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Current File : //sys/amd64/compile/hs32/modules/usr/src/sys/modules/i2c/iicbb/@/netgraph/ng_socket.c |
/* * ng_socket.c */ /*- * Copyright (c) 1996-1999 Whistle Communications, Inc. * All rights reserved. * * Subject to the following obligations and disclaimer of warranty, use and * redistribution of this software, in source or object code forms, with or * without modifications are expressly permitted by Whistle Communications; * provided, however, that: * 1. Any and all reproductions of the source or object code must include the * copyright notice above and the following disclaimer of warranties; and * 2. No rights are granted, in any manner or form, to use Whistle * Communications, Inc. trademarks, including the mark "WHISTLE * COMMUNICATIONS" on advertising, endorsements, or otherwise except as * such appears in the above copyright notice or in the software. * * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * Author: Julian Elischer <julian@freebsd.org> * * $FreeBSD: release/9.1.0/sys/netgraph/ng_socket.c 234276 2012-04-14 10:08:07Z glebius $ * $Whistle: ng_socket.c,v 1.28 1999/11/01 09:24:52 julian Exp $ */ /* * Netgraph socket nodes * * There are two types of netgraph sockets, control and data. * Control sockets have a netgraph node, but data sockets are * parasitic on control sockets, and have no node of their own. */ #include <sys/param.h> #include <sys/domain.h> #include <sys/hash.h> #include <sys/kernel.h> #include <sys/linker.h> #include <sys/lock.h> #include <sys/malloc.h> #include <sys/mbuf.h> #include <sys/mutex.h> #include <sys/priv.h> #include <sys/protosw.h> #include <sys/queue.h> #include <sys/socket.h> #include <sys/socketvar.h> #include <sys/syscallsubr.h> #include <sys/sysctl.h> #include <net/vnet.h> #include <netgraph/ng_message.h> #include <netgraph/netgraph.h> #include <netgraph/ng_socketvar.h> #include <netgraph/ng_socket.h> #ifdef NG_SEPARATE_MALLOC MALLOC_DEFINE(M_NETGRAPH_PATH, "netgraph_path", "netgraph path info "); MALLOC_DEFINE(M_NETGRAPH_SOCK, "netgraph_sock", "netgraph socket info "); #else #define M_NETGRAPH_PATH M_NETGRAPH #define M_NETGRAPH_SOCK M_NETGRAPH #endif /* * It's Ascii-art time! * +-------------+ +-------------+ * |socket (ctl)| |socket (data)| * +-------------+ +-------------+ * ^ ^ * | | * v v * +-----------+ +-----------+ * |pcb (ctl)| |pcb (data)| * +-----------+ +-----------+ * ^ ^ * | | * v v * +--------------------------+ * | Socket type private | * | data | * +--------------------------+ * ^ * | * v * +----------------+ * | struct ng_node | * +----------------+ */ /* Netgraph node methods */ static ng_constructor_t ngs_constructor; static ng_rcvmsg_t ngs_rcvmsg; static ng_shutdown_t ngs_shutdown; static ng_newhook_t ngs_newhook; static ng_connect_t ngs_connect; static ng_findhook_t ngs_findhook; static ng_rcvdata_t ngs_rcvdata; static ng_disconnect_t ngs_disconnect; /* Internal methods */ static int ng_attach_data(struct socket *so); static int ng_attach_cntl(struct socket *so); static int ng_attach_common(struct socket *so, int type); static void ng_detach_common(struct ngpcb *pcbp, int type); static void ng_socket_free_priv(struct ngsock *priv); static int ng_connect_data(struct sockaddr *nam, struct ngpcb *pcbp); static int ng_bind(struct sockaddr *nam, struct ngpcb *pcbp); static int