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//=-- ExprEngineC.cpp - ExprEngine support for C expressions ----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines ExprEngine's support for C expressions. // //===----------------------------------------------------------------------===// #include "clang/StaticAnalyzer/Core/CheckerManager.h" #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h" using namespace clang; using namespace ento; using llvm::APSInt; void ExprEngine::VisitBinaryOperator(const BinaryOperator* B, ExplodedNode *Pred, ExplodedNodeSet &Dst) { Expr *LHS = B->getLHS()->IgnoreParens(); Expr *RHS = B->getRHS()->IgnoreParens(); // FIXME: Prechecks eventually go in ::Visit(). ExplodedNodeSet CheckedSet; ExplodedNodeSet Tmp2; getCheckerManager().runCheckersForPreStmt(CheckedSet, Pred, B, *this); // With both the LHS and RHS evaluated, process the operation itself. for (ExplodedNodeSet::iterator it=CheckedSet.begin(), ei=CheckedSet.end(); it != ei; ++it) { ProgramStateRef state = (*it)->getState(); const LocationContext *LCtx = (*it)->getLocationContext(); SVal LeftV = state->getSVal(LHS, LCtx); SVal RightV = state->getSVal(RHS, LCtx); BinaryOperator::Opcode Op = B->getOpcode(); if (Op == BO_Assign) { // EXPERIMENTAL: "Conjured" symbols. // FIXME: Handle structs. if (RightV.isUnknown()) { unsigned Count = currentBuilderContext->getCurrentBlockCount(); RightV = svalBuilder.getConjuredSymbolVal(NULL, B->getRHS(), LCtx, Count); } // Simulate the effects of a "store": bind the value of the RHS // to the L-Value represented by the LHS. SVal ExprVal = B->isLValue() ? LeftV : RightV; evalStore(Tmp2, B, LHS, *it, state->BindExpr(B, LCtx, ExprVal), LeftV, RightV); continue; } if (!B->isAssignmentOp()) { StmtNodeBuilder Bldr(*it, Tmp2, *currentBuilderContext); // Process non-assignments except commas or short-circuited // logical expressions (LAnd and LOr). SVal Result = evalBinOp(state, Op, LeftV, RightV, B->getType()); if (Result.isUnknown()) { Bldr.generateNode(B, *it, state); continue; } state = state->BindExpr(B, LCtx, Result); Bldr.generateNode(B, *it, state); continue; } assert (B->isCompoundAssignmentOp()); switch (Op) { default: llvm_unreachable("Invalid opcode for compound assignment."); case BO_MulAssign: Op = BO_Mul; break; case BO_DivAssign: Op = BO_Div; break; case BO_RemAssign: Op = BO_Rem; break; case BO_AddAssign: Op = BO_Add; break; case BO_SubAssign: Op = BO_Sub; break; case BO_ShlAssign: Op = BO_Shl; break; case BO_ShrAssign: Op = BO_Shr; break; case BO_AndAssign: Op = BO_And; break; case BO_XorAssign: Op = BO_Xor; break; case BO_OrAssign: Op = BO_Or; break; } // Perform a load (the LHS). This performs the checks for // null dereferences, and so on. ExplodedNodeSet Tmp; SVal location = LeftV; evalLoad(Tmp, B, LHS, *it, state, location); for (ExplodedNodeSet::iterator I = Tmp.begin(), E = Tmp.end(); I != E; ++I) { state = (*I)->getState(); const LocationContext *LCtx = (*I)->getLocationContext(); SVal V = state->getSVal(LHS, LCtx); // Get the computation type. QualType CTy = cast<CompoundAssignOperator>(B)->getComputationResultType(); CTy = getContext().getCanonicalType(CTy); QualType CLHSTy = cast<CompoundAssignOperator>(B)->getComputationLHSType(); CLHSTy = getContext().getCanonicalType(CLHSTy); QualType LTy = getContext().getCanonicalType(LHS->getType()); // Promote LHS. V = svalBuilder.evalCast(V, CLHSTy, LTy); // Compute the result of