<CXXFunctionalCastExpr>(S), asc);

    case Stmt::CXXTemporaryObjectExprClass:
      return VisitCXXTemporaryObjectExpr(cast<CXXTemporaryObjectExpr>(S), asc);

    case Stmt::CXXThrowExprClass:
      return VisitCXXThrowExpr(cast<CXXThrowExpr>(S));

    case Stmt::CXXTryStmtClass:
      return VisitCXXTryStmt(cast<CXXTryStmt>(S));

    case Stmt::CXXForRangeStmtClass:
      return VisitCXXForRangeStmt(cast<CXXForRangeStmt>(S));

    case Stmt::DeclStmtClass:
      return VisitDeclStmt(cast<DeclStmt>(S));

    case Stmt::DefaultStmtClass:
      return VisitDefaultStmt(cast<DefaultStmt>(S));

    case Stmt::DoStmtClass:
      return VisitDoStmt(cast<DoStmt>(S));

    case Stmt::ForStmtClass:
      return VisitForStmt(cast<ForStmt>(S));

    case Stmt::GotoStmtClass:
      return VisitGotoStmt(cast<GotoStmt>(S));

    case Stmt::IfStmtClass:
      return VisitIfStmt(cast<IfStmt>(S));

    case Stmt::ImplicitCastExprClass:
      return VisitImplicitCastExpr(cast<ImplicitCastExpr>(S), asc);

    case Stmt::IndirectGotoStmtClass:
      return VisitIndirectGotoStmt(cast<IndirectGotoStmt>(S));

    case Stmt::LabelStmtClass:
      return VisitLabelStmt(cast<LabelStmt>(S));

    case Stmt::LambdaExprClass:
      return VisitLambdaExpr(cast<LambdaExpr>(S), asc);

    case Stmt::AttributedStmtClass:
      return Visit(cast<AttributedStmt>(S)->getSubStmt(), asc);

    case Stmt::MemberExprClass:
      return VisitMemberExpr(cast<MemberExpr>(S), asc);

    case Stmt::NullStmtClass:
      return Block;

    case Stmt::ObjCAtCatchStmtClass:
      return VisitObjCAtCatchStmt(cast<ObjCAtCatchStmt>(S));

    case Stmt::ObjCAutoreleasePoolStmtClass:
    return VisitObjCAutoreleasePoolStmt(cast<ObjCAutoreleasePoolStmt>(S));

    case Stmt::ObjCAtSynchronizedStmtClass:
      return VisitObjCAtSynchronizedStmt(cast<ObjCAtSynchronizedStmt>(S));

    case Stmt::ObjCAtThrowStmtClass:
      return VisitObjCAtThrowStmt(cast<ObjCAtThrowStmt>(S));

    case Stmt::ObjCAtTryStmtClass:
      return VisitObjCAtTryStmt(cast<ObjCAtTryStmt>(S));

    case Stmt::ObjCForCollectionStmtClass:
      return VisitObjCForCollectionStmt(cast<ObjCForCollectionStmt>(S));

    case Stmt::OpaqueValueExprClass:
      return Block;

    case Stmt::PseudoObjectExprClass:
      return VisitPseudoObjectExpr(cast<PseudoObjectExpr>(S));

    case Stmt::ReturnStmtClass:
      return VisitReturnStmt(cast<ReturnStmt>(S));

    case Stmt::UnaryExprOrTypeTraitExprClass:
      return VisitUnaryExprOrTypeTraitExpr(cast<UnaryExprOrTypeTraitExpr>(S),
                                           asc);

    case Stmt::StmtExprClass:
      return VisitStmtExpr(cast<StmtExpr>(S), asc);

    case Stmt::SwitchStmtClass:
      return VisitSwitchStmt(cast<SwitchStmt>(S));

    case Stmt::UnaryOperatorClass:
      return VisitUnaryOperator(cast<UnaryOperator>(S), asc);

    case Stmt::WhileStmtClass:
      return VisitWhileStmt(cast<WhileStmt>(S));
  }
}

CFGBlock *CFGBuilder::VisitStmt(Stmt *S, AddStmtChoice asc) {
  if (asc.alwaysAdd(*this, S)) {
    autoCreateBlock();
    appendStmt(Block, S);
  }

  return VisitChildren(S);
}

/// VisitChildren - Visit the children of a Stmt.
CFGBlock *CFGBuilder::VisitChildren(Stmt *Terminator) {
  CFGBlock *lastBlock = Block;
  for (Stmt::child_range I = Terminator->children(); I; ++I)
    if (Stmt *child = *I)
      if (CFGBlock *b = Visit(child))
        lastBlock = b;

  return lastBlock;
}

CFGBlock *CFGBuilder::VisitAddrLabelExpr(AddrLabelExpr *A,
                                         AddStmtChoice asc) {
  AddressTakenLabels.insert(A->getLabel());

  if (asc.alwaysAdd(*this, A)) {
    autoCreateBlock();
    appendStmt(Block, A);
  }

  return Block;
}

CFGBlock *CFGBuilder::VisitUnaryOperator(UnaryOperator *U,
           AddStmtChoice asc) {
  if (asc.alwaysAdd(*this, U)) {
    autoCreateBlock();
    appendStmt(Block, U);
  }

  return Visit(U->getSubExpr(), AddStmtChoice());
}

CFGBlock *CFGBuilder::VisitBinaryOperator(BinaryOperator *B,
                                          AddStmtChoice asc) {
  if (B->isLogicalOp()) { // && or ||
    CFGBlock *ConfluenceBlock = Block ? Block : createBlock();
    appendStmt(ConfluenceBlock, B);

    if (badCFG)
      return 0;

    // create the block evaluating the LHS
    CFGBlock *LHSBlock = createBlock(false);
    LHSBlock->setTerminator(B);

    // create the block evaluating the RHS
    Succ = ConfluenceBlock;
    Block = NULL;
    CFGBlock *RHSBlock = addStmt(B->getRHS());

    if (RHSBlock) {
      if (badCFG)
        return 0;
    } else {
      // Create an empty block for cases where the RHS doesn't require
      // any explicit statements in the CFG.
      RHSBlock = createBlock();
    }

    // Generate the blocks for evaluating the LHS.
    Block = LHSBlock;
    CFGBlock *EntryLHSBlock = addStmt(B->getLHS());

    // See if this is a known constant.
    TryResult KnownVal = tryEvaluateBool(B->getLHS());
    if (KnownVal.isKnown() && (B->getOpcode() == BO_LOr))
      KnownVal.negate();

    // Now link the LHSBlock with RHSBlock.
    if (B->getOpcode() == BO_LOr) {
      addSuccessor(LHSBlock, KnownVal.isTrue() ? NULL : ConfluenceBlock);
      addSuccessor(LHSBlock, KnownVal.isFalse() ? NULL : RHSBlock);
    } else {
      assert(B->getOpcode() == BO_LAnd);
      addSuccessor(LHSBlock, KnownVal.isFalse() ? NULL : RHSBlock);
      addSuccessor(LHSBlock, KnownVal.isTrue() ? NULL : ConfluenceBlock);
    }

    return EntryLHSBlock;
  }

  if (B->getOpcode() == BO_Comma) { // ,
    autoCreateBlock();
    appendStmt(Block, B);
    addStmt(B->getRHS());
    return addStmt(B->getLHS());
  }

  if (B->isAssignmentOp()) {
    if (asc.alwaysAdd(*this, B)) {
      autoCreateBlock();
      appendStmt(Block, B);
    }
    Visit(B->getLHS());
    return Visit(B->getRHS());
  }

  if (asc.alwaysAdd(*this, B)) {
    autoCreateBlock();
    appendStmt(Block, B);
  }

  CFGBlock *RBlock = Visit(B->getRHS());
  CFGBlock *LBlock = Visit(B->getLHS());
  // If visiting RHS causes us to finish 'Block', e.g. the RHS is a StmtExpr
  // containing a DoStmt, and the LHS doesn't create a new block, then we should
  // return RBlock.  Otherwise we'll incorrectly return NULL.
  return (LBlock ? LBlock : RBlock);
}

CFGBlock *CFGBuilder::VisitNoRecurse(Expr *E, AddStmtChoice asc) {
  if (asc.alwaysAdd(*this, E)) {
    autoCreateBlock();
    appendStmt(Block, E);
  }
  return Block;
}

CFGBlock *CFGBuilder::VisitBreakStmt(BreakStmt *B) {
  // "break" is a control-flow statement.  Thus we stop processing the current
  // block.
  if (badCFG)
    return 0;

  // Now create a new block that ends with the break statement.
  Block = createBlock(false);
  Block->setTerminator(B);

  // If there is no target for the break, then we are looking at an incomplete
  // AST.  This means that the CFG cannot be constructed.
  if (BreakJumpTarget.block) {
    addAutomaticObjDtors(ScopePos, BreakJumpTarget.scopePosition, B);
    addSuccessor(Block, BreakJumpTarget.block);
  } else
    badCFG = true;


  return Block;
}

static bool CanThrow(Expr *E, ASTContext &Ctx) {
  QualType Ty = E->getType();
  if (Ty->isFunctionPointerType())
    Ty = Ty->getAs<PointerType>()->getPointeeType();
  else if (Ty->isBlockPointerType())
    Ty = Ty->getAs<BlockPointerType>()->getPointeeType();

  const FunctionType *FT = Ty->getAs<FunctionType>();
  if (FT) {
    if (const FunctionProtoType *Proto = dyn_cast<FunctionProtoType>(FT))
      if (Proto->getExceptionSpecType() != EST_Uninstantiated &&
          Proto->isNothrow(Ctx))
        return false;
  }
  return true;
}

CFGBlock *CFGBuilder::VisitCallExpr(CallExpr *C, AddStmtChoice asc) {
  // Compute the callee type.
  QualType calleeType = C->getCallee()->getType();
  if (calleeType == Context->BoundMemberTy) {
    QualType boundType = Expr::findBoundMemberType(C->getCallee());

    // We should only get a null bound type if processing a dependent
    // CFG.  Recover by assuming nothing.
    if (!boundType.isNull()) calleeType = boundType;
  }

  // If this is a call to a no-return function, this stops the block here.
  bool NoReturn = getFunctionExtInfo(*calleeType).getNoReturn();

  bool AddEHEdge = false;

  // Languages without exceptions are assumed to not throw.
  if (Context->getLangOpts().Exceptions) {
    if (BuildOpts.AddEHEdges)
      AddEHEdge = true;
  }

  if (FunctionDecl *FD = C->getDirectCallee()) {
    if (FD->hasAttr<NoReturnAttr>())
      NoReturn = true;
    if (FD->hasAttr<NoThrowAttr>())
      AddEHEdge = false;
  }

  if (!CanThrow(C->getCallee(), *Context))
    AddEHEdge = false;

  if (!NoReturn && !AddEHEdge)
    return VisitStmt(C, asc.withAlwaysAdd(true));

  if (Block) {
    Succ = Block;
    if (badCFG)
      return 0;
  }

  if (NoReturn)
    Block = createNoReturnBlock();
  else
    Block = createBlock();

  appendStmt(Block, C);

  if (AddEHEdge) {
    // Add exceptional edges.
    if (TryTerminatedBlock)
      addSuccessor(Block, TryTerminatedBlock);
    else
      addSuccessor(Block, &cfg->getExit());
  }

  return VisitChildren(C);
}

CFGBlock *CFGBuilder::VisitChooseExpr(ChooseExpr *C,
                                      AddStmtChoice asc) {
  CFGBlock *ConfluenceBlock = Block ? Block : createBlock();
  appendStmt(ConfluenceBlock, C);
  if (badCFG)
    return 0;

  AddStmtChoice alwaysAdd = asc.withAlwaysAdd(true);
  Succ = ConfluenceBlock;
  Block = NULL;
  CFGBlock *LHSBlock = Visit(C->getLHS(), alwaysAdd);
  if (badCFG)
    return 0;

  Succ = ConfluenceBlock;
  Block = NULL;
  CFGBlock *RHSBlock = Visit(C->getRHS(), alwaysAdd);
  if (badCFG)
    return 0;

  Block = createBlock(false);
  // See if this is a known constant.
  const TryResult& KnownVal = tryEvaluateBool(C->getCond());
  addSuccessor(Block, KnownVal.isFalse() ? NULL : LHSBlock);
  addSuccessor(Block, KnownVal.isTrue() ? NULL : RHSBlock);
  Block->setTerminator(C);
  return addStmt(C->getCond());
}


