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/* * netgraph.h */ /*- * Copyright (c) 1996-1999 Whistle Communications, Inc. * All rights reserved. * * Subject to the following obligations and disclaimer of warranty, use and * redistribution of this software, in source or object code forms, with or * without modifications are expressly permitted by Whistle Communications; * provided, however, that: * 1. Any and all reproductions of the source or object code must include the * copyright notice above and the following disclaimer of warranties; and * 2. No rights are granted, in any manner or form, to use Whistle * Communications, Inc. trademarks, including the mark "WHISTLE * COMMUNICATIONS" on advertising, endorsements, or otherwise except as * such appears in the above copyright notice or in the software. * * THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND * TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO * REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE, * INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT. * WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY * REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS * SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE. * IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES * RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING * WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, * PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY * OF SUCH DAMAGE. * * Author: Julian Elischer <julian@freebsd.org> * * $FreeBSD: release/9.1.0/sys/netgraph/netgraph.h 234277 2012-04-14 10:13:36Z glebius $ * $Whistle: netgraph.h,v 1.29 1999/11/01 07:56:13 julian Exp $ */ #ifndef _NETGRAPH_NETGRAPH_H_ #define _NETGRAPH_NETGRAPH_H_ #ifndef _KERNEL #error "This file should not be included in user level programs" #endif #include <sys/queue.h> #include <sys/lock.h> #include <sys/malloc.h> #include <sys/module.h> #include <sys/mutex.h> #include <sys/refcount.h> #ifdef HAVE_KERNEL_OPTION_HEADERS #include "opt_netgraph.h" #include "opt_kdb.h" #endif /* debugging options */ #define NG_SEPARATE_MALLOC /* make modules use their own malloc types */ /* * This defines the in-kernel binary interface version. * It is possible to change this but leave the external message * API the same. Each type also has it's own cookies for versioning as well. * Change it for NETGRAPH_DEBUG version so we cannot mix debug and non debug * modules. */ #define _NG_ABI_VERSION 12 #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ #define NG_ABI_VERSION (_NG_ABI_VERSION + 0x10000) #else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ #define NG_ABI_VERSION _NG_ABI_VERSION #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ /* * Forward references for the basic structures so we can * define the typedefs and use them in the structures themselves. */ struct ng_hook ; struct ng_node ; struct ng_item ; typedef struct ng_item *item_p; typedef struct ng_node *node_p; typedef struct ng_hook *hook_p; /* node method definitions */ typedef int ng_constructor_t(node_p node); typedef int ng_close_t(node_p node); typedef int ng_shutdown_t(node_p node); typedef int ng_newhook_t(node_p node, hook_p hook, const char *name); typedef hook_p ng_findhook_t(node_p node, const char *name); typedef int ng_connect_t(hook_p hook); typedef int ng_rcvmsg_t(node_p node, item_p item, hook_p lasthook); typedef int ng_rcvdata_t(hook_p hook, item_p item); typedef int ng_disconnect_t(hook_p hook); typedef int ng_rcvitem (node_p node, hook_p hook, item_p item); /*********************************************************************** ***************** Hook Structure and Methods ************************** *********************************************************************** * * Structure of a hook */ struct ng_hook { char hk_name[NG_HOOKSIZ]; /* what this node knows this link as */ void *hk_private; /* node dependant ID for this hook */ int hk_flags; /* info about this hook/link */ int hk_type; /* tbd: hook data link type */ struct ng_hook *hk_peer; /* the other end of this link */ struct ng_node *hk_node; /* The node this hook is attached to */ LIST_ENTRY(ng_hook) hk_hooks; /* linked list of all hooks on node */ ng_rcvmsg_t *hk_rcvmsg; /* control messages come here */ ng_rcvdata_t *hk_rcvdata; /* data comes here */ int hk_refs; /* dont actually free this till 0 */ #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ #define HK_MAGIC 0x78573011 int hk_magic; char *lastfile; int lastline; SLIST_ENTRY(ng_hook) hk_all; /* all existing items */ #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ }; /* Flags for a hook */ #define HK_INVALID 0x0001 /* don't trust it! */ #define HK_QUEUE 0x0002 /* queue for later delivery */ #define HK_FORCE_WRITER 0x0004 /* Incoming data queued as a writer */ #define HK_DEAD 0x0008 /* This is the dead hook.. don't free */ #define HK_HI_STACK 0x0010 /* Hook has hi stack usage */ #define