Current Path : /sys/amd64/compile/hs32/modules/usr/src/sys/modules/usb/cdce/@/dev/drm2/i915/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //sys/amd64/compile/hs32/modules/usr/src/sys/modules/usb/cdce/@/dev/drm2/i915/i915_drm.h |
/*- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #include <sys/cdefs.h> __FBSDID("$FreeBSD: release/9.1.0/sys/dev/drm2/i915/i915_drm.h 235783 2012-05-22 11:07:44Z kib $"); #ifndef _I915_DRM_H_ #define _I915_DRM_H_ /* Please note that modifications to all structs defined here are * subject to backwards-compatibility constraints. */ #include <dev/drm2/drm.h> /* Each region is a minimum of 16k, and there are at most 255 of them. */ #define I915_NR_TEX_REGIONS 255 /* table size 2k - maximum due to use * of chars for next/prev indices */ #define I915_LOG_MIN_TEX_REGION_SIZE 14 typedef struct _drm_i915_init { enum { I915_INIT_DMA = 0x01, I915_CLEANUP_DMA = 0x02, I915_RESUME_DMA = 0x03, /* Since this struct isn't versioned, just used a new * 'func' code to indicate the presence of dri2 sarea * info. */ I915_INIT_DMA2 = 0x04 } func; unsigned int mmio_offset; int sarea_priv_offset; unsigned int ring_start; unsigned int ring_end; unsigned int ring_size; unsigned int front_offset; unsigned int back_offset; unsigned int depth_offset; unsigned int w; unsigned int h; unsigned int pitch; unsigned int pitch_bits; unsigned int back_pitch; unsigned int depth_pitch; unsigned int cpp; unsigned int chipset; unsigned int sarea_handle; } drm_i915_init_t; typedef struct drm_i915_sarea { struct drm_tex_region texList[I915_NR_TEX_REGIONS + 1]; int last_upload; /* last time texture was uploaded */ int last_enqueue; /* last time a buffer was enqueued */ int last_dispatch; /* age of the most recently dispatched buffer */ int ctxOwner; /* last context to upload state */ int texAge; int pf_enabled; /* is pageflipping allowed? */ int pf_active; int pf_current_page; /* which buffer is being displayed? */ int perf_boxes; /* performance boxes to be displayed */ int width, height; /* screen size in pixels */ drm_handle_t front_handle; int front_offset; int front_size; drm_handle_t back_handle; int back_offset; int back_size; drm_handle_t depth_handle; int depth_offset; int depth_size; drm_handle_t tex_handle; int tex_offset; int tex_size; int log_tex_granularity; int pitch; int rotation; /* 0, 90, 180 or 270 */ int rotated_offset; int rotated_size; int rotated_pitch; int virtualX, virtualY; unsigned int front_tiled; unsigned int back_tiled; unsigned int depth_tiled; unsigned int rotated_tiled; unsigned int rotated2_tiled; int planeA_x; int planeA_y; int planeA_w; int planeA_h; int planeB_x; int planeB_y; int planeB_w; int planeB_h; /* Triple buffering */ drm_handle_t third_handle; int third_offset; int third_size; unsigned int third_tiled; /* buffer object handles for the static buffers. May change * over the lifetime of the client, though it doesn't in our current * implementation. */ unsigned int front_bo_handle; unsigned int back_bo_handle; unsigned int third_bo_handle; unsigned int depth_bo_handle; } drm_i915_sarea_t; /* Driver specific fence types and classes. */ /* The only fence class we support */ #define DRM_I915_FENCE_CLASS_ACCEL 0 /* Fence type that guarantees read-write flush */ #define DRM_I915_FENCE_TYPE_RW 2 /* MI_FLUSH programmed just before the fence */ #define DRM_I915_FENCE_FLAG_FLUSHED 