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Current File : //compat/linux/proc/self/root/usr/local/include/apache/http_main.h |
/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef APACHE_HTTP_MAIN_H #define APACHE_HTTP_MAIN_H #ifdef __cplusplus extern "C" { #endif /* * Routines in http_main.c which other code --- in particular modules --- * may want to call. Right now, that's limited to timeout handling. * There are two functions which modules can call to trigger a timeout * (with the per-virtual-server timeout duration); these are hard_timeout * and soft_timeout. * * The difference between the two is what happens when the timeout * expires (or earlier than that, if the client connection aborts) --- * a soft_timeout just puts the connection to the client in an * "aborted" state, which will cause http_protocol.c to stop trying to * talk to the client, but otherwise allows the code to continue normally. * hard_timeout(), by contrast, logs the request, and then aborts it * completely --- longjmp()ing out to the accept() loop in http_main. * Any resources tied into the request's resource pool will be cleaned up; * everything that isn't will leak. * * soft_timeout() is recommended as a general rule, because it gives your * code a chance to clean up. However, hard_timeout() may be the most * convenient way of dealing with timeouts waiting for some external * resource other than the client, if you can live with the restrictions. * * (When a hard timeout is in scope, critical sections can be guarded * with block_alarms() and unblock_alarms() --- these are declared in * alloc.c because they are most often used in conjunction with * routines to allocate something or other, to make sure that the * cleanup does get registered before any alarm is allowed to happen * which might require it to be cleaned up; they * are, however, * implemented in http_main.c). * * NOTE! It's not "fair" for a hard_timeout to be in scope through calls * across modules. Your module code really has no idea what other modules may * be present in the server, and they may not take too kindly to having a * longjmp() happen -- it could result in corrupted state. Heck they may not * even take to kindly to a soft_timeout()... because it can cause EINTR to * happen on pretty much any syscall, and unless all the libraries and modules * in use are known to deal well with EINTR it could cause corruption as well. * But things are likely to do much better with a soft_timeout in scope than a * hard_timeout. * * A module MAY NOT use a hard_timeout() across * sub_req_lookup_xxx() * functions, or across run_sub_request() functions. A module SHOULD NOT use a * soft_timeout() in either of these cases, but sometimes there's just no * choice. * * kill_timeout() will disarm either variety of timeout. * * reset_timeout() resets the timeout in progress. */ API_EXPORT(void) ap_start_shutdown(void); API_EXPORT(void) ap_start_restart(int); API_EXPORT(void) ap_hard_timeout(char *, request_rec *); API_EXPORT(void) ap_keepalive_timeout(char *, request_rec *); API_EXPORT(void) ap_soft_timeout(char *, request_rec *); API_EXPORT(void) ap_kill_timeout(request_rec *); API_EXPORT(void) ap_reset_timeout(request_rec *); API_EXPORT(void) ap_child_terminate(request_rec *r); API_EXPORT(void) ap_sync_scoreboard_image(void); API_EXPORT(int) ap_update_child_status(int child_num, int status, request_rec *r); void ap_time_process_request(int child_num, int status); API_EXPORT(unsigned int) ap_set_callback_and_alarm(void (*fn) (int), int x); API_EXPORT(int) ap_check_alarm(void); void setup_signal_names(char *prefix); /* functions for determination and setting of accept() mutexing */ char *ap_default_mutex_method(void); char *ap_init_mutex_method(char *t); #ifndef NO_OTHER_CHILD /* * register an other_child -- a child which the main loop keeps track of * and knows it is different than the rest of the scoreboard. * * pid is the pid of the child. * * maintenance is a function that is invoked with a reason, the data * pointer passed here, and when appropriate a status result from waitpid(). * * write_fd is an fd that is probed for writing by select() if it is ever * unwritable, then maintenance is invoked with reason OC_REASON_UNWRITABLE. * This is useful for log pipe children, to know when they've blocked. To * disable this feature, use -1 for write_fd. */ API_EXPORT(void) ap_register_other_child(int pid, void (*maintenance) (int reason, void *data, ap_wait_t status), void *data, int write_fd); #define OC_REASON_DEATH 0 /* child has died, caller must call * unregister still */ #define OC_REASON_UNWRITABLE 1 /* write_fd is unwritable */ #define OC_REASON_RESTART 2 /* a restart is occuring, perform * any necessary cleanup (including * sending a special signal to child) */ #define OC_REASON_UNREGISTER 3 /* unregister has been called, do * whatever is necessary (including * kill the child) */ #define OC_REASON_LOST 4 /* somehow the child exited without * us knowing ... buggy os? */ /* * unregister an other_child. Note that the data pointer is used here, and * is assumed to be unique per other_child. This is because the pid and * write_fd are possibly killed off separately. */ API_EXPORT(void) ap_unregister_other_child(void *data); #endif #ifdef __cplusplus } #endif #endif /* !APACHE_HTTP_MAIN_H */