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FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
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/*- * ---------------------------------------------------------------------------- * "THE BEER-WARE LICENSE" (Revision 42): * <phk@FreeBSD.ORG> wrote this file. As long as you retain this notice you * can do whatever you want with this stuff. If we meet some day, and you think * this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp * ---------------------------------------------------------------------------- * * $FreeBSD: release/9.1.0/sys/ia64/ia64/sscdisk.c 201145 2009-12-28 22:56:30Z antoine $ * */ #include "opt_md.h" #include "opt_ski.h" #include <sys/param.h> #include <sys/systm.h> #include <sys/bio.h> #include <sys/conf.h> #include <sys/kernel.h> #include <sys/linker.h> #include <sys/lock.h> #include <sys/malloc.h> #include <sys/mutex.h> #include <sys/queue.h> #include <sys/sysctl.h> #include <sys/proc.h> #include <vm/vm.h> #include <vm/vm_kern.h> #include <vm/vm_page.h> #include <vm/vm_map.h> #include <vm/vm_extern.h> #include <vm/vm_object.h> #include <vm/vm_pager.h> #include <machine/md_var.h> #include <geom/geom_disk.h> #ifndef SKI_ROOT_FILESYSTEM #define SKI_ROOT_FILESYSTEM "ia64-root.fs" #endif #define SSC_OPEN 50 #define SSC_CLOSE 51 #define SSC_READ 52 #define SSC_WRITE 53 #define SSC_GET_COMPLETION 54 #define SSC_WAIT_COMPLETION 55 struct disk_req { unsigned long addr; unsigned len; }; struct disk_stat { int fd; unsigned count; }; static u_int64_t ssc(u_int64_t in0, u_int64_t in1, u_int64_t in2, u_int64_t in3, int which) { register u_int64_t ret0 __asm("r8"); __asm __volatile("mov r15=%1\n\t" "break 0x80001" : "=r"(ret0) : "r"(which), "r"(in0), "r"(in1), "r"(in2), "r"(in3)); return ret0; } #ifndef SSC_NSECT #define SSC_NSECT 409600 #endif MALLOC_DEFINE(M_SSC, "ssc_disk", "Simulator Disk"); static d_strategy_t sscstrategy; static LIST_HEAD(, ssc_s) ssc_softc_list = LIST_HEAD_INITIALIZER(ssc_softc_list); struct ssc_s { int unit; LIST_ENTRY(ssc_s) list; struct bio_queue_head bio_queue; struct disk *disk; struct cdev *dev; int busy; int fd; }; static int sscunits; static void sscstrategy(struct bio *bp) { struct ssc_s *sc; int s; struct disk_req req; struct disk_stat stat; u_long len, va, off; sc = bp->bio_disk->d_drv1; s = splbio(); bioq_disksort(&sc->bio_queue, bp); if (sc->busy) { splx(s); return; } sc->busy++; while (1) { bp = bioq_takefirst(&sc->bio_queue); splx(s); if (!bp) break; va = (u_long) bp->bio_data; len = bp->bio_bcount; off = bp->bio_pblkno << DEV_BSHIFT; while (len > 0) { u_int t; if ((va & PAGE_MASK) + len > PAGE_SIZE) t = PAGE_SIZE - (va & PAGE_MASK); else t = len; req.len = t; req.addr = ia64_tpa(va); ssc(sc->fd, 1, ia64_tpa((long) &req), off, (bp->bio_cmd == BIO_READ) ? SSC_READ : SSC_WRITE); stat.fd = sc->fd; ssc(ia64_tpa((long)&stat), 0, 0, 0, SSC_WAIT_COMPLETION); va += t; len -= t; off += t; } bp->bio_resid = 0; biodone(bp); s = splbio(); } sc->busy = 0; return; } static struct ssc_s * ssccreate(int unit) { struct ssc_s *sc; int fd; fd = ssc(ia64_tpa((u_int64_t) SKI_ROOT_FILESYSTEM), 1, 0, 0, SSC_OPEN); if (fd == -1) return (NULL); if (unit == -1) unit = sscunits++; /* Make sure this unit isn't already in action */ LIST_FOREACH(sc, &ssc_softc_list, list) { if (sc->unit == unit) return (NULL); } sc = malloc(sizeof(*sc), M_SSC, M_WAITOK | M_ZERO); LIST_INSERT_HEAD(&ssc_softc_list, sc, list); sc->unit = unit; bioq_init(&sc->bio_queue); sc->disk = disk_alloc(); sc->disk->d_drv1 = sc; sc->disk->d_fwheads = 0; sc->disk->d_fwsectors = 0; sc->disk->d_maxsize = DFLTPHYS; sc->disk->d_mediasize = (off_t)SSC_NSECT * DEV_BSIZE; sc->disk->d_name = "sscdisk"; sc->disk->d_sectorsize = DEV_BSIZE; sc->disk->d_strategy = sscstrategy; sc->disk->d_unit = sc->unit; sc->disk->d_flags = DISKFLAG_NEEDSGIANT; disk_create(sc->disk, DISK_VERSION); sc->fd = fd; if (sc->unit == 0) rootdevnames[0] = "ufs:/dev/sscdisk0"; return (sc); } static void ssc_drvinit(void *unused) { ssccreate(-1); } SYSINIT(sscdev,SI_SUB_DRIVERS,SI_ORDER_MIDDLE, ssc_drvinit,NULL);