Current Path : /compat/linux/proc/68247/root/usr/src/contrib/llvm/tools/clang/lib/CodeGen/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //compat/linux/proc/68247/root/usr/src/contrib/llvm/tools/clang/lib/CodeGen/CGStmt.cpp |
//===--- CGStmt.cpp - Emit LLVM Code from Statements ----------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This contains code to emit Stmt nodes as LLVM code. // //===----------------------------------------------------------------------===// #include "CGDebugInfo.h" #include "CodeGenModule.h" #include "CodeGenFunction.h" #include "TargetInfo.h" #include "clang/AST/StmtVisitor.h" #include "clang/Basic/PrettyStackTrace.h" #include "clang/Basic/TargetInfo.h" #include "llvm/ADT/StringExtras.h" #include "llvm/InlineAsm.h" #include "llvm/Intrinsics.h" #include "llvm/Target/TargetData.h" using namespace clang; using namespace CodeGen; //===----------------------------------------------------------------------===// // Statement Emission //===----------------------------------------------------------------------===// void CodeGenFunction::EmitStopPoint(const Stmt *S) { if (CGDebugInfo *DI = getDebugInfo()) { SourceLocation Loc; if (isa<DeclStmt>(S)) Loc = S->getLocEnd(); else Loc = S->getLocStart(); DI->EmitLocation(Builder, Loc); } } void CodeGenFunction::EmitStmt(const Stmt *S) { assert(S && "Null statement?"); // These statements have their own debug info handling. if (EmitSimpleStmt(S)) return; // Check if we are generating unreachable code. if (!HaveInsertPoint()) { // If so, and the statement doesn't contain a label, then we do not need to // generate actual code. This is safe because (1) the current point is // unreachable, so we don't need to execute the code, and (2) we've already // handled the statements which update internal data structures (like the // local variable map) which could be used by subsequent statements. if (!ContainsLabel(S)) { // Verify that any decl statements were handled as simple, they may be in // scope of subsequent reachable statements. assert(!isa<DeclStmt>(*S) && "Unexpected DeclStmt!"); return; } // Otherwise, make a new block to hold the code. EnsureInsertPoint(); } // Generate a stoppoint if we are emitting debug info. EmitStopPoint(S); switch (S->getStmtClass()) { case Stmt::NoStmtClass: case Stmt::CXXCatchStmtClass: case Stmt::SEHExceptStmtClass: case Stmt::SEHFinallyStmtClass: case Stmt::MSDependentExistsStmtClass: llvm_unreachable("invalid statement class to emit generically"); case Stmt::NullStmtClass: case Stmt::CompoundStmtClass: case Stmt::DeclStmtClass: case Stmt::LabelStmtClass: case Stmt::AttributedStmtClass: case Stmt::GotoStmtClass: case Stmt::BreakStmtClass: case Stmt::ContinueStmtClass: case Stmt::DefaultStmtClass: case Stmt::CaseStmtClass: llvm_unreachable("should have emitted these statements as simple"); #define STMT(Type, Base) #define ABSTRACT_STMT(Op) #define EXPR(Type, Base) \ case Stmt::Type##Class: #include "clang/AST/StmtNodes.inc" { // Remember the block we came in on. llvm::BasicBlock *incoming = Builder.GetInsertBlock(); assert(incoming && "expression emission must have an insertion point"); EmitIgnoredExpr(cast<Expr>(S)); llvm::BasicBlock *outgoing = Builder.GetInsertBlock(); assert(outgoing && "expression emission cleared block!"); // The expression emitters assume (reasonably!) that the insertion // point is always set. To maintain that, the call-emission code // for noreturn functions has to enter a new block with no // predecessors. We want to kill that block and mark the current // insertion point unreachable in the common case of a call like // "exit();". Since expression emission doesn't otherwise create // blocks with no predecessors, we can just test for that. // However, we must be careful not to do this to our incoming // block, because *statement* emission does sometimes create // reachable blocks which will have no predecessors until later in // the function. This occurs with, e.g., labels that are not // reachable by fallthrough. if (incoming != outgoing && outgoing->use_empty()) { outgoing->eraseFromParent(); Builder.ClearInsertionPoint(); } break; } case Stmt::IndirectGotoStmtClass: EmitIndirectGotoStmt(cast<IndirectGotoStmt>(*S)); break; case Stmt::IfStmtClass: EmitIfStmt(cast<IfStmt>(*S)); break; case Stmt::WhileStmtClass: EmitWhileStmt(cast<WhileStmt>(*S)); break; case Stmt::DoStmtClass: EmitDoStmt(cast<DoStmt>(*S)); break; case Stmt::ForStmtClass: EmitForStmt(cast<ForStmt>(*S)); break; case Stmt::ReturnStmtClass: EmitReturnStmt(cast<ReturnStmt>(*S)); break; case Stmt::SwitchStmtClass: EmitSwitchStmt(cast<SwitchStmt>(*S)); break; case Stmt::AsmStmtClass: EmitAsmStmt(cast<AsmStmt>(*S)); break; case Stmt::ObjCAtTryStmtClass: EmitObjCAtTryStmt(cast<ObjCAtTryStmt>(*S)); break; case Stmt::ObjCAtCatchStmtClass: llvm_unreachable( "@catch statements should be handled by EmitObjCAtTryStmt"); case Stmt::ObjCAtFinallyStmtClass: llvm_unreachable( "@finally statements should be handled by EmitObjCAtTryStmt"); case Stmt::ObjCAtThrowStmtClass: EmitObjCAtThrowStmt(cast<ObjCAtThrowStmt>(*S)); break; case Stmt::ObjCAtSynchronizedStmtClass: EmitObjCAtSynchronizedStmt(cast<ObjCAtSynchronizedStmt>(*S)); break; case Stmt::ObjCForCollectionStmtClass: EmitObjCForCollectionStmt(cast<ObjCForCollectionStmt>(*S)); break; case Stmt::ObjCAutoreleasePoolStmtClass: EmitObjCAutoreleasePoolStmt(cast<ObjCAutoreleasePoolStmt>(*S)); break; case Stmt::CXXTryStmtClass: EmitCXXTryStmt(cast<CXXTryStmt>(*S)); break; case Stmt::CXXForRangeStmtClass: EmitCXXForRangeStmt(cast<CXXForRangeStmt>(*S)); case Stmt::SEHTryStmtClass: // FIXME Not yet implemented break; } } bool CodeGenFunction::EmitSimpleStmt(const Stmt *S) { switch (S->getStmtClass()) { default: return false; case Stmt::NullStmtClass: break; case Stmt::CompoundStmtClass: EmitCompoundStmt(cast<CompoundStmt>(*S)); break; case Stmt::DeclStmtClass: EmitDeclStmt(cast<DeclStmt>(*S)); break; case Stmt::LabelStmtClass: EmitLabelStmt(cast<LabelStmt>(*S)); break; case Stmt::AttributedStmtClass: EmitAttributedStmt(cast<AttributedStmt>(*S)); break; case Stmt::GotoStmtClass: EmitGotoStmt(cast<GotoStmt>(*S)); break; case Stmt::BreakStmtClass: EmitBreakStmt(cast<BreakStmt>(*S)); break; case Stmt::ContinueStmtClass: EmitContinueStmt(cast<ContinueStmt>(*S)); break; case Stmt::DefaultStmtClass: EmitDefaultStmt(cast<DefaultStmt>(*S)); break; case Stmt::CaseStmtClass: EmitCaseStmt(cast<CaseStmt>(*S)); break; } return true; } /// EmitCompoundStmt - Emit a compound statement {..