the operation. SVal Result = svalBuilder.evalCast(evalBinOp(state, Op, V, RightV, CTy), B->getType(), CTy); // EXPERIMENTAL: "Conjured" symbols. // FIXME: Handle structs. SVal LHSVal; if (Result.isUnknown()) { unsigned Count = currentBuilderContext->getCurrentBlockCount(); // The symbolic value is actually for the type of the left-hand side // expression, not the computation type, as this is the value the // LValue on the LHS will bind to. LHSVal = svalBuilder.getConjuredSymbolVal(NULL, B->getRHS(), LCtx, LTy, Count); // However, we need to convert the symbol to the computation type. Result = svalBuilder.evalCast(LHSVal, CTy, LTy); } else { // The left-hand side may bind to a different value then the // computation type. LHSVal = svalBuilder.evalCast(Result, LTy, CTy); } // In C++, assignment and compound assignment operators return an // lvalue. if (B->isLValue()) state = state->BindExpr(B, LCtx, location); else state = state->BindExpr(B, LCtx, Result); evalStore(Tmp2, B, LHS, *I, state, location, LHSVal); } } // FIXME: postvisits eventually go in ::Visit() getCheckerManager().runCheckersForPostStmt(Dst, Tmp2, B, *this); } void ExprEngine::VisitBlockExpr(const BlockExpr *BE, ExplodedNode *Pred, ExplodedNodeSet &Dst) { CanQualType T = getContext().getCanonicalType(BE->getType()); SVal V = svalBuilder.getBlockPointer(BE->getBlockDecl(), T, Pred->getLocationContext()); ExplodedNodeSet Tmp; StmtNodeBuilder Bldr(Pred, Tmp, *currentBuilderContext); Bldr.generateNode(BE, Pred, Pred->getState()->BindExpr(BE, Pred->getLocationContext(), V), false, 0, ProgramPoint::PostLValueKind); // FIXME: Move all post/pre visits to ::Visit(). getCheckerManager().runCheckersForPostStmt(Dst, Tmp, BE, *this); } void ExprEngine::VisitCast(const CastExpr *CastE, const Expr *Ex, ExplodedNode *Pred, ExplodedNodeSet &Dst) { ExplodedNodeSet dstPreStmt; getCheckerManager().runCheckersForPreStmt(dstPreStmt, Pred, CastE, *this); if (CastE->getCastKind() == CK_LValueToRValue) { for (ExplodedNodeSet::iterator I = dstPreStmt.begin(), E = dstPreStmt.end(); I!=E; ++I) { ExplodedNode *subExprNode = *I; ProgramStateRef state = subExprNode->getState(); const LocationContext *LCtx = subExprNode->getLocationContext(); evalLoad(Dst, CastE, CastE, subExprNode, state, state->getSVal(Ex, LCtx)); } return; } // All other casts. QualType T = CastE->getType(); QualType ExTy = Ex->getType(); if (const ExplicitCastExpr *ExCast=dyn_cast_or_null<ExplicitCastExpr>(CastE)) T = ExCast->getTypeAsWritten(); StmtNodeBuilder Bldr(dstPreStmt, Dst, *currentBuilderContext); for (ExplodedNodeSet::iterator I = dstPreStmt.begin(), E = dstPreStmt.end(); I != E; ++I) { Pred = *I; switch (CastE->getCastKind()) { case CK_LValueToRValue: llvm_unreachable("LValueToRValue casts handled earlier."); case CK_ToVoid: continue; // The analyzer doesn't do anything special with these casts, // since it understands retain/release semantics already. case CK_ARCProduceObject: case CK_ARCConsumeObject: case CK_ARCReclaimReturnedObject: case CK_ARCExtendBlockObject: // Fall-through. case CK_CopyAndAutoreleaseBlockObject: // The analyser can ignore atomic casts for now, although some future // checkers may want to make certain that you're not modifying the same // value through atomic and nonatomic pointers. case CK_AtomicToNonAtomic: case CK_NonAtomicToAtomic: // True no-ops. case CK_NoOp: case CK_FunctionToPointerDecay: { // Copy the SVal of Ex to CastE. ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); SVal V = state->getSVal(Ex, LCtx); state = state->BindExpr(CastE, LCtx, V); Bldr.generateNode(CastE, Pred, state); continue; } case CK_Dependent: case CK_ArrayToPointerDecay: case CK_BitCast: case CK_LValueBitCast: case CK_IntegralCast: case CK_NullToPointer: case CK_IntegralToPointer: case CK_PointerToIntegral: case CK_PointerToBoolean: case CK_IntegralToBoolean: case CK_IntegralToFloating: case CK_FloatingToIntegral: case CK_FloatingToBoolean: case CK_FloatingCast: case CK_FloatingRealToComplex: case CK_FloatingComplexToReal: case CK_FloatingComplexToBoolean: case CK_FloatingComplexCast: case CK_FloatingComplexToIntegralComplex: case CK_IntegralRealToComplex: case CK_IntegralComplexToReal: case CK_IntegralComplexToBoolean: case CK_IntegralComplexCast: case CK_IntegralComplexToFloatingComplex: case CK_CPointerToObjCPointerCast: case CK_BlockPointerToObjCPointerCast: case CK_AnyPointerToBlockPointerCast: case CK_ObjCObjectLValueCast: { // Delegate to SValBuilder to process. ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); SVal V = state->getSVal(Ex, LCtx); V = svalBuilder.evalCast(V, T, ExTy); state = state->BindExpr(CastE, LCtx, V); Bldr.generateNode(CastE, Pred, state); continue; } case CK_DerivedToBase: case CK_UncheckedDerivedToBase: { // For DerivedToBase cast, delegate to the store manager. ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); SVal val = state->getSVal(Ex, LCtx); val = getStoreManager().evalDerivedToBase(val, T); state = state->BindExpr(CastE, LCtx, val); Bldr.generateNode(CastE, Pred, state); continue; } // Handle C++ dyn_cast. case CK_Dynamic: { ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); SVal val = state->getSVal(Ex, LCtx); // Compute the type of the result. QualType resultType = CastE->getType(); if (CastE->isLValue()) resultType = getContext().getPointerType(resultType); bool Failed = false; // Check if the value being cast evaluates to 0. if (val.isZeroConstant()) Failed = true; // Else, evaluate the cast. else val = getStoreManager().evalDynamicCast(val, T, Failed); if (Failed) { if (T->isReferenceType()) { // A bad_cast exception is thrown if input value is a reference. // Currently, we model this, by generating a sink. Bldr.generateNode(CastE, Pred, state, true); continue; } else { // If the cast fails on a pointer, bind to 0. state = state->BindExpr(CastE, LCtx, svalBuilder.makeNull()); } } else { // If we don't know if the cast succeeded, conjure a new symbol. if (val.isUnknown()) { DefinedOrUnknownSVal NewSym = svalBuilder.getConjuredSymbolVal(NULL, CastE, LCtx, resultType, currentBuilderContext->getCurrentBlockCount()); state = state->BindExpr(CastE, LCtx, NewSym); } else // Else, bind to the derived region value. state = state->BindExpr(CastE, LCtx, val); } Bldr.generateNode(CastE, Pred, state); continue; } // Various C++ casts that are not handled yet. case CK_ToUnion: case CK_BaseToDerived: case CK_NullToMemberPointer: case CK_BaseToDerivedMemberPointer: case CK_DerivedToBaseMemberPointer: case CK_ReinterpretMemberPointer: case CK_UserDefinedConversion: case CK_ConstructorConversion: case CK_VectorSplat: case CK_MemberPointerToBoolean: { // Recover some path-sensitivty by conjuring a new value. QualType resultType = CastE->getType(); if (CastE->isLValue()) resultType = getContext().getPointerType(resultType); const LocationContext *LCtx = Pred->getLocationContext(); SVal result = svalBuilder.getConjuredSymbolVal(NULL, CastE, LCtx, resultType, currentBuilderContext->getCurrentBlockCount()); ProgramStateRef state = Pred->getState()->BindExpr(CastE, LCtx, result); Bldr.generateNode(CastE, Pred, state); continue; } } } } void ExprEngine::VisitCompoundLiteralExpr(const CompoundLiteralExpr *CL, ExplodedNode *Pred, ExplodedNodeSet &Dst) { StmtNodeBuilder B(Pred, Dst, *currentBuilderContext); const InitListExpr *ILE = cast<InitListExpr>(CL->getInitializer()->IgnoreParens()); ProgramStateRef state = Pred->getState(); SVal ILV = state->getSVal(ILE, Pred->getLocationContext()); const LocationContext *LC = Pred->getLocationContext(); state = state->bindCompoundLiteral(CL, LC, ILV); if (CL->isLValue()) B.generateNode(CL, Pred, state->BindExpr(CL, LC, state->getLValue(CL, LC))); else B.generateNode(CL, Pred, state->BindExpr(CL, LC, ILV)); } void ExprEngine::VisitDeclStmt(const DeclStmt *DS, ExplodedNode *Pred, ExplodedNodeSet &Dst) { // FIXME: static variables may have an initializer, but the second // time a function is called those values may not be current. // This may need to be reflected in the CFG. // Assumption: The CFG has one DeclStmt per Decl. const Decl *D = *DS->decl_begin(); if (!D || !isa<VarDecl>(D)) { //TODO:AZ: remove explicit insertion after refactoring is done. Dst.insert(Pred); return; } // FIXME: all pre/post visits should eventually be handled by ::Visit(). ExplodedNodeSet dstPreVisit; getCheckerManager().runCheckersForPreStmt(dstPreVisit, Pred, DS, *this); StmtNodeBuilder B(dstPreVisit, Dst, *currentBuilderContext); const VarDecl *VD = dyn_cast<VarDecl>(D); for (ExplodedNodeSet::iterator I = dstPreVisit.begin(), E = dstPreVisit.end(); I!=E; ++I) { ExplodedNode *N = *I; ProgramStateRef state = N->getState(); // Decls without InitExpr are not initialized explicitly. const LocationContext *LC = N->getLocationContext(); if (const Expr *InitEx = VD->getInit()) { SVal InitVal = state->getSVal(InitEx, Pred->getLocationContext()); // We bound the temp obj region to the CXXConstructExpr. Now recover // the lazy compound value when the variable is not a reference. if (AMgr.getLangOpts().CPlusPlus && VD->getType()->isRecordType() && !VD->getType()->isReferenceType() && isa<loc::MemRegionVal>(InitVal)){ InitVal = state->getSVal(cast<loc::MemRegionVal>(InitVal).getRegion()); assert(isa<nonloc::LazyCompoundVal>(InitVal)); } // Recover some path-sensitivity if a scalar value evaluated to // UnknownVal. if (InitVal.isUnknown()) { QualType Ty = InitEx->getType(); if (InitEx->isLValue()) { Ty = getContext().getPointerType(Ty); } InitVal = svalBuilder.getConjuredSymbolVal(NULL, InitEx, LC, Ty, currentBuilderContext->getCurrentBlockCount()); } B.takeNodes(N); ExplodedNodeSet Dst2; evalBind(Dst2, DS, N, state->getLValue(VD, LC), InitVal, true); B.addNodes(Dst2); } else { B.generateNode(DS, N,state->bindDeclWithNoInit(state->getRegion(VD, LC))); } } } void ExprEngine::VisitLogicalExpr(const BinaryOperator* B, ExplodedNode *Pred, ExplodedNodeSet &Dst) { assert(B->getOpcode() == BO_LAnd || B->getOpcode() == BO_LOr); StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext); ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); SVal X = state->getSVal(B, LCtx); assert(X.isUndef()); const Expr *Ex = (const Expr*) cast<UndefinedVal>(X).getData(); assert(Ex); if (Ex == B->getRHS()) { X = state->getSVal(Ex, LCtx); // Handle undefined values. if (X.isUndef()) { Bldr.generateNode(B, Pred, state->BindExpr(B, LCtx, X)); return; } DefinedOrUnknownSVal XD = cast<DefinedOrUnknownSVal>(X); // We took the RHS. Because the value of the '&&' or '||' expression must // evaluate to 0 or 1, we must assume the value of the RHS evaluates to 0 // or 1. Alternatively, we could take a lazy approach, and calculate this // value later when necessary. We don't have the machinery in place for // this right now, and since most logical expressions are used for branches, // the payoff is not likely to be large. Instead, we do eager evaluation. if (ProgramStateRef newState = state->assume(XD, true)) Bldr.generateNode(B, Pred, newState->BindExpr(B, LCtx, svalBuilder.makeIntVal(1U, B->getType()))); if (ProgramStateRef newState = state->assume(XD, false)) Bldr.generateNode(B, Pred, newState->BindExpr(B, LCtx, svalBuilder.makeIntVal(0U, B->getType()))); } else { // We took the LHS expression. Depending on whether we are '&&' or // '||' we know what the value of the expression is via properties of // the short-circuiting. X = svalBuilder.makeIntVal(B->getOpcode() == BO_LAnd ? 0U : 1U, B->getType()); Bldr.generateNode(B, Pred, state->BindExpr(B, LCtx, X)); } } void ExprEngine::VisitInitListExpr(const InitListExpr *IE, ExplodedNode *Pred, ExplodedNodeSet &Dst) { StmtNodeBuilder B(Pred, Dst, *currentBuilderContext); ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); QualType T = getContext().getCanonicalType(IE->getType()); unsigned NumInitElements = IE->getNumInits(); if (T->isArrayType() || T->isRecordType() || T->isVectorType()) { llvm::ImmutableList<SVal> vals = getBasicVals().getEmptySValList(); // Handle base case where the initializer has no elements. // e.g: static int* myArray[] = {}; if (NumInitElements == 0) { SVal V = svalBuilder.makeCompoundVal(T, vals); B.generateNode(IE, Pred, state->BindExpr(IE, LCtx, V)); return; } for (InitListExpr::const_reverse_iterator it = IE->rbegin(), ei = IE->rend(); it != ei; ++it) { vals = getBasicVals().consVals(state->getSVal(cast<Expr>(*it), LCtx), vals); } B.generateNode(IE, Pred, state->BindExpr(IE, LCtx, svalBuilder.makeCompoundVal(T, vals))); return; } if (Loc::isLocType(T) || T->isIntegerType()) { assert(IE->getNumInits() == 1); const Expr *initEx = IE->getInit(0); B.generateNode(IE, Pred, state->BindExpr(IE, LCtx, state->getSVal(initEx, LCtx))); return; } llvm_unreachable("unprocessed InitListExpr type"); } void ExprEngine::VisitGuardedExpr(const Expr *Ex, const Expr *L, const Expr *R, ExplodedNode *Pred, ExplodedNodeSet &Dst) { StmtNodeBuilder B(Pred, Dst, *currentBuilderContext); ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); SVal X = state->getSVal(Ex, LCtx); assert (X.isUndef()); const Expr *SE = (Expr*) cast<UndefinedVal>(X).getData(); assert(SE); X = state->getSVal(SE, LCtx); // Make sure that we invalidate the previous binding. B.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, X, true)); } void ExprEngine:: VisitOffsetOfExpr(const OffsetOfExpr *OOE, ExplodedNode *Pred, ExplodedNodeSet &Dst) { StmtNodeBuilder B(Pred, Dst, *currentBuilderContext); APSInt IV; if (OOE->EvaluateAsInt(IV, getContext())) { assert(IV.getBitWidth() == getContext().getTypeSize(OOE->getType())); assert(OOE->getType()->isIntegerType()); assert(IV.isSigned() == OOE->getType()->isSignedIntegerOrEnumerationType()); SVal X = svalBuilder.makeIntVal(IV); B.generateNode(OOE, Pred, Pred->getState()->BindExpr(OOE, Pred->getLocationContext(), X)); } // FIXME: Handle the case where __builtin_offsetof is not a constant. } void ExprEngine:: VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr *Ex, ExplodedNode *Pred, ExplodedNodeSet &Dst) { StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext); QualType T = Ex->getTypeOfArgument(); if (Ex->getKind() == UETT_SizeOf) { if (!T->isIncompleteType() && !T->isConstantSizeType()) { assert(T->isVariableArrayType() && "Unknown non-constant-sized type."); // FIXME: Add support for VLA type arguments and VLA expressions. // When that happens, we should probably refactor VLASizeChecker's code. return; } else if (T->getAs<ObjCObjectType>()) { // Some code tries to take the sizeof an ObjCObjectType, relying that // the compiler has laid out its representation. Just report Unknown // for these. return; } } APSInt Value = Ex->EvaluateKnownConstInt(getContext()); CharUnits amt = CharUnits::fromQuantity(Value.getZExtValue()); ProgramStateRef state = Pred->getState(); state = state->BindExpr(Ex, Pred->getLocationContext(), svalBuilder.makeIntVal(amt.getQuantity(), Ex->getType())); Bldr.generateNode(Ex, Pred, state); } void ExprEngine::VisitUnaryOperator(const UnaryOperator* U, ExplodedNode *Pred, ExplodedNodeSet &Dst) { StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext); switch (U->getOpcode()) { default: { Bldr.takeNodes(Pred); ExplodedNodeSet Tmp; VisitIncrementDecrementOperator(U, Pred, Tmp); Bldr.addNodes(Tmp); } break; case UO_Real: { const Expr *Ex = U->getSubExpr()->IgnoreParens(); // FIXME: We don't have complex SValues yet. if (Ex->getType()->isAnyComplexType()) { // Just report "Unknown." break; } // For all other types, UO_Real is an identity operation. assert (U->getType() == Ex->getType()); ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); Bldr.generateNode(U, Pred, state->BindExpr(U, LCtx, state->getSVal(Ex, LCtx))); break; } case UO_Imag: { const Expr *Ex = U->getSubExpr()->IgnoreParens(); // FIXME: We don't have complex SValues yet. if (Ex->getType()->isAnyComplexType()) { // Just report "Unknown." break; } // For all other types, UO_Imag returns 0. ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); SVal X = svalBuilder.makeZeroVal(Ex->getType()); Bldr.generateNode(U, Pred, state->BindExpr(U, LCtx, X)); break; } case UO_Plus: assert(!U->isLValue()); // FALL-THROUGH. case UO_Deref: case UO_AddrOf: case UO_Extension: { // FIXME: We can probably just have some magic in Environment::getSVal() // that propagates values, instead of creating a new node here. // // Unary "+" is a no-op, similar to a parentheses. We still have places // where it may be a block-level expression, so we need to // generate an extra node that just propagates the value of the // subexpression. const Expr *Ex = U->getSubExpr()->IgnoreParens(); ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); Bldr.generateNode(U, Pred, state->BindExpr(U, LCtx, state->getSVal(Ex, LCtx))); break; } case UO_LNot: case UO_Minus: case UO_Not: { assert (!U->isLValue()); const Expr *Ex = U->getSubExpr()->IgnoreParens(); ProgramStateRef state = Pred->getState(); const LocationContext *LCtx = Pred->getLocationContext(); // Get the value of the subexpression. SVal V = state->getSVal(Ex, LCtx); if (V.isUnknownOrUndef()) { Bldr.generateNode(U, Pred, state->BindExpr(U, LCtx, V)); break; } switch (U->getOpcode()) { default: llvm_unreachable("Invalid Opcode."); case UO_Not: // FIXME: Do we need to handle promotions? state = state->BindExpr(U, LCtx, evalComplement(cast<NonLoc>(V))); break; case UO_Minus: // FIXME: Do we need to handle promotions? state = state->BindExpr(U, LCtx, evalMinus(cast<NonLoc>(V))); break; case UO_LNot: // C99 6.5.3.3: "The expression !E is equivalent to (0==E)." // // Note: technically we do "E == 0", but this is the same in the // transfer functions as "0 == E". SVal Result; if (isa<Loc>(V)) { Loc X = svalBuilder.makeNull(); Result = evalBinOp(state, BO_EQ, cast<Loc>(V), X, U->getType()); } else { nonloc::ConcreteInt X(getBasicVals().getValue(0, Ex->getType())); Result = evalBinOp(state, BO_EQ, cast<NonLoc>(V), X, U->getType()); } state = state->BindExpr(U, LCtx, Result); break; } Bldr.generateNode(U, Pred, state); break; } } } void ExprEngine::VisitIncrementDecrementOperator(const UnaryOperator* U, ExplodedNode *Pred, ExplodedNodeSet &Dst) { // Handle ++ and -- (both pre- and post-increment). assert (U->isIncrementDecrementOp()); const Expr *Ex = U->getSubExpr()->IgnoreParens(); const LocationContext *LCtx = Pred->getLocationContext(); ProgramStateRef state = Pred->getState(); SVal loc = state->getSVal(Ex, LCtx); // Perform a load. ExplodedNodeSet Tmp; evalLoad(Tmp, U, Ex, Pred, state, loc); ExplodedNodeSet Dst2; StmtNodeBuilder Bldr(Tmp, Dst2, *currentBuilderContext); for (ExplodedNodeSet::iterator I=Tmp.begin(), E=Tmp.end();I!=E;++I) { state = (*I)->getState(); assert(LCtx == (*I)->getLocationContext()); SVal V2_untested = state->getSVal(Ex, LCtx); // Propagate unknown and undefined values. if (V2_untested.isUnknownOrUndef()) { Bldr.generateNode(U, *I, state->BindExpr(U, LCtx, V2_untested)); continue; } DefinedSVal V2 = cast<DefinedSVal>(V2_untested); // Handle all other values. BinaryOperator::Opcode Op = U->isIncrementOp() ? BO_Add : BO_Sub; // If the UnaryOperator has non-location type, use its type to create the // constant value. If the UnaryOperator has location type, create the // constant with int type and pointer width. SVal RHS; if (U->getType()->isAnyPointerType()) RHS = svalBuilder.makeArrayIndex(1); else RHS = svalBuilder.makeIntVal(1, U->getType()); SVal Result = evalBinOp(state, Op, V2, RHS, U->getType()); // Conjure a new symbol if necessary to recover precision. if (Result.isUnknown()){ DefinedOrUnknownSVal SymVal = svalBuilder.getConjuredSymbolVal(NULL, Ex, LCtx, currentBuilderContext->getCurrentBlockCount()); Result = SymVal; // If the value is a location, ++/-- should always preserve // non-nullness. Check if the original value was non-null, and if so // propagate that constraint. if (Loc::isLocType(U->getType())) { DefinedOrUnknownSVal Constraint = svalBuilder.evalEQ(state, V2,svalBuilder.makeZeroVal(U->getType())); if (!state->assume(Constraint, true)) { // It isn't feasible for the original value to be null. // Propagate this constraint. Constraint = svalBuilder.evalEQ(state, SymVal, svalBuilder.makeZeroVal(U->getType())); state = state->assume(Constraint, false); assert(state); } } } // Since the lvalue-to-rvalue conversion is explicit in the AST, // we bind an l-value if the operator is prefix and an lvalue (in C++). if (U->isLValue()) state = state->BindExpr(U, LCtx, loc); else state = state->BindExpr(U, LCtx, U->isPostfix() ? V2 : Result); // Perform the store. Bldr.takeNodes(*I); ExplodedNodeSet Dst3; evalStore(Dst3, U, U, *I, state, loc, Result); Bldr.addNodes(Dst3); } Dst.insert(Dst2); }