ngs_mod_event(module_t mod, int event, void *data); static void ng_socket_item_applied(void *context, int error); /* Netgraph type descriptor */ static struct ng_type typestruct = { .version = NG_ABI_VERSION, .name = NG_SOCKET_NODE_TYPE, .mod_event = ngs_mod_event, .constructor = ngs_constructor, .rcvmsg = ngs_rcvmsg, .shutdown = ngs_shutdown, .newhook = ngs_newhook, .connect = ngs_connect, .findhook = ngs_findhook, .rcvdata = ngs_rcvdata, .disconnect = ngs_disconnect, }; NETGRAPH_INIT_ORDERED(socket, &typestruct, SI_SUB_PROTO_DOMAIN, SI_ORDER_ANY); /* Buffer space */ static u_long ngpdg_sendspace = 20 * 1024; /* really max datagram size */ SYSCTL_ULONG(_net_graph, OID_AUTO, maxdgram, CTLFLAG_RW, &ngpdg_sendspace , 0, "Maximum outgoing Netgraph datagram size"); static u_long ngpdg_recvspace = 20 * 1024; SYSCTL_ULONG(_net_graph, OID_AUTO, recvspace, CTLFLAG_RW, &ngpdg_recvspace , 0, "Maximum space for incoming Netgraph datagrams"); /* List of all sockets (for netstat -f netgraph) */ static LIST_HEAD(, ngpcb) ngsocklist; static struct mtx ngsocketlist_mtx; #define sotongpcb(so) ((struct ngpcb *)(so)->so_pcb) /* If getting unexplained errors returned, set this to "kdb_enter("X"); */ #ifndef TRAP_ERROR #define TRAP_ERROR #endif /*************************************************************** Control sockets ***************************************************************/ static int ngc_attach(struct socket *so, int proto, struct thread *td) { struct ngpcb *const pcbp = sotongpcb(so); int error; error = priv_check(td, PRIV_NETGRAPH_CONTROL); if (error) return (error); if (pcbp != NULL) return (EISCONN); return (ng_attach_cntl(so)); } static void ngc_detach(struct socket *so) { struct ngpcb *const pcbp = sotongpcb(so); KASSERT(pcbp != NULL, ("ngc_detach: pcbp == NULL")); ng_detach_common(pcbp, NG_CONTROL); } static int ngc_send(struct socket *so, int flags, struct mbuf *m, struct sockaddr *addr, struct mbuf *control, struct thread *td) { struct ngpcb *const pcbp = sotongpcb(so); struct ngsock *const priv = NG_NODE_PRIVATE(pcbp->sockdata->node); struct sockaddr_ng *const sap = (struct sockaddr_ng *) addr; struct ng_mesg *msg; struct mbuf *m0; item_p item; char *path = NULL; int len, error = 0; struct ng_apply_info apply; if (control) { error = EINVAL; goto release; } /* Require destination as there may be >= 1 hooks on this node. */ if (addr == NULL) { error = EDESTADDRREQ; goto release; } /* * Allocate an expendable buffer for the path, chop off * the sockaddr header, and make sure it's NUL terminated. */ len = sap->sg_len - 2; path = malloc(len + 1, M_NETGRAPH_PATH, M_WAITOK); bcopy(sap->sg_data, path, len); path[len] = '\0'; /* * Move the actual message out of mbufs into a linear buffer. * Start by adding up the size of the data. (could use mh_len?) */ for (len = 0, m0 = m; m0 != NULL; m0 = m0->m_next) len += m0->m_len; /* * Move the data into a linear buffer as well. * Messages are not delivered in mbufs. */ msg = malloc(len + 1, M_NETGRAPH_MSG, M_WAITOK); m_copydata(m, 0, len, (char *)msg); if (msg->header.version != NG_VERSION) { free(msg, M_NETGRAPH_MSG); error = EINVAL; goto release; } /* * Hack alert! * We look into the message and if it mkpeers a node of unknown type, we * try to load it. We need to do this now, in syscall thread, because if * message gets queued and applied later we will get panic. */ if (msg->header.typecookie == NGM_GENERIC_COOKIE && msg->header.cmd == NGM_MKPEER) { struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data; if (ng_findtype(mkp->type) == NULL) { char filename[NG_TYPESIZ + 3]; int fileid; /* Not found, try to load it as a loadable module. */ snprintf(filename, sizeof(filename), "ng_%s", mkp->type); error = kern_kldload(curthread, filename, &fileid); if (error != 0) { free(msg, M_NETGRAPH_MSG); goto release; } /* See if type has been loaded successfully. */ if (ng_findtype(mkp->type) == NULL) { free(msg, M_NETGRAPH_MSG); (void)kern_kldunload(curthread, fileid, LINKER_UNLOAD_NORMAL); error = ENXIO; goto release; } } } item = ng_package_msg(msg, M_WAITOK); if ((error = ng_address_path((pcbp->sockdata->node), item, path, 0)) != 0) { #ifdef TRACE_MESSAGES printf("ng_address_path: errx=%d\n", error); #endif goto release; } #ifdef TRACE_MESSAGES printf("[%x]:<---------[socket]: c=<%d>cmd=%x(%s) f=%x #%d (%s)\n", item->el_dest->nd_ID, msg->header.typecookie, msg->header.cmd, msg->header.cmdstr, msg->header.flags, msg->header.token, item->el_dest->nd_type->name); #endif SAVE_LINE(item); /* * We do not want to return from syscall until the item * is processed by destination node. We register callback * on the item, which will update priv->error when item * was applied. * If ng_snd_item() has queued item, we sleep until * callback wakes us up. */ bzero(&apply, sizeof(apply)); apply.apply = ng_socket_item_applied; apply.context = priv; item->apply = &apply; priv->error = -1; error = ng_snd_item(item, 0); mtx_lock(&priv->mtx); if (priv->error == -1) msleep(priv, &priv->mtx, 0, "ngsock", 0); mtx_unlock(&priv->mtx); KASSERT(priv->error != -1, ("ng_socket: priv->error wasn't updated")); error = priv->error; release: if (path != NULL) free(path, M_NETGRAPH_PATH); if (control != NULL) m_freem(control); if (m != NULL) m_freem(m); return (error); } static int ngc_bind(struct socket *so, struct sockaddr *nam, struct thread *td) { struct ngpcb *const pcbp = sotongpcb(so); if (pcbp == 0) return (EINVAL); return (ng_bind(nam, pcbp)); } static int ngc_connect(struct socket *so, struct sockaddr *nam, struct thread *td) { /* * At this time refuse to do this.. it used to * do something but it was undocumented and not used. */ printf("program tried to connect control socket to remote node\n"); return (EINVAL); } /*************************************************************** Data sockets ***************************************************************/ static int ngd_attach(struct socket *so, int proto, struct thread *td) { struct ngpcb *const pcbp = sotongpcb(so); if (pcbp != NULL) return (EISCONN); return (ng_attach_data(so)); } static void ngd_detach(struct socket *so) { struct ngpcb *const pcbp = sotongpcb(so); KASSERT(pcbp != NULL, ("ngd_detach: pcbp == NULL")); ng_detach_common(pcbp, NG_DATA); } static int ngd_send(struct socket *so, int flags, struct mbuf *m, struct sockaddr *addr, struct mbuf *control, struct thread *td) { struct ngpcb *const pcbp = sotongpcb(so); struct sockaddr_ng *const sap = (struct sockaddr_ng *) addr; int len, error; hook_p hook = NULL; char hookname[NG_HOOKSIZ]; if ((pcbp == NULL) || (control != NULL)) { error = EINVAL; goto release; } if (pcbp->sockdata == NULL) { error = ENOTCONN; goto release; } if (sap == NULL) len = 0; /* Make compiler happy. */ else len = sap->sg_len - 2; /* * If the user used any of these ways to not specify an address * then handle specially. */ if ((sap == NULL) || (len <= 0) || (*sap->sg_data == '\0')) { if (NG_NODE_NUMHOOKS(pcbp->sockdata->node) != 1) { error = EDESTADDRREQ; goto release; } /* * If exactly one hook exists, just use it. * Special case to allow write(2) to work on an ng_socket. */ hook = LIST_FIRST(&pcbp->sockdata->node->nd_hooks); } else { if (len >= NG_HOOKSIZ) { error = EINVAL; goto release; } /* * chop off the sockaddr header, and make sure it's NUL * terminated */ bcopy(sap->sg_data, hookname, len); hookname[len] = '\0'; /* Find the correct hook from 'hookname' */ hook = ng_findhook(pcbp->sockdata->node, hookname); if (hook == NULL) { error = EHOSTUNREACH; goto release; } } /* Send data. */ NG_SEND_DATA_FLAGS(error, hook, m, NG_WAITOK); release: if (control != NULL) m_freem(control); if (m != NULL) m_freem(m); return (error); } static int ngd_connect(struct socket *so, struct sockaddr *nam, struct thread *td) { struct ngpcb *const pcbp = sotongpcb(so); if (pcbp == 0) return (EINVAL); return (ng_connect_data(nam, pcbp)); } /* * Used for both data and control sockets */ static int ng_getsockaddr(struct socket *so, struct sockaddr **addr) { struct ngpcb *pcbp; struct sockaddr_ng *sg; int sg_len; int error = 0; pcbp = sotongpcb(so); if ((pcbp == NULL) || (pcbp->sockdata == NULL)) /* XXXGL: can this still happen? */ return (EINVAL); sg_len = sizeof(struct sockaddr_ng) + NG_NODESIZ - sizeof(sg->sg_data); sg = malloc(sg_len, M_SONAME, M_WAITOK | M_ZERO); mtx_lock(&pcbp->sockdata->mtx); if (pcbp->sockdata->node != NULL) { node_p node = pcbp->sockdata->node; if (NG_NODE_HAS_NAME(node)) bcopy(NG_NODE_NAME(node), sg->sg_data, strlen(NG_NODE_NAME(node))); mtx_unlock(&pcbp->sockdata->mtx); sg->sg_len = sg_len; sg->sg_family = AF_NETGRAPH; *addr = (struct sockaddr *)sg; } else { mtx_unlock(&pcbp->sockdata->mtx); free(sg, M_SONAME); error = EINVAL; } return (error); } /* * Attach a socket to it's protocol specific partner. * For a control socket, actually create a netgraph node and attach * to it as well. */ static int ng_attach_cntl(struct socket *so) { struct ngsock *priv; struct ngpcb *pcbp; node_p node; int error; /* Setup protocol control block */ if ((error = ng_attach_common(so, NG_CONTROL)) != 0) return (error); pcbp = sotongpcb(so); /* Make the generic node components */ if ((error = ng_make_node_common(&typestruct, &node)) != 0) { ng_detach_common(pcbp, NG_CONTROL); return (error); } /* * Allocate node private info and hash. We start * with 16 hash entries, however we may grow later * in ngs_newhook(). We can't predict how much hooks * does this node plan to have. */ priv = malloc(sizeof(*priv), M_NETGRAPH_SOCK, M_WAITOK | M_ZERO); priv->hash = hashinit(16, M_NETGRAPH_SOCK, &priv->hmask); /* Initialize mutex. */ mtx_init(&priv->mtx, "ng_socket", NULL, MTX_DEF); /* Link the pcb the private data. */ priv->ctlsock = pcbp; pcbp->sockdata = priv; priv->refs++; priv->node = node; /* Store a hint for netstat(1). */ priv->node_id = priv->node->nd_ID; /* Link the node and the private data. */ NG_NODE_SET_PRIVATE(priv->node, priv); NG_NODE_REF(priv->node); priv->refs++; return (0); } static int ng_attach_data(struct socket *so) { return (ng_attach_common(so, NG_DATA)); } /* * Set up a socket protocol control block. * This code is shared