} node. If GetLast is true, /// this captures the expression result of the last sub-statement and returns it /// (for use by the statement expression extension). RValue CodeGenFunction::EmitCompoundStmt(const CompoundStmt &S, bool GetLast, AggValueSlot AggSlot) { PrettyStackTraceLoc CrashInfo(getContext().getSourceManager(),S.getLBracLoc(), "LLVM IR generation of compound statement ('{}')"); // Keep track of the current cleanup stack depth, including debug scopes. LexicalScope Scope(*this, S.getSourceRange()); for (CompoundStmt::const_body_iterator I = S.body_begin(), E = S.body_end()-GetLast; I != E; ++I) EmitStmt(*I); RValue RV; if (!GetLast) RV = RValue::get(0); else { // We have to special case labels here. They are statements, but when put // at the end of a statement expression, they yield the value of their // subexpression. Handle this by walking through all labels we encounter, // emitting them before we evaluate the subexpr. const Stmt *LastStmt = S.body_back(); while (const LabelStmt *LS = dyn_cast<LabelStmt>(LastStmt)) { EmitLabel(LS->getDecl()); LastStmt = LS->getSubStmt(); } EnsureInsertPoint(); RV = EmitAnyExpr(cast<Expr>(LastStmt), AggSlot); } return RV; } void CodeGenFunction::SimplifyForwardingBlocks(llvm::BasicBlock *BB) { llvm::BranchInst *BI = dyn_cast<llvm::BranchInst>(BB->getTerminator()); // If there is a cleanup stack, then we it isn't worth trying to // simplify this block (we would need to remove it from the scope map // and cleanup entry). if (!EHStack.empty()) return; // Can only simplify direct branches. if (!BI || !BI->isUnconditional()) return; BB->replaceAllUsesWith(BI->getSuccessor(0)); BI->eraseFromParent(); BB->eraseFromParent(); } void CodeGenFunction::EmitBlock(llvm::BasicBlock *BB, bool IsFinished) { llvm::BasicBlock *CurBB = Builder.GetInsertBlock(); // Fall out of the current block (if necessary). EmitBranch(BB); if (IsFinished && BB->use_empty()) { delete BB; return; } // Place the block after the current block, if possible, or else at // the end of the function. if (CurBB && CurBB->getParent()) CurFn->getBasicBlockList().insertAfter(CurBB, BB); else CurFn->getBasicBlockList().push_back(BB); Builder.SetInsertPoint(BB); } void CodeGenFunction::EmitBranch(llvm::BasicBlock *Target) { // Emit a branch from the current block to the target one if this // was a real block. If this was just a fall-through block after a // terminator, don't emit it. llvm::BasicBlock *CurBB = Builder.GetInsertBlock(); if (!CurBB || CurBB->getTerminator()) { // If there is no insert point or the previous block is already // terminated, don't touch it. } else { // Otherwise, create a fall-through branch. Builder.CreateBr(Target); } Builder.ClearInsertionPoint(); } void CodeGenFunction::EmitBlockAfterUses(llvm::BasicBlock *block) { bool inserted = false; for (llvm::BasicBlock::use_iterator i = block->use_begin(), e = block->use_end(); i != e; ++i) { if (llvm::Instruction *insn = dyn_cast<llvm::Instruction>(*i)) { CurFn->getBasicBlockList().insertAfter(insn->getParent(), block); inserted = true; break; } } if (!inserted) CurFn->getBasicBlockList().push_back(block); Builder.SetInsertPoint(block); } CodeGenFunction::JumpDest CodeGenFunction::getJumpDestForLabel(const LabelDecl *D) { JumpDest &Dest = LabelMap[D]; if (Dest.isValid()) return Dest; // Create, but don't insert, the new block. Dest = JumpDest(createBasicBlock(D->getName()), EHScopeStack::stable_iterator::invalid(), NextCleanupDestIndex++); return Dest; } void CodeGenFunction::EmitLabel(const LabelDecl *D) { JumpDest &Dest = LabelMap[D]; // If we didn't need a forward reference to this label, just go // ahead and create a destination at the current scope. if (!Dest.isValid()) { Dest = getJumpDestInCurrentScope(D->getName()); // Otherwise, we need to give this label a target depth and remove // it from the branch-fixups list. } else { assert(!Dest.getScopeDepth().isValid() && "already emitted label!"); Dest = JumpDest(Dest.getBlock(), EHStack.stable_begin(), Dest.getDestIndex()); ResolveBranchFixups(Dest.getBlock()); } EmitBlock(Dest.getBlock()); } void CodeGenFunction::EmitLabelStmt(const LabelStmt &S) { EmitLabel(S.getDecl()); EmitStmt(S.getSubStmt()); } void CodeGenFunction::EmitAttributedStmt(const AttributedStmt &S) { EmitStmt(S.getSubStmt()); } void CodeGenFunction::EmitGotoStmt(const GotoStmt &S) { // If this code is reachable then emit a stop point (if generating // debug info). We have to do this ourselves because we are on the // "simple" statement path. if (HaveInsertPoint()) EmitStopPoint(&S); EmitBranchThroughCleanup(getJumpDestForLabel(S.getLabel())); } void CodeGenFunction::EmitIndirectGotoStmt(const IndirectGotoStmt &S) { if (const LabelDecl *Target = S.getConstantTarget()) { EmitBranchThroughCleanup(getJumpDestForLabel(Target)); return; } // Ensure that we have an i8* for our PHI node. llvm::Value *V = Builder.CreateBitCast(EmitScalarExpr(S.getTarget()), Int8PtrTy, "addr"); llvm::BasicBlock *CurBB = Builder.GetInsertBlock(); // Get the basic block for the indirect goto. llvm::BasicBlock *IndGotoBB = GetIndirectGotoBlock(); // The first instruction in the block has to be the PHI for the switch dest, // add an entry for this branch. cast<llvm::PHINode>(IndGotoBB->begin())->addIncoming(V, CurBB); EmitBranch(IndGotoBB); } void CodeGenFunction::EmitIfStmt(const IfStmt &S) { // C99 6.8.4.1: The first substatement is executed if the expression compares // unequal to 0. The condition must be a scalar type. RunCleanupsScope ConditionScope(*this); if (S.getConditionVariable()) EmitAutoVarDecl(*S.getConditionVariable()); // If the condition constant folds and can be elided, try to avoid emitting // the condition and the dead arm of the if/else. bool CondConstant; if (ConstantFoldsToSimpleInteger(S.getCond(), CondConstant)) { // Figure out which block (then or else) is executed. const Stmt *Executed = S.getThen(); const Stmt *Skipped = S.getElse(); if (!CondConstant) // Condition false? std::swap(Executed, Skipped); // If the skipped block has no labels in it, just emit the executed block. // This avoids emitting dead code and simplifies the CFG substantially. if (!ContainsLabel(Skipped)) { if (Executed) { RunCleanupsScope ExecutedScope(*this); EmitStmt(Executed); } return; } } // Otherwise, the condition did not fold, or we couldn't elide it. Just emit // the conditional branch. llvm::BasicBlock *ThenBlock = createBasicBlock("if.then"); llvm::BasicBlock *ContBlock = createBasicBlock("if.end"); llvm::BasicBlock *ElseBlock = ContBlock; if (S.getElse()) ElseBlock = createBasicBlock("if.else"); EmitBranchOnBoolExpr(S.getCond(), ThenBlock, ElseBlock); // Emit the 'then' code. EmitBlock(ThenBlock); { RunCleanupsScope ThenScope(*this); EmitStmt(S.getThen()); } EmitBranch(ContBlock); // Emit the 'else' code if present. if (const Stmt *Else = S.getElse()) { // There is no need to emit line number for unconditional branch. if (getDebugInfo()) Builder.SetCurrentDebugLocation(llvm::DebugLoc()); EmitBlock(ElseBlock); { RunCleanupsScope ElseScope(*this); EmitStmt(Else); } // There is no need to emit line number for unconditional branch. if (getDebugInfo()) Builder.SetCurrentDebugLocation(llvm::DebugLoc()); EmitBranch(ContBlock); } // Emit the continuation block for code after the