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Current File : //sys/amd64/compile/hs32/modules/usr/src/sys/modules/nge/@/contrib/dev/acpica/namespace/nsrepair.c |
/****************************************************************************** * * Module Name: nsrepair - Repair for objects returned by predefined methods * *****************************************************************************/ /* * Copyright (C) 2000 - 2011, Intel Corp. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #define __NSREPAIR_C__ #include <contrib/dev/acpica/include/acpi.h> #include <contrib/dev/acpica/include/accommon.h> #include <contrib/dev/acpica/include/acnamesp.h> #include <contrib/dev/acpica/include/acinterp.h> #include <contrib/dev/acpica/include/acpredef.h> #define _COMPONENT ACPI_NAMESPACE ACPI_MODULE_NAME ("nsrepair") /******************************************************************************* * * This module attempts to repair or convert objects returned by the * predefined methods to an object type that is expected, as per the ACPI * specification. The need for this code is dictated by the many machines that * return incorrect types for the standard predefined methods. Performing these * conversions here, in one place, eliminates the need for individual ACPI * device drivers to do the same. Note: Most of these conversions are different * than the internal object conversion routines used for implicit object * conversion. * * The following conversions can be performed as necessary: * * Integer -> String * Integer -> Buffer * String -> Integer * String -> Buffer * Buffer -> Integer * Buffer -> String * Buffer -> Package of Integers * Package -> Package of one Package * * Additional possible repairs: * * Required package elements that are NULL replaced by Integer/String/Buffer * Incorrect standalone package wrapped with required outer package * ******************************************************************************/ /* Local prototypes */ static ACPI_STATUS AcpiNsConvertToInteger ( ACPI_OPERAND_OBJECT *OriginalObject, ACPI_OPERAND_OBJECT **ReturnObject); static ACPI_STATUS AcpiNsConvertToString ( ACPI_OPERAND_OBJECT *OriginalObject, ACPI_OPERAND_OBJECT **ReturnObject); static ACPI_STATUS AcpiNsConvertToBuffer ( ACPI_OPERAND_OBJECT *OriginalObject, ACPI_OPERAND_OBJECT **ReturnObject); static ACPI_STATUS AcpiNsConvertToPackage ( ACPI_OPERAND_OBJECT *OriginalObject, ACPI_OPERAND_OBJECT **ReturnObject); /******************************************************************************* * * FUNCTION: AcpiNsRepairObject * * PARAMETERS: Data - Pointer to validation data structure * ExpectedBtypes - Object types expected * PackageIndex - Index of object within parent package (if * applicable - ACPI_NOT_PACKAGE_ELEMENT * otherwise) * ReturnObjectPtr - Pointer to the object returned from the * evaluation of a method or object * * RETURN: Status. AE_OK if repair was successful. * * DESCRIPTION: Attempt to repair/convert a return object of a type that was * not expected. * ******************************************************************************/ ACPI_STATUS AcpiNsRepairObject ( ACPI_PREDEFINED_DATA *Data, UINT32 ExpectedBtypes, UINT32 PackageIndex, ACPI_OPERAND_OBJECT **ReturnObjectPtr) { ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr; ACPI_OPERAND_OBJECT *NewObject; ACPI_STATUS Status; ACPI_FUNCTION_NAME (NsRepairObject); /* * At this point, we know that the type of the returned object was not * one of the expected types for this predefined name. Attempt to * repair the object by converting it to one of the expected object * types for this predefined name. */ if (ExpectedBtypes & ACPI_RTYPE_INTEGER) { Status = AcpiNsConvertToInteger (ReturnObject, &NewObject); if (ACPI_SUCCESS (Status)) { goto ObjectRepaired; } } if (ExpectedBtypes & ACPI_RTYPE_STRING) { Status = AcpiNsConvertToString (ReturnObject, &NewObject); if (ACPI_SUCCESS (Status)) { goto ObjectRepaired; } } if (ExpectedBtypes & ACPI_RTYPE_BUFFER) { Status = AcpiNsConvertToBuffer (ReturnObject, &NewObject); if (ACPI_SUCCESS (Status)) { goto ObjectRepaired; } } if (ExpectedBtypes & ACPI_RTYPE_PACKAGE) { Status = AcpiNsConvertToPackage (ReturnObject, &NewObject); if (ACPI_SUCCESS (Status)) { goto ObjectRepaired; } } /* We cannot repair this object */ return (AE_AML_OPERAND_TYPE); ObjectRepaired: /* Object was successfully repaired */ /* * If the original object is a package element, we need to: * 1. Set the reference count of the new