between control and data sockets. */ static int ng_attach_common(struct socket *so, int type) { struct ngpcb *pcbp; int error; /* Standard socket setup stuff. */ error = soreserve(so, ngpdg_sendspace, ngpdg_recvspace); if (error) return (error); /* Allocate the pcb. */ pcbp = malloc(sizeof(struct ngpcb), M_PCB, M_WAITOK | M_ZERO); pcbp->type = type; /* Link the pcb and the socket. */ so->so_pcb = (caddr_t)pcbp; pcbp->ng_socket = so; /* Add the socket to linked list */ mtx_lock(&ngsocketlist_mtx); LIST_INSERT_HEAD(&ngsocklist, pcbp, socks); mtx_unlock(&ngsocketlist_mtx); return (0); } /* * Disassociate the socket from it's protocol specific * partner. If it's attached to a node's private data structure, * then unlink from that too. If we were the last socket attached to it, * then shut down the entire node. Shared code for control and data sockets. */ static void ng_detach_common(struct ngpcb *pcbp, int which) { struct ngsock *priv = pcbp->sockdata; if (priv != NULL) { mtx_lock(&priv->mtx); switch (which) { case NG_CONTROL: priv->ctlsock = NULL; break; case NG_DATA: priv->datasock = NULL; break; default: panic("%s", __func__); } pcbp->sockdata = NULL; ng_socket_free_priv(priv); } pcbp->ng_socket->so_pcb = NULL; mtx_lock(&ngsocketlist_mtx); LIST_REMOVE(pcbp, socks); mtx_unlock(&ngsocketlist_mtx); free(pcbp, M_PCB); } /* * Remove a reference from node private data. */ static void ng_socket_free_priv(struct ngsock *priv) { mtx_assert(&priv->mtx, MA_OWNED); priv->refs--; if (priv->refs == 0) { mtx_destroy(&priv->mtx); hashdestroy(priv->hash, M_NETGRAPH_SOCK, priv->hmask); free(priv, M_NETGRAPH_SOCK); return; } if ((priv->refs == 1) && (priv->node != NULL)) { node_p node = priv->node; priv->node = NULL; mtx_unlock(&priv->mtx); NG_NODE_UNREF(node); ng_rmnode_self(node); } else mtx_unlock(&priv->mtx); } /* * Connect the data socket to a named control socket node. */ static int ng_connect_data(struct sockaddr *nam, struct ngpcb *pcbp) { struct sockaddr_ng *sap; node_p farnode; struct ngsock *priv; int error; item_p item; /* If we are already connected, don't do it again. */ if (pcbp->sockdata != NULL) return (EISCONN); /* * Find the target (victim) and check it doesn't already have * a data socket. Also check it is a 'socket' type node. * Use ng_package_data() and ng_address_path() to do this. */ sap = (struct sockaddr_ng *) nam; /* The item will hold the node reference. */ item = ng_package_data(NULL, NG_WAITOK); if ((error = ng_address_path(NULL, item, sap->sg_data, 0))) return (error); /* item is freed on failure */ /* * Extract node from item and free item. Remember we now have * a reference on the node. The item holds it for us. * when we free the item we release the reference. */ farnode = item->el_dest; /* shortcut */ if (strcmp(farnode->nd_type->name, NG_SOCKET_NODE_TYPE) != 0) { NG_FREE_ITEM(item); /* drop the reference to the node */ return (EINVAL); } priv = NG_NODE_PRIVATE(farnode); if (priv->datasock != NULL) { NG_FREE_ITEM(item); /* drop the reference to the node */ return (EADDRINUSE); } /* * Link the PCB and the private data struct. and note the extra * reference. Drop the extra reference on the node. */ mtx_lock(&priv->mtx); priv->datasock = pcbp; pcbp->sockdata = priv; priv->refs++; mtx_unlock(&priv->mtx); NG_FREE_ITEM(item); /* drop the reference to the node */ return (0); } /* * Binding a