HK_TO_INBOUND 0x0020 /* Hook on ntw. stack inbound path. */ /* * Public Methods for hook * If you can't do it with these you probably shouldn;t be doing it. */ void ng_unref_hook(hook_p hook); /* don't move this */ #define _NG_HOOK_REF(hook) refcount_acquire(&(hook)->hk_refs) #define _NG_HOOK_NAME(hook) ((hook)->hk_name) #define _NG_HOOK_UNREF(hook) ng_unref_hook(hook) #define _NG_HOOK_SET_PRIVATE(hook, val) do {(hook)->hk_private = val;} while (0) #define _NG_HOOK_SET_RCVMSG(hook, val) do {(hook)->hk_rcvmsg = val;} while (0) #define _NG_HOOK_SET_RCVDATA(hook, val) do {(hook)->hk_rcvdata = val;} while (0) #define _NG_HOOK_PRIVATE(hook) ((hook)->hk_private) #define _NG_HOOK_NOT_VALID(hook) ((hook)->hk_flags & HK_INVALID) #define _NG_HOOK_IS_VALID(hook) (!((hook)->hk_flags & HK_INVALID)) #define _NG_HOOK_NODE(hook) ((hook)->hk_node) /* only rvalue! */ #define _NG_HOOK_PEER(hook) ((hook)->hk_peer) /* only rvalue! */ #define _NG_HOOK_FORCE_WRITER(hook) \ do { hook->hk_flags |= HK_FORCE_WRITER; } while (0) #define _NG_HOOK_FORCE_QUEUE(hook) do { hook->hk_flags |= HK_QUEUE; } while (0) #define _NG_HOOK_SET_TO_INBOUND(hook) \ do { hook->hk_flags |= HK_TO_INBOUND; } while (0) #define _NG_HOOK_HI_STACK(hook) do { hook->hk_flags |= HK_HI_STACK; } while (0) /* Some shortcuts */ #define NG_PEER_NODE(hook) NG_HOOK_NODE(NG_HOOK_PEER(hook)) #define NG_PEER_HOOK_NAME(hook) NG_HOOK_NAME(NG_HOOK_PEER(hook)) #define NG_PEER_NODE_NAME(hook) NG_NODE_NAME(NG_PEER_NODE(hook)) #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ #define _NN_ __FILE__,__LINE__ void dumphook (hook_p hook, char *file, int line); static __inline void _chkhook(hook_p hook, char *file, int line); static __inline void _ng_hook_ref(hook_p hook, char * file, int line); static __inline char * _ng_hook_name(hook_p hook, char * file, int line); static __inline void _ng_hook_unref(hook_p hook, char * file, int line); static __inline void _ng_hook_set_private(hook_p hook, void * val, char * file, int line); static __inline void _ng_hook_set_rcvmsg(hook_p hook, ng_rcvmsg_t *val, char * file, int line); static __inline void _ng_hook_set_rcvdata(hook_p hook, ng_rcvdata_t *val, char * file, int line); static __inline void * _ng_hook_private(hook_p hook, char * file, int line); static __inline int _ng_hook_not_valid(hook_p hook, char * file, int line); static __inline int _ng_hook_is_valid(hook_p hook, char * file, int line); static __inline node_p _ng_hook_node(hook_p hook, char * file, int line); static __inline hook_p _ng_hook_peer(hook_p hook, char * file, int line); static __inline void _ng_hook_force_writer(hook_p hook, char * file, int line); static __inline void _ng_hook_force_queue(hook_p hook, char * file, int line); static __inline void _ng_hook_set_to_inbound(hook_p hook, char * file, int line); static __inline void _chkhook(hook_p hook, char *file, int line) { if (hook->hk_magic != HK_MAGIC) { printf("Accessing freed "); dumphook(hook, file, line); } hook->lastline = line; hook->lastfile = file; } static __inline void _ng_hook_ref(hook_p hook, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_REF(hook); } static __inline char * _ng_hook_name(hook_p hook, char * file, int line) { _chkhook(hook, file, line); return (_NG_HOOK_NAME(hook)); } static __inline void _ng_hook_unref(hook_p hook, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_UNREF(hook); } static __inline void _ng_hook_set_private(hook_p hook, void *val, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_SET_PRIVATE(hook, val); } static __inline void _ng_hook_set_rcvmsg(hook_p hook, ng_rcvmsg_t *val, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_SET_RCVMSG(hook, val); } static __inline void _ng_hook_set_rcvdata(hook_p hook, ng_rcvdata_t *val, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_SET_RCVDATA(hook, val); } static __inline void * _ng_hook_private(hook_p hook, char * file, int line) { _chkhook(hook, file, line); return (_NG_HOOK_PRIVATE(hook)); } static __inline int _ng_hook_not_valid(hook_p hook, char * file, int line) { _chkhook(hook, file, line); return (_NG_HOOK_NOT_VALID(hook)); } static __inline int _ng_hook_is_valid(hook_p hook, char * file, int line) { _chkhook(hook, file, line); return (_NG_HOOK_IS_VALID(hook)); } static __inline node_p _ng_hook_node(hook_p hook, char * file, int line) { _chkhook(hook, file, line); return (_NG_HOOK_NODE(hook)); } static __inline hook_p _ng_hook_peer(hook_p hook, char * file, int line) { _chkhook(hook, file, line); return (_NG_HOOK_PEER(hook)); } static __inline void _ng_hook_force_writer(hook_p hook, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_FORCE_WRITER(hook); } static __inline void _ng_hook_force_queue(hook_p hook, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_FORCE_QUEUE(hook); } static __inline void _ng_hook_set_to_inbound(hook_p hook, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_SET_TO_INBOUND(hook); } static __inline void _ng_hook_hi_stack(hook_p hook, char * file, int line) { _chkhook(hook, file, line); _NG_HOOK_HI_STACK(hook); } #define NG_HOOK_REF(hook) _ng_hook_ref(hook, _NN_) #define NG_HOOK_NAME(hook) _ng_hook_name(hook, _NN_) #define NG_HOOK_UNREF(hook) _ng_hook_unref(hook, _NN_) #define NG_HOOK_SET_PRIVATE(hook, val) _ng_hook_set_private(hook, val, _NN_) #define NG_HOOK_SET_RCVMSG(hook, val) _ng_hook_set_rcvmsg(hook, val, _NN_) #define NG_HOOK_SET_RCVDATA(hook, val) _ng_hook_set_rcvdata(hook, val, _NN_) #define NG_HOOK_PRIVATE(hook) _ng_hook_private(hook, _NN_) #define NG_HOOK_NOT_VALID(hook) _ng_hook_not_valid(hook, _NN_) #define NG_HOOK_IS_VALID(hook) _ng_hook_is_valid(hook, _NN_) #define NG_HOOK_NODE(hook) _ng_hook_node(hook, _NN_) #define NG_HOOK_PEER(hook) _ng_hook_peer(hook, _NN_) #define NG_HOOK_FORCE_WRITER(hook) _ng_hook_force_writer(hook, _NN_) #define NG_HOOK_FORCE_QUEUE(hook) _ng_hook_force_queue(hook, _NN_) #define NG_HOOK_SET_TO_INBOUND(hook) _ng_hook_set_to_inbound(hook, _NN_) #define NG_HOOK_HI_STACK(hook) _ng_hook_hi_stack(hook, _NN_) #else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ #define NG_HOOK_REF(hook) _NG_HOOK_REF(hook) #define NG_HOOK_NAME(hook) _NG_HOOK_NAME(hook) #define NG_HOOK_UNREF(hook) _NG_HOOK_UNREF(hook) #define NG_HOOK_SET_PRIVATE(hook, val) _NG_HOOK_SET_PRIVATE(hook, val) #define NG_HOOK_SET_RCVMSG(hook, val) _NG_HOOK_SET_RCVMSG(hook, val) #define NG_HOOK_SET_RCVDATA(hook, val) _NG_HOOK_SET_RCVDATA(hook, val) #define NG_HOOK_PRIVATE(hook) _NG_HOOK_PRIVATE(hook) #define NG_HOOK_NOT_VALID(hook) _NG_HOOK_NOT_VALID(hook) #define NG_HOOK_IS_VALID(hook) _NG_HOOK_IS_VALID(hook) #define NG_HOOK_NODE(hook) _NG_HOOK_NODE(hook) #define NG_HOOK_PEER(hook) _NG_HOOK_PEER(hook) #define NG_HOOK_FORCE_WRITER(hook) _NG_HOOK_FORCE_WRITER(hook) #define NG_HOOK_FORCE_QUEUE(hook) _NG_HOOK_FORCE_QUEUE(hook) #define NG_HOOK_SET_TO_INBOUND(hook) _NG_HOOK_SET_TO_INBOUND(hook) #define NG_HOOK_HI_STACK(hook) _NG_HOOK_HI_STACK(hook) #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ /*********************************************************************** ***************** Node Structure and Methods ************************** *********************************************************************** * Structure of a node * including the eembedded queue structure. * * The structure for queueing Netgraph request items * embedded in the node structure */ struct ng_queue { u_int q_flags; /* Current r/w/q lock flags */ u_int q_flags2; /* Other queue flags */ struct mtx q_mtx; STAILQ_ENTRY(ng_node) q_work; /* nodes with work to do */ STAILQ_HEAD(, ng_item) queue; /* actually items queue */ }; struct ng_node { char nd_name[NG_NODESIZ]; /* optional globally unique name */ struct ng_type *nd_type; /* the installed 'type' */ int nd_flags; /* see below for bit definitions */ int nd_numhooks; /* number of hooks */ void *nd_private; /* node type dependant node ID */ ng_ID_t nd_ID; /* Unique per node */ LIST_HEAD(hooks, ng_hook) nd_hooks; /* linked list of node hooks */ LIST_ENTRY(ng_node) nd_nodes; /* name hash collision list */ LIST_ENTRY(ng_node) nd_idnodes; /* ID hash collision list */ struct ng_queue nd_input_queue; /* input queue for locking */ int nd_refs; /* # of references to this node */ struct vnet *nd_vnet; /* network stack instance */ #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ #define ND_MAGIC 0x59264837 int nd_magic; char *lastfile; int lastline; SLIST_ENTRY(ng_node) nd_all; /* all existing nodes */ #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ }; /* Flags for a node */ #define NGF_INVALID 0x00000001 /* free when refs go to 0 */ #define NG_INVALID NGF_INVALID /* compat for old code */ #define NGF_FORCE_WRITER 0x00000004 /* Never multithread this node */ #define NG_FORCE_WRITER NGF_FORCE_WRITER /* compat for old code */ #define NGF_CLOSING 0x00000008 /* ng_rmnode() at work */ #define NG_CLOSING NGF_CLOSING /* compat for old code */ #define NGF_REALLY_DIE 0x00000010 /* "persistent" node is unloading */ #define NG_REALLY_DIE NGF_REALLY_DIE /* compat for old code */ #define NGF_HI_STACK 0x00000020 /* node has hi stack usage */ #define NGF_TYPE1 0x10000000 /* reserved for type specific storage */ #define NGF_TYPE2 0x20000000 /* reserved for type specific storage */ #define NGF_TYPE3 0x40000000 /* reserved for type specific storage */ #define NGF_TYPE4 0x80000000 /* reserved for type specific storage */ /* * Public methods for nodes. * If you can't do it with these you probably shouldn't be doing it. */ void ng_unref_node(node_p node); /* don't move this */ #define _NG_NODE_NAME(node) ((node)->nd_name + 0) #define _NG_NODE_HAS_NAME(node) ((node)->nd_name[0] + 0) #define _NG_NODE_ID(node) ((node)->nd_ID + 0) #define _NG_NODE_REF(node) refcount_acquire(&(node)->nd_refs) #define _NG_NODE_UNREF(node) ng_unref_node(node) #define _NG_NODE_SET_PRIVATE(node, val) do {(node)->nd_private = val;} while (0) #define _NG_NODE_PRIVATE(node) ((node)->nd_private) #define _NG_NODE_IS_VALID(node) (!