object to match the * reference count of the old object. * 2. Decrement the reference count of the original object. */ if (PackageIndex != ACPI_NOT_PACKAGE_ELEMENT) { NewObject->Common.ReferenceCount = ReturnObject->Common.ReferenceCount; if (ReturnObject->Common.ReferenceCount > 1) { ReturnObject->Common.ReferenceCount--; } ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR, "%s: Converted %s to expected %s at index %u\n", Data->Pathname, AcpiUtGetObjectTypeName (ReturnObject), AcpiUtGetObjectTypeName (NewObject), PackageIndex)); } else { ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR, "%s: Converted %s to expected %s\n", Data->Pathname, AcpiUtGetObjectTypeName (ReturnObject), AcpiUtGetObjectTypeName (NewObject))); } /* Delete old object, install the new return object */ AcpiUtRemoveReference (ReturnObject); *ReturnObjectPtr = NewObject; Data->Flags |= ACPI_OBJECT_REPAIRED; return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsConvertToInteger * * PARAMETERS: OriginalObject - Object to be converted * ReturnObject - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful. * * DESCRIPTION: Attempt to convert a String/Buffer object to an Integer. * ******************************************************************************/ static ACPI_STATUS AcpiNsConvertToInteger ( ACPI_OPERAND_OBJECT *OriginalObject, ACPI_OPERAND_OBJECT **ReturnObject) { ACPI_OPERAND_OBJECT *NewObject; ACPI_STATUS Status; UINT64 Value = 0; UINT32 i; switch (OriginalObject->Common.Type) { case ACPI_TYPE_STRING: /* String-to-Integer conversion */ Status = AcpiUtStrtoul64 (OriginalObject->String.Pointer, ACPI_ANY_BASE, &Value); if (ACPI_FAILURE (Status)) { return (Status); } break; case ACPI_TYPE_BUFFER: /* Buffer-to-Integer conversion. Max buffer size is 64 bits. */ if (OriginalObject->Buffer.Length > 8) { return (AE_AML_OPERAND_TYPE); } /* Extract each buffer byte to create the integer */ for (i = 0; i < OriginalObject->Buffer.Length; i++) { Value |= ((UINT64) OriginalObject->Buffer.Pointer[i] << (i * 8)); } break; default: return (AE_AML_OPERAND_TYPE); } NewObject = AcpiUtCreateIntegerObject (Value); if (!NewObject) { return (AE_NO_MEMORY); } *ReturnObject = NewObject; return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsConvertToString * * PARAMETERS: OriginalObject - Object to be converted * ReturnObject - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful. * * DESCRIPTION: Attempt to convert a Integer/Buffer object to a String. * ******************************************************************************/ static ACPI_STATUS AcpiNsConvertToString ( ACPI_OPERAND_OBJECT *OriginalObject, ACPI_OPERAND_OBJECT **ReturnObject) { ACPI_OPERAND_OBJECT *NewObject; ACPI_SIZE Length; ACPI_STATUS Status; switch (OriginalObject->Common.Type) { case ACPI_TYPE_INTEGER: /* * Integer-to-String conversion. Commonly, convert * an integer of value 0 to a NULL string. The last element of * _BIF and _BIX packages occasionally need this fix. */ if (OriginalObject->Integer.Value == 0) { /* Allocate a new NULL string object */ NewObject = AcpiUtCreateStringObject (0); if (!NewObject) { return (AE_NO_MEMORY); } } else { Status = AcpiExConvertToString (OriginalObject, &NewObject, ACPI_IMPLICIT_CONVERT_HEX); if (ACPI_FAILURE (Status)) { return (Status); } } break; case ACPI_TYPE_BUFFER: /* * Buffer-to-String conversion. Use a ToString * conversion, no transform performed on the buffer data. The best * example of this is the _BIF method, where the string data from * the battery is often (incorrectly) returned as buffer object(s). */ Length = 0; while ((Length < OriginalObject->Buffer.Length) && (OriginalObject->Buffer.Pointer[Length])) { Length++; } /* Allocate a new string object */ NewObject = AcpiUtCreateStringObject (Length); if (!NewObject) { return (AE_NO_MEMORY); } /* * Copy the raw buffer data with no transform. String is already NULL * terminated at Length+1. */ ACPI_MEMCPY (NewObject->String.Pointer, OriginalObject->Buffer.Pointer, Length); break; default: return (AE_AML_OPERAND_TYPE); } *ReturnObject = NewObject; return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsConvertToBuffer * * PARAMETERS: OriginalObject - Object to be converted * ReturnObject - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful. * * DESCRIPTION: Attempt to convert a Integer/String/Package object to a Buffer. * ******************************************************************************/ static ACPI_STATUS AcpiNsConvertToBuffer ( ACPI_OPERAND_OBJECT *OriginalObject, ACPI_OPERAND_OBJECT **ReturnObject) { ACPI_OPERAND_OBJECT *NewObject; ACPI_STATUS Status; ACPI_OPERAND_OBJECT **Elements; UINT32 *DwordBuffer; UINT32 Count; UINT32 i; switch (OriginalObject->Common.Type) { case ACPI_TYPE_INTEGER: /* * Integer-to-Buffer conversion. * Convert the Integer to a packed-byte buffer. _MAT and other * objects need this sometimes, if a read has been performed on a * Field object that is less than or equal to the global integer * size (32 or 64 bits). */ Status = AcpiExConvertToBuffer (OriginalObject, &NewObject); if (ACPI_FAILURE (Status)) { return (Status); } break; case ACPI_TYPE_STRING: /* String-to-Buffer conversion. Simple data copy */ NewObject = AcpiUtCreateBufferObject (OriginalObject->String.Length); if (!NewObject) { return (AE_NO_MEMORY); } ACPI_MEMCPY (NewObject->Buffer.Pointer, OriginalObject->String.Pointer, OriginalObject->String.Length); break; case ACPI_TYPE_PACKAGE: /* * This case is often seen for predefined names that must return a * Buffer object with multiple DWORD integers within. For example, * _FDE and _GTM. The Package can be converted to a Buffer. */ /* All elements of the Package must be integers */ Elements = OriginalObject->Package.Elements; Count = OriginalObject->Package.Count; for (i = 0; i < Count; i++) { if ((!*Elements) || ((*Elements)->Common.Type != ACPI_TYPE_INTEGER)) { return (AE_AML_OPERAND_TYPE); } Elements++; } /* Create the new buffer object to replace the Package */ NewObject = AcpiUtCreateBufferObject (ACPI_MUL_4 (Count)); if (!NewObject) { return (AE_NO_MEMORY); } /* Copy the package elements (integers) to the buffer as DWORDs */ Elements = OriginalObject->Package.Elements; DwordBuffer = ACPI_CAST_PTR (UINT32, NewObject->Buffer.Pointer); for (i = 0; i < Count; i++) { *DwordBuffer = (UINT32) (*Elements)->Integer.Value; DwordBuffer++; Elements++; } break; default: return (AE_AML_OPERAND_TYPE); } *ReturnObject = NewObject; return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsConvertToPackage * * PARAMETERS: OriginalObject - Object to be converted * ReturnObject - Where the new converted object is returned * * RETURN: Status. AE_OK if conversion was successful. * * DESCRIPTION: Attempt to convert a Buffer object to a Package. Each byte of * the buffer is converted to a single integer package element. * ******************************************************************************/ static ACPI_STATUS AcpiNsConvertToPackage ( ACPI_OPERAND_OBJECT *OriginalObject, ACPI_OPERAND_OBJECT **ReturnObject) { ACPI_OPERAND_OBJECT *NewObject; ACPI_OPERAND_OBJECT **Elements; UINT32 Length; UINT8 *Buffer; switch (OriginalObject->Common.Type) { case ACPI_TYPE_BUFFER: /* Buffer-to-Package conversion */ Length = OriginalObject->Buffer.Length; NewObject = AcpiUtCreatePackageObject (Length); if (!NewObject) { return (AE_NO_MEMORY); } /* Convert each buffer byte to an integer package element */ Elements = NewObject->Package.Elements; Buffer = OriginalObject->Buffer.Pointer; while (Length--) { *Elements = AcpiUtCreateIntegerObject ((UINT64) *Buffer); if (!*Elements) { AcpiUtRemoveReference (NewObject); return (AE_NO_MEMORY); } Elements++; Buffer++; } break; default: return (AE_AML_OPERAND_TYPE); } *ReturnObject = NewObject; return (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsRepairNullElement * * PARAMETERS: Data - Pointer to validation data structure * ExpectedBtypes - Object types expected * PackageIndex - Index of object within parent package (if * applicable - ACPI_NOT_PACKAGE_ELEMENT * otherwise) * ReturnObjectPtr - Pointer to the object returned from the * evaluation of a method or object * * RETURN: Status. AE_OK if repair was successful. * * DESCRIPTION: Attempt to repair a NULL element of a returned Package object. * ******************************************************************************/ ACPI_STATUS AcpiNsRepairNullElement ( ACPI_PREDEFINED_DATA *Data, UINT32 ExpectedBtypes, UINT32 PackageIndex, ACPI_OPERAND_OBJECT **ReturnObjectPtr) { ACPI_OPERAND_OBJECT *ReturnObject = *ReturnObjectPtr; ACPI_OPERAND_OBJECT *NewObject; ACPI_FUNCTION_NAME (NsRepairNullElement); /* No repair needed if return object is non-NULL */ if (ReturnObject) { return (AE_OK); } /* * Attempt to repair a NULL element of a Package object. This applies to * predefined names that return a fixed-length package and each element * is required. It does not apply to variable-length packages where NULL * elements are