CFGBlock *CFGBuilder::VisitCompoundStmt(CompoundStmt *C) {
  addLocalScopeAndDtors(C);
  CFGBlock *LastBlock = Block;

  for (CompoundStmt::reverse_body_iterator I=C->body_rbegin(), E=C->body_rend();
       I != E; ++I ) {
    // If we hit a segment of code just containing ';' (NullStmts), we can
    // get a null block back.  In such cases, just use the LastBlock
    if (CFGBlock *newBlock = addStmt(*I))
      LastBlock = newBlock;

    if (badCFG)
      return NULL;
  }

  return LastBlock;
}

CFGBlock *CFGBuilder::VisitConditionalOperator(AbstractConditionalOperator *C,
                                               AddStmtChoice asc) {
  const BinaryConditionalOperator *BCO = dyn_cast<BinaryConditionalOperator>(C);
  const OpaqueValueExpr *opaqueValue = (BCO ? BCO->getOpaqueValue() : NULL);

  // Create the confluence block that will "merge" the results of the ternary
  // expression.
  CFGBlock *ConfluenceBlock = Block ? Block : createBlock();
  appendStmt(ConfluenceBlock, C);
  if (badCFG)
    return 0;

  AddStmtChoice alwaysAdd = asc.withAlwaysAdd(true);

  // Create a block for the LHS expression if there is an LHS expression.  A
  // GCC extension allows LHS to be NULL, causing the condition to be the
  // value that is returned instead.
  //  e.g: x ?: y is shorthand for: x ? x : y;
  Succ = ConfluenceBlock;
  Block = NULL;
  CFGBlock *LHSBlock = 0;
  const Expr *trueExpr = C->getTrueExpr();
  if (trueExpr != opaqueValue) {
    LHSBlock = Visit(C->getTrueExpr(), alwaysAdd);
    if (badCFG)
      return 0;
    Block = NULL;
  }
  else
    LHSBlock = ConfluenceBlock;

  // Create the block for the RHS expression.
  Succ = ConfluenceBlock;
  CFGBlock *RHSBlock = Visit(C->getFalseExpr(), alwaysAdd);
  if (badCFG)
    return 0;

  // Create the block that will contain the condition.
  Block = createBlock(false);

  // See if this is a known constant.
  const TryResult& KnownVal = tryEvaluateBool(C->getCond());
  addSuccessor(Block, KnownVal.isFalse() ? NULL : LHSBlock);
  addSuccessor(Block, KnownVal.isTrue() ? NULL : RHSBlock);
  Block->setTerminator(C);
  Expr *condExpr = C->getCond();

  if (opaqueValue) {
    // Run the condition expression if it's not trivially expressed in
    // terms of the opaque value (or if there is no opaque value).
    if (condExpr != opaqueValue)
      addStmt(condExpr);

    // Before that, run the common subexpression if there was one.
    // At least one of this or the above will be run.
    return addStmt(BCO->getCommon());
  }
  
  return addStmt(condExpr);
}

CFGBlock *CFGBuilder::VisitDeclStmt(DeclStmt *DS) {
  // Check if the Decl is for an __label__.  If so, elide it from the
  // CFG entirely.
  if (isa<LabelDecl>(*DS->decl_begin()))
    return Block;
  
  // This case also handles static_asserts.
  if (DS->isSingleDecl())
    return VisitDeclSubExpr(DS);

  CFGBlock *B = 0;

  // FIXME: Add a reverse iterator for DeclStmt to avoid this extra copy.
  typedef SmallVector<Decl*,10> BufTy;
  BufTy Buf(DS->decl_begin(), DS->decl_end());

  for (BufTy::reverse_iterator I = Buf.rbegin(), E = Buf.rend(); I != E; ++I) {
    // Get the alignment of the new DeclStmt, padding out to >=8 bytes.
    unsigned A = llvm::AlignOf<DeclStmt>::Alignment < 8
               ? 8 : llvm::AlignOf<DeclStmt>::Alignment;

    // Allocate the DeclStmt using the BumpPtrAllocator.  It will get
    // automatically freed with the CFG.
    DeclGroupRef DG(*I);
    Decl *D = *I;
    void *Mem = cfg->getAllocator().Allocate(sizeof(DeclStmt), A);
    DeclStmt *DSNew = new (Mem) DeclStmt(DG, D->getLocation(), GetEndLoc(D));

    // Append the fake DeclStmt to block.
    B = VisitDeclSubExpr(DSNew);
  }

  return B;
}

/// VisitDeclSubExpr - Utility method to add block-level expressions for
/// DeclStmts and initializers in them.
CFGBlock *CFGBuilder::VisitDeclSubExpr(DeclStmt *DS) {
  assert(DS->isSingleDecl() && "Can handle single declarations only.");
  Decl *D = DS->getSingleDecl();
 
  if (isa<StaticAssertDecl>(D)) {
    // static_asserts aren't added to the CFG because they do not impact
    // runtime semantics.
    return Block;
  }
  
  VarDecl *VD = dyn_cast<VarDecl>(DS->getSingleDecl());

  if (!VD) {
    autoCreateBlock();
    appendStmt(Block, DS);
    return Block;
  }

  bool IsReference = false;
  bool HasTemporaries = false;

  // Destructors of temporaries in initialization expression should be called
  // after initialization finishes.
  Expr *Init = VD->getInit();
  if (Init) {
    IsReference = VD->getType()->isReferenceType();
    HasTemporaries = isa<ExprWithCleanups>(Init);

    if (BuildOpts.AddImplicitDtors && HasTemporaries) {
      // Generate destructors for temporaries in initialization expression.
      VisitForTemporaryDtors(cast<ExprWithCleanups>(Init)->getSubExpr(),
          IsReference);
    }
  }

  autoCreateBlock();
  appendStmt(Block, DS);
  
  // Keep track of the last non-null block, as 'Block' can be nulled out
  // if the initializer expression is something like a 'while' in a
  // statement-expression.
  CFGBlock *LastBlock = Block;

  if (Init) {
    if (HasTemporaries) {
      // For expression with temporaries go directly to subexpression to omit
      // generating destructors for the second time.
      ExprWithCleanups *EC = cast<ExprWithCleanups>(Init);
      if (CFGBlock *newBlock = Visit(EC->getSubExpr()))
        LastBlock = newBlock;
    }
    else {
      if (CFGBlock *newBlock = Visit(Init))
        LastBlock = newBlock;
    }
  }

  // If the type of VD is a VLA, then we must process its size expressions.
  for (const VariableArrayType* VA = FindVA(VD->getType().getTypePtr());
       VA != 0; VA = FindVA(VA->getElementType().getTypePtr()))
    Block = addStmt(VA->getSizeExpr());

  // Remove variable from local scope.
  if (ScopePos && VD == *ScopePos)
    ++ScopePos;

  return Block ? Block : LastBlock;
}

CFGBlock *CFGBuilder::VisitIfStmt(IfStmt *I) {
  // We may see an if statement in the middle of a basic block, or it may be the
  // first statement we are processing.  In either case, we create a new basic
  // block.  First, we create the blocks for the then...else statements, and
  // then we create the block containing the if statement.  If we were in the
  // middle of a block, we stop processing that block.  That block is then the
  // implicit successor for the "then" and "else" clauses.

  // Save local scope position because in case of condition variable ScopePos
  // won't be restored when traversing AST.
  SaveAndRestore<LocalScope::const_iterator> save_scope_pos(ScopePos);

  // Create local scope for possible condition variable.
  // Store scope position. Add implicit destructor.
  if (VarDecl *VD = I->getConditionVariable()) {
    LocalScope::const_iterator BeginScopePos = ScopePos;
    addLocalScopeForVarDecl(VD);
    addAutomaticObjDtors(ScopePos, BeginScopePos, I);
  }

  // The block we were processing is now finished.  Make it the successor
  // block.
  if (Block) {
    Succ = Block;
    if (badCFG)
      return 0;
  }

  // Process the false branch.
  CFGBlock *ElseBlock = Succ;

  if (Stmt *Else = I->getElse()) {
    SaveAndRestore<CFGBlock*> sv(Succ);

    // NULL out Block so that the recursive call to Visit will
    // create a new basic block.
    Block = NULL;

    // If branch is not a compound statement create implicit scope
    // and add destructors.
    if (!isa<CompoundStmt>(Else))
      addLocalScopeAndDtors(Else);

    ElseBlock = addStmt(Else);

    if (!ElseBlock) // Can occur when the Else body has all NullStmts.
      ElseBlock = sv.get();
    else if (Block) {
      if (badCFG)
        return 0;
    }
  }

  // Process the true branch.
  CFGBlock *ThenBlock;
  {
    Stmt *Then = I->getThen();
    assert(Then);
    SaveAndRestore<CFGBlock*> sv(Succ);
    Block = NULL;

    // If branch is not a compound statement create implicit scope
    // and add destructors.
    if (!isa<CompoundStmt>(Then))
      addLocalScopeAndDtors(Then);

    ThenBlock = addStmt(Then);

    if (!ThenBlock) {
      // We can reach here if the "then" body has all NullStmts.
      // Create an empty block so we can distinguish between true and false
      // branches in path-sensitive analyses.
      ThenBlock = createBlock(false);
      addSuccessor(ThenBlock, sv.get());
    } else if (Block) {
      if (badCFG)
        return 0;
    }
  }

  // Now create a new block containing the if statement.
  Block = createBlock(false);

  // Set the terminator of the new block to the If statement.
  Block->setTerminator(I);

  // See if this is a known constant.
  const TryResult &KnownVal = tryEvaluateBool(I->getCond());

  // Now add the successors.
  addSuccessor(Block, KnownVal.isFalse() ? NULL : ThenBlock);
  addSuccessor(Block, KnownVal.isTrue()? NULL : ElseBlock);

  // Add the condition as the last statement in the new block.  This may create
  // new blocks as the condition may contain control-flow.  Any newly created
  // blocks will be pointed to be "Block".
  Block = addStmt(I->getCond());

  // Finally, if the IfStmt contains a condition variable, add both the IfStmt
  // and the condition variable initialization to the CFG.
  if (VarDecl *VD = I->getConditionVariable()) {
    if (Expr *Init = VD->getInit()) {
      autoCreateBlock();
      appendStmt(Block, I->getConditionVariableDeclStmt());
      addStmt(Init);
    }
  }

  return Block;
}


CFGBlock *CFGBuilder::VisitReturnStmt(ReturnStmt *R) {
  // If we were in the middle of a block we stop processing that block.
  //
  // NOTE: If a "return" appears in the middle of a block, this means that the
  //       code afterwards is DEAD (unreachable).  We still keep a basic block
  //       for that code; a simple "mark-and-sweep" from the entry block will be
  //       able to report such dead blocks.

  // Create the new block.
  Block = createBlock(false);

  // The Exit block is the only successor.
  addAutomaticObjDtors(ScopePos, LocalScope::const_iterator(), R);
  addSuccessor(Block, &cfg->getExit());

  // Add the return statement to the block.  This may create new blocks if R
  // contains control-flow (short-circuit operations).
  return VisitStmt(R, AddStmtChoice::AlwaysAdd);
}

CFGBlock *CFGBuilder::VisitLabelStmt(LabelStmt *L) {
  // Get the block of the labeled statement.  Add it to our map.
  addStmt(L->getSubStmt());
  CFGBlock *LabelBlock = Block;

  if (!LabelBlock)              // This can happen when the body is empty, i.e.
    LabelBlock = createBlock(); // scopes that only contains NullStmts.

  assert(LabelMap.find(L->getDecl()) == LabelMap.end() &&
         "label already in map");
  LabelMap[L->getDecl()] = JumpTarget(LabelBlock, ScopePos);

  // Labels partition blocks, so this is the end of the basic block we were
  // processing (L is the block's label).  Because this is label (and we have
  // already processed the substatement) there is no extra control-flow to worry
  // about.
  LabelBlock->setLabel(L);
  if (badCFG)
    return 0;

  // We set Block to NULL to allow lazy creation of a new block (if necessary);
  Block = NULL;

  // This block is now the implicit successor of other blocks.
  Succ = LabelBlock;

  return LabelBlock;
}

CFGBlock *CFGBuilder::VisitLambdaExpr(LambdaExpr *E, AddStmtChoice asc) {
  CFGBlock *LastBlock = VisitNoRecurse(E, asc);
  for (LambdaExpr::capture_init_iterator it = E->capture_init_begin(),
       et = E->capture_init_end(); it != et; ++it) {
    if (Expr *Init = *it) {
      CFGBlock *Tmp = Visit(Init);
      if (Tmp != 0)
        LastBlock = Tmp;
    }
  }
  return LastBlock;
}
  
CFGBlock *CFGBuilder::VisitGotoStmt(GotoStmt *G) {
  // Goto is a control-flow statement.  Thus we stop processing the current
  // block and create a new one.