0x01000000 /* Flags for perf_boxes */ #define I915_BOX_RING_EMPTY 0x1 #define I915_BOX_FLIP 0x2 #define I915_BOX_WAIT 0x4 #define I915_BOX_TEXTURE_LOAD 0x8 #define I915_BOX_LOST_CONTEXT 0x10 /* I915 specific ioctls * The device specific ioctl range is 0x40 to 0x79. */ #define DRM_I915_INIT 0x00 #define DRM_I915_FLUSH 0x01 #define DRM_I915_FLIP 0x02 #define DRM_I915_BATCHBUFFER 0x03 #define DRM_I915_IRQ_EMIT 0x04 #define DRM_I915_IRQ_WAIT 0x05 #define DRM_I915_GETPARAM 0x06 #define DRM_I915_SETPARAM 0x07 #define DRM_I915_ALLOC 0x08 #define DRM_I915_FREE 0x09 #define DRM_I915_INIT_HEAP 0x0a #define DRM_I915_CMDBUFFER 0x0b #define DRM_I915_DESTROY_HEAP 0x0c #define DRM_I915_SET_VBLANK_PIPE 0x0d #define DRM_I915_GET_VBLANK_PIPE 0x0e #define DRM_I915_VBLANK_SWAP 0x0f #define DRM_I915_MMIO 0x10 #define DRM_I915_HWS_ADDR 0x11 #define DRM_I915_EXECBUFFER 0x12 #define DRM_I915_GEM_INIT 0x13 #define DRM_I915_GEM_EXECBUFFER 0x14 #define DRM_I915_GEM_PIN 0x15 #define DRM_I915_GEM_UNPIN 0x16 #define DRM_I915_GEM_BUSY 0x17 #define DRM_I915_GEM_THROTTLE 0x18 #define DRM_I915_GEM_ENTERVT 0x19 #define DRM_I915_GEM_LEAVEVT 0x1a #define DRM_I915_GEM_CREATE 0x1b #define DRM_I915_GEM_PREAD 0x1c #define DRM_I915_GEM_PWRITE 0x1d #define DRM_I915_GEM_MMAP 0x1e #define DRM_I915_GEM_SET_DOMAIN 0x1f #define DRM_I915_GEM_SW_FINISH 0x20 #define DRM_I915_GEM_SET_TILING 0x21 #define DRM_I915_GEM_GET_TILING 0x22 #define DRM_I915_GEM_GET_APERTURE 0x23 #define DRM_I915_GEM_MMAP_GTT 0x24 #define DRM_I915_GET_PIPE_FROM_CRTC_ID 0x25 #define DRM_I915_GEM_MADVISE 0x26 #define DRM_I915_OVERLAY_PUT_IMAGE 0x27 #define DRM_I915_OVERLAY_ATTRS 0x28 #define DRM_I915_GEM_EXECBUFFER2 0x29 #define DRM_I915_GET_SPRITE_COLORKEY 0x2a #define DRM_I915_SET_SPRITE_COLORKEY 0x2b #define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t) #define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH) #define DRM_IOCTL_I915_FLIP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FLIP, drm_i915_flip_t) #define DRM_IOCTL_I915_BATCHBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_BATCHBUFFER, drm_i915_batchbuffer_t) #define DRM_IOCTL_I915_IRQ_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_IRQ_EMIT, drm_i915_irq_emit_t) #define DRM_IOCTL_I915_IRQ_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_IRQ_WAIT, drm_i915_irq_wait_t) #define DRM_IOCTL_I915_GETPARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GETPARAM, drm_i915_getparam_t) #define DRM_IOCTL_I915_SETPARAM DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SETPARAM, drm_i915_setparam_t) #define DRM_IOCTL_I915_ALLOC DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_ALLOC, drm_i915_mem_alloc_t) #define DRM_IOCTL_I915_FREE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_FREE, drm_i915_mem_free_t) #define DRM_IOCTL_I915_INIT_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT_HEAP, drm_i915_mem_init_heap_t) #define DRM_IOCTL_I915_CMDBUFFER DRM_IOW( DRM_COMMAND_BASE + DRM_I915_CMDBUFFER, drm_i915_cmdbuffer_t) #define DRM_IOCTL_I915_DESTROY_HEAP DRM_IOW( DRM_COMMAND_BASE + DRM_I915_DESTROY_HEAP, drm_i915_mem_destroy_heap_t) #define DRM_IOCTL_I915_SET_VBLANK_PIPE DRM_IOW( DRM_COMMAND_BASE + DRM_I915_SET_VBLANK_PIPE, drm_i915_vblank_pipe_t) #define DRM_IOCTL_I915_GET_VBLANK_PIPE DRM_IOR( DRM_COMMAND_BASE + DRM_I915_GET_VBLANK_PIPE, drm_i915_vblank_pipe_t) #define