socket means giving the corresponding node a name */ static int ng_bind(struct sockaddr *nam, struct ngpcb *pcbp) { struct ngsock *const priv = pcbp->sockdata; struct sockaddr_ng *const sap = (struct sockaddr_ng *) nam; if (priv == NULL) { TRAP_ERROR; return (EINVAL); } if ((sap->sg_len < 4) || (sap->sg_len > (NG_NODESIZ + 2)) || (sap->sg_data[0] == '\0') || (sap->sg_data[sap->sg_len - 3] != '\0')) { TRAP_ERROR; return (EINVAL); } return (ng_name_node(priv->node, sap->sg_data)); } /*************************************************************** Netgraph node ***************************************************************/ /* * You can only create new nodes from the socket end of things. */ static int ngs_constructor(node_p nodep) { return (EINVAL); } static void ngs_rehash(node_p node) { struct ngsock *priv = NG_NODE_PRIVATE(node); struct ngshash *new; struct hookpriv *hp; hook_p hook; uint32_t h; u_long hmask; new = hashinit_flags((priv->hmask + 1) * 2, M_NETGRAPH_SOCK, &hmask, HASH_NOWAIT); if (new == NULL) return; LIST_FOREACH(hook, &node->nd_hooks, hk_hooks) { hp = NG_HOOK_PRIVATE(hook); #ifdef INVARIANTS LIST_REMOVE(hp, next); #endif h = hash32_str(NG_HOOK_NAME(hook), HASHINIT) & hmask; LIST_INSERT_HEAD(&new[h], hp, next); } hashdestroy(priv->hash, M_NETGRAPH_SOCK, priv->hmask); priv->hash = new; priv->hmask = hmask; } /* * We allow any hook to be connected to the node. * There is no per-hook private information though. */ static int ngs_newhook(node_p node, hook_p hook, const char *name) { struct ngsock *const priv = NG_NODE_PRIVATE(node); struct hookpriv *hp; uint32_t h; hp = malloc(sizeof(*hp), M_NETGRAPH_SOCK, M_NOWAIT); if (hp == NULL) return (ENOMEM); if (node->nd_numhooks * 2 > priv->hmask) ngs_rehash(node); hp->hook = hook; h = hash32_str(name, HASHINIT) & priv->hmask; LIST_INSERT_HEAD(&priv->hash[h], hp, next); NG_HOOK_SET_PRIVATE(hook, hp); return (0); } /* * If only one hook, allow read(2) and write(2) to work. */ static int ngs_connect(hook_p hook) { node_p node = NG_HOOK_NODE(hook); struct ngsock *priv = NG_NODE_PRIVATE(node); if ((priv->datasock) && (priv->datasock->ng_socket)) { if (NG_NODE_NUMHOOKS(node) == 1) priv->datasock->ng_socket->so_state |= SS_ISCONNECTED; else priv->datasock->ng_socket->so_state &= ~SS_ISCONNECTED; } return (0); } /* Look up hook by name */ static hook_p ngs_findhook(node_p node, const char *name) { struct ngsock *priv = NG_NODE_PRIVATE(node); struct hookpriv *hp; uint32_t h; /* * Microoptimisation for an ng_socket with * a single hook, which is a common case. */ if (node->nd_numhooks == 1) { hook_p hook; hook = LIST_FIRST(&node->nd_hooks); if (strcmp(NG_HOOK_NAME(hook), name) == 0) return (hook); else return (NULL); } h = hash32_str(name, HASHINIT) & priv->hmask; LIST_FOREACH(hp, &priv->hash[h], next) if (strcmp(NG_HOOK_NAME(hp->hook), name) == 0) return (hp->hook); return (NULL); } /* * Incoming messages get passed up to the control socket. * Unless they are for us specifically (socket_type) */ static int ngs_rcvmsg(node_p node, item_p item, hook_p lasthook) { struct ngsock *const priv = NG_NODE_PRIVATE(node); struct ngpcb *pcbp; struct socket *so; struct sockaddr_ng addr; struct ng_mesg *msg; struct mbuf *m; ng_ID_t retaddr = NGI_RETADDR(item); int addrlen; int error = 0; NGI_GET_MSG(item, msg); NG_FREE_ITEM(item); /* * Grab priv->mtx here to prevent destroying