  Block = createBlock(false);
  Block->setTerminator(G);

  // If we already know the mapping to the label block add the successor now.
  LabelMapTy::iterator I = LabelMap.find(G->getLabel());

  if (I == LabelMap.end())
    // We will need to backpatch this block later.
    BackpatchBlocks.push_back(JumpSource(Block, ScopePos));
  else {
    JumpTarget JT = I->second;
    addAutomaticObjDtors(ScopePos, JT.scopePosition, G);
    addSuccessor(Block, JT.block);
  }

  return Block;
}

CFGBlock *CFGBuilder::VisitForStmt(ForStmt *F) {
  CFGBlock *LoopSuccessor = NULL;

  // Save local scope position because in case of condition variable ScopePos
  // won't be restored when traversing AST.
  SaveAndRestore<LocalScope::const_iterator> save_scope_pos(ScopePos);

  // Create local scope for init statement and possible condition variable.
  // Add destructor for init statement and condition variable.
  // Store scope position for continue statement.
  if (Stmt *Init = F->getInit())
    addLocalScopeForStmt(Init);
  LocalScope::const_iterator LoopBeginScopePos = ScopePos;

  if (VarDecl *VD = F->getConditionVariable())
    addLocalScopeForVarDecl(VD);
  LocalScope::const_iterator ContinueScopePos = ScopePos;

  addAutomaticObjDtors(ScopePos, save_scope_pos.get(), F);

  // "for" is a control-flow statement.  Thus we stop processing the current
  // block.
  if (Block) {
    if (badCFG)
      return 0;
    LoopSuccessor = Block;
  } else
    LoopSuccessor = Succ;

  // Save the current value for the break targets.
  // All breaks should go to the code following the loop.
  SaveAndRestore<JumpTarget> save_break(BreakJumpTarget);
  BreakJumpTarget = JumpTarget(LoopSuccessor, ScopePos);

  // Because of short-circuit evaluation, the condition of the loop can span
  // multiple basic blocks.  Thus we need the "Entry" and "Exit" blocks that
  // evaluate the condition.
  CFGBlock *ExitConditionBlock = createBlock(false);
  CFGBlock *EntryConditionBlock = ExitConditionBlock;

  // Set the terminator for the "exit" condition block.
  ExitConditionBlock->setTerminator(F);

  // Now add the actual condition to the condition block.  Because the condition
  // itself may contain control-flow, new blocks may be created.
  if (Stmt *C = F->getCond()) {
    Block = ExitConditionBlock;
    EntryConditionBlock = addStmt(C);
    if (badCFG)
      return 0;
    assert(Block == EntryConditionBlock ||
           (Block == 0 && EntryConditionBlock == Succ));

    // If this block contains a condition variable, add both the condition
    // variable and initializer to the CFG.
    if (VarDecl *VD = F->getConditionVariable()) {
      if (Expr *Init = VD->getInit()) {
        autoCreateBlock();
        appendStmt(Block, F->getConditionVariableDeclStmt());
        EntryConditionBlock = addStmt(Init);
        assert(Block == EntryConditionBlock);
      }
    }

    if (Block) {
      if (badCFG)
        return 0;
    }
  }

  // The condition block is the implicit successor for the loop body as well as
  // any code above the loop.
  Succ = EntryConditionBlock;

  // See if this is a known constant.
  TryResult KnownVal(true);

  if (F->getCond())
    KnownVal = tryEvaluateBool(F->getCond());

  // Now create the loop body.
  {
    assert(F->getBody());

   // Save the current values for Block, Succ, and continue targets.
   SaveAndRestore<CFGBlock*> save_Block(Block), save_Succ(Succ);
   SaveAndRestore<JumpTarget> save_continue(ContinueJumpTarget);

    // Create a new block to contain the (bottom) of the loop body.
    Block = NULL;
    
    // Loop body should end with destructor of Condition variable (if any).
    addAutomaticObjDtors(ScopePos, LoopBeginScopePos, F);

    if (Stmt *I = F->getInc()) {
      // Generate increment code in its own basic block.  This is the target of
      // continue statements.
      Succ = addStmt(I);
    } else {
      // No increment code.  Create a special, empty, block that is used as the
      // target block for "looping back" to the start of the loop.
      assert(Succ == EntryConditionBlock);
      Succ = Block ? Block : createBlock();
    }

    // Finish up the increment (or empty) block if it hasn't been already.
    if (Block) {
      assert(Block == Succ);
      if (badCFG)
        return 0;
      Block = 0;
    }

    ContinueJumpTarget = JumpTarget(Succ, ContinueScopePos);

    // The starting block for the loop increment is the block that should
    // represent the 'loop target' for looping back to the start of the loop.
    ContinueJumpTarget.block->setLoopTarget(F);

    // If body is not a compound statement create implicit scope
    // and add destructors.
    if (!isa<CompoundStmt>(F->getBody()))
      addLocalScopeAndDtors(F->getBody());

    // Now populate the body block, and in the process create new blocks as we
    // walk the body of the loop.
    CFGBlock *BodyBlock = addStmt(F->getBody());

    if (!BodyBlock)
      BodyBlock = ContinueJumpTarget.block;//can happen for "for (...;...;...);"
    else if (badCFG)
      return 0;

    // This new body block is a successor to our "exit" condition block.
    addSuccessor(ExitConditionBlock, KnownVal.isFalse() ? NULL : BodyBlock);
  }

  // Link up the condition block with the code that follows the loop.  (the
  // false branch).
  addSuccessor(ExitConditionBlock, KnownVal.isTrue() ? NULL : LoopSuccessor);

  // If the loop contains initialization, create a new block for those
  // statements.  This block can also contain statements that precede the loop.
  if (Stmt *I = F->getInit()) {
    Block = createBlock();
    return addStmt(I);
  }

  // There is no loop initialization.  We are thus basically a while loop.
  // NULL out Block to force lazy block construction.
  Block = NULL;
  Succ = EntryConditionBlock;
  return EntryConditionBlock;
}

CFGBlock *CFGBuilder::VisitMemberExpr(MemberExpr *M, AddStmtChoice asc) {
  if (asc.alwaysAdd(*this, M)) {
    autoCreateBlock();
    appendStmt(Block, M);
  }
  return Visit(M->getBase());
}

CFGBlock *CFGBuilder::VisitObjCForCollectionStmt(ObjCForCollectionStmt *S) {
  // Objective-C fast enumeration 'for' statements:
  //  http://developer.apple.com/documentation/Cocoa/Conceptual/ObjectiveC
  //
  //  for ( Type newVariable in collection_expression ) { statements }
  //
  //  becomes:
  //
  //   prologue:
  //     1. collection_expression
  //     T. jump to loop_entry
  //   loop_entry:
  //     1. side-effects of element expression
  //     1. ObjCForCollectionStmt [performs binding to newVariable]
  //     T. ObjCForCollectionStmt  TB, FB  [jumps to TB if newVariable != nil]
  //   TB:
  //     statements
  //     T. jump to loop_entry
  //   FB:
  //     what comes after
  //
  //  and
  //
  //  Type existingItem;
  //  for ( existingItem in expression ) { statements }
  //
  //  becomes:
  //
  //   the same with newVariable replaced with existingItem; the binding works
  //   the same except that for one ObjCForCollectionStmt::getElement() returns
  //   a DeclStmt and the other returns a DeclRefExpr.
  //

  CFGBlock *LoopSuccessor = 0;

  if (Block) {
    if (badCFG)
      return 0;
    LoopSuccessor = Block;
    Block = 0;
  } else
    LoopSuccessor = Succ;

  // Build the condition blocks.
  CFGBlock *ExitConditionBlock = createBlock(false);

  // Set the terminator for the "exit" condition block.
  ExitConditionBlock->setTerminator(S);

  // The last statement in the block should be the ObjCForCollectionStmt, which
  // performs the actual binding to 'element' and determines if there are any
  // more items in the collection.
  appendStmt(ExitConditionBlock, S);
  Block = ExitConditionBlock;

  // Walk the 'element' expression to see if there are any side-effects.  We
  // generate new blocks as necessary.  We DON'T add the statement by default to
  // the CFG unless it contains control-flow.
  CFGBlock *EntryConditionBlock = Visit(S->getElement(),
                                        AddStmtChoice::NotAlwaysAdd);
  if (Block) {
    if (badCFG)
      return 0;
    Block = 0;
  }

  // The condition block is the implicit successor for the loop body as well as
  // any code above the loop.
  Succ = EntryConditionBlock;

  // Now create the true branch.
  {
    // Save the current values for Succ, continue and break targets.
    SaveAndRestore<CFGBlock*> save_Succ(Succ);
    SaveAndRestore<JumpTarget> save_continue(ContinueJumpTarget),
        save_break(BreakJumpTarget);

    BreakJumpTarget = JumpTarget(LoopSuccessor, ScopePos);
    ContinueJumpTarget = JumpTarget(EntryConditionBlock, ScopePos);

    CFGBlock *BodyBlock = addStmt(S->getBody());

    if (!BodyBlock)
      BodyBlock = EntryConditionBlock; // can happen for "for (X in Y) ;"
    else if (Block) {
      if (badCFG)
        return 0;
    }

    // This new body block is a successor to our "exit" condition block.
    addSuccessor(ExitConditionBlock, BodyBlock);
  }

  // Link up the condition block with the code that follows the loop.
  // (the false branch).
  addSuccessor(ExitConditionBlock, LoopSuccessor);

  // Now create a prologue block to contain the collection expression.
  Block = createBlock();
  return addStmt(S->getCollection());
}

CFGBlock *CFGBuilder::VisitObjCAutoreleasePoolStmt(ObjCAutoreleasePoolStmt *S) {
  // Inline the body.
  return addStmt(S->getSubStmt());
  // TODO: consider adding cleanups for the end of @autoreleasepool scope.
}

CFGBlock *CFGBuilder::VisitObjCAtSynchronizedStmt(ObjCAtSynchronizedStmt *S) {
  // FIXME: Add locking 'primitives' to CFG for @synchronized.

  // Inline the body.
  CFGBlock *SyncBlock = addStmt(S->getSynchBody());

  // The sync body starts its own basic block.  This makes it a little easier
  // for diagnostic clients.
  if (SyncBlock) {
    if (badCFG)
      return 0;

    Block = 0;
    Succ = SyncBlock;
  }

  // Add the @synchronized to the CFG.
  autoCreateBlock();
  appendStmt(Block, S);

  // Inline the sync expression.
  return addStmt(S->getSynchExpr());
}

CFGBlock *CFGBuilder::VisitObjCAtTryStmt(ObjCAtTryStmt *S) {
  // FIXME
  return NYS();
}

CFGBlock *CFGBuilder::VisitPseudoObjectExpr(PseudoObjectExpr *E) {
  autoCreateBlock();

  // Add the PseudoObject as the last thing.
  appendStmt(Block, E);

  CFGBlock *lastBlock = Block;  

  // Before that, evaluate all of the semantics in order.  In
  // CFG-land, that means appending them in reverse order.
  for (unsigned i = E->getNumSemanticExprs(); i != 0; ) {
    Expr *Semantic = E->getSemanticExpr(--i);

    // If the semantic is an opaque value, we're being asked to bind
    // it to its source expression.
    if (OpaqueValueExpr *OVE = dyn_cast<OpaqueValueExpr>(Semantic))
      Semantic = OVE->getSourceExpr();

    if (CFGBlock *B = Visit(Semantic))
      lastBlock = B;
  }

  return lastBlock;
}

CFGBlock *CFGBuilder::VisitWhileStmt(WhileStmt *W) {
  CFGBlock *LoopSuccessor = NULL;

  // Save local scope position because in case of condition variable ScopePos
  // won't be restored when traversing AST.
  SaveAndRestore<LocalScope::const_iterator> save_scope_pos(ScopePos);

  // Create local scope for possible condition variable.
  // Store scope position for continue statement.
  LocalScope::const_iterator LoopBeginScopePos = ScopePos;
  if (VarDecl *VD = W->getConditionVariable()) {
    addLocalScopeForVarDecl(VD);
    addAutomaticObjDtors(ScopePos, LoopBeginScopePos, W);
  }

  // "while" is a control-flow statement.  Thus we stop processing the current
  // block.
  if (Block) {
    if (badCFG)
      return 0;
    LoopSuccessor = Block;
    Block = 0;
  } else
    LoopSuccessor = Succ;

  // Because of short-circuit evaluation, the condition of the loop can span
  // multiple basic blocks.  Thus we need the "Entry" and "Exit" blocks that
  // evaluate the condition.
  CFGBlock *ExitConditionBlock = createBlock(false);
  CFGBlock *EntryConditionBlock = ExitConditionBlock;

  // Set the terminator for the "exit" condition block.
  ExitConditionBlock->setTerminator(W);