if. EmitBlock(ContBlock, true); } void CodeGenFunction::EmitWhileStmt(const WhileStmt &S) { // Emit the header for the loop, which will also become // the continue target. JumpDest LoopHeader = getJumpDestInCurrentScope("while.cond"); EmitBlock(LoopHeader.getBlock()); // Create an exit block for when the condition fails, which will // also become the break target. JumpDest LoopExit = getJumpDestInCurrentScope("while.end"); // Store the blocks to use for break and continue. BreakContinueStack.push_back(BreakContinue(LoopExit, LoopHeader)); // C++ [stmt.while]p2: // When the condition of a while statement is a declaration, the // scope of the variable that is declared extends from its point // of declaration (3.3.2) to the end of the while statement. // [...] // The object created in a condition is destroyed and created // with each iteration of the loop. RunCleanupsScope ConditionScope(*this); if (S.getConditionVariable()) EmitAutoVarDecl(*S.getConditionVariable()); // Evaluate the conditional in the while header. C99 6.8.5.1: The // evaluation of the controlling expression takes place before each // execution of the loop body. llvm::Value *BoolCondVal = EvaluateExprAsBool(S.getCond()); // while(1) is common, avoid extra exit blocks. Be sure // to correctly handle break/continue though. bool EmitBoolCondBranch = true; if (llvm::ConstantInt *C = dyn_cast<llvm::ConstantInt>(BoolCondVal)) if (C->isOne()) EmitBoolCondBranch = false; // As long as the condition is true, go to the loop body. llvm::BasicBlock *LoopBody = createBasicBlock("while.body"); if (EmitBoolCondBranch) { llvm::BasicBlock *ExitBlock = LoopExit.getBlock(); if (ConditionScope.requiresCleanups()) ExitBlock = createBasicBlock("while.exit"); Builder.CreateCondBr(BoolCondVal, LoopBody, ExitBlock); if (ExitBlock != LoopExit.getBlock()) { EmitBlock(ExitBlock); EmitBranchThroughCleanup(LoopExit); } } // Emit the loop body. We have to emit this in a cleanup scope // because it might be a singleton DeclStmt. { RunCleanupsScope BodyScope(*this); EmitBlock(LoopBody); EmitStmt(S.getBody()); } BreakContinueStack.pop_back(); // Immediately force cleanup. ConditionScope.ForceCleanup(); // Branch to the loop header again. EmitBranch(LoopHeader.getBlock()); // Emit the exit block. EmitBlock(LoopExit.getBlock(), true); // The LoopHeader typically is just a branch if we skipped emitting // a branch, try to erase it. if (!EmitBoolCondBranch) SimplifyForwardingBlocks(LoopHeader.getBlock()); } void CodeGenFunction::EmitDoStmt(const DoStmt &S) { JumpDest LoopExit = getJumpDestInCurrentScope("do.end"); JumpDest LoopCond = getJumpDestInCurrentScope("do.cond"); // Store the blocks to use for break and continue. BreakContinueStack.push_back(BreakContinue(LoopExit, LoopCond)); // Emit the body of the loop. llvm::BasicBlock *LoopBody = createBasicBlock("do.body"); EmitBlock(LoopBody); { RunCleanupsScope BodyScope(*this); EmitStmt(S.getBody()); } BreakContinueStack.pop_back(); EmitBlock(LoopCond.getBlock()); // C99 6.8.5.2: "The evaluation of the controlling expression takes place // after each execution of the loop body." // Evaluate the conditional in the while header. // C99 6.8.5p2/p4: The first substatement is executed if the expression // compares unequal to 0. The condition must be a scalar type. llvm::Value *BoolCondVal = EvaluateExprAsBool(S.getCond()); // "do {} while (0)" is common in macros, avoid extra blocks. Be sure // to correctly handle break/continue though. bool EmitBoolCondBranch = true; if (llvm::ConstantInt *C = dyn_cast<llvm::ConstantInt>(BoolCondVal)) if (C->isZero()) EmitBoolCondBranch = false; // As long as the condition is true, iterate the loop. if (EmitBoolCondBranch) Builder.CreateCondBr(BoolCondVal, LoopBody, LoopExit.getBlock()); // Emit the exit block. EmitBlock(LoopExit.getBlock()); // The DoCond block typically is just a branch if we skipped // emitting a branch, try to erase it. if (!EmitBoolCondBranch) SimplifyForwardingBlocks(LoopCond.getBlock()); } void CodeGenFunction::EmitForStmt(const ForStmt &S) { JumpDest LoopExit = getJumpDestInCurrentScope("for.end"); RunCleanupsScope ForScope(*this); CGDebugInfo *DI = getDebugInfo(); if (DI) DI->EmitLexicalBlockStart(Builder, S.getSourceRange().getBegin()); // Evaluate the first part before the loop. if (S.getInit()) EmitStmt(S.getInit()); // Start the loop with a block that tests the condition. // If there's an increment, the continue scope will be overwritten // later. JumpDest Continue = getJumpDestInCurrentScope("for.cond"); llvm::BasicBlock *CondBlock = Continue.getBlock(); EmitBlock(CondBlock); // Create a cleanup scope for the condition variable cleanups. RunCleanupsScope ConditionScope(*this); llvm::Value *BoolCondVal = 0; if (S.getCond()) { // If the for statement has a condition scope, emit the local variable // declaration. llvm::BasicBlock *ExitBlock = LoopExit.getBlock(); if (S.getConditionVariable()) { EmitAutoVarDecl(*S.getConditionVariable()); } // If there are any cleanups between here and the loop-exit scope, // create a block to stage a loop exit along. if (ForScope.requiresCleanups()) ExitBlock = createBasicBlock("for.cond.cleanup"); // As long as the condition is true, iterate the loop. llvm::BasicBlock *ForBody = createBasicBlock("for.body"); // C99 6.8.5p2/p4: The first substatement is executed if the expression // compares unequal to 0. The condition must be a scalar type. BoolCondVal = EvaluateExprAsBool(S.getCond()); Builder.CreateCondBr(BoolCondVal, ForBody, ExitBlock); if (ExitBlock != LoopExit.getBlock()) { EmitBlock(ExitBlock); EmitBranchThroughCleanup(LoopExit); } EmitBlock(ForBody); } else { // Treat it as a non-zero constant. Don't even create a new block for the // body, just fall into it. } // If the for loop doesn't have an increment we can just use the // condition as the continue block. Otherwise we'll need to create // a block for it (in the current scope, i.e. in the scope of the // condition), and that we will become our continue block. if (S.getInc()) Continue = getJumpDestInCurrentScope("for.inc"); // Store the blocks to use for break and continue. BreakContinueStack.push_back(BreakContinue(LoopExit, Continue)); { // Create a separate cleanup scope for the body, in case it is not // a compound statement. RunCleanupsScope BodyScope(*this); EmitStmt(S.getBody()); } // If there is an increment, emit it next. if (S.getInc()) { EmitBlock(Continue.getBlock()); EmitStmt(S.getInc()); } BreakContinueStack.pop_back(); ConditionScope.ForceCleanup(); EmitBranch(CondBlock); ForScope.ForceCleanup(); if (DI) DI->EmitLexicalBlockEnd(Builder, S.getSourceRange().getEnd()); // Emit the fall-through block. EmitBlock(LoopExit.getBlock(), true); } void CodeGenFunction::EmitCXXForRangeStmt(const CXXForRangeStmt &S) { JumpDest LoopExit = getJumpDestInCurrentScope("for.end"); RunCleanupsScope ForScope(*this); CGDebugInfo *DI = getDebugInfo(); if (DI) DI->EmitLexicalBlockStart(Builder, S.getSourceRange().getBegin()); // Evaluate the first pieces before the loop. EmitStmt(S.getRangeStmt()); EmitStmt(S.getBeginEndStmt()); // Start the loop with a block that tests the condition. // If there's an increment, the continue scope will be overwritten // later. llvm::BasicBlock *CondBlock = createBasicBlock("for.cond"); EmitBlock(CondBlock); // If there are any cleanups between here and the loop-exit scope, // create a block to stage a loop exit along. llvm::BasicBlock *ExitBlock = LoopExit.getBlock(); if (ForScope.requiresCleanups()) ExitBlock = createBasicBlock("for.cond.cleanup"); // The loop body, consisting of the specified body and the loop variable. llvm::BasicBlock *ForBody = createBasicBlock("for.body"); // The body is executed if the expression, contextually converted // to bool, is true. llvm::Value *BoolCondVal = EvaluateExprAsBool(S.getCond()); Builder.CreateCondBr(BoolCondVal, ForBody, ExitBlock); if (ExitBlock != LoopExit.getBlock()) { EmitBlock(ExitBlock); EmitBranchThroughCleanup(LoopExit); } EmitBlock(ForBody); // Create a block for the increment. In case of a 'continue', we jump there. JumpDest Continue = getJumpDestInCurrentScope("for.inc"); // Store the blocks to use for break and continue. BreakContinueStack.push_back(BreakContinue(LoopExit, Continue)); { // Create a separate cleanup scope for the loop variable and body. RunCleanupsScope BodyScope(*this); EmitStmt(S.getLoopVarStmt()); EmitStmt(S.getBody()); } // If there is an increment, emit it next. EmitBlock(Continue.getBlock()); EmitStmt(S.getInc()); BreakContinueStack.pop_back(); EmitBranch(CondBlock); ForScope.ForceCleanup(); if (DI) DI->EmitLexicalBlockEnd(Builder, S.getSourceRange().getEnd()); // Emit the fall-through block. EmitBlock(LoopExit.getBlock(), true); } void CodeGenFunction::EmitReturnOfRValue(RValue RV, QualType Ty) { if (RV.isScalar()) { Builder.CreateStore(RV.getScalarVal(), ReturnValue); } else if (RV.isAggregate()) { EmitAggregateCopy(ReturnValue, RV.getAggregateAddr(), Ty); } else { StoreComplexToAddr(RV.getComplexVal(), ReturnValue, false); } EmitBranchThroughCleanup(ReturnBlock); } /// EmitReturnStmt - Note that due to GCC extensions, this can have an operand /// if the function returns void, or may be missing one if the function returns /// non-void. Fun stuff :). void CodeGenFunction::EmitReturnStmt(const ReturnStmt &S) { // Emit the result value, even if unused, to evalute the side effects. const Expr *RV = S.getRetValue(); // FIXME: Clean this up by using an LValue for ReturnTemp, // EmitStoreThroughLValue, and EmitAnyExpr. if (S.getNRVOCandidate() && S.getNRVOCandidate()->isNRVOVariable() && !Target.useGlobalsForAutomaticVariables()) { // Apply the named return value optimization for this return statement, // which means doing nothing: the appropriate result has already been // constructed into the NRVO variable. // If there is an NRVO flag for this variable, set it to 1 into indicate // that the cleanup code should not destroy the variable. if (llvm::Value *NRVOFlag = NRVOFlags[S.getNRVOCandidate()]) Builder.CreateStore(Builder.getTrue(), NRVOFlag); } else if (!ReturnValue) { // Make sure not to return anything, but evaluate the expression // for side effects. if (RV) EmitAnyExpr(RV); } else if (RV == 0) { // Do nothing (return value is left uninitialized) } else if (FnRetTy->isReferenceType()) { // If this function returns a reference, take the address of the expression // rather than the value. RValue Result = EmitReferenceBindingToExpr(RV, /*InitializedDecl=*/0); Builder.CreateStore(Result.getScalarVal(), ReturnValue); } else if (!hasAggregateLLVMType(RV->getType())) { Builder.CreateStore(EmitScalarExpr(RV), ReturnValue); } else if (RV->getType()->isAnyComplexType()) { EmitComplexExprIntoAddr(RV, ReturnValue, false); } else { CharUnits Alignment = getContext().getTypeAlignInChars(RV->getType()); EmitAggExpr(RV, AggValueSlot::forAddr(ReturnValue, Alignment, Qualifiers(), AggValueSlot::IsDestructed, AggValueSlot::DoesNotNeedGCBarriers, AggValueSlot::IsNotAliased)); } EmitBranchThroughCleanup(ReturnBlock); } void CodeGenFunction::EmitDeclStmt(const DeclStmt &S) { // As long as debug info is modeled with instructions, we have to ensure we // have a place to insert here and write the stop point here. if (HaveInsertPoint()) EmitStopPoint(&S); for (DeclStmt::const_decl_iterator I = S.decl_begin(), E = S.decl_end(); I != E; ++I) EmitDecl(**I); } void CodeGenFunction::EmitBreakStmt(const BreakStmt &S) { assert(!BreakContinueStack.empty() && "break stmt not in a loop or switch!"); // If this code is reachable then emit a stop point (if generating // debug info). We have to do this ourselves because we are on the // "simple" statement path. if (HaveInsertPoint()) EmitStopPoint(&S); JumpDest Block = BreakContinueStack.back().BreakBlock; EmitBranchThroughCleanup(Block); } void CodeGenFunction::EmitContinueStmt(const ContinueStmt &S) { assert(!BreakContinueStack.empty() && "continue stmt not in a loop!"); // If this code is reachable then emit a stop point (if generating // debug info). We have to do this ourselves because we are on the // "simple" statement path. if (HaveInsertPoint()) EmitStopPoint(&S); JumpDest Block = BreakContinueStack.back().ContinueBlock; EmitBranchThroughCleanup(Block); } /// EmitCaseStmtRange - If case statement range is not too big then /// add multiple cases to switch instruction, one for each value within /// the range. If range is too big then emit "if" condition check. void CodeGenFunction::EmitCaseStmtRange(const CaseStmt &S) { assert(S.getRHS() && "Expected RHS value in CaseStmt"); llvm::APSInt LHS = S.getLHS()->EvaluateKnownConstInt(getContext()); llvm::APSInt RHS = S.getRHS()->EvaluateKnownConstInt(getContext()); // Emit the code for this case. We do this first to make sure it is // properly chained from our predecessor before generating the // switch machinery to enter this block. EmitBlock(createBasicBlock("sw.bb")); llvm::BasicBlock *CaseDest = Builder.GetInsertBlock(); EmitStmt(S.getSubStmt()); // If range is empty, do nothing. if (LHS.isSigned() ? RHS.slt(LHS) : RHS.ult(LHS)) return; llvm::APInt Range = RHS - LHS; // FIXME: parameters such as this should not be hardcoded. if (Range.ult(llvm::APInt(Range.getBitWidth(), 64))) { // Range is small enough to add multiple switch instruction cases. for (unsigned i = 0, e = Range.getZExtValue() + 1; i != e; ++i) { SwitchInsn->addCase(Builder.getInt(LHS), CaseDest); LHS++; } return; } // The range is too big. Emit "if" condition into a new block, // making sure to save and restore the current insertion point. llvm::BasicBlock *RestoreBB = Builder.GetInsertBlock(); // Push this test onto the chain of range checks (which terminates // in the default basic block). The switch's default will be changed // to the top of this chain after switch emission is