((node)->nd_flags & NGF_INVALID)) #define _NG_NODE_NOT_VALID(node) ((node)->nd_flags & NGF_INVALID) #define _NG_NODE_NUMHOOKS(node) ((node)->nd_numhooks + 0) /* rvalue */ #define _NG_NODE_FORCE_WRITER(node) \ do{ node->nd_flags |= NGF_FORCE_WRITER; }while (0) #define _NG_NODE_HI_STACK(node) \ do{ node->nd_flags |= NGF_HI_STACK; }while (0) #define _NG_NODE_REALLY_DIE(node) \ do{ node->nd_flags |= (NGF_REALLY_DIE|NGF_INVALID); }while (0) #define _NG_NODE_REVIVE(node) \ do { node->nd_flags &= ~NGF_INVALID; } while (0) /* * The hook iterator. * This macro will call a function of type ng_fn_eachhook for each * hook attached to the node. If the function returns 0, then the * iterator will stop and return a pointer to the hook that returned 0. */ typedef int ng_fn_eachhook(hook_p hook, void* arg); #define _NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \ do { \ hook_p _hook; \ (rethook) = NULL; \ LIST_FOREACH(_hook, &((node)->nd_hooks), hk_hooks) { \ if ((fn)(_hook, arg) == 0) { \ (rethook) = _hook; \ break; \ } \ } \ } while (0) #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ void dumpnode(node_p node, char *file, int line); static __inline void _chknode(node_p node, char *file, int line); static __inline char * _ng_node_name(node_p node, char *file, int line); static __inline int _ng_node_has_name(node_p node, char *file, int line); static __inline ng_ID_t _ng_node_id(node_p node, char *file, int line); static __inline void _ng_node_ref(node_p node, char *file, int line); static __inline void _ng_node_unref(node_p node, char *file, int line); static __inline void _ng_node_set_private(node_p node, void * val, char *file, int line); static __inline void * _ng_node_private(node_p node, char *file, int line); static __inline int _ng_node_is_valid(node_p node, char *file, int line); static __inline int _ng_node_not_valid(node_p node, char *file, int line); static __inline int _ng_node_numhooks(node_p node, char *file, int line); static __inline void _ng_node_force_writer(node_p node, char *file, int line); static __inline hook_p _ng_node_foreach_hook(node_p node, ng_fn_eachhook *fn, void *arg, char *file, int line); static __inline void _ng_node_revive(node_p node, char *file, int line); static __inline void _chknode(node_p node, char *file, int line) { if (node->nd_magic != ND_MAGIC) { printf("Accessing freed "); dumpnode(node, file, line); } node->lastline = line; node->lastfile = file; } static __inline char * _ng_node_name(node_p node, char *file, int line) { _chknode(node, file, line); return(_NG_NODE_NAME(node)); } static __inline int _ng_node_has_name(node_p node, char *file, int line) { _chknode(node, file, line); return(_NG_NODE_HAS_NAME(node)); } static __inline ng_ID_t _ng_node_id(node_p node, char *file, int line) { _chknode(node, file, line); return(_NG_NODE_ID(node)); } static __inline void _ng_node_ref(node_p node, char *file, int line) { _chknode(node, file, line); _NG_NODE_REF(node); } static __inline void _ng_node_unref(node_p node, char *file, int line) { _chknode(node, file, line); _NG_NODE_UNREF(node); } static __inline void _ng_node_set_private(node_p node, void * val, char *file, int line) { _chknode(node, file, line); _NG_NODE_SET_PRIVATE(node, val); } static __inline void * _ng_node_private(node_p node, char *file, int line) { _chknode(node, file, line); return (_NG_NODE_PRIVATE(node)); } static __inline int _ng_node_is_valid(node_p node, char *file, int line) { _chknode(node, file, line); return(_NG_NODE_IS_VALID(node)); } static __inline int _ng_node_not_valid(node_p node, char *file, int line) { _chknode(node, file, line); return(_NG_NODE_NOT_VALID(node)); } static __inline int _ng_node_numhooks(node_p node, char *file, int line) { _chknode(node, file, line); return(_NG_NODE_NUMHOOKS(node)); } static __inline void _ng_node_force_writer(node_p node, char *file, int line) { _chknode(node, file, line); _NG_NODE_FORCE_WRITER(node); } static __inline void _ng_node_hi_stack(node_p node, char *file, int line) { _chknode(node, file, line); _NG_NODE_HI_STACK(node); } static __inline void _ng_node_really_die(node_p node, char *file, int line) { _chknode(node, file, line); _NG_NODE_REALLY_DIE(node); } static __inline void _ng_node_revive(node_p node, char *file, int line) { _chknode(node, file, line); _NG_NODE_REVIVE(node); } static __inline hook_p _ng_node_foreach_hook(node_p node, ng_fn_eachhook *fn, void *arg, char *file, int line) { hook_p hook; _chknode(node, file, line); _NG_NODE_FOREACH_HOOK(node, fn, arg, hook); return (hook); } #define NG_NODE_NAME(node) _ng_node_name(node, _NN_) #define NG_NODE_HAS_NAME(node) _ng_node_has_name(node, _NN_) #define NG_NODE_ID(node) _ng_node_id(node, _NN_) #define NG_NODE_REF(node) _ng_node_ref(node, _NN_) #define NG_NODE_UNREF(node) _ng_node_unref(node, _NN_) #define NG_NODE_SET_PRIVATE(node, val) _ng_node_set_private(node, val, _NN_) #define NG_NODE_PRIVATE(node) _ng_node_private(node, _NN_) #define