config root man

Current Path : /sys/amd64/compile/hs32/modules/usr/src/sys/modules/mvs/@/amd64/compile/hs32/modules/usr/src/sys/modules/viawd/@/dev/acpica/Osd/

FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64
Upload File :
Current File : //sys/amd64/compile/hs32/modules/usr/src/sys/modules/mvs/@/amd64/compile/hs32/modules/usr/src/sys/modules/viawd/@/dev/acpica/Osd/OsdMemory.c

/*-
 * Copyright (c) 2000 Mitsaru Iwasaki
 * Copyright (c) 2000 Michael Smith
 * Copyright (c) 2000 BSDi
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

/*
 * 6.2 : Memory Management
 */

#include <sys/cdefs.h>
__FBSDID("$FreeBSD: release/9.1.0/sys/dev/acpica/Osd/OsdMemory.c 210976 2010-08-06 23:11:19Z jkim $");

#include <contrib/dev/acpica/include/acpi.h>

#include <sys/kernel.h>
#include <sys/malloc.h>
#include <vm/vm.h>
#include <vm/pmap.h>

MALLOC_DEFINE(M_ACPICA, "acpica", "ACPI CA memory pool");

void *
AcpiOsAllocate(ACPI_SIZE Size)
{
    return (malloc(Size, M_ACPICA, M_NOWAIT));
}

void
AcpiOsFree(void *Memory)
{
    free(Memory, M_ACPICA);
}

void *
AcpiOsMapMemory(ACPI_PHYSICAL_ADDRESS PhysicalAddress, ACPI_SIZE Length)
{
    return (pmap_mapbios((vm_offset_t)PhysicalAddress, Length));
}

void
AcpiOsUnmapMemory(void *LogicalAddress, ACPI_SIZE Length)
{
    pmap_unmapbios((vm_offset_t)LogicalAddress, Length);
}

ACPI_STATUS
AcpiOsGetPhysicalAddress(void *LogicalAddress,
    ACPI_PHYSICAL_ADDRESS *PhysicalAddress)
{
    /* We can't necessarily do this, so cop out. */
    return (AE_BAD_ADDRESS);
}

BOOLEAN
AcpiOsReadable (void *Pointer, ACPI_SIZE Length)
{
    return (TRUE);
}

BOOLEAN
AcpiOsWritable (void *Pointer, ACPI_SIZE Length)
{
    return (TRUE);
}

ACPI_STATUS
AcpiOsReadMemory(ACPI_PHYSICAL_ADDRESS Address, UINT32 *Value, UINT32 Width)
{
    void	*LogicalAddress;

    LogicalAddress = pmap_mapdev(Address, Width / 8);
    if (LogicalAddress == NULL)
	return (AE_NOT_EXIST);

    switch (Width) {
    case 8:
	*Value = *(volatile uint8_t *)LogicalAddress;
	break;
    case 16:
	*Value = *(volatile uint16_t *)LogicalAddress;
	break;
    case 32:
	*Value = *(volatile uint32_t *)LogicalAddress;
	break;
    }

    pmap_unmapdev((vm_offset_t)LogicalAddress, Width / 8);

    return (AE_OK);
}

ACPI_STATUS
AcpiOsWriteMemory(ACPI_PHYSICAL_ADDRESS Address, UINT32 Value, UINT32 Width)
{
    void	*LogicalAddress;

    LogicalAddress = pmap_mapdev(Address, Width / 8);
    if (LogicalAddress == NULL)
	return (AE_NOT_EXIST);

    switch (Width) {
    case 8:
	*(volatile uint8_t *)LogicalAddress = Value;
	break;
    case 16:
	*(volatile uint16_t *)LogicalAddress = Value;
	break;
    case 32:
	*(volatile uint32_t *)LogicalAddress = Value;
	break;
    }

    pmap_unmapdev((vm_offset_t)LogicalAddress, Width / 8);

    return (AE_OK);
}

Man Man