complete. llvm::BasicBlock *FalseDest = CaseRangeBlock; CaseRangeBlock = createBasicBlock("sw.caserange"); CurFn->getBasicBlockList().push_back(CaseRangeBlock); Builder.SetInsertPoint(CaseRangeBlock); // Emit range check. llvm::Value *Diff = Builder.CreateSub(SwitchInsn->getCondition(), Builder.getInt(LHS)); llvm::Value *Cond = Builder.CreateICmpULE(Diff, Builder.getInt(Range), "inbounds"); Builder.CreateCondBr(Cond, CaseDest, FalseDest); // Restore the appropriate insertion point. if (RestoreBB) Builder.SetInsertPoint(RestoreBB); else Builder.ClearInsertionPoint(); } void CodeGenFunction::EmitCaseStmt(const CaseStmt &S) { // If there is no enclosing switch instance that we're aware of, then this // case statement and its block can be elided. This situation only happens // when we've constant-folded the switch, are emitting the constant case, // and part of the constant case includes another case statement. For // instance: switch (4) { case 4: do { case 5: } while (1); } if (!SwitchInsn) { EmitStmt(S.getSubStmt()); return; } // Handle case ranges. if (S.getRHS()) { EmitCaseStmtRange(S); return; } llvm::ConstantInt *CaseVal = Builder.getInt(S.getLHS()->EvaluateKnownConstInt(getContext())); // If the body of the case is just a 'break', and if there was no fallthrough, // try to not emit an empty block. if ((CGM.getCodeGenOpts().OptimizationLevel > 0) && isa<BreakStmt>(S.getSubStmt())) { JumpDest Block = BreakContinueStack.back().BreakBlock; // Only do this optimization if there are no cleanups that need emitting. if (isObviouslyBranchWithoutCleanups(Block)) { SwitchInsn->addCase(CaseVal, Block.getBlock()); // If there was a fallthrough into this case, make sure to redirect it to // the end of the switch as well. if (Builder.GetInsertBlock()) { Builder.CreateBr(Block.getBlock()); Builder.ClearInsertionPoint(); } return; } } EmitBlock(createBasicBlock("sw.bb")); llvm::BasicBlock *CaseDest = Builder.GetInsertBlock(); SwitchInsn->addCase(CaseVal, CaseDest); // Recursively emitting the statement is acceptable, but is not wonderful for // code where we have many case statements nested together, i.e.: // case 1: // case 2: // case 3: etc. // Handling this recursively will create a new block for each case statement // that falls through to the next case which is IR intensive. It also causes // deep recursion which can run into stack depth limitations. Handle // sequential non-range case statements specially. const CaseStmt *CurCase = &S; const CaseStmt *NextCase = dyn_cast<CaseStmt>(S.getSubStmt()); // Otherwise, iteratively add consecutive cases to this switch stmt. while (NextCase && NextCase->getRHS() == 0) { CurCase = NextCase; llvm::ConstantInt *CaseVal = Builder.getInt(CurCase->getLHS()->EvaluateKnownConstInt(getContext())); SwitchInsn->addCase(CaseVal, CaseDest); NextCase = dyn_cast<CaseStmt>(CurCase->getSubStmt()); } // Normal default recursion for non-cases. EmitStmt(CurCase->getSubStmt()); } void CodeGenFunction::EmitDefaultStmt(const DefaultStmt &S) { llvm::BasicBlock *DefaultBlock = SwitchInsn->getDefaultDest(); assert(DefaultBlock->empty() && "EmitDefaultStmt: Default block already defined?"); EmitBlock(DefaultBlock); EmitStmt(S.getSubStmt()); } /// CollectStatementsForCase - Given the body of a 'switch' statement and a /// constant value that is being switched on, see if we can dead code eliminate /// the body of the switch to a simple series of statements to emit. Basically, /// on a switch (5) we want to find these statements: /// case 5: /// printf(...); <-- /// ++i; <-- /// break; /// /// and add them to the ResultStmts vector. If it is unsafe to do this /// transformation (for example, one of the elided statements contains a label /// that might be jumped to), return CSFC_Failure. If we handled it and 'S' /// should include statements after it (e.g. the printf() line is a substmt of /// the case) then return CSFC_FallThrough. If we handled it and found a break /// statement, then return CSFC_Success. /// /// If Case is non-null, then we are looking for the specified case, checking /// that nothing we jump over contains labels. If Case is null, then we found /// the case and are looking for the break. /// /// If the recursive walk actually finds our Case, then we set FoundCase to /// true. /// enum CSFC_Result { CSFC_Failure, CSFC_FallThrough, CSFC_Success }; static CSFC_Result CollectStatementsForCase(const Stmt *S, const SwitchCase *Case, bool &FoundCase, SmallVectorImpl<const Stmt*> &ResultStmts) { // If this is a null statement, just succeed. if (S == 0) return Case ? CSFC_Success : CSFC_FallThrough; // If this is the switchcase (case 4: or default) that we're looking for, then // we're in business. Just add the substatement. if (const SwitchCase *SC = dyn_cast<SwitchCase>(S)) { if (S == Case) { FoundCase = true; return CollectStatementsForCase(SC->getSubStmt(), 0, FoundCase, ResultStmts); } // Otherwise, this is some other case or default statement, just ignore it. return CollectStatementsForCase(SC->getSubStmt(), Case, FoundCase, ResultStmts); } // If we are in the live part of the code and we found our break statement, // return a success! if (Case == 0 && isa<BreakStmt>(S)) return CSFC_Success; // If this is a switch statement, then it might contain the SwitchCase, the // break, or neither. if (const CompoundStmt *CS = dyn_cast<CompoundStmt>(S)) { // Handle this as two cases: we might be looking for the SwitchCase (if so // the skipped statements must be skippable) or we might already have it. CompoundStmt::const_body_iterator I = CS->body_begin(), E = CS->body_end(); if (Case) { // Keep track of whether we see a skipped declaration. The code could be // using the declaration even if it is skipped, so we can't optimize out // the decl if the kept statements might refer to it. bool HadSkippedDecl = false; // If we're looking for the case, just see if we can skip each of the // substatements. for (; Case && I != E; ++I) { HadSkippedDecl |= isa<DeclStmt>(*I); switch (CollectStatementsForCase(*I, Case, FoundCase, ResultStmts)) { case CSFC_Failure: return CSFC_Failure; case CSFC_Success: // A successful result means that either 1) that the statement doesn't // have the case and is skippable, or 2) does contain the case value // and also contains the break to exit the switch. In the later case, // we just verify the rest of the statements are elidable. if (FoundCase) { // If we found the case and skipped declarations, we can't do the // optimization. if (HadSkippedDecl) return CSFC_Failure; for (++I; I != E; ++I) if (CodeGenFunction::ContainsLabel(*I, true)) return CSFC_Failure; return CSFC_Success; } break; case CSFC_FallThrough: // If we have a fallthrough condition, then we must have found the // case started to include statements. Consider the rest of the // statements in the compound statement as candidates for inclusion. assert(FoundCase && "Didn't find case