  // Now add the actual condition to the condition block.  Because the condition
  // itself may contain control-flow, new blocks may be created.  Thus we update
  // "Succ" after adding the condition.
  if (Stmt *C = W->getCond()) {
    Block = ExitConditionBlock;
    EntryConditionBlock = addStmt(C);
    // The condition might finish the current 'Block'.
    Block = EntryConditionBlock;

    // If this block contains a condition variable, add both the condition
    // variable and initializer to the CFG.
    if (VarDecl *VD = W->getConditionVariable()) {
      if (Expr *Init = VD->getInit()) {
        autoCreateBlock();
        appendStmt(Block, W->getConditionVariableDeclStmt());        
        EntryConditionBlock = addStmt(Init);
        assert(Block == EntryConditionBlock);
      }
    }

    if (Block) {
      if (badCFG)
        return 0;
    }
  }

  // The condition block is the implicit successor for the loop body as well as
  // any code above the loop.
  Succ = EntryConditionBlock;

  // See if this is a known constant.
  const TryResult& KnownVal = tryEvaluateBool(W->getCond());

  // Process the loop body.
  {
    assert(W->getBody());

    // Save the current values for Block, Succ, and continue and break targets
    SaveAndRestore<CFGBlock*> save_Block(Block), save_Succ(Succ);
    SaveAndRestore<JumpTarget> save_continue(ContinueJumpTarget),
        save_break(BreakJumpTarget);

    // Create an empty block to represent the transition block for looping back
    // to the head of the loop.
    Block = 0;
    assert(Succ == EntryConditionBlock);
    Succ = createBlock();
    Succ->setLoopTarget(W);
    ContinueJumpTarget = JumpTarget(Succ, LoopBeginScopePos);

    // All breaks should go to the code following the loop.
    BreakJumpTarget = JumpTarget(LoopSuccessor, ScopePos);

    // NULL out Block to force lazy instantiation of blocks for the body.
    Block = NULL;

    // Loop body should end with destructor of Condition variable (if any).
    addAutomaticObjDtors(ScopePos, LoopBeginScopePos, W);

    // If body is not a compound statement create implicit scope
    // and add destructors.
    if (!isa<CompoundStmt>(W->getBody()))
      addLocalScopeAndDtors(W->getBody());

    // Create the body.  The returned block is the entry to the loop body.
    CFGBlock *BodyBlock = addStmt(W->getBody());

    if (!BodyBlock)
      BodyBlock = ContinueJumpTarget.block; // can happen for "while(...) ;"
    else if (Block) {
      if (badCFG)
        return 0;
    }

    // Add the loop body entry as a successor to the condition.
    addSuccessor(ExitConditionBlock, KnownVal.isFalse() ? NULL : BodyBlock);
  }

  // Link up the condition block with the code that follows the loop.  (the
  // false branch).
  addSuccessor(ExitConditionBlock, KnownVal.isTrue() ? NULL : LoopSuccessor);

  // There can be no more statements in the condition block since we loop back
  // to this block.  NULL out Block to force lazy creation of another block.
  Block = NULL;

  // Return the condition block, which is the dominating block for the loop.
  Succ = EntryConditionBlock;
  return EntryConditionBlock;
}


CFGBlock *CFGBuilder::VisitObjCAtCatchStmt(ObjCAtCatchStmt *S) {
  // FIXME: For now we pretend that @catch and the code it contains does not
  //  exit.
  return Block;
}

CFGBlock *CFGBuilder::VisitObjCAtThrowStmt(ObjCAtThrowStmt *S) {
  // FIXME: This isn't complete.  We basically treat @throw like a return
  //  statement.

  // If we were in the middle of a block we stop processing that block.
  if (badCFG)
    return 0;

  // Create the new block.
  Block = createBlock(false);

  // The Exit block is the only successor.
  addSuccessor(Block, &cfg->getExit());

  // Add the statement to the block.  This may create new blocks if S contains
  // control-flow (short-circuit operations).
  return VisitStmt(S, AddStmtChoice::AlwaysAdd);
}

CFGBlock *CFGBuilder::VisitCXXThrowExpr(CXXThrowExpr *T) {
  // If we were in the middle of a block we stop processing that block.
  if (badCFG)
    return 0;

  // Create the new block.
  Block = createBlock(false);

  if (TryTerminatedBlock)
    // The current try statement is the only successor.
    addSuccessor(Block, TryTerminatedBlock);
  else
    // otherwise the Exit block is the only successor.
    addSuccessor(Block, &cfg->getExit());

  // Add the statement to the block.  This may create new blocks if S contains
  // control-flow (short-circuit operations).
  return VisitStmt(T, AddStmtChoice::AlwaysAdd);
}

CFGBlock *CFGBuilder::VisitDoStmt(DoStmt *D) {
  CFGBlock *LoopSuccessor = NULL;

  // "do...while" is a control-flow statement.  Thus we stop processing the
  // current block.
  if (Block) {
    if (badCFG)
      return 0;
    LoopSuccessor = Block;
  } else
    LoopSuccessor = Succ;

  // Because of short-circuit evaluation, the condition of the loop can span
  // multiple basic blocks.  Thus we need the "Entry" and "Exit" blocks that
  // evaluate the condition.
  CFGBlock *ExitConditionBlock = createBlock(false);
  CFGBlock *EntryConditionBlock = ExitConditionBlock;

  // Set the terminator for the "exit" condition block.
  ExitConditionBlock->setTerminator(D);

  // Now add the actual condition to the condition block.  Because the condition
  // itself may contain control-flow, new blocks may be created.
  if (Stmt *C = D->getCond()) {
    Block = ExitConditionBlock;
    EntryConditionBlock = addStmt(C);
    if (Block) {
      if (badCFG)
        return 0;
    }
  }

  // The condition block is the implicit successor for the loop body.
  Succ = EntryConditionBlock;

  // See if this is a known constant.
  const TryResult &KnownVal = tryEvaluateBool(D->getCond());

  // Process the loop body.
  CFGBlock *BodyBlock = NULL;
  {
    assert(D->getBody());

    // Save the current values for Block, Succ, and continue and break targets
    SaveAndRestore<CFGBlock*> save_Block(Block), save_Succ(Succ);
    SaveAndRestore<JumpTarget> save_continue(ContinueJumpTarget),
        save_break(BreakJumpTarget);

    // All continues within this loop should go to the condition block
    ContinueJumpTarget = JumpTarget(EntryConditionBlock, ScopePos);

    // All breaks should go to the code following the loop.
    BreakJumpTarget = JumpTarget(LoopSuccessor, ScopePos);

    // NULL out Block to force lazy instantiation of blocks for the body.
    Block = NULL;

    // If body is not a compound statement create implicit scope
    // and add destructors.
    if (!isa<CompoundStmt>(D->getBody()))
      addLocalScopeAndDtors(D->getBody());

    // Create the body.  The returned block is the entry to the loop body.
    BodyBlock = addStmt(D->getBody());

    if (!BodyBlock)
      BodyBlock = EntryConditionBlock; // can happen for "do ; while(...)"
    else if (Block) {
      if (badCFG)
        return 0;
    }

    if (!KnownVal.isFalse()) {
      // Add an intermediate block between the BodyBlock and the
      // ExitConditionBlock to represent the "loop back" transition.  Create an
      // empty block to represent the transition block for looping back to the
      // head of the loop.
      // FIXME: Can we do this more efficiently without adding another block?
      Block = NULL;
      Succ = BodyBlock;
      CFGBlock *LoopBackBlock = createBlock();
      LoopBackBlock->setLoopTarget(D);

      // Add the loop body entry as a successor to the condition.
      addSuccessor(ExitConditionBlock, LoopBackBlock);
    }
    else
      addSuccessor(ExitConditionBlock, NULL);
  }

  // Link up the condition block with the code that follows the loop.
  // (the false branch).
  addSuccessor(ExitConditionBlock, KnownVal.isTrue() ? NULL : LoopSuccessor);

  // There can be no more statements in the body block(s) since we loop back to
  // the body.  NULL out Block to force lazy creation of another block.
  Block = NULL;

  // Return the loop body, which is the dominating block for the loop.
  Succ = BodyBlock;
  return BodyBlock;
}

CFGBlock *CFGBuilder::VisitContinueStmt(ContinueStmt *C) {
  // "continue" is a control-flow statement.  Thus we stop processing the
  // current block.
  if (badCFG)
    return 0;

  // Now create a new block that ends with the continue statement.
  Block = createBlock(false);
  Block->setTerminator(C);

  // If there is no target for the continue, then we are looking at an
  // incomplete AST.  This means the CFG cannot be constructed.
  if (ContinueJumpTarget.block) {
    addAutomaticObjDtors(ScopePos, ContinueJumpTarget.scopePosition, C);
    addSuccessor(Block, ContinueJumpTarget.block);
  } else
    badCFG = true;

  return Block;
}

CFGBlock *CFGBuilder::VisitUnaryExprOrTypeTraitExpr(UnaryExprOrTypeTraitExpr *E,
                                                    AddStmtChoice asc) {

  if (asc.alwaysAdd(*this, E)) {
    autoCreateBlock();
    appendStmt(Block, E);
  }

  // VLA types have expressions that must be evaluated.
  CFGBlock *lastBlock = Block;
  
  if (E->isArgumentType()) {
    for (const VariableArrayType *VA =FindVA(E->getArgumentType().getTypePtr());
         VA != 0; VA = FindVA(VA->getElementType().getTypePtr()))
      lastBlock = addStmt(VA->getSizeExpr());
  }
  return lastBlock;
}

/// VisitStmtExpr - Utility method to handle (nested) statement
///  expressions (a GCC extension).
CFGBlock *CFGBuilder::VisitStmtExpr(StmtExpr *SE, AddStmtChoice asc) {
  if (asc.alwaysAdd(*this, SE)) {
    autoCreateBlock();
    appendStmt(Block, SE);
  }
  return VisitCompoundStmt(SE->getSubStmt());
}

CFGBlock *CFGBuilder::VisitSwitchStmt(SwitchStmt *Terminator) {
  // "switch" is a control-flow statement.  Thus we stop processing the current
  // block.
  CFGBlock *SwitchSuccessor = NULL;

  // Save local scope position because in case of condition variable ScopePos
  // won't be restored when traversing AST.
  SaveAndRestore<LocalScope::const_iterator> save_scope_pos(ScopePos);

  // Create local scope for possible condition variable.
  // Store scope position. Add implicit destructor.
  if (VarDecl *VD = Terminator->getConditionVariable()) {
    LocalScope::const_iterator SwitchBeginScopePos = ScopePos;
    addLocalScopeForVarDecl(VD);
    addAutomaticObjDtors(ScopePos, SwitchBeginScopePos, Terminator);
  }

  if (Block) {
    if (badCFG)
      return 0;
    SwitchSuccessor = Block;
  } else SwitchSuccessor = Succ;

  // Save the current "switch" context.
  SaveAndRestore<CFGBlock*> save_switch(SwitchTerminatedBlock),
                            save_default(DefaultCaseBlock);
  SaveAndRestore<JumpTarget> save_break(BreakJumpTarget);

  // Set the "default" case to be the block after the switch statement.  If the
  // switch statement contains a "default:", this value will be overwritten with
  // the block for that code.
  DefaultCaseBlock = SwitchSuccessor;

  // Create a new block that will contain the switch statement.
  SwitchTerminatedBlock = createBlock(false);

  // Now process the switch body.  The code after the switch is the implicit
  // successor.
  Succ = SwitchSuccessor;
  BreakJumpTarget = JumpTarget(SwitchSuccessor, ScopePos);

  // When visiting the body, the case statements should automatically get linked
  // up to the switch.  We also don't keep a pointer to the body, since all
  // control-flow from the switch goes to case/default statements.
  assert(Terminator->getBody() && "switch must contain a non-NULL body");
  Block = NULL;

  // For pruning unreachable case statements, save the current state
  // for tracking the condition value.
  SaveAndRestore<bool> save_switchExclusivelyCovered(switchExclusivelyCovered,
                                                     false);

  // Determine if the switch condition can be explicitly evaluated.
  assert(Terminator->getCond() && "switch condition must be non-NULL");
  Expr::EvalResult result;
  bool b = tryEvaluate(Terminator->getCond(), result);
  SaveAndRestore<Expr::EvalResult*> save_switchCond(switchCond,
                                                    b ? &result : 0);

  // If body is not a compound statement create implicit scope
  // and add destructors.
  if (!isa<CompoundStmt>(Terminator->getBody()))
    addLocalScopeAndDtors(Terminator->getBody());

  addStmt(Terminator->getBody());
  if (Block) {
    if (badCFG)
      return 0;
  }

  // If we have no "default:" case, the default transition is to the code
  // following the switch body.  Moreover, take into account if all the
  // cases of a switch are covered (e.g., switching on an enum value).
  addSuccessor(SwitchTerminatedBlock,
               switchExclusivelyCovered || Terminator->isAllEnumCasesCovered()
               ? 0 : DefaultCaseBlock);