of control socket * after checking that priv->ctlsock is not NULL. */ mtx_lock(&priv->mtx); pcbp = priv->ctlsock; /* * Only allow mesgs to be passed if we have the control socket. * Data sockets can only support the generic messages. */ if (pcbp == NULL) { mtx_unlock(&priv->mtx); TRAP_ERROR; NG_FREE_MSG(msg); return (EINVAL); } so = pcbp->ng_socket; SOCKBUF_LOCK(&so->so_rcv); /* As long as the race is handled, priv->mtx may be unlocked now. */ mtx_unlock(&priv->mtx); #ifdef TRACE_MESSAGES printf("[%x]:---------->[socket]: c=<%d>cmd=%x(%s) f=%x #%d\n", retaddr, msg->header.typecookie, msg->header.cmd, msg->header.cmdstr, msg->header.flags, msg->header.token); #endif if (msg->header.typecookie == NGM_SOCKET_COOKIE) { switch (msg->header.cmd) { case NGM_SOCK_CMD_NOLINGER: priv->flags |= NGS_FLAG_NOLINGER; break; case NGM_SOCK_CMD_LINGER: priv->flags &= ~NGS_FLAG_NOLINGER; break; default: error = EINVAL; /* unknown command */ } SOCKBUF_UNLOCK(&so->so_rcv); /* Free the message and return. */ NG_FREE_MSG(msg); return (error); } /* Get the return address into a sockaddr. */ bzero(&addr, sizeof(addr)); addr.sg_len = sizeof(addr); addr.sg_family = AF_NETGRAPH; addrlen = snprintf((char *)&addr.sg_data, sizeof(addr.sg_data), "[%x]:", retaddr); if (addrlen < 0 || addrlen > sizeof(addr.sg_data)) { SOCKBUF_UNLOCK(&so->so_rcv); printf("%s: snprintf([%x]) failed - %d\n", __func__, retaddr, addrlen); NG_FREE_MSG(msg); return (EINVAL); } /* Copy the message itself into an mbuf chain. */ m = m_devget((caddr_t)msg, sizeof(struct ng_mesg) + msg->header.arglen, 0, NULL, NULL); /* * Here we free the message. We need to do that * regardless of whether we got mbufs. */ NG_FREE_MSG(msg); if (m == NULL) { SOCKBUF_UNLOCK(&so->so_rcv); TRAP_ERROR; return (ENOBUFS); } /* Send it up to the socket. */ if (sbappendaddr_locked(&so->so_rcv, (struct sockaddr *)&addr, m, NULL) == 0) { SOCKBUF_UNLOCK(&so->so_rcv); TRAP_ERROR; m_freem(m); return (ENOBUFS); } sorwakeup_locked(so); return (error); } /* * Receive data on a hook */ static int ngs_rcvdata(hook_p hook, item_p item) { struct ngsock *const priv = NG_NODE_PRIVATE(NG_HOOK_NODE(hook)); struct ngpcb *const pcbp = priv->datasock; struct socket *so; struct sockaddr_ng *addr; char *addrbuf[NG_HOOKSIZ + 4]; int addrlen; struct mbuf *m; NGI_GET_M(item, m); NG_FREE_ITEM(item); /* If there is no data socket, black-hole it. */ if (pcbp == NULL) { NG_FREE_M(m); return (0); } so = pcbp->ng_socket; /* Get the return address into a sockaddr. */ addrlen = strlen(NG_HOOK_NAME(hook)); /* <= NG_HOOKSIZ - 1 */ addr = (struct sockaddr_ng *) addrbuf; addr->sg_len = addrlen + 3; addr->sg_family = AF_NETGRAPH; bcopy(NG_HOOK_NAME(hook), addr->sg_data, addrlen); addr->sg_data[addrlen] = '\0'; /* Try to tell the socket which hook it came in on. */ if (sbappendaddr(&so->so_rcv, (struct sockaddr *)addr, m, NULL) == 0) { m_freem(m); TRAP_ERROR; return (ENOBUFS); } sorwakeup(so); return (0); } /* * Hook disconnection * * For this type, removal of the last link destroys the node * if the NOLINGER flag is set. */ static int ngs_disconnect(hook_p hook) { node_p node = NG_HOOK_NODE(hook); struct ngsock *const priv = NG_NODE_PRIVATE(node); struct hookpriv *hp = NG_HOOK_PRIVATE(hook); LIST_REMOVE(hp, next); free(hp, M_NETGRAPH_SOCK); if ((priv->datasock) && (priv->datasock->ng_socket)) { if (NG_NODE_NUMHOOKS(node) == 