but returned fallthrough?"); // We recursively found Case, so we're not looking for it anymore. Case = 0; // If we found the case and skipped declarations, we can't do the // optimization. if (HadSkippedDecl) return CSFC_Failure; break; } } } // If we have statements in our range, then we know that the statements are // live and need to be added to the set of statements we're tracking. for (; I != E; ++I) { switch (CollectStatementsForCase(*I, 0, FoundCase, ResultStmts)) { case CSFC_Failure: return CSFC_Failure; case CSFC_FallThrough: // A fallthrough result means that the statement was simple and just // included in ResultStmt, keep adding them afterwards. break; case CSFC_Success: // A successful result means that we found the break statement and // stopped statement inclusion. We just ensure that any leftover stmts // are skippable and return success ourselves. for (++I; I != E; ++I) if (CodeGenFunction::ContainsLabel(*I, true)) return CSFC_Failure; return CSFC_Success; } } return Case ? CSFC_Success : CSFC_FallThrough; } // Okay, this is some other statement that we don't handle explicitly, like a // for statement or increment etc. If we are skipping over this statement, // just verify it doesn't have labels, which would make it invalid to elide. if (Case) { if (CodeGenFunction::ContainsLabel(S, true)) return CSFC_Failure; return CSFC_Success; } // Otherwise, we want to include this statement. Everything is cool with that // so long as it doesn't contain a break out of the switch we're in. if (CodeGenFunction::containsBreak(S)) return CSFC_Failure; // Otherwise, everything is great. Include the statement and tell the caller // that we fall through and include the next statement as well. ResultStmts.push_back(S); return CSFC_FallThrough; } /// FindCaseStatementsForValue - Find the case statement being jumped to and /// then invoke CollectStatementsForCase to find the list of statements to emit /// for a switch on constant. See the comment above CollectStatementsForCase /// for more details. static bool FindCaseStatementsForValue(const SwitchStmt &S, const llvm::APInt &ConstantCondValue, SmallVectorImpl<const Stmt*> &ResultStmts, ASTContext &C) { // First step, find the switch case that is being branched to. We can do this // efficiently by scanning the SwitchCase list. const SwitchCase *Case = S.getSwitchCaseList(); const DefaultStmt *DefaultCase = 0; for (; Case; Case = Case->getNextSwitchCase()) { // It's either a default or case. Just remember the default statement in // case we're not jumping to any numbered cases. if (const DefaultStmt *DS = dyn_cast<DefaultStmt>(Case)) { DefaultCase = DS; continue; } // Check to see if this case is the one we're looking for. const CaseStmt *CS = cast<CaseStmt>(Case); // Don't handle case ranges yet. if (CS->getRHS()) return false; // If we found our case, remember it as 'case'. if (CS->getLHS()->EvaluateKnownConstInt(C) == ConstantCondValue) break; } // If we didn't find a matching case, we use a default if it exists, or we // elide the whole switch body! if (Case == 0) { // It is safe to elide the body of the switch if it doesn't contain labels // etc. If it is safe, return successfully with an empty ResultStmts list. if (DefaultCase == 0) return !CodeGenFunction::ContainsLabel(&S); Case = DefaultCase; } // Ok, we know which case is being jumped to, try to collect all the // statements that follow it. This can fail for a variety of reasons. Also, // check to see that the recursive walk actually found our case statement. // Insane cases like this can fail to find it in the recursive walk since we // don't handle every stmt kind: // switch (4) { // while (1) { // case 4: ... bool FoundCase = false; return CollectStatementsForCase(S.getBody(), Case, FoundCase, ResultStmts) != CSFC_Failure && FoundCase; } void CodeGenFunction::EmitSwitchStmt(const SwitchStmt &S) { JumpDest SwitchExit = getJumpDestInCurrentScope("sw.epilog"); RunCleanupsScope ConditionScope(*this); if (S.getConditionVariable()) EmitAutoVarDecl(*S.getConditionVariable()); // Handle nested switch statements. llvm::SwitchInst *SavedSwitchInsn = SwitchInsn; llvm::BasicBlock *SavedCRBlock = CaseRangeBlock; // See if we can constant fold the condition of the switch and therefore only // emit the live case statement (if any) of the switch. llvm::APInt ConstantCondValue; if (ConstantFoldsToSimpleInteger(S.getCond(), ConstantCondValue)) { SmallVector<const Stmt*, 4> CaseStmts; if (FindCaseStatementsForValue(S, ConstantCondValue, CaseStmts, getContext())) { RunCleanupsScope ExecutedScope(*this); // At this point, we are no longer "within" a switch instance, so // we can temporarily enforce this to ensure that any embedded case // statements are not emitted. SwitchInsn = 0; // Okay, we can dead code eliminate everything except this case. Emit the // specified series of statements and we're good. for (unsigned i = 0, e = CaseStmts.size(); i != e; ++i) EmitStmt(CaseStmts[i]); // Now we want to restore the saved switch instance so that nested // switches continue to function properly SwitchInsn = SavedSwitchInsn; return; } } llvm::Value *CondV = EmitScalarExpr(S.getCond()); // Create basic block to hold stuff that comes after switch // statement. We also need to create a default block now so that // explicit case ranges tests can have a place to jump to on // failure. llvm::BasicBlock *DefaultBlock = createBasicBlock("sw.default"); SwitchInsn = Builder.CreateSwitch(CondV, DefaultBlock); CaseRangeBlock = DefaultBlock; // Clear the insertion point to indicate we are in unreachable code. Builder.ClearInsertionPoint(); // All break statements jump to NextBlock. If BreakContinueStack is non empty // then reuse last ContinueBlock. JumpDest OuterContinue; if (!BreakContinueStack.empty()) OuterContinue = BreakContinueStack.back().ContinueBlock; BreakContinueStack.push_back(BreakContinue(SwitchExit, OuterContinue)); // Emit switch body. EmitStmt(S.getBody()); BreakContinueStack.pop_back(); // Update the default block in case explicit case range tests have // been chained on top. SwitchInsn->setDefaultDest(CaseRangeBlock); // If a default was never emitted: if (!DefaultBlock->getParent()) { // If we have cleanups, emit the default block so that there's a // place to jump through the cleanups from. if (ConditionScope.requiresCleanups()) { EmitBlock(DefaultBlock); // Otherwise, just forward the default block to the switch end. } else { DefaultBlock->replaceAllUsesWith(SwitchExit.getBlock()); delete DefaultBlock; } } ConditionScope.ForceCleanup(); // Emit continuation. EmitBlock(SwitchExit.getBlock(), true); SwitchInsn = SavedSwitchInsn; CaseRangeBlock = SavedCRBlock; } static std::string SimplifyConstraint(const char *Constraint, const TargetInfo &Target, SmallVectorImpl<TargetInfo::ConstraintInfo> *OutCons=0) { std::string Result; while (*Constraint) { switch (*Constraint) { default: Result += Target.convertConstraint(Constraint); break; // Ignore these case '*': case '?': case '!': case '=': // Will see this and the following in mult-alt constraints. case '+': break; case ',': Result += "|"; break; case 'g': Result += "imr"; break; case '[': { assert(OutCons && "Must pass output names to constraints with a symbolic name"); unsigned Index; bool result = Target.resolveSymbolicName(Constraint, &(*OutCons)[0], OutCons->size(), Index); assert(result && "Could not resolve symbolic name"); (void)result; Result += llvm::utostr(Index); break; } } Constraint++; } return Result; } /// AddVariableConstraints - Look at AsmExpr and if it is a variable declared /// as using a particular register add that as a constraint that will be used /// in this asm stmt. static std::string AddVariableConstraints(const std::string &Constraint, const Expr &AsmExpr, const TargetInfo &Target, CodeGenModule &CGM, const AsmStmt &Stmt) { const DeclRefExpr *AsmDeclRef = dyn_cast<DeclRefExpr>(&AsmExpr); if (!AsmDeclRef) return Constraint; const ValueDecl &Value = *AsmDeclRef->getDecl(); const VarDecl *Variable = dyn_cast<VarDecl>(&Value); if (!Variable) return Constraint; if (Variable->getStorageClass() != SC_Register) return Constraint; AsmLabelAttr *Attr = Variable->getAttr<AsmLabelAttr>(); if (!Attr) return Constraint; StringRef Register = Attr->getLabel(); assert(Target.isValidGCCRegisterName(Register)); // We're using validateOutputConstraint here because we only care if // this is a register constraint. TargetInfo::ConstraintInfo Info(Constraint, ""); if (Target.validateOutputConstraint(Info) && !Info.allowsRegister()) { CGM.ErrorUnsupported(&Stmt, "__asm__"); return Constraint; } // Canonicalize the register here before returning it. Register = Target.getNormalizedGCCRegisterName(Register); return "{" + Register.str() + "}"; } llvm::Value* CodeGenFunction::EmitAsmInputLValue(const AsmStmt &S, const TargetInfo::ConstraintInfo &Info, LValue InputValue, QualType InputType, std::string &ConstraintStr) { llvm::Value *Arg; if (Info.allowsRegister() || !Info.allowsMemory()) { if (!CodeGenFunction::hasAggregateLLVMType(InputType)) { Arg = EmitLoadOfLValue(InputValue).getScalarVal(); } else { llvm::Type *Ty = ConvertType(InputType); uint64_t Size = CGM.getTargetData().getTypeSizeInBits(Ty); if (Size <= 64 && llvm::isPowerOf2_64(Size)) { Ty = llvm::IntegerType::get(getLLVMContext(), Size); Ty = llvm::PointerType::getUnqual(Ty); Arg = Builder.CreateLoad(Builder.CreateBitCast(InputValue.getAddress(), Ty)); } else { Arg = InputValue.getAddress(); ConstraintStr += '*'; } } } else { Arg = InputValue.getAddress(); ConstraintStr += '*'; } return Arg; } llvm::Value* CodeGenFunction::EmitAsmInput(const AsmStmt &S, const TargetInfo::ConstraintInfo &Info, const Expr *InputExpr, std::string &ConstraintStr) { if (Info.allowsRegister() || !Info.allowsMemory()) if (!CodeGenFunction::hasAggregateLLVMType(InputExpr->getType())) return EmitScalarExpr(InputExpr); InputExpr = InputExpr->IgnoreParenNoopCasts(getContext()); LValue Dest = EmitLValue(InputExpr); return EmitAsmInputLValue(S, Info, Dest, InputExpr->getType(), ConstraintStr); } /// getAsmSrcLocInfo - Return the !srcloc metadata node to attach to an inline /// asm call instruction. The !srcloc MDNode contains a list of constant /// integers which are the source locations of the start of each line in the /// asm. static llvm::MDNode *getAsmSrcLocInfo(const StringLiteral *Str, CodeGenFunction &CGF) { SmallVector<llvm::Value *, 8> Locs; // Add the location of the first line to the MDNode. Locs.push_back(llvm::ConstantInt::get(CGF.Int32Ty, Str->getLocStart().getRawEncoding())); StringRef StrVal = Str->getString(); if (!StrVal.empty()) { const SourceManager &SM = CGF.CGM.getContext().getSourceManager(); const LangOptions &LangOpts = CGF.CGM.getLangOpts(); // Add the location of the start of each subsequent line of the asm to the // MDNode. for (unsigned i = 0, e = StrVal.size()-1; i != e; ++i) { if (StrVal[i] != '\n') continue; SourceLocation LineLoc = Str->getLocationOfByte(i+1, SM, LangOpts, CGF.Target); Locs.push_back(llvm::ConstantInt::get(CGF.Int32Ty, LineLoc.getRawEncoding())); } } return llvm::MDNode::get(CGF.getLLVMContext(), Locs); } void CodeGenFunction::EmitAsmStmt(const AsmStmt &S) { // Analyze the asm string to decompose it into its pieces. We know that Sema // has already done this, so it is guaranteed to be successful. SmallVector<AsmStmt::AsmStringPiece, 4> Pieces; unsigned DiagOffs; S.AnalyzeAsmString(Pieces, getContext(), DiagOffs); // Assemble the pieces into the final asm string. std::string AsmString; for (unsigned i = 0, e = Pieces.size(); i != e; ++i) { if (Pieces[i].isString()) AsmString += Pieces[i].getString(); else if (Pieces[i].getModifier() == '\0') AsmString += '$' + llvm::utostr(Pieces[i].getOperandNo()); else AsmString += "${" + llvm::utostr(Pieces[i].getOperandNo()) + ':' + Pieces[i].getModifier() + '}'; } // Get all the output and input constraints together. SmallVector<TargetInfo::ConstraintInfo, 4> OutputConstraintInfos; SmallVector<TargetInfo::ConstraintInfo, 4> InputConstraintInfos; for (unsigned i = 0, e = S.getNumOutputs(); i != e; i++) { TargetInfo::ConstraintInfo Info(S.getOutputConstraint(i), S.getOutputName(i)); bool IsValid = Target.validateOutputConstraint(Info); (void)IsValid; assert(IsValid && "Failed to parse output constraint"); OutputConstraintInfos.push_back(Info); } for (unsigned i = 0, e = S.getNumInputs(); i != e; i++) { TargetInfo::ConstraintInfo Info(S.getInputConstraint(i), S.getInputName(i)); bool IsValid = Target.validateInputConstraint(OutputConstraintInfos.data(), S.getNumOutputs(), Info); assert(IsValid && "Failed to parse input constraint"); (void)IsValid; InputConstraintInfos.push_back(Info); } std::string Constraints; std::vector<LValue> ResultRegDests; std::vector<QualType> ResultRegQualTys; std::vector<llvm::Type *> ResultRegTypes; std::vector<llvm::Type *> ResultTruncRegTypes; std::vector<llvm::Type*> ArgTypes; std::vector<llvm::Value*> Args; // Keep track of inout constraints. std::string InOutConstraints; std::vector<llvm::Value*> InOutArgs; std::vector<llvm::Type*> InOutArgTypes; for (unsigned i = 0, e = S.getNumOutputs(); i != e; i++) { TargetInfo::ConstraintInfo &Info = OutputConstraintInfos[i]; // Simplify the output constraint. std::string OutputConstraint(S.getOutputConstraint(i)); OutputConstraint = SimplifyConstraint(OutputConstraint.c_str() + 1, Target); const Expr *OutExpr = S.getOutputExpr(i); OutExpr = OutExpr->IgnoreParenNoopCasts(getContext()); OutputConstraint = AddVariableConstraints(OutputConstraint, *OutExpr, Target, CGM, S); LValue Dest = EmitLValue(OutExpr); if (!Constraints.empty()) Constraints += ','; // If this is a register output, then make the inline asm return it // by-value. If this is a memory result, return the value by-reference. if (!Info.allowsMemory() && !hasAggregateLLVMType(OutExpr->getType())) { Constraints += "=" + OutputConstraint; ResultRegQualTys.push_back(OutExpr->getType()); ResultRegDests.push_back(Dest); ResultRegTypes.push_back(ConvertTypeForMem(OutExpr->getType())); ResultTruncRegTypes.push_back(ResultRegTypes.back()); // If this output is tied to an input, and if the input is larger, then // we need to set the actual result type of the inline asm node to be the // same as the input type. if (Info.hasMatchingInput()) { unsigned InputNo; for (InputNo = 0; InputNo != S.getNumInputs(); ++InputNo) { TargetInfo::ConstraintInfo &Input = InputConstraintInfos[InputNo]; if (Input.hasTiedOperand() && Input.getTiedOperand() == i) break; } assert(InputNo != S.getNumInputs() && "Didn't find matching input!"); QualType InputTy = S.getInputExpr(InputNo)->getType(); QualType OutputType = OutExpr->getType(); uint64_t InputSize = getContext().getTypeSize(InputTy); if (getContext().getTypeSize(OutputType) < InputSize) { // Form the asm to return the value as a larger integer or fp type. ResultRegTypes.back() = ConvertType(InputTy); } } if (llvm::Type* AdjTy = getTargetHooks().adjustInlineAsmType(*this, OutputConstraint, ResultRegTypes.back())) ResultRegTypes.back() = AdjTy; } else { ArgTypes.push_back(Dest.getAddress()->getType()); Args.push_back(Dest.getAddress()); Constraints += "=*"; Constraints += OutputConstraint; } if (Info.isReadWrite()) { InOutConstraints += ','; const Expr *InputExpr = S.getOutputExpr(i); llvm::Value *Arg = EmitAsmInputLValue(S, Info, Dest, InputExpr->getType(), InOutConstraints); if (llvm::Type* AdjTy = getTargetHooks().adjustInlineAsmType(*this, OutputConstraint, Arg->getType())) Arg = Builder.CreateBitCast(Arg, AdjTy); if (Info.allowsRegister()) InOutConstraints += llvm::utostr(i); else InOutConstraints += OutputConstraint; InOutArgTypes.push_back(Arg->getType()); InOutArgs.push_back(Arg); } } unsigned NumConstraints = S.getNumOutputs() + S.getNumInputs(); for (unsigned i = 0, e = S.getNumInputs(); i != e; i++) { const Expr *InputExpr = S.getInputExpr(i); TargetInfo::ConstraintInfo &Info = InputConstraintInfos[i]; if (!Constraints.empty()) Constraints += ','; // Simplify the input constraint. std::string InputConstraint(S.getInputConstraint(i)); InputConstraint = SimplifyConstraint(InputConstraint.c_str(), Target, &OutputConstraintInfos); InputConstraint = AddVariableConstraints(InputConstraint, *InputExpr->IgnoreParenNoopCasts(getContext()), Target, CGM, S); llvm::Value *Arg = EmitAsmInput(S, Info, InputExpr, Constraints); // If this input argument is tied to a larger output result, extend the // input to be the same size as the output. The LLVM backend wants to see // the input and output of a matching constraint be the same size. Note // that GCC does not define what the top bits are here. We use zext because // that is usually cheaper, but LLVM IR should really get an anyext someday. if (Info.hasTiedOperand()) { unsigned Output = Info.getTiedOperand(); QualType OutputType = S.getOutputExpr(Output)->getType(); QualType InputTy = InputExpr->getType(); if (getContext().getTypeSize(OutputType) > getContext().getTypeSize(InputTy)) { // Use ptrtoint as appropriate so that we can do our extension. if (isa<llvm::PointerType>(Arg->getType())) Arg = Builder.CreatePtrToInt(Arg, IntPtrTy); llvm::Type *OutputTy = ConvertType(OutputType); if (isa<llvm::IntegerType>(OutputTy)) Arg = Builder.CreateZExt(Arg, OutputTy); else if (isa<llvm::PointerType>(OutputTy)) Arg = Builder.CreateZExt(Arg, IntPtrTy); else { assert(OutputTy->isFloatingPointTy() && "Unexpected output type"); Arg = Builder.CreateFPExt(Arg, OutputTy); } } } if (llvm::Type* AdjTy = getTargetHooks().adjustInlineAsmType(*this, InputConstraint, Arg->getType())) Arg = Builder.CreateBitCast(Arg, AdjTy); ArgTypes.push_back(Arg->getType()); Args.push_back(Arg); Constraints += InputConstraint; } // Append the "input" part of inout constraints last. for (unsigned i = 0, e = InOutArgs.size(); i != e; i++) { ArgTypes.push_back(InOutArgTypes[i]); Args.push_back(InOutArgs[i]); } Constraints += InOutConstraints; // Clobbers for (unsigned i = 0, e = S.getNumClobbers(); i != e; i++) { StringRef Clobber = S.getClobber(i)->getString(); if (Clobber != "memory" && Clobber != "cc") Clobber = Target.getNormalizedGCCRegisterName(Clobber); if (i != 0 || NumConstraints != 0) Constraints += ','; Constraints += "~{"; Constraints += Clobber; Constraints += '}'; } // Add machine specific clobbers std::string MachineClobbers = Target.getClobbers(); if (!MachineClobbers.empty()) { if (!Constraints.empty()) Constraints += ','; Constraints += MachineClobbers; } llvm::Type *ResultType; if (ResultRegTypes.empty()) ResultType = VoidTy; else if (ResultRegTypes.size() == 1) ResultType = ResultRegTypes[0]; else ResultType = llvm::StructType::get(getLLVMContext(), ResultRegTypes); llvm::FunctionType *FTy = llvm::FunctionType::get(ResultType, ArgTypes, false); llvm::InlineAsm *IA = llvm::InlineAsm::get(FTy, AsmString, Constraints, S.isVolatile() || S.getNumOutputs() == 0); llvm::CallInst *Result = Builder.CreateCall(IA, Args); Result->addAttribute(~0, llvm::Attribute::NoUnwind); // Slap the source location of the inline asm into a !srcloc metadata on the // call. Result->setMetadata("srcloc", getAsmSrcLocInfo(S.getAsmString(), *this)); // Extract all of the register value results from the asm. std::vector<llvm::Value*> RegResults; if (ResultRegTypes.size() == 1) { RegResults.push_back(Result); } else { for (unsigned i = 0, e = ResultRegTypes.size(); i != e; ++i) { llvm::Value *Tmp = Builder.CreateExtractValue(Result, i, "asmresult"); RegResults.push_back(Tmp); } } for (unsigned i = 0, e = RegResults.size(); i != e; ++i) { llvm::Value *Tmp = RegResults[i]; // If the result type of the LLVM IR asm doesn't match the result type of // the expression, do the conversion. if (ResultRegTypes[i] != ResultTruncRegTypes[i]) { llvm::Type *TruncTy = ResultTruncRegTypes[i]; // Truncate the integer result to the right size, note that TruncTy can be // a pointer. if (TruncTy->isFloatingPointTy()) Tmp = Builder.CreateFPTrunc(Tmp, TruncTy); else if (TruncTy->isPointerTy() && Tmp->getType()->isIntegerTy()) { uint64_t ResSize = CGM.getTargetData().getTypeSizeInBits(TruncTy); Tmp = Builder.CreateTrunc(Tmp, llvm::IntegerType::get(getLLVMContext(), (unsigned)ResSize)); Tmp = Builder.CreateIntToPtr(Tmp, TruncTy); } else if (Tmp->getType()->isPointerTy() && TruncTy->isIntegerTy()) { uint64_t TmpSize =CGM.getTargetData().getTypeSizeInBits(Tmp->getType()); Tmp = Builder.CreatePtrToInt(Tmp, llvm::IntegerType::get(getLLVMContext(), (unsigned)TmpSize)); Tmp = Builder.CreateTrunc(Tmp, TruncTy); } else if (TruncTy->isIntegerTy()) { Tmp = Builder.CreateTrunc(Tmp, TruncTy); } else if (TruncTy->isVectorTy()) { Tmp = Builder.CreateBitCast(Tmp, TruncTy); } } EmitStoreThroughLValue(RValue::get(Tmp), ResultRegDests[i]); } }