  // Add the terminator and condition in the switch block.
  SwitchTerminatedBlock->setTerminator(Terminator);
  Block = SwitchTerminatedBlock;
  Block = addStmt(Terminator->getCond());

  // Finally, if the SwitchStmt contains a condition variable, add both the
  // SwitchStmt and the condition variable initialization to the CFG.
  if (VarDecl *VD = Terminator->getConditionVariable()) {
    if (Expr *Init = VD->getInit()) {
      autoCreateBlock();
      appendStmt(Block, Terminator->getConditionVariableDeclStmt());
      addStmt(Init);
    }
  }

  return Block;
}
  
static bool shouldAddCase(bool &switchExclusivelyCovered,
                          const Expr::EvalResult *switchCond,
                          const CaseStmt *CS,
                          ASTContext &Ctx) {
  if (!switchCond)
    return true;

  bool addCase = false;

  if (!switchExclusivelyCovered) {
    if (switchCond->Val.isInt()) {
      // Evaluate the LHS of the case value.
      const llvm::APSInt &lhsInt = CS->getLHS()->EvaluateKnownConstInt(Ctx);
      const llvm::APSInt &condInt = switchCond->Val.getInt();
      
      if (condInt == lhsInt) {
        addCase = true;
        switchExclusivelyCovered = true;
      }
      else if (condInt < lhsInt) {
        if (const Expr *RHS = CS->getRHS()) {
          // Evaluate the RHS of the case value.
          const llvm::APSInt &V2 = RHS->EvaluateKnownConstInt(Ctx);
          if (V2 <= condInt) {
            addCase = true;
            switchExclusivelyCovered = true;
          }
        }
      }
    }
    else
      addCase = true;
  }
  return addCase;  
}

CFGBlock *CFGBuilder::VisitCaseStmt(CaseStmt *CS) {
  // CaseStmts are essentially labels, so they are the first statement in a
  // block.
  CFGBlock *TopBlock = 0, *LastBlock = 0;

  if (Stmt *Sub = CS->getSubStmt()) {
    // For deeply nested chains of CaseStmts, instead of doing a recursion
    // (which can blow out the stack), manually unroll and create blocks
    // along the way.
    while (isa<CaseStmt>(Sub)) {
      CFGBlock *currentBlock = createBlock(false);
      currentBlock->setLabel(CS);

      if (TopBlock)
        addSuccessor(LastBlock, currentBlock);
      else
        TopBlock = currentBlock;

      addSuccessor(SwitchTerminatedBlock,
                   shouldAddCase(switchExclusivelyCovered, switchCond,
                                 CS, *Context)
                   ? currentBlock : 0);

      LastBlock = currentBlock;
      CS = cast<CaseStmt>(Sub);
      Sub = CS->getSubStmt();
    }

    addStmt(Sub);
  }

  CFGBlock *CaseBlock = Block;
  if (!CaseBlock)
    CaseBlock = createBlock();

  // Cases statements partition blocks, so this is the top of the basic block we
  // were processing (the "case XXX:" is the label).
  CaseBlock->setLabel(CS);

  if (badCFG)
    return 0;

  // Add this block to the list of successors for the block with the switch
  // statement.
  assert(SwitchTerminatedBlock);
  addSuccessor(SwitchTerminatedBlock,
               shouldAddCase(switchExclusivelyCovered, switchCond,
                             CS, *Context)
               ? CaseBlock : 0);

  // We set Block to NULL to allow lazy creation of a new block (if necessary)
  Block = NULL;

  if (TopBlock) {
    addSuccessor(LastBlock, CaseBlock);
    Succ = TopBlock;
  } else {
    // This block is now the implicit successor of other blocks.
    Succ = CaseBlock;
  }

  return Succ;
}

CFGBlock *CFGBuilder::VisitDefaultStmt(DefaultStmt *Terminator) {
  if (Terminator->getSubStmt())
    addStmt(Terminator->getSubStmt());

  DefaultCaseBlock = Block;

  if (!DefaultCaseBlock)
    DefaultCaseBlock = createBlock();

  // Default statements partition blocks, so this is the top of the basic block
  // we were processing (the "default:" is the label).
  DefaultCaseBlock->setLabel(Terminator);

  if (badCFG)
    return 0;

  // Unlike case statements, we don't add the default block to the successors
  // for the switch statement immediately.  This is done when we finish
  // processing the switch statement.  This allows for the default case
  // (including a fall-through to the code after the switch statement) to always
  // be the last successor of a switch-terminated block.

  // We set Block to NULL to allow lazy creation of a new block (if necessary)
  Block = NULL;

  // This block is now the implicit successor of other blocks.
  Succ = DefaultCaseBlock;

  return DefaultCaseBlock;
}

CFGBlock *CFGBuilder::VisitCXXTryStmt(CXXTryStmt *Terminator) {
  // "try"/"catch" is a control-flow statement.  Thus we stop processing the
  // current block.
  CFGBlock *TrySuccessor = NULL;

  if (Block) {
    if (badCFG)
      return 0;
    TrySuccessor = Block;
  } else TrySuccessor = Succ;

  CFGBlock *PrevTryTerminatedBlock = TryTerminatedBlock;

  // Create a new block that will contain the try statement.
  CFGBlock *NewTryTerminatedBlock = createBlock(false);
  // Add the terminator in the try block.
  NewTryTerminatedBlock->setTerminator(Terminator);

  bool HasCatchAll = false;
  for (unsigned h = 0; h <Terminator->getNumHandlers(); ++h) {
    // The code after the try is the implicit successor.
    Succ = TrySuccessor;
    CXXCatchStmt *CS = Terminator->getHandler(h);
    if (CS->getExceptionDecl() == 0) {
      HasCatchAll = true;
    }
    Block = NULL;
    CFGBlock *CatchBlock = VisitCXXCatchStmt(CS);
    if (CatchBlock == 0)
      return 0;
    // Add this block to the list of successors for the block with the try
    // statement.
    addSuccessor(NewTryTerminatedBlock, CatchBlock);
  }
  if (!HasCatchAll) {
    if (PrevTryTerminatedBlock)
      addSuccessor(NewTryTerminatedBlock, PrevTryTerminatedBlock);
    else
      addSuccessor(NewTryTerminatedBlock, &cfg->getExit());
  }

  // The code after the try is the implicit successor.
  Succ = TrySuccessor;

  // Save the current "try" context.
  SaveAndRestore<CFGBlock*> save_try(TryTerminatedBlock, NewTryTerminatedBlock);
  cfg->addTryDispatchBlock(TryTerminatedBlock);

  assert(Terminator->getTryBlock() && "try must contain a non-NULL body");
  Block = NULL;
  Block = addStmt(Terminator->getTryBlock());
  return Block;
}

CFGBlock *CFGBuilder::VisitCXXCatchStmt(CXXCatchStmt *CS) {
  // CXXCatchStmt are treated like labels, so they are the first statement in a
  // block.

  // Save local scope position because in case of exception variable ScopePos
  // won't be restored when traversing AST.
  SaveAndRestore<LocalScope::const_iterator> save_scope_pos(ScopePos);

  // Create local scope for possible exception variable.
  // Store scope position. Add implicit destructor.
  if (VarDecl *VD = CS->getExceptionDecl()) {
    LocalScope::const_iterator BeginScopePos = ScopePos;
    addLocalScopeForVarDecl(VD);
    addAutomaticObjDtors(ScopePos, BeginScopePos, CS);
  }

  if (CS->getHandlerBlock())
    addStmt(CS->getHandlerBlock());

  CFGBlock *CatchBlock = Block;
  if (!CatchBlock)
    CatchBlock = createBlock();
  
  // CXXCatchStmt is more than just a label.  They have semantic meaning
  // as well, as they implicitly "initialize" the catch variable.  Add
  // it to the CFG as a CFGElement so that the control-flow of these
  // semantics gets captured.
  appendStmt(CatchBlock, CS);

  // Also add the CXXCatchStmt as a label, to mirror handling of regular
  // labels.
  CatchBlock->setLabel(CS);

  // Bail out if the CFG is bad.
  if (badCFG)
    return 0;

  // We set Block to NULL to allow lazy creation of a new block (if necessary)
  Block = NULL;

  return CatchBlock;
}

CFGBlock *CFGBuilder::VisitCXXForRangeStmt(CXXForRangeStmt *S) {
  // C++0x for-range statements are specified as [stmt.ranged]:
  //
  // {
  //   auto && __range = range-init;
  //   for ( auto __begin = begin-expr,
  //         __end = end-expr;
  //         __begin != __end;
  //         ++__begin ) {
  //     for-range-declaration = *__begin;
  //     statement
  //   }
  // }

  // Save local scope position before the addition of the implicit variables.
  SaveAndRestore<LocalScope::const_iterator> save_scope_pos(ScopePos);

  // Create local scopes and destructors for range, begin and end variables.
  if (Stmt *Range = S->getRangeStmt())
    addLocalScopeForStmt(Range);
  if (Stmt *BeginEnd = S->getBeginEndStmt())
    addLocalScopeForStmt(BeginEnd);
  addAutomaticObjDtors(ScopePos, save_scope_pos.get(), S);

  LocalScope::const_iterator ContinueScopePos = ScopePos;

  // "for" is a control-flow statement.  Thus we stop processing the current
  // block.
  CFGBlock *LoopSuccessor = NULL;
  if (Block) {
    if (badCFG)
      return 0;
    LoopSuccessor = Block;
  } else
    LoopSuccessor = Succ;

  // Save the current value for the break targets.
  // All breaks should go to the code following the loop.
  SaveAndRestore<JumpTarget> save_break(BreakJumpTarget);
  BreakJumpTarget = JumpTarget(LoopSuccessor, ScopePos);

  // The block for the __begin != __end expression.
  CFGBlock *ConditionBlock = createBlock(false);
  ConditionBlock->setTerminator(S);

  // Now add the actual condition to the condition block.
  if (Expr *C = S->getCond()) {
    Block = ConditionBlock;
    CFGBlock *BeginConditionBlock = addStmt(C);
    if (badCFG)
      return 0;
    assert(BeginConditionBlock == ConditionBlock &&
           "condition block in for-range was unexpectedly complex");
    (void)BeginConditionBlock;
  }

  // The condition block is the implicit successor for the loop body as well as
  // any code above the loop.
  Succ = ConditionBlock;

  // See if this is a known constant.
  TryResult KnownVal(true);

  if (S->getCond())
    KnownVal = tryEvaluateBool(S->getCond());

  // Now create the loop body.
  {
    assert(S->getBody());

    // Save the current values for Block, Succ, and continue targets.
    SaveAndRestore<CFGBlock*> save_Block(Block), save_Succ(Succ);
    SaveAndRestore<JumpTarget> save_continue(ContinueJumpTarget);

    // Generate increment code in its own basic block.  This is the target of
    // continue statements.
    Block = 0;
    Succ = addStmt(S->getInc());
    ContinueJumpTarget = JumpTarget(Succ, ContinueScopePos);

    // The starting block for the loop increment is the block that should
    // represent the 'loop target' for looping back to the start of the loop.
    ContinueJumpTarget.block->setLoopTarget(S);

    // Finish up the increment block and prepare to start the loop body.
    assert(Block);
    if (badCFG)
      return 0;
    Block = 0;


    // Add implicit scope and dtors for loop variable.
    addLocalScopeAndDtors(S->getLoopVarStmt());

    // Populate a new block to contain the loop body and loop variable.
    Block = addStmt(S->getBody());
    if (badCFG)
      return 0;
    Block = addStmt(S->getLoopVarStmt());
    if (badCFG)
      return 0;
    
    // This new body block is a successor to our condition block.
    addSuccessor(ConditionBlock, KnownVal.isFalse() ? 0 : Block);
  }

  // Link up the condition block with the code that follows the loop (the
  // false branch).
  addSuccessor(ConditionBlock, KnownVal.isTrue() ? 0 : LoopSuccessor);

  // Add the initialization statements.
  Block = createBlock();
  addStmt(S->getBeginEndStmt());
  return addStmt(S->getRangeStmt());
}

CFGBlock *CFGBuilder::VisitExprWithCleanups(ExprWithCleanups *E,
    AddStmtChoice asc) {
  if (BuildOpts.AddImplicitDtors) {
    // If adding implicit destructors visit the full expression for adding
    // destructors of temporaries.
    VisitForTemporaryDtors(E->getSubExpr());

    // Full expression has to be added as CFGStmt so it will be sequenced
    // before destructors of it's temporaries.
    asc = asc.withAlwaysAdd(true);
  }
  return Visit(E->getSubExpr(), asc);
}