allowed, especially at the end of the package. */ if (ExpectedBtypes & ACPI_RTYPE_INTEGER) { /* Need an Integer - create a zero-value integer */ NewObject = AcpiUtCreateIntegerObject ((UINT64) 0); } else if (ExpectedBtypes & ACPI_RTYPE_STRING) { /* Need a String - create a NULL string */ NewObject = AcpiUtCreateStringObject (0); } else if (ExpectedBtypes & ACPI_RTYPE_BUFFER) { /* Need a Buffer - create a zero-length buffer */ NewObject = AcpiUtCreateBufferObject (0); } else { /* Error for all other expected types */ return (AE_AML_OPERAND_TYPE); } if (!NewObject) { return (AE_NO_MEMORY); } /* Set the reference count according to the parent Package object */ NewObject->Common.ReferenceCount = Data->ParentPackage->Common.ReferenceCount; ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR, "%s: Converted NULL package element to expected %s at index %u\n", Data->Pathname, AcpiUtGetObjectTypeName (NewObject), PackageIndex)); *ReturnObjectPtr = NewObject; Data->Flags |= ACPI_OBJECT_REPAIRED; return (AE_OK); } /****************************************************************************** * * FUNCTION: AcpiNsRemoveNullElements * * PARAMETERS: Data - Pointer to validation data structure * PackageType - An AcpiReturnPackageTypes value * ObjDesc - A Package object * * RETURN: None. * * DESCRIPTION: Remove all NULL package elements from packages that contain * a variable number of sub-packages. For these types of * packages, NULL elements can be safely removed. * *****************************************************************************/ void AcpiNsRemoveNullElements ( ACPI_PREDEFINED_DATA *Data, UINT8 PackageType, ACPI_OPERAND_OBJECT *ObjDesc) { ACPI_OPERAND_OBJECT **Source; ACPI_OPERAND_OBJECT **Dest; UINT32 Count; UINT32 NewCount; UINT32 i; ACPI_FUNCTION_NAME (NsRemoveNullElements); /* * We can safely remove all NULL elements from these package types: * PTYPE1_VAR packages contain a variable number of simple data types. * PTYPE2 packages contain a variable number of sub-packages. */ switch (PackageType) { case ACPI_PTYPE1_VAR: case ACPI_PTYPE2: case ACPI_PTYPE2_COUNT: case ACPI_PTYPE2_PKG_COUNT: case ACPI_PTYPE2_FIXED: case ACPI_PTYPE2_MIN: case ACPI_PTYPE2_REV_FIXED: break; default: case ACPI_PTYPE1_FIXED: case ACPI_PTYPE1_OPTION: return; } Count = ObjDesc->Package.Count; NewCount = Count; Source = ObjDesc->Package.Elements; Dest = Source; /* Examine all elements of the package object, remove nulls */ for (i = 0; i < Count; i++) { if (!*Source) { NewCount--; } else { *Dest = *Source; Dest++; } Source++; } /* Update parent package if any null elements were removed */ if (NewCount < Count) { ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR, "%s: Found and removed %u NULL elements\n", Data->Pathname, (Count - NewCount))); /* NULL terminate list and update the package count */ *Dest = NULL; ObjDesc->Package.Count = NewCount; } } /******************************************************************************* * * FUNCTION: AcpiNsRepairPackageList * * PARAMETERS: Data - Pointer to validation data structure * ObjDescPtr - Pointer to the object to repair. The new * package object is returned here, * overwriting the old object. * * RETURN: Status, new object in *ObjDescPtr * * DESCRIPTION: Repair a common problem with objects that are defined to return * a variable-length Package of Packages. If the variable-length * is one, some BIOS code mistakenly simply declares a single * Package instead of a Package with one sub-Package. This * function attempts to repair this error by wrapping a Package * object around the original Package, creating the correct * Package with one sub-Package. * * Names that can be repaired in this manner include: * _ALR, _CSD, _HPX, _MLS, _PRT, _PSS, _TRT, TSS * ******************************************************************************/ ACPI_STATUS AcpiNsRepairPackageList ( ACPI_PREDEFINED_DATA *Data, ACPI_OPERAND_OBJECT **ObjDescPtr) { ACPI_OPERAND_OBJECT *PkgObjDesc; ACPI_FUNCTION_NAME (NsRepairPackageList); /* * Create the new outer package and populate it. The new package will * have a single element, the lone subpackage. */ PkgObjDesc = AcpiUtCreatePackageObject (1); if (!PkgObjDesc) { return (AE_NO_MEMORY); } PkgObjDesc->Package.Elements[0] = *ObjDescPtr; /* Return the new object in the object pointer */ *ObjDescPtr = PkgObjDesc; Data->Flags |= ACPI_OBJECT_REPAIRED; ACPI_DEBUG_PRINT ((ACPI_DB_REPAIR, "%s: Repaired incorrectly formed Package\n", Data->Pathname)); return (AE_OK); }