1) priv->datasock->ng_socket->so_state |= SS_ISCONNECTED; else priv->datasock->ng_socket->so_state &= ~SS_ISCONNECTED; } if ((priv->flags & NGS_FLAG_NOLINGER) && (NG_NODE_NUMHOOKS(node) == 0) && (NG_NODE_IS_VALID(node))) ng_rmnode_self(node); return (0); } /* * Do local shutdown processing. * In this case, that involves making sure the socket * knows we should be shutting down. */ static int ngs_shutdown(node_p node) { struct ngsock *const priv = NG_NODE_PRIVATE(node); struct ngpcb *dpcbp, *pcbp; mtx_lock(&priv->mtx); dpcbp = priv->datasock; pcbp = priv->ctlsock; if (dpcbp != NULL) soisdisconnected(dpcbp->ng_socket); if (pcbp != NULL) soisdisconnected(pcbp->ng_socket); priv->node = NULL; NG_NODE_SET_PRIVATE(node, NULL); ng_socket_free_priv(priv); NG_NODE_UNREF(node); return (0); } static void ng_socket_item_applied(void *context, int error) { struct ngsock *const priv = (struct ngsock *)context; mtx_lock(&priv->mtx); priv->error = error; wakeup(priv); mtx_unlock(&priv->mtx); } static int dummy_disconnect(struct socket *so) { return (0); } /* * Control and data socket type descriptors * * XXXRW: Perhaps _close should do something? */ static struct pr_usrreqs ngc_usrreqs = { .pru_abort = NULL, .pru_attach = ngc_attach, .pru_bind = ngc_bind, .pru_connect = ngc_connect, .pru_detach = ngc_detach, .pru_disconnect = dummy_disconnect, .pru_peeraddr = NULL, .pru_send = ngc_send, .pru_shutdown = NULL, .pru_sockaddr = ng_getsockaddr, .pru_close = NULL, }; static struct pr_usrreqs ngd_usrreqs = { .pru_abort = NULL, .pru_attach = ngd_attach, .pru_bind = NULL, .pru_connect = ngd_connect, .pru_detach = ngd_detach, .pru_disconnect = dummy_disconnect, .pru_peeraddr = NULL, .pru_send = ngd_send, .pru_shutdown = NULL, .pru_sockaddr = ng_getsockaddr, .pru_close = NULL, }; /* * Definitions of protocols supported in the NETGRAPH domain. */ extern struct domain ngdomain; /* stop compiler warnings */ static struct protosw ngsw[] = { { .pr_type = SOCK_DGRAM, .pr_domain = &ngdomain, .pr_protocol = NG_CONTROL, .pr_flags = PR_ATOMIC | PR_ADDR /* | PR_RIGHTS */, .pr_usrreqs = &ngc_usrreqs }, { .pr_type = SOCK_DGRAM, .pr_domain = &ngdomain, .pr_protocol = NG_DATA, .pr_flags = PR_ATOMIC | PR_ADDR, .pr_usrreqs = &ngd_usrreqs } }; struct domain ngdomain = { .dom_family = AF_NETGRAPH, .dom_name = "netgraph", .dom_protosw = ngsw, .dom_protoswNPROTOSW = &ngsw[sizeof(ngsw) / sizeof(ngsw[0])] }; /* * Handle loading and unloading for this node type. * This is to handle auxiliary linkages (e.g protocol domain addition). */ static int ngs_mod_event(module_t mod, int event, void *data) { int error = 0; switch (event) { case MOD_LOAD: mtx_init(&ngsocketlist_mtx, "ng_socketlist", NULL, MTX_DEF); break; case MOD_UNLOAD: /* Ensure there are no open netgraph sockets. */ if (!LIST_EMPTY(&ngsocklist)) { error = EBUSY; break; } #ifdef NOTYET /* Unregister protocol domain XXX can't do this yet.. */ #endif error = EBUSY; break; default: error = EOPNOTSUPP; break; } return (error); } VNET_DOMAIN_SET(ng); SYSCTL_INT(_net_graph, OID_AUTO, family, CTLFLAG_RD, 0, AF_NETGRAPH, ""); SYSCTL_NODE(_net_graph, OID_AUTO, data, CTLFLAG_RW, 0, "DATA"); SYSCTL_INT(_net_graph_data, OID_AUTO, proto, CTLFLAG_RD, 0, NG_DATA, ""); SYSCTL_NODE(_net_graph, OID_AUTO, control, CTLFLAG_RW, 0, "CONTROL"); SYSCTL_INT(_net_graph_control, OID_AUTO, proto, CTLFLAG_RD, 0, NG_CONTROL, "");