CFGBlock *CFGBuilder::VisitCXXBindTemporaryExpr(CXXBindTemporaryExpr *E,
                                                AddStmtChoice asc) {
  if (asc.alwaysAdd(*this, E)) {
    autoCreateBlock();
    appendStmt(Block, E);

    // We do not want to propagate the AlwaysAdd property.
    asc = asc.withAlwaysAdd(false);
  }
  return Visit(E->getSubExpr(), asc);
}

CFGBlock *CFGBuilder::VisitCXXConstructExpr(CXXConstructExpr *C,
                                            AddStmtChoice asc) {
  autoCreateBlock();
  appendStmt(Block, C);

  return VisitChildren(C);
}

CFGBlock *CFGBuilder::VisitCXXFunctionalCastExpr(CXXFunctionalCastExpr *E,
                                                 AddStmtChoice asc) {
  if (asc.alwaysAdd(*this, E)) {
    autoCreateBlock();
    appendStmt(Block, E);
    // We do not want to propagate the AlwaysAdd property.
    asc = asc.withAlwaysAdd(false);
  }
  return Visit(E->getSubExpr(), asc);
}

CFGBlock *CFGBuilder::VisitCXXTemporaryObjectExpr(CXXTemporaryObjectExpr *C,
                                                  AddStmtChoice asc) {
  autoCreateBlock();
  appendStmt(Block, C);
  return VisitChildren(C);
}

CFGBlock *CFGBuilder::VisitImplicitCastExpr(ImplicitCastExpr *E,
                                            AddStmtChoice asc) {
  if (asc.alwaysAdd(*this, E)) {
    autoCreateBlock();
    appendStmt(Block, E);
  }
  return Visit(E->getSubExpr(), AddStmtChoice());
}

CFGBlock *CFGBuilder::VisitIndirectGotoStmt(IndirectGotoStmt *I) {
  // Lazily create the indirect-goto dispatch block if there isn't one already.
  CFGBlock *IBlock = cfg->getIndirectGotoBlock();

  if (!IBlock) {
    IBlock = createBlock(false);
    cfg->setIndirectGotoBlock(IBlock);
  }

  // IndirectGoto is a control-flow statement.  Thus we stop processing the
  // current block and create a new one.
  if (badCFG)
    return 0;

  Block = createBlock(false);
  Block->setTerminator(I);
  addSuccessor(Block, IBlock);
  return addStmt(I->getTarget());
}

CFGBlock *CFGBuilder::VisitForTemporaryDtors(Stmt *E, bool BindToTemporary) {
tryAgain:
  if (!E) {
    badCFG = true;
    return NULL;
  }
  switch (E->getStmtClass()) {
    default:
      return VisitChildrenForTemporaryDtors(E);

    case Stmt::BinaryOperatorClass:
      return VisitBinaryOperatorForTemporaryDtors(cast<BinaryOperator>(E));

    case Stmt::CXXBindTemporaryExprClass:
      return VisitCXXBindTemporaryExprForTemporaryDtors(
          cast<CXXBindTemporaryExpr>(E), BindToTemporary);

    case Stmt::BinaryConditionalOperatorClass:
    case Stmt::ConditionalOperatorClass:
      return VisitConditionalOperatorForTemporaryDtors(
          cast<AbstractConditionalOperator>(E), BindToTemporary);

    case Stmt::ImplicitCastExprClass:
      // For implicit cast we want BindToTemporary to be passed further.
      E = cast<CastExpr>(E)->getSubExpr();
      goto tryAgain;

    case Stmt::ParenExprClass:
      E = cast<ParenExpr>(E)->getSubExpr();
      goto tryAgain;
      
    case Stmt::MaterializeTemporaryExprClass:
      E = cast<MaterializeTemporaryExpr>(E)->GetTemporaryExpr();
      goto tryAgain;
  }
}

CFGBlock *CFGBuilder::VisitChildrenForTemporaryDtors(Stmt *E) {
  // When visiting children for destructors we want to visit them in reverse
  // order. Because there's no reverse iterator for children must to reverse
  // them in helper vector.
  typedef SmallVector<Stmt *, 4> ChildrenVect;
  ChildrenVect ChildrenRev;
  for (Stmt::child_range I = E->children(); I; ++I) {
    if (*I) ChildrenRev.push_back(*I);
  }

  CFGBlock *B = Block;
  for (ChildrenVect::reverse_iterator I = ChildrenRev.rbegin(),
      L = ChildrenRev.rend(); I != L; ++I) {
    if (CFGBlock *R = VisitForTemporaryDtors(*I))
      B = R;
  }
  return B;
}

CFGBlock *CFGBuilder::VisitBinaryOperatorForTemporaryDtors(BinaryOperator *E) {
  if (E->isLogicalOp()) {
    // Destructors for temporaries in LHS expression should be called after
    // those for RHS expression. Even if this will unnecessarily create a block,
    // this block will be used at least by the full expression.
    autoCreateBlock();
    CFGBlock *ConfluenceBlock = VisitForTemporaryDtors(E->getLHS());
    if (badCFG)
      return NULL;

    Succ = ConfluenceBlock;
    Block = NULL;
    CFGBlock *RHSBlock = VisitForTemporaryDtors(E->getRHS());

    if (RHSBlock) {
      if (badCFG)
        return NULL;

      // If RHS expression did produce destructors we need to connect created
      // blocks to CFG in same manner as for binary operator itself.
      CFGBlock *LHSBlock = createBlock(false);
      LHSBlock->setTerminator(CFGTerminator(E, true));

      // For binary operator LHS block is before RHS in list of predecessors
      // of ConfluenceBlock.
      std::reverse(ConfluenceBlock->pred_begin(),
          ConfluenceBlock->pred_end());

      // See if this is a known constant.
      TryResult KnownVal = tryEvaluateBool(E->getLHS());
      if (KnownVal.isKnown() && (E->getOpcode() == BO_LOr))
        KnownVal.negate();

      // Link LHSBlock with RHSBlock exactly the same way as for binary operator
      // itself.
      if (E->getOpcode() == BO_LOr) {
        addSuccessor(LHSBlock, KnownVal.isTrue() ? NULL : ConfluenceBlock);
        addSuccessor(LHSBlock, KnownVal.isFalse() ? NULL : RHSBlock);
      } else {
        assert (E->getOpcode() == BO_LAnd);
        addSuccessor(LHSBlock, KnownVal.isFalse() ? NULL : RHSBlock);
        addSuccessor(LHSBlock, KnownVal.isTrue() ? NULL : ConfluenceBlock);
      }

      Block = LHSBlock;
      return LHSBlock;
    }

    Block = ConfluenceBlock;
    return ConfluenceBlock;
  }

  if (E->isAssignmentOp()) {
    // For assignment operator (=) LHS expression is visited
    // before RHS expression. For destructors visit them in reverse order.
    CFGBlock *RHSBlock = VisitForTemporaryDtors(E->getRHS());
    CFGBlock *LHSBlock = VisitForTemporaryDtors(E->getLHS());
    return LHSBlock ? LHSBlock : RHSBlock;
  }

  // For any other binary operator RHS expression is visited before
  // LHS expression (order of children). For destructors visit them in reverse
  // order.
  CFGBlock *LHSBlock = VisitForTemporaryDtors(E->getLHS());
  CFGBlock *RHSBlock = VisitForTemporaryDtors(E->getRHS());
  return RHSBlock ? RHSBlock : LHSBlock;
}

CFGBlock *CFGBuilder::VisitCXXBindTemporaryExprForTemporaryDtors(
    CXXBindTemporaryExpr *E, bool BindToTemporary) {
  // First add destructors for temporaries in subexpression.
  CFGBlock *B = VisitForTemporaryDtors(E->getSubExpr());
  if (!BindToTemporary) {
    // If lifetime of temporary is not prolonged (by assigning to constant
    // reference) add destructor for it.

    // If the destructor is marked as a no-return destructor, we need to create
    // a new block for the destructor which does not have as a successor
    // anything built thus far. Control won't flow out of this block.
    const CXXDestructorDecl *Dtor = E->getTemporary()->getDestructor();
    if (cast<FunctionType>(Dtor->getType())->getNoReturnAttr())
      Block = createNoReturnBlock();
    else
      autoCreateBlock();

    appendTemporaryDtor(Block, E);
    B = Block;
  }
  return B;
}

CFGBlock *CFGBuilder::VisitConditionalOperatorForTemporaryDtors(
    AbstractConditionalOperator *E, bool BindToTemporary) {
  // First add destructors for condition expression.  Even if this will
  // unnecessarily create a block, this block will be used at least by the full
  // expression.
  autoCreateBlock();
  CFGBlock *ConfluenceBlock = VisitForTemporaryDtors(E->getCond());
  if (badCFG)
    return NULL;
  if (BinaryConditionalOperator *BCO
        = dyn_cast<BinaryConditionalOperator>(E)) {
    ConfluenceBlock = VisitForTemporaryDtors(BCO->getCommon());
    if (badCFG)
      return NULL;
  }

  // Try to add block with destructors for LHS expression.
  CFGBlock *LHSBlock = NULL;
  Succ = ConfluenceBlock;
  Block = NULL;
  LHSBlock = VisitForTemporaryDtors(E->getTrueExpr(), BindToTemporary);
  if (badCFG)
    return NULL;

  // Try to add block with destructors for RHS expression;
  Succ = ConfluenceBlock;
  Block = NULL;
  CFGBlock *RHSBlock = VisitForTemporaryDtors(E->getFalseExpr(),
                                              BindToTemporary);
  if (badCFG)
    return NULL;

  if (!RHSBlock && !LHSBlock) {
    // If neither LHS nor RHS expression had temporaries to destroy don't create
    // more blocks.
    Block = ConfluenceBlock;
    return Block;
  }

  Block = createBlock(false);
  Block->setTerminator(CFGTerminator(E, true));

  // See if this is a known constant.
  const TryResult &KnownVal = tryEvaluateBool(E->getCond());

  if (LHSBlock) {
    addSuccessor(Block, KnownVal.isFalse() ? NULL : LHSBlock);
  } else if (KnownVal.isFalse()) {
    addSuccessor(Block, NULL);
  } else {
    addSuccessor(Block, ConfluenceBlock);
    std::reverse(ConfluenceBlock->pred_begin(), ConfluenceBlock->pred_end());
  }

  if (!RHSBlock)
    RHSBlock = ConfluenceBlock;
  addSuccessor(Block, KnownVal.isTrue() ? NULL : RHSBlock);

  return Block;
}

} // end anonymous namespace

/// createBlock - Constructs and adds a new CFGBlock to the CFG.  The block has
///  no successors or predecessors.  If this is the first block created in the
///  CFG, it is automatically set to be the Entry and Exit of the CFG.
CFGBlock *CFG::createBlock() {
  bool first_block = begin() == end();

  // Create the block.
  CFGBlock *Mem = getAllocator().Allocate<CFGBlock>();
  new (Mem) CFGBlock(NumBlockIDs++, BlkBVC, this);
  Blocks.push_back(Mem, BlkBVC);

  // If this is the first block, set it as the Entry and Exit.
  if (first_block)
    Entry = Exit = &back();

  // Return the block.
  return &back();
}

/// buildCFG - Constructs a CFG from an AST.  Ownership of the returned
///  CFG is returned to the caller.
CFG* CFG::buildCFG(const Decl *D, Stmt *Statement, ASTContext *C,
    const BuildOptions &BO) {
  CFGBuilder Builder(C, BO);
  return Builder.buildCFG(D, Statement);
}

const CXXDestructorDecl *
CFGImplicitDtor::getDestructorDecl(ASTContext &astContext) const {
  switch (getKind()) {
    case CFGElement::Invalid:
    case CFGElement::Statement:
    case CFGElement::Initializer:
      llvm_unreachable("getDestructorDecl should only be used with "
                       "ImplicitDtors");
    case CFGElement::AutomaticObjectDtor: {
      const VarDecl *var = cast<CFGAutomaticObjDtor>(this)->getVarDecl();
      QualType ty = var->getType();
      ty = ty.getNonReferenceType();
      while (const ArrayType *arrayType = astContext.getAsArrayType(ty)) {
        ty = arrayType->getElementType();
      }
      const RecordType *recordType = ty->getAs<RecordType>();
      const CXXRecordDecl *classDecl =
      cast<CXXRecordDecl>(recordType->getDecl());
      return classDecl->getDestructor();      
    }
    case CFGElement::TemporaryDtor: {
      const CXXBindTemporaryExpr *bindExpr =
        cast<CFGTemporaryDtor>(this)->getBindTemporaryExpr();
      const CXXTemporary *temp = bindExpr->getTemporary();
      return temp->getDestructor();
    }
    case CFGElement::BaseDtor:
    case CFGElement::MemberDtor:

