Current Path : /sys/amd64/compile/hs32/modules/usr/src/sys/modules/ispfw/isp_1080_it/@/dev/sound/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //sys/amd64/compile/hs32/modules/usr/src/sys/modules/ispfw/isp_1080_it/@/dev/sound/unit.c |
/*- * Copyright (c) 2007 Ariff Abdullah <ariff@FreeBSD.org> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * $FreeBSD: release/9.1.0/sys/dev/sound/unit.c 193640 2009-06-07 19:12:08Z ariff $ */ #include <sys/param.h> #include <sys/systm.h> #ifdef HAVE_KERNEL_OPTION_HEADERS #include "opt_snd.h" #endif #include <dev/sound/unit.h> /* * Unit magic allocator for sound driver. * * 'u' = Unit of attached soundcards * 'd' = Device type * 'c' = Channel number * * eg: dsp0.p1 - u=0, d=p, c=1 * dsp1.vp0 - u=1, d=vp, c=0 * dsp0.10 - u=0, d=clone, c=allocated clone (see further explanation) * * Maximum unit of soundcards can be tuned through "hw.snd.maxunit", which * is between SND_UNIT_UMIN (16) and SND_UNIT_UMAX (2048). By design, * maximum allowable allocated channel is 256, with exception for clone * devices which doesn't have any notion of channel numbering. The use of * channel numbering in a clone device is simply to provide uniqueness among * allocated clones. This also means that the maximum allowable clonable * device is largely dependant and dynamically tuned depending on * hw.snd.maxunit. */ /* Default width */ static int snd_u_shift = 9; /* 0 - 0x1ff : 512 distinct soundcards */ static int snd_d_shift = 5; /* 0 - 0x1f : 32 distinct device types */ static int snd_c_shift = 10; /* 0 - 0x3ff : 1024 distinct channels (256 limit "by design", except for clone devices) */ static int snd_unit_initialized = 0; #ifdef SND_DIAGNOSTIC #define SND_UNIT_ASSERT() do { \ if (snd_unit_initialized == 0) \ panic("%s(): Uninitialized sound unit!", __func__); \ } while (0) #else #define SND_UNIT_ASSERT() KASSERT(snd_unit_initialized != 0, \ ("%s(): Uninitialized sound unit!", \ __func__)) #endif #define MKMASK(x) ((1 << snd_##x##_shift) - 1) int snd_max_u(void) { SND_UNIT_ASSERT(); return (MKMASK(u)); } int snd_max_d(void) { SND_UNIT_ASSERT(); return (MKMASK(d)); } int snd_max_c(void) { SND_UNIT_ASSERT(); return (MKMASK(c)); } int snd_unit2u(int unit) { SND_UNIT_ASSERT(); return ((unit >> (snd_c_shift + snd_d_shift)) & MKMASK(u)); } int snd_unit2d(int unit) { SND_UNIT_ASSERT(); return ((unit >> snd_c_shift) & MKMASK(d)); } int snd_unit2c(int unit) { SND_UNIT_ASSERT(); return (unit & MKMASK(c)); } int snd_u2unit(int u) { SND_UNIT_ASSERT(); return ((u & MKMASK(u)) << (snd_c_shift + snd_d_shift)); } int snd_d2unit(int d) { SND_UNIT_ASSERT(); return ((d & MKMASK(d)) << snd_c_shift); } int snd_c2unit(int c) { SND_UNIT_ASSERT(); return (c & MKMASK(c)); } int snd_mkunit(int u, int d, int c) { SND_UNIT_ASSERT(); return ((c & MKMASK(c)) | ((d & MKMASK(d)) << snd_c_shift) | ((u & MKMASK(u)) << (snd_c_shift + snd_d_shift))); } /* * This *must* be called first before any of the functions above!!! */ void snd_unit_init(void) { int i; if (snd_unit_initialized != 0) return; snd_unit_initialized = 1; if (getenv_int("hw.snd.maxunit", &i) != 0) { if (i < SND_UNIT_UMIN) i = SND_UNIT_UMIN; else if (i > SND_UNIT_UMAX) i = SND_UNIT_UMAX; else i = roundup2(i, 2); for (snd_u_shift = 0; (i >> (snd_u_shift + 1)) != 0; snd_u_shift++) ; /* * Make room for channels/clones allocation unit * to fit within 24bit MAXMINOR limit. */ snd_c_shift = 24 - snd_u_shift - snd_d_shift; } if (bootverbose != 0) printf("%s() u=0x%08x [%d] d=0x%08x [%d] c=0x%08x [%d]\n", __func__, SND_U_MASK, snd_max_u() + 1, SND_D_MASK, snd_max_d() + 1, SND_C_MASK, snd_max_c() + 1); }