NG_NODE_IS_VALID(node) _ng_node_is_valid(node, _NN_) #define NG_NODE_NOT_VALID(node) _ng_node_not_valid(node, _NN_) #define NG_NODE_FORCE_WRITER(node) _ng_node_force_writer(node, _NN_) #define NG_NODE_HI_STACK(node) _ng_node_hi_stack(node, _NN_) #define NG_NODE_REALLY_DIE(node) _ng_node_really_die(node, _NN_) #define NG_NODE_NUMHOOKS(node) _ng_node_numhooks(node, _NN_) #define NG_NODE_REVIVE(node) _ng_node_revive(node, _NN_) #define NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \ do { \ rethook = _ng_node_foreach_hook(node, fn, (void *)arg, _NN_); \ } while (0) #else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ #define NG_NODE_NAME(node) _NG_NODE_NAME(node) #define NG_NODE_HAS_NAME(node) _NG_NODE_HAS_NAME(node) #define NG_NODE_ID(node) _NG_NODE_ID(node) #define NG_NODE_REF(node) _NG_NODE_REF(node) #define NG_NODE_UNREF(node) _NG_NODE_UNREF(node) #define NG_NODE_SET_PRIVATE(node, val) _NG_NODE_SET_PRIVATE(node, val) #define NG_NODE_PRIVATE(node) _NG_NODE_PRIVATE(node) #define NG_NODE_IS_VALID(node) _NG_NODE_IS_VALID(node) #define NG_NODE_NOT_VALID(node) _NG_NODE_NOT_VALID(node) #define NG_NODE_FORCE_WRITER(node) _NG_NODE_FORCE_WRITER(node) #define NG_NODE_HI_STACK(node) _NG_NODE_HI_STACK(node) #define NG_NODE_REALLY_DIE(node) _NG_NODE_REALLY_DIE(node) #define NG_NODE_NUMHOOKS(node) _NG_NODE_NUMHOOKS(node) #define NG_NODE_REVIVE(node) _NG_NODE_REVIVE(node) #define NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) \ _NG_NODE_FOREACH_HOOK(node, fn, arg, rethook) #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ /*********************************************************************** ************* Node Queue and Item Structures and Methods ************** *********************************************************************** * */ typedef void ng_item_fn(node_p node, hook_p hook, void *arg1, int arg2); typedef int ng_item_fn2(node_p node, struct ng_item *item, hook_p hook); typedef void ng_apply_t(void *context, int error); struct ng_apply_info { ng_apply_t *apply; void *context; int refs; int error; }; struct ng_item { u_long el_flags; STAILQ_ENTRY(ng_item) el_next; node_p el_dest; /* The node it will be applied against (or NULL) */ hook_p el_hook; /* Entering hook. Optional in Control messages */ union { struct mbuf *da_m; struct { struct ng_mesg *msg_msg; ng_ID_t msg_retaddr; } msg; struct { union { ng_item_fn *fn_fn; ng_item_fn2 *fn_fn2; } fn_fn; void *fn_arg1; int fn_arg2; } fn; } body; /* * Optional callback called when item is being applied, * and its context. */ struct ng_apply_info *apply; u_int depth; #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ char *lastfile; int lastline; TAILQ_ENTRY(ng_item) all; /* all existing items */ #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ }; #define NGQF_TYPE 0x03 /* MASK of content definition */ #define NGQF_MESG 0x00 /* the queue element is a message */ #define NGQF_DATA 0x01 /* the queue element is data */ #define NGQF_FN 0x02 /* the queue element is a function */ #define NGQF_FN2 0x03 /* the queue element is a new function */ #define NGQF_RW 0x04 /* MASK for wanted queue mode */ #define NGQF_READER 0x04 /* wants to be a reader */ #define NGQF_WRITER 0x00 /* wants to be a writer */ #define NGQF_QMODE 0x08 /* MASK for how it was queued */ #define NGQF_QREADER 0x08 /* was queued as a reader */ #define NGQF_QWRITER 0x00 /* was queued as a writer */ /* * Get the mbuf (etc) out of an item. * Sets the value in the item to NULL in case we need to call NG_FREE_ITEM() * with it, (to avoid freeing the things twice). * If you don't want to zero out the item then realise that the * item still owns it. * Retaddr is different. There are no references on that. It's just a number. * The debug versions must be either all used everywhere or not at all. */ #define _NGI_M(i) ((i)->body.da_m) #define _NGI_MSG(i) ((i)->body.msg.msg_msg) #define _NGI_RETADDR(i) ((i)->body.msg.msg_retaddr) #define _NGI_FN(i) ((i)->body.fn.fn_fn.fn_fn) #define _NGI_FN2(i) ((i)->body.fn.fn_fn.fn_fn2) #define _NGI_ARG1(i) ((i)->body.fn.fn_arg1) #define _NGI_ARG2(i) ((i)->body.fn.fn_arg2) #define _NGI_NODE(i) ((i)->el_dest) #define _NGI_HOOK(i) ((i)->el_hook) #define _NGI_SET_HOOK(i,h) do { _NGI_HOOK(i) = h; h = NULL;} while (0) #define _NGI_CLR_HOOK(i) do { \ hook_p _hook = _NGI_HOOK(i); \ if (_hook) { \ _NG_HOOK_UNREF(_hook); \ _NGI_HOOK(i) = NULL; \ } \ } while (0) #define _NGI_SET_NODE(i,n) do { _NGI_NODE(i) = n; n = NULL;} while (0) #define _NGI_CLR_NODE(i) do { \ node_p _node = _NGI_NODE(i); \ if (_node) { \ _NG_NODE_UNREF(_node); \ _NGI_NODE(i) = NULL; \ } \ } while (0) #ifdef NETGRAPH_DEBUG /*----------------------------------------------*/ void dumpitem(item_p item, char *file, int line); static __inline void _ngi_check(item_p item, char *file, int line) ; static __inline struct mbuf ** _ngi_m(item_p item, char *file, int line) ; static __inline ng_ID_t * _ngi_retaddr(item_p item, char *file, int line); static __inline struct ng_mesg ** _ngi_msg(item_p item, char *file, int line) ; static __inline ng_item_fn ** _ngi_fn(item_p item, char *file, int line) ; static __inline ng_item_fn2 ** _ngi_fn2(item_p item, char *file, int line) ; static __inline void ** _ngi_arg1(item_p item, char *file, int line) ; static __inline int * _ngi_arg2(item_p item, char *file, int line) ; static __inline node_p _ngi_node(item_p item, char *file, int line); static __inline hook_p _ngi_hook(item_p item, char *file, int line); static __inline void _ngi_check(item_p item, char *file, int line) { (item)->lastline = line; (item)->lastfile = file; } static __inline struct mbuf ** _ngi_m(item_p item, char *file, int line) { _ngi_check(item, file, line); return (&_NGI_M(item)); } static __inline struct ng_mesg ** _ngi_msg(item_p item, char *file, int line) { _ngi_check(item, file, line); return (&_NGI_MSG(item)); } static __inline ng_ID_t * _ngi_retaddr(item_p item, char *file, int line) { _ngi_check(item, file, line); return (&_NGI_RETADDR(item)); } static __inline ng_item_fn ** _ngi_fn(item_p item, char *file, int line) { _ngi_check(item, file, line); return (&_NGI_FN(item)); } static __inline ng_item_fn2 ** _ngi_fn2(item_p item, char *file, int line) { _ngi_check(item, file, line); return (&_NGI_FN2(item)); } static __inline void ** _ngi_arg1(item_p item, char *file, int line) { _ngi_check(item, file, line); return (&_NGI_ARG1(item)); } static __inline int * _ngi_arg2(item_p item, char *file, int line) { _ngi_check(item, file, line); return (&_NGI_ARG2(item)); } static __inline node_p _ngi_node(item_p item, char *file, int line) { _ngi_check(item, file, line); return (_NGI_NODE(item)); } static __inline hook_p _ngi_hook(item_p item, char *file, int line) { _ngi_check(item, file, line); return (_NGI_HOOK(item)); } #define NGI_M(i) (*_ngi_m(i, _NN_)) #define NGI_MSG(i) (*_ngi_msg(i, _NN_)) #define NGI_RETADDR(i) (*_ngi_retaddr(i, _NN_)) #define NGI_FN(i) (*_ngi_fn(i, _NN_)) #define NGI_FN2(i) (*_ngi_fn2(i, _NN_)) #define NGI_ARG1(i) (*_ngi_arg1(i, _NN_)) #define NGI_ARG2(i) (*_ngi_arg2(i, _NN_)) #define NGI_HOOK(i) _ngi_hook(i, _NN_) #define NGI_NODE(i) _ngi_node(i, _NN_) #define NGI_SET_HOOK(i,h) \ do { _ngi_check(i, _NN_); _NGI_SET_HOOK(i, h); } while (0) #define NGI_CLR_HOOK(i) \ do { _ngi_check(i, _NN_); _NGI_CLR_HOOK(i); } while (0) #define NGI_SET_NODE(i,n) \ do { _ngi_check(i, _NN_); _NGI_SET_NODE(i, n); } while (0) #define NGI_CLR_NODE(i) \ do { _ngi_check(i, _NN_); _NGI_CLR_NODE(i); } while (0) #define NG_FREE_ITEM(item) \ do { \ _ngi_check(item, _NN_); \ ng_free_item((item)); \ } while (0) #define SAVE_LINE(item) \ do { \ (item)->lastline = __LINE__; \ (item)->lastfile = __FILE__; \ } while (0) #else /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ #define NGI_M(i) _NGI_M(i) #define NGI_MSG(i) _NGI_MSG(i) #define NGI_RETADDR(i) _NGI_RETADDR(i) #define NGI_FN(i) _NGI_FN(i) #define NGI_FN2(i) _NGI_FN2(i) #define NGI_ARG1(i) _NGI_ARG1(i) #define NGI_ARG2(i) _NGI_ARG2(i) #define NGI_NODE(i) _NGI_NODE(i) #define NGI_HOOK(i) _NGI_HOOK(i) #define NGI_SET_HOOK(i,h) _NGI_SET_HOOK(i,h) #define NGI_CLR_HOOK(i) _NGI_CLR_HOOK(i) #define NGI_SET_NODE(i,n) _NGI_SET_NODE(i,n) #define NGI_CLR_NODE(i) _NGI_CLR_NODE(i) #define NG_FREE_ITEM(item) ng_free_item((item)) #define SAVE_LINE(item) do {} while (0) #endif /* NETGRAPH_DEBUG */ /*----------------------------------------------*/ #define NGI_GET_M(i,m) \ do { \ (m) = NGI_M(i); \ _NGI_M(i) = NULL; \ } while (0) #define NGI_GET_MSG(i,m) \ do { \ (m) = NGI_MSG(i); \ _NGI_MSG(i) = NULL; \ } while (0) #define NGI_GET_NODE(i,n) /* YOU NOW HAVE THE REFERENCE */ \ do { \ (n) = NGI_NODE(i); \ _NGI_NODE(i) = NULL; \ } while (0) #define NGI_GET_HOOK(i,h) \ do { \ (h) = NGI_HOOK(i); \ _NGI_HOOK(i) = NULL; \ } while (0) #define NGI_SET_WRITER(i) ((i)->el_flags &= ~NGQF_QMODE) #define NGI_SET_READER(i) ((i)->el_flags |= NGQF_QREADER) #define NGI_QUEUED_READER(i) ((i)->el_flags & NGQF_QREADER) #define NGI_QUEUED_WRITER(i) (((i)->el_flags & NGQF_QMODE) == NGQF_QWRITER) /********************************************************************** * Data macros. Send, manipulate and free. **********************************************************************/ /* * Assuming the data is already ok, just set the new address and send */ #define NG_FWD_ITEM_HOOK_FLAGS(error, item, hook, flags) \ do { \ (error) = \ ng_address_hook(NULL, (item), (hook), NG_NOFLAGS); \ if (error == 0) { \ SAVE_LINE(item); \ (error) = ng_snd_item((item), (flags)); \ } \ (item) = NULL; \ } while (0) #define NG_FWD_ITEM_HOOK(error, item, hook) \ NG_FWD_ITEM_HOOK_FLAGS(error, item, hook, NG_NOFLAGS) /* * Forward a data packet. Mbuf pointer is updated to new value. We * presume you dealt with the old one when you update it to the new one * (or it maybe the old one). We got a packet and possibly had to modify * the mbuf. You should probably use NGI_GET_M() if you are going to use * this too. */ #define