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Current File : //compat/linux/proc/self/root/usr/src/lib/libc/softfloat/fpsetround.c

/* $NetBSD: fpsetround.c,v 1.3 2008/04/28 20:23:00 martin Exp $ */

/*-
 * Copyright (c) 1997 The NetBSD Foundation, Inc.
 * All rights reserved.
 *
 * This code is derived from software contributed to The NetBSD Foundation
 * by Neil A. Carson and Mark Brinicombe
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include <sys/cdefs.h>
__FBSDID("$FreeBSD: release/9.1.0/lib/libc/softfloat/fpsetround.c 189647 2009-03-10 21:13:26Z delphij $");

#include "namespace.h"

#include <ieeefp.h>
#ifdef SOFTFLOAT_FOR_GCC
#include "softfloat-for-gcc.h"
#endif
#include "milieu.h"
#include "softfloat.h"

#ifdef __weak_alias
__weak_alias(fpsetround,_fpsetround)
#endif

fp_rnd_t
fpsetround(fp_rnd_t rnd_dir)
{
	fp_rnd_t old;

	old = float_rounding_mode;
	float_rounding_mode = rnd_dir;
	return old;
}

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