      // Not yet supported.
      return 0;
  }
  llvm_unreachable("getKind() returned bogus value");
}

bool CFGImplicitDtor::isNoReturn(ASTContext &astContext) const {
  if (const CXXDestructorDecl *cdecl = getDestructorDecl(astContext)) {
    QualType ty = cdecl->getType();
    return cast<FunctionType>(ty)->getNoReturnAttr();
  }
  return false;
}

//===----------------------------------------------------------------------===//
// CFG: Queries for BlkExprs.
//===----------------------------------------------------------------------===//

namespace {
  typedef llvm::DenseMap<const Stmt*,unsigned> BlkExprMapTy;
}

static void FindSubExprAssignments(const Stmt *S,
                                   llvm::SmallPtrSet<const Expr*,50>& Set) {
  if (!S)
    return;

  for (Stmt::const_child_range I = S->children(); I; ++I) {
    const Stmt *child = *I;
    if (!child)
      continue;

    if (const BinaryOperator* B = dyn_cast<BinaryOperator>(child))
      if (B->isAssignmentOp()) Set.insert(B);

    FindSubExprAssignments(child, Set);
  }
}

static BlkExprMapTy* PopulateBlkExprMap(CFG& cfg) {
  BlkExprMapTy* M = new BlkExprMapTy();

  // Look for assignments that are used as subexpressions.  These are the only
  // assignments that we want to *possibly* register as a block-level
  // expression.  Basically, if an assignment occurs both in a subexpression and
  // at the block-level, it is a block-level expression.
  llvm::SmallPtrSet<const Expr*,50> SubExprAssignments;

  for (CFG::iterator I=cfg.begin(), E=cfg.end(); I != E; ++I)
    for (CFGBlock::iterator BI=(*I)->begin(), EI=(*I)->end(); BI != EI; ++BI)
      if (const CFGStmt *S = BI->getAs<CFGStmt>())
        FindSubExprAssignments(S->getStmt(), SubExprAssignments);

  for (CFG::iterator I=cfg.begin(), E=cfg.end(); I != E; ++I) {

    // Iterate over the statements again on identify the Expr* and Stmt* at the
    // block-level that are block-level expressions.

    for (CFGBlock::iterator BI=(*I)->begin(), EI=(*I)->end(); BI != EI; ++BI) {
      const CFGStmt *CS = BI->getAs<CFGStmt>();
      if (!CS)
        continue;
      if (const Expr *Exp = dyn_cast<Expr>(CS->getStmt())) {
        assert((Exp->IgnoreParens() == Exp) && "No parens on block-level exps");

        if (const BinaryOperator* B = dyn_cast<BinaryOperator>(Exp)) {
          // Assignment expressions that are not nested within another
          // expression are really "statements" whose value is never used by
          // another expression.
          if (B->isAssignmentOp() && !SubExprAssignments.count(Exp))
            continue;
        } else if (const StmtExpr *SE = dyn_cast<StmtExpr>(Exp)) {
          // Special handling for statement expressions.  The last statement in
          // the statement expression is also a block-level expr.
          const CompoundStmt *C = SE->getSubStmt();
          if (!C->body_empty()) {
            const Stmt *Last = C->body_back();
            if (const Expr *LastEx = dyn_cast<Expr>(Last))
              Last = LastEx->IgnoreParens();
            unsigned x = M->size();
            (*M)[Last] = x;
          }
        }

        unsigned x = M->size();
        (*M)[Exp] = x;
      }
    }

    // Look at terminators.  The condition is a block-level expression.

    Stmt *S = (*I)->getTerminatorCondition();

    if (S && M->find(S) == M->end()) {
      unsigned x = M->size();
      (*M)[S] = x;
    }
  }

  return M;
}

CFG::BlkExprNumTy CFG::getBlkExprNum(const Stmt *S) {
  assert(S != NULL);
  if (!BlkExprMap) { BlkExprMap = (void*) PopulateBlkExprMap(*this); }

  BlkExprMapTy* M = reinterpret_cast<BlkExprMapTy*>(BlkExprMap);
  BlkExprMapTy::iterator I = M->find(S);
  return (I == M->end()) ? CFG::BlkExprNumTy() : CFG::BlkExprNumTy(I->second);
}

unsigned CFG::getNumBlkExprs() {
  if (const BlkExprMapTy* M = reinterpret_cast<const BlkExprMapTy*>(BlkExprMap))
    return M->size();

  // We assume callers interested in the number of BlkExprs will want
  // the map constructed if it doesn't already exist.
  BlkExprMap = (void*) PopulateBlkExprMap(*this);
  return reinterpret_cast<BlkExprMapTy*>(BlkExprMap)->size();
}

//===----------------------------------------------------------------------===//
// Filtered walking of the CFG.
//===----------------------------------------------------------------------===//

bool CFGBlock::FilterEdge(const CFGBlock::FilterOptions &F,
        const CFGBlock *From, const CFGBlock *To) {

  if (To && F.IgnoreDefaultsWithCoveredEnums) {
    // If the 'To' has no label or is labeled but the label isn't a
    // CaseStmt then filter this edge.
    if (const SwitchStmt *S =
        dyn_cast_or_null<SwitchStmt>(From->getTerminator().getStmt())) {
      if (S->isAllEnumCasesCovered()) {
        const Stmt *L = To->getLabel();
        if (!L || !isa<CaseStmt>(L))
          return true;
      }
    }
  }

  return false;
}

//===----------------------------------------------------------------------===//
// Cleanup: CFG dstor.
//===----------------------------------------------------------------------===//

CFG::~CFG() {
  delete reinterpret_cast<const BlkExprMapTy*>(BlkExprMap);
}

//===----------------------------------------------------------------------===//
// CFG pretty printing
//===----------------------------------------------------------------------===//

namespace {

class StmtPrinterHelper : public PrinterHelper  {
  typedef llvm::DenseMap<const Stmt*,std::pair<unsigned,unsigned> > StmtMapTy;
  typedef llvm::DenseMap<const Decl*,std::pair<unsigned,unsigned> > DeclMapTy;
  StmtMapTy StmtMap;
  DeclMapTy DeclMap;
  signed currentBlock;
  unsigned currentStmt;
  const LangOptions &LangOpts;
public:

  StmtPrinterHelper(const CFG* cfg, const LangOptions &LO)
    : currentBlock(0), currentStmt(0), LangOpts(LO)
  {
    for (CFG::const_iterator I = cfg->begin(), E = cfg->end(); I != E; ++I ) {
      unsigned j = 1;
      for (CFGBlock::const_iterator BI = (*I)->begin(), BEnd = (*I)->end() ;
           BI != BEnd; ++BI, ++j ) {        
        if (const CFGStmt *SE = BI->getAs<CFGStmt>()) {
          const Stmt *stmt= SE->getStmt();
          std::pair<unsigned, unsigned> P((*I)->getBlockID(), j);
          StmtMap[stmt] = P;

          switch (stmt->getStmtClass()) {
            case Stmt::DeclStmtClass:
                DeclMap[cast<DeclStmt>(stmt)->getSingleDecl()] = P;
                break;
            case Stmt::IfStmtClass: {
              const VarDecl *var = cast<IfStmt>(stmt)->getConditionVariable();
              if (var)
                DeclMap[var] = P;
              break;
            }
            case Stmt::ForStmtClass: {
              const VarDecl *var = cast<ForStmt>(stmt)->getConditionVariable();
              if (var)
                DeclMap[var] = P;
              break;
            }
            case Stmt::WhileStmtClass: {
              const VarDecl *var =
                cast<WhileStmt>(stmt)->getConditionVariable();
              if (var)
                DeclMap[var] = P;
              break;
            }
            case Stmt::SwitchStmtClass: {
              const VarDecl *var =
                cast<SwitchStmt>(stmt)->getConditionVariable();
              if (var)
                DeclMap[var] = P;
              break;
            }
            case Stmt::CXXCatchStmtClass: {
              const VarDecl *var =
                cast<CXXCatchStmt>(stmt)->getExceptionDecl();
              if (var)
                DeclMap[var] = P;
              break;
            }
            default:
              break;
          }
        }
      }
    }
  }
  

  virtual ~StmtPrinterHelper() {}

  const LangOptions &getLangOpts() const { return LangOpts; }
  void setBlockID(signed i) { currentBlock = i; }
  void setStmtID(unsigned i) { currentStmt = i; }

  virtual bool handledStmt(Stmt *S, raw_ostream &OS) {
    StmtMapTy::iterator I = StmtMap.find(S);

    if (I == StmtMap.end())
      return false;

    if (currentBlock >= 0 && I->second.first == (unsigned) currentBlock
                          && I->second.second == currentStmt) {
      return false;
    }

    OS << "[B" << I->second.first << "." << I->second.second << "]";
    return true;
  }

  bool handleDecl(const Decl *D, raw_ostream &OS) {
    DeclMapTy::iterator I = DeclMap.find(D);

    if (I == DeclMap.end())
      return false;

    if (currentBlock >= 0 && I->second.first == (unsigned) currentBlock
                          && I->second.second == currentStmt) {
      return false;
    }

    OS << "[B" << I->second.first << "." << I->second.second << "]";
    return true;
  }
};
} // end anonymous namespace


namespace {
class CFGBlockTerminatorPrint
  : public StmtVisitor<CFGBlockTerminatorPrint,void> {

  raw_ostream &OS;
  StmtPrinterHelper* Helper;
  PrintingPolicy Policy;
public:
  CFGBlockTerminatorPrint(raw_ostream &os, StmtPrinterHelper* helper,
                          const PrintingPolicy &Policy)
    : OS(os), Helper(helper), Policy(Policy) {}

  void VisitIfStmt(IfStmt *I) {
    OS << "if ";
    I->getCond()->printPretty(OS,Helper,Policy);
  }

  // Default case.
  void VisitStmt(Stmt *Terminator) {
    Terminator->printPretty(OS, Helper, Policy);
  }

  void VisitForStmt(ForStmt *F) {
    OS << "for (" ;
    if (F->getInit())
      OS << "...";
    OS << "; ";
    if (Stmt *C = F->getCond())
      C->printPretty(OS, Helper, Policy);
    OS << "; ";
    if (F->getInc())
      OS << "...";
    OS << ")";
  }

  void VisitWhileStmt(WhileStmt *W) {
    OS << "while " ;
    if (Stmt *C = W->getCond())
      C->printPretty(OS, Helper, Policy);
  }

  void VisitDoStmt(DoStmt *D) {
    OS << "do ... while ";
    if (Stmt *C = D->getCond())
      C->printPretty(OS, Helper, Policy);
  }

  void VisitSwitchStmt(SwitchStmt *Terminator) {
    OS << "switch ";
    Terminator->getCond()->printPretty(OS, Helper, Policy);
  }

  void VisitCXXTryStmt(CXXTryStmt *CS) {
    OS << "try ...";
  }

  void VisitAbstractConditionalOperator(AbstractConditionalOperator* C) {
    C->getCond()->printPretty(OS, Helper, Policy);
    OS << " ? ... : ...";
  }

  void VisitChooseExpr(ChooseExpr *C) {
    OS << "__builtin_choose_expr( ";
    C->getCond()->printPretty(OS, Helper, Policy);
    OS << " )";
  }

  void VisitIndirectGotoStmt(IndirectGotoStmt *I) {
    OS << "goto *";
    I->getTarget()->printPretty(OS, Helper, Policy);
  }

  void VisitBinaryOperator(BinaryOperator* B) {
    if (!B->isLogicalOp()) {
      VisitExpr(B);
      return;
    }

    B->getLHS()->printPretty(OS, Helper, Policy);

    switch (B->getOpcode()) {
      case BO_LOr:
        OS << " || ...";
        return;
      case BO_LAnd:
        OS << " && ...";
        return;
      default:
        llvm_unreachable("Invalid logical operator.");
    }
  }

  void VisitExpr(Expr *E) {
    E->printPretty(OS, Helper, Policy);
  }
};
} // end anonymous namespace

static void print_elem(raw_ostream &OS, StmtPrinterHelper* Helper,
                       const CFGElement &E) {
  if (const CFGStmt *CS = E.getAs<CFGStmt>()) {
    const Stmt *S = CS->getStmt();
    
    if (Helper) {

      // special printing for statement-expressions.
      if (const StmtExpr *SE = dyn_cast<StmtExpr>(S)) {
        const CompoundStmt *Sub = SE->getSubStmt();

        if (Sub->children()) {
          OS << "({ ... ; ";
          Helper->handledStmt(*SE->getSubStmt()->body_rbegin(),OS);
          OS << " })\n";
          return;
        }
      }
      // special printing for comma expressions.
      if (const BinaryOperator* B = dyn_cast<BinaryOperator>(S)) {
        if (B->getOpcode() == BO_Comma) {
          OS << "... , ";
          Helper->handledStmt(B->getRHS(),OS);
          OS << '\n';
          return;
        }
      }
    }
    S->printPretty(OS, Helper, PrintingPolicy(Helper->getLangOpts()));

    if (isa<CXXOperatorCallExpr>(S)) {
      OS << " (OperatorCall)";
    }
    else if (isa<CXXBindTemporaryExpr>(S)) {
      OS << " (BindTemporary)";
    }
    else if (const CXXConstructExpr *CCE = dyn_cast<CXXConstructExpr>(S)) {
      OS << " (CXXConstructExpr, " << CCE->getType().getAsString() << ")";
    }
    else if (const CastExpr *CE = dyn_cast<CastExpr>(S)) {
      OS << " (" << CE->getStmtClassName() << ", "
         << CE->getCastKindName()
         << ", " << CE->getType().getAsString()
         << ")";
    }

    // Expressions need a newline.
    if (isa<Expr>(S))
      OS << '\n';

  } else if (const CFGInitializer *IE = E.getAs<CFGInitializer>()) {
    const CXXCtorInitializer *I = IE->getInitializer();
    if (I->isBaseInitializer())
      OS << I->getBaseClass()->getAsCXXRecordDecl()->getName();
    else OS << I->getAnyMember()->getName();

    OS << "(";
    if (Expr *IE = I->getInit())
      IE->printPretty(OS, Helper, PrintingPolicy(Helper->getLangOpts()));
    OS << ")";

    if (I->isBaseInitializer())
      OS << " (Base initializer)\n";
    else OS << " (Member initializer)\n";

  } else if (const CFGAutomaticObjDtor *DE = E.getAs<CFGAutomaticObjDtor>()){
    const VarDecl *VD = DE->getVarDecl();
    Helper->handleDecl(VD, OS);

    const Type* T = VD->getType().getTypePtr();
    if (const ReferenceType* RT = T->getAs<ReferenceType>())
      T = RT->getPointeeType().getTypePtr();
    else if (const Type *ET = T->getArrayElementTypeNoTypeQual())
      T = ET;

    OS << ".~" << T->getAsCXXRecordDecl()->getName().str() << "()";
    OS << " (Implicit destructor)\n";

  } else if (const CFGBaseDtor *BE = E.getAs<CFGBaseDtor>()) {
    const CXXBaseSpecifier *BS = BE->getBaseSpecifier();
    OS << "~" << BS->getType()->getAsCXXRecordDecl()->getName() << "()";
    OS << " (Base object destructor)\n";

  } else if (const CFGMemberDtor *ME = E.getAs<CFGMemberDtor>()) {
    const FieldDecl *FD = ME->getFieldDecl();

    const Type *T = FD->getType().getTypePtr();
    if (const Type *ET = T->getArrayElementTypeNoTypeQual())
      T = ET;

    OS << "this->" << FD->getName();
    OS << ".~" << T->getAsCXXRecordDecl()->getName() << "()";
    OS << " (Member object destructor)\n";

  } else if (const CFGTemporaryDtor *TE = E.getAs<CFGTemporaryDtor>()) {
    const CXXBindTemporaryExpr *BT = TE->getBindTemporaryExpr();
    OS << "~" << BT->getType()->getAsCXXRecordDecl()->getName() << "()";
    OS << " (Temporary object destructor)\n";
  }
}

static void print_block(raw_ostream &OS, const CFG* cfg,
                        const CFGBlock &B,
                        StmtPrinterHelper* Helper, bool print_edges,
                        bool ShowColors) {

  if (Helper)
    Helper->setBlockID(B.getBlockID());

  // Print the header.
  if (ShowColors)
    OS.changeColor(raw_ostream::YELLOW, true);
  
  OS << "\n [B" << B.getBlockID();

  if (&B == &cfg->getEntry())
    OS << " (ENTRY)]\n";
  else if (&B == &cfg->getExit())
    OS << " (EXIT)]\n";
  else if (&B == cfg->getIndirectGotoBlock())
    OS << " (INDIRECT GOTO DISPATCH)]\n";
  else
    OS << "]\n";
  
  if (ShowColors)
    OS.resetColor();

  // Print the label of this block.
  if (Stmt *Label = const_cast<Stmt*>(B.getLabel())) {

    if (print_edges)
      OS << "  ";

    if (LabelStmt *L = dyn_cast<LabelStmt>(Label))
      OS << L->getName();
    else if (CaseStmt *C = dyn_cast<CaseStmt>(Label)) {
      OS << "case ";
      C->getLHS()->printPretty(OS, Helper,
                               PrintingPolicy(Helper->getLangOpts()));
      if (C->getRHS()) {
        OS << " ... ";
        C->getRHS()->printPretty(OS, Helper,
                                 PrintingPolicy(Helper->getLangOpts()));
      }
    } else if (isa<DefaultStmt>(Label))
      OS << "default";
    else if (CXXCatchStmt *CS = dyn_cast<CXXCatchStmt>(Label)) {
      OS << "catch (";
      if (CS->getExceptionDecl())
        CS->getExceptionDecl()->print(OS, PrintingPolicy(Helper->getLangOpts()),
                                      0);
      else
        OS << "...";
      OS << ")";

    } else
      llvm_unreachable("Invalid label statement in CFGBlock.");

    OS << ":\n";
  }

  // Iterate through the statements in the block and print them.
  unsigned j = 1;

  for (CFGBlock::const_iterator I = B.begin(), E = B.end() ;
       I != E ; ++I, ++j ) {

    // Print the statement # in the basic block and the statement itself.
    if (print_edges)
      OS << " ";

    OS << llvm::format("%3d", j) << ": ";

    if (Helper)
      Helper->setStmtID(j);

    print_elem(OS, Helper, *I);
  }

  // Print the terminator of this block.
  if (B.getTerminator()) {
    if (ShowColors)
      OS.changeColor(raw_ostream::GREEN);

    OS << "   T: ";

    if (Helper) Helper->setBlockID(-1);

    CFGBlockTerminatorPrint TPrinter(OS, Helper,
                                     PrintingPolicy(Helper->getLangOpts()));
    TPrinter.Visit(const_cast<Stmt*>(B.getTerminator().getStmt()));
    OS << '\n';
    
    if (ShowColors)
      OS.resetColor();
  }

  if (print_edges) {
    // Print the predecessors of this block.
    if (!B.pred_empty()) {
      const raw_ostream::Colors Color = raw_ostream::BLUE;
      if (ShowColors)
        OS.changeColor(Color);
      OS << "   Preds " ;
      if (ShowColors)
        OS.resetColor();
      OS << '(' << B.pred_size() << "):";
      unsigned i = 0;

      if (ShowColors)
        OS.changeColor(Color);
      
      for (CFGBlock::const_pred_iterator I = B.pred_begin(), E = B.pred_end();
           I != E; ++I, ++i) {

        if (i == 8 || (i-8) == 0)
          OS << "\n     ";

        OS << " B" << (*I)->getBlockID();
      }
      
      if (ShowColors)
        OS.resetColor();

      OS << '\n';
    }

    // Print the successors of this block.
    if (!B.succ_empty()) {
      const raw_ostream::Colors Color = raw_ostream::MAGENTA;
      if (ShowColors)
        OS.changeColor(Color);
      OS << "   Succs ";
      if (ShowColors)
        OS.resetColor();
      OS << '(' << B.succ_size() << "):";
      unsigned i = 0;

      if (ShowColors)
        OS.changeColor(Color);

      for (CFGBlock::const_succ_iterator I = B.succ_begin(), E = B.succ_end();
           I != E; ++I, ++i) {

        if (i == 8 || (i-8) % 10 == 0)
          OS << "\n    ";

        if (*I)
          OS << " B" << (*I)->getBlockID();
        else
          OS  << " NULL";
      }
      
      if (ShowColors)
        OS.resetColor();
      OS << '\n';
    }
  }
}


/// dump - A simple pretty printer of a CFG that outputs to stderr.
void CFG::dump(const LangOptions &LO, bool ShowColors) const {
  print(llvm::errs(), LO, ShowColors);
}

/// print - A simple pretty printer of a CFG that outputs to an ostream.
void CFG::print(raw_ostream &OS, const LangOptions &LO, bool ShowColors) const {
  StmtPrinterHelper Helper(this, LO);

  // Print the entry block.
  print_block(OS, this, getEntry(), &Helper, true, ShowColors);

  // Iterate through the CFGBlocks and print them one by one.
  for (const_iterator I = Blocks.begin(), E = Blocks.end() ; I != E ; ++I) {
    // Skip the entry block, because we already printed it.
    if (&(**I) == &getEntry() || &(**I) == &getExit())
      continue;

    print_block(OS, this, **I, &Helper, true, ShowColors);
  }

  // Print the exit block.
  print_block(OS, this, getExit(), &Helper, true, ShowColors);
  OS << '\n';
  OS.flush();
}

/// dump - A simply pretty printer of a CFGBlock that outputs to stderr.
void CFGBlock::dump(const CFG* cfg, const LangOptions &LO,
                    bool ShowColors) const {
  print(llvm::errs(), cfg, LO, ShowColors);
}

/// print - A simple pretty printer of a CFGBlock that outputs to an ostream.
///   Generally this will only be called from CFG::print.
void CFGBlock::print(raw_ostream &OS, const CFG* cfg,
                     const LangOptions &LO, bool ShowColors) const {
  StmtPrinterHelper Helper(cfg, LO);
  print_block(OS, cfg, *this, &Helper, true, ShowColors);
  OS << '\n';
}

/// printTerminator - A simple pretty printer of the terminator of a CFGBlock.
void CFGBlock::printTerminator(raw_ostream &OS,
                               const LangOptions &LO) const {
  CFGBlockTerminatorPrint TPrinter(OS, NULL, PrintingPolicy(LO));
  TPrinter.Visit(const_cast<Stmt*>(getTerminator().getStmt()));
}

Stmt *CFGBlock::getTerminatorCondition() {
  Stmt *Terminator = this->Terminator;
  if (!Terminator)
    return NULL;

  Expr *E = NULL;

  switch (Terminator->getStmtClass()) {
    default:
      break;

    case Stmt::ForStmtClass:
      E = cast<ForStmt>(Terminator)->getCond();
      break;

    case Stmt::WhileStmtClass:
      E = cast<WhileStmt>(Terminator)->getCond();
      break;

    case Stmt::DoStmtClass:
      E = cast<DoStmt>(Terminator)->getCond();
      break;

    case Stmt::IfStmtClass:
      E = cast<IfStmt>(Terminator)->getCond();
      break;

    case Stmt::ChooseExprClass:
      E = cast<ChooseExpr>(Terminator)->getCond();
      break;

    case Stmt::IndirectGotoStmtClass:
      E = cast<IndirectGotoStmt>(Terminator)->getTarget();
      break;

    case Stmt::SwitchStmtClass:
      E = cast<SwitchStmt>(Terminator)->getCond();
      break;

    case Stmt::BinaryConditionalOperatorClass:
      E = cast<BinaryConditionalOperator>(Terminator)->getCond();
      break;

    case Stmt::ConditionalOperatorClass:
      E = cast<ConditionalOperator>(Terminator)->getCond();
      break;

    case Stmt::BinaryOperatorClass: // '&&' and '||'
      E = cast<BinaryOperator>(Terminator)->getLHS();
      break;

    case Stmt::ObjCForCollectionStmtClass:
      return Terminator;
  }

  return E ? E->IgnoreParens() : NULL;
}

//===----------------------------------------------------------------------===//
// CFG Graphviz Visualization
//===----------------------------------------------------------------------===//


#ifndef NDEBUG
static StmtPrinterHelper* GraphHelper;
#endif

void CFG::viewCFG(const LangOptions &LO) const {
#ifndef NDEBUG
  StmtPrinterHelper H(this, LO);
  GraphHelper = &H;
  llvm::ViewGraph(this,"CFG");
  GraphHelper = NULL;
#endif
}

namespace llvm {
template<>
struct DOTGraphTraits<const CFG*> : public DefaultDOTGraphTraits {

  DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}

  static std::string getNodeLabel(const CFGBlock *Node, const CFG* Graph) {

#ifndef NDEBUG
    std::string OutSStr;
    llvm::raw_string_ostream Out(OutSStr);
    print_block(Out,Graph, *Node, GraphHelper, false, false);
    std::string& OutStr = Out.str();

    if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());

    // Process string output to make it nicer...
    for (unsigned i = 0; i != OutStr.length(); ++i)
      if (OutStr[i] == '\n') {                            // Left justify
        OutStr[i] = '\\';
        OutStr.insert(OutStr.begin()+i+1, 'l');
      }

    return OutStr;
#else
    return "";
#endif
  }
};
} // end namespace llvm

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