NG_FWD_NEW_DATA_FLAGS(error, item, hook, m, flags) \ do { \ NGI_M(item) = (m); \ (m) = NULL; \ NG_FWD_ITEM_HOOK_FLAGS(error, item, hook, flags); \ } while (0) #define NG_FWD_NEW_DATA(error, item, hook, m) \ NG_FWD_NEW_DATA_FLAGS(error, item, hook, m, NG_NOFLAGS) /* Send a previously unpackaged mbuf. XXX: This should be called * NG_SEND_DATA in future, but this name is kept for compatibility * reasons. */ #define NG_SEND_DATA_FLAGS(error, hook, m, flags) \ do { \ item_p _item; \ if ((_item = ng_package_data((m), flags))) { \ NG_FWD_ITEM_HOOK_FLAGS(error, _item, hook, flags);\ } else { \ (error) = ENOMEM; \ } \ (m) = NULL; \ } while (0) #define NG_SEND_DATA_ONLY(error, hook, m) \ NG_SEND_DATA_FLAGS(error, hook, m, NG_NOFLAGS) /* NG_SEND_DATA() compat for meta-data times */ #define NG_SEND_DATA(error, hook, m, x) \ NG_SEND_DATA_FLAGS(error, hook, m, NG_NOFLAGS) #define NG_FREE_MSG(msg) \ do { \ if ((msg)) { \ free((msg), M_NETGRAPH_MSG); \ (msg) = NULL; \ } \ } while (0) #define NG_FREE_M(m) \ do { \ if ((m)) { \ m_freem((m)); \ (m) = NULL; \ } \ } while (0) /***************************************** * Message macros *****************************************/ #define NG_SEND_MSG_HOOK(error, here, msg, hook, retaddr) \ do { \ item_p _item; \ if ((_item = ng_package_msg(msg, NG_NOFLAGS)) == NULL) {\ (msg) = NULL; \ (error) = ENOMEM; \ break; \ } \ if (((error) = ng_address_hook((here), (_item), \ (hook), (retaddr))) == 0) { \ SAVE_LINE(_item); \ (error) = ng_snd_item((_item), 0); \ } \ (msg) = NULL; \ } while (0) #define NG_SEND_MSG_PATH(error, here, msg, path, retaddr) \ do { \ item_p _item; \ if ((_item = ng_package_msg(msg, NG_NOFLAGS)) == NULL) {\ (msg) = NULL; \ (error) = ENOMEM; \ break; \ } \ if (((error) = ng_address_path((here), (_item), \ (path), (retaddr))) == 0) { \ SAVE_LINE(_item); \ (error) = ng_snd_item((_item), 0); \ } \ (msg) = NULL; \ } while (0) #define NG_SEND_MSG_ID(error, here, msg, ID, retaddr) \ do { \ item_p _item; \ if ((_item = ng_package_msg(msg, NG_NOFLAGS)) == NULL) {\ (msg) = NULL; \ (error) = ENOMEM; \ break; \ } \ if (((error) = ng_address_ID((here), (_item), \ (ID), (retaddr))) == 0) { \ SAVE_LINE(_item); \ (error) = ng_snd_item((_item), 0); \ } \ (msg) = NULL; \ } while (0) /* * Redirect the message to the next hop using the given hook. * ng_retarget_msg() frees the item if there is an error * and returns an error code. It returns 0 on success. */ #define NG_FWD_MSG_HOOK(error, here, item, hook, retaddr) \ do { \ if (((error) = ng_address_hook((here), (item), \ (hook), (retaddr))) == 0) { \ SAVE_LINE(item); \ (error) = ng_snd_item((item), 0); \ } \ (item) = NULL; \ } while (0) /* * Send a queue item back to it's originator with a response message. * Assume original message was removed and freed separatly. */ #define NG_RESPOND_MSG(error, here, item, resp) \ do { \ if (resp) { \ ng_ID_t _dest = NGI_RETADDR(item); \ NGI_RETADDR(item) = 0; \ NGI_MSG(item) = resp; \ if ((error = ng_address_ID((here), (item), \ _dest, 0)) == 0) { \ SAVE_LINE(item); \ (error) = ng_snd_item((item), NG_QUEUE);\ } \ } else \ NG_FREE_ITEM(item); \ (item) = NULL; \ } while (0) /*********************************************************************** ******** Structures Definitions and Macros for defining a node ******* *********************************************************************** * * Here we define the structures needed to actually define a new node * type. */ /* * Command list -- each node type specifies the command that it knows * how to convert between ASCII and binary using an array of these. * The last element in the array must be a terminator with cookie=0. */ struct ng_cmdlist { u_int32_t cookie; /* command typecookie */ int cmd; /* command number */ const char *name; /* command name */ const struct ng_parse_type *mesgType; /* args if !NGF_RESP */ const struct ng_parse_type *respType; /* args if NGF_RESP */ }; /* * Structure of a node type * If data is sent to the "rcvdata()" entrypoint then the system * may decide to defer it until later by queing it with the normal netgraph * input queuing system. This is decidde by the HK_QUEUE flag being set in * the flags word of the peer (receiving) hook. The dequeuing mechanism will * ensure it is not requeued again. * Note the input queueing system is to allow modules * to 'release the stack' or to pass data across spl layers. * The data will be redelivered as soon as the NETISR code runs * which may be almost immediatly. A node may also do it's own queueing * for other reasons (e.g. device output queuing). */ struct ng_type { u_int32_t version; /* must equal NG_API_VERSION */ const char *name; /* Unique type name */ modeventhand_t mod_event; /* Module event handler (optional) */ ng_constructor_t *constructor; /* Node constructor */ ng_rcvmsg_t *rcvmsg; /* control messages come here */ ng_close_t *close; /* warn about forthcoming shutdown */ ng_shutdown_t *shutdown; /* reset, and free resources */ ng_newhook_t *newhook; /* first notification of new hook */ ng_findhook_t *findhook; /* only if you have lots of hooks */ ng_connect_t *connect; /* final notification of new hook */ ng_rcvdata_t *rcvdata; /* data comes here */ ng_disconnect_t *disconnect; /* notify on disconnect */ const struct ng_cmdlist *cmdlist; /* commands we can convert */ /* R/W data private to the base netgraph code DON'T TOUCH! */ LIST_ENTRY(ng_type) types; /* linked list of all types */ int refs; /* number of instances */ }; /* * Use the NETGRAPH_INIT() macro to link a node type into the * netgraph system. This works for types compiled into the kernel * as well as KLD modules. The first argument should be the type * name (eg, echo) and the second a pointer to the type struct. * * If a different link time is desired, e.g., a device driver that * needs to install its netgraph type before probing, use the * NETGRAPH_INIT_ORDERED() macro instead. Device drivers probably * want to use SI_SUB_DRIVERS/SI_ORDER_FIRST. */ #define NETGRAPH_INIT_ORDERED(typename, typestructp, sub, order) \ static moduledata_t ng_##typename##_mod = { \ "ng_" #typename, \ ng_mod_event, \ (typestructp) \ }; \ DECLARE_MODULE(ng_##typename, ng_##typename##_mod, sub, order); \ MODULE_DEPEND(ng_##typename, netgraph, NG_ABI_VERSION, \ NG_ABI_VERSION, \ NG_ABI_VERSION) #define NETGRAPH_INIT(tn, tp) \ NETGRAPH_INIT_ORDERED(tn, tp, SI_SUB_PSEUDO, SI_ORDER_MIDDLE) /* Special malloc() type for netgraph structs and ctrl messages */ /* Only these two types should be visible to nodes */ MALLOC_DECLARE(M_NETGRAPH); MALLOC_DECLARE(M_NETGRAPH_MSG); /* declare the base of the netgraph sysclt hierarchy */ /* but only if this file cares about sysctls */ #ifdef SYSCTL_DECL SYSCTL_DECL(_net_graph); #endif /* * Methods that the nodes can use. * Many of these methods should usually NOT be used directly but via * Macros above. */ int ng_address_ID(node_p here, item_p item, ng_ID_t ID, ng_ID_t retaddr); int ng_address_hook(node_p here, item_p item, hook_p hook, ng_ID_t retaddr); int ng_address_path(node_p here, item_p item, char *address, ng_ID_t raddr); int ng_bypass(hook_p hook1, hook_p hook2); hook_p ng_findhook(node_p node, const char *name); struct ng_type *ng_findtype(const char *type); int ng_make_node_common(struct ng_type *typep, node_p *nodep); int ng_name_node(node_p node, const char *name); node_p ng_name2noderef(node_p node, const char *name); int ng_newtype(struct ng_type *tp); ng_ID_t ng_node2ID(node_p node); item_p ng_package_data(struct mbuf *m, int flags); item_p ng_package_msg(struct ng_mesg *msg, int flags); item_p ng_package_msg_self(node_p here, hook_p hook, struct ng_mesg *msg); void ng_replace_retaddr(node_p here, item_p item, ng_ID_t retaddr); int ng_rmhook_self(hook_p hook); /* if a node wants to kill a hook */ int ng_rmnode_self(node_p here); /* if a node wants to suicide */ int ng_rmtype(struct ng_type *tp); int ng_snd_item(item_p item, int queue); int ng_send_fn(node_p node, hook_p hook, ng_item_fn *fn, void *arg1, int arg2); int ng_send_fn1(node_p node, hook_p hook, ng_item_fn *fn, void *arg1, int arg2, int flags); int ng_send_fn2(node_p node, hook_p hook, item_p pitem, ng_item_fn2 *fn, void *arg1, int arg2, int flags); int ng_uncallout(struct callout *c, node_p node); int ng_callout(struct callout *c, node_p node, hook_p hook, int ticks, ng_item_fn *fn, void * arg1, int arg2); #define ng_callout_init(c) callout_init(c, CALLOUT_MPSAFE) /* Flags for netgraph functions. */ #define NG_NOFLAGS 0x00000000 /* no special options */ #define NG_QUEUE 0x00000001 /* enqueue item, don't dispatch */ #define NG_WAITOK 0x00000002 /* use M_WAITOK, etc. */ /* XXXGL: NG_PROGRESS unused since ng_base.c rev. 1.136. Should be deleted? */ #define NG_PROGRESS 0x00000004 /* return EINPROGRESS if queued */ #define NG_REUSE_ITEM 0x00000008 /* supplied item should be reused */ /* * prototypes the user should DEFINITELY not use directly */ void ng_free_item(item_p item); /* Use NG_FREE_ITEM instead */ int ng_mod_event(module_t mod, int what, void *arg); /* * Tag definitions and constants */ #define NG_TAG_PRIO 1 struct ng_tag_prio { struct m_tag tag; char priority; char discardability; }; #define NG_PRIO_CUTOFF 32 #define NG_PRIO_LINKSTATE 64 /* Macros and declarations to keep compatibility with metadata, which * is obsoleted now. To be deleted. */ typedef void *meta_p; #define _NGI_META(i) NULL #define NGI_META(i) NULL #define NG_FREE_META(meta) #define NGI_GET_META(i,m) #define ng_copy_meta(meta) NULL /* * Mark the current thread when called from the outbound path of the * network stack, in order to enforce queuing on ng nodes calling into * the inbound network stack path. */ #define NG_OUTBOUND_THREAD_REF() \ curthread->td_ng_outbound++ #define NG_OUTBOUND_THREAD_UNREF() \ do { \ curthread->td_ng_outbound--; \ KASSERT(curthread->td_ng_outbound >= 0, \ ("%s: negative td_ng_outbound", __func__)); \ } while (0) #endif /* _NETGRAPH_NETGRAPH_H_ */