DRM_IOCTL_I915_VBLANK_SWAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_VBLANK_SWAP, drm_i915_vblank_swap_t) #define DRM_IOCTL_I915_MMIO DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_MMIO, drm_i915_mmio) #define DRM_IOCTL_I915_EXECBUFFER DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_EXECBUFFER, struct drm_i915_execbuffer) #define DRM_IOCTL_I915_GEM_INIT DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_INIT, struct drm_i915_gem_init) #define DRM_IOCTL_I915_GEM_EXECBUFFER DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER, struct drm_i915_gem_execbuffer) #define DRM_IOCTL_I915_GEM_EXECBUFFER2 DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER2, struct drm_i915_gem_execbuffer2) #define DRM_IOCTL_I915_GEM_PIN DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_PIN, struct drm_i915_gem_pin) #define DRM_IOCTL_I915_GEM_UNPIN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_GEM_UNPIN, struct drm_i915_gem_unpin) #define DRM_IOCTL_I915_GEM_BUSY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_BUSY, struct drm_i915_gem_busy) #define DRM_IOCTL_I915_GEM_THROTTLE DRM_IO ( DRM_COMMAND_BASE + DRM_I915_GEM_THROTTLE) #define DRM_IOCTL_I915_GEM_ENTERVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_ENTERVT) #define DRM_IOCTL_I915_GEM_LEAVEVT DRM_IO(DRM_COMMAND_BASE + DRM_I915_GEM_LEAVEVT) #define DRM_IOCTL_I915_GEM_CREATE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_CREATE, struct drm_i915_gem_create) #define DRM_IOCTL_I915_GEM_PREAD DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PREAD, struct drm_i915_gem_pread) #define DRM_IOCTL_I915_GEM_PWRITE DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_PWRITE, struct drm_i915_gem_pwrite) #define DRM_IOCTL_I915_GEM_MMAP DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP, struct drm_i915_gem_mmap) #define DRM_IOCTL_I915_GEM_MMAP_GTT DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MMAP_GTT, struct drm_i915_gem_mmap_gtt) #define DRM_IOCTL_I915_GEM_SET_DOMAIN DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SET_DOMAIN, struct drm_i915_gem_set_domain) #define DRM_IOCTL_I915_GEM_SW_FINISH DRM_IOW (DRM_COMMAND_BASE + DRM_I915_GEM_SW_FINISH, struct drm_i915_gem_sw_finish) #define DRM_IOCTL_I915_GEM_SET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_SET_TILING, struct drm_i915_gem_set_tiling) #define DRM_IOCTL_I915_GEM_GET_TILING DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_TILING, struct drm_i915_gem_get_tiling) #define DRM_IOCTL_I915_GEM_GET_APERTURE DRM_IOR (DRM_COMMAND_BASE + DRM_I915_GEM_GET_APERTURE, struct drm_i915_gem_get_aperture) #define DRM_IOCTL_I915_GET_PIPE_FROM_CRTC_ID DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GET_PIPE_FROM_CRTC_ID, struct drm_i915_get_pipe_from_crtc_id) #define DRM_IOCTL_I915_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_MADVISE, struct drm_i915_gem_madvise) #define DRM_IOCTL_I915_OVERLAY_PUT_IMAGE DRM_IOW(DRM_COMMAND_BASE + DRM_IOCTL_I915_OVERLAY_PUT_IMAGE, struct drm_intel_overlay_put_image) #define DRM_IOCTL_I915_OVERLAY_ATTRS DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_OVERLAY_ATTRS, struct drm_intel_overlay_attrs) #define DRM_IOCTL_I915_SET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) #define DRM_IOCTL_I915_GET_SPRITE_COLORKEY DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_SET_SPRITE_COLORKEY, struct drm_intel_sprite_colorkey) /* Asynchronous page flipping: */ typedef struct drm_i915_flip { /* * This is really talking about planes, and we could rename it * except for the fact that some of the duplicated i915_drm.h files * out there check for HAVE_I915_FLIP and so might pick up this * version. */ int pipes; } drm_i915_flip_t; /* Allow drivers to submit batchbuffers directly to hardware, relying * on the security mechanisms provided by hardware. */ typedef struct drm_i915_batchbuffer { int start; /* agp offset */ int used; /* nr bytes in use */ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */ int num_cliprects; /* mulitpass with multiple cliprects? */ struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */ } drm_i915_batchbuffer_t; /* As above, but pass a pointer to userspace buffer which can be * validated by the kernel prior to sending to hardware. */ typedef struct _drm_i915_cmdbuffer { char __user *buf; /* pointer to userspace command buffer */ int sz; /* nr bytes in buf */ int DR1; /* hw flags for GFX_OP_DRAWRECT_INFO */ int DR4; /* window origin for GFX_OP_DRAWRECT_INFO */ int num_cliprects; /* mulitpass with multiple cliprects? */ struct drm_clip_rect __user *cliprects; /* pointer to userspace cliprects */ } drm_i915_cmdbuffer_t; /* Userspace can request & wait on irq's: */ typedef struct drm_i915_irq_emit { int __user *irq_seq; } drm_i915_irq_emit_t; typedef struct drm_i915_irq_wait { int irq_seq; } drm_i915_irq_wait_t; /* Ioctl to query kernel params: */ #define I915_PARAM_IRQ_ACTIVE 1 #define I915_PARAM_ALLOW_BATCHBUFFER 2 #define I915_PARAM_LAST_DISPATCH 3 #define I915_PARAM_CHIPSET_ID 4 #define I915_PARAM_HAS_GEM 5 #define I915_PARAM_NUM_FENCES_AVAIL 6 #define I915_PARAM_HAS_OVERLAY 7 #define I915_PARAM_HAS_PAGEFLIPPING 8 #define I915_PARAM_HAS_EXECBUF2 9 #define I915_PARAM_HAS_BSD 10 #define I915_PARAM_HAS_BLT 11 #define I915_PARAM_HAS_RELAXED_FENCING 12 #define I915_PARAM_HAS_COHERENT_RINGS 13 #define I915_PARAM_HAS_EXEC_CONSTANTS 14 #define I915_PARAM_HAS_RELAXED_DELTA 15 #define I915_PARAM_HAS_GEN7_SOL_RESET 16 #define I915_PARAM_HAS_LLC 17 typedef struct drm_i915_getparam { int param; int __user *value; } drm_i915_getparam_t; /* Ioctl to set kernel params: */ #define I915_SETPARAM_USE_MI_BATCHBUFFER_START 1 #define I915_SETPARAM_TEX_LRU_LOG_GRANULARITY 2 #define I915_SETPARAM_ALLOW_BATCHBUFFER 3 #define I915_SETPARAM_NUM_USED_FENCES 4 typedef struct drm_i915_setparam { int param; int value; } drm_i915_setparam_t; /* A memory manager for regions of shared memory: */ #define I915_MEM_REGION_AGP 1 typedef struct drm_i915_mem_alloc { int region; int alignment; int size; int __user *region_offset; /* offset from start of fb or agp */ } drm_i915_mem_alloc_t; typedef struct drm_i915_mem_free { int region; int region_offset; } drm_i915_mem_free_t; typedef struct drm_i915_mem_init_heap { int region; int size; int start; } drm_i915_mem_init_heap_t; /* Allow memory manager to be torn down and re-initialized (eg on * rotate): */ typedef struct drm_i915_mem_destroy_heap { int region; } drm_i915_mem_destroy_heap_t; /* Allow X server to configure which pipes to monitor for vblank signals */ #define DRM_I915_VBLANK_PIPE_A 1 #define DRM_I915_VBLANK_PIPE_B 2 typedef struct drm_i915_vblank_pipe { int pipe; } drm_i915_vblank_pipe_t; /* Schedule buffer swap at given vertical blank: */ typedef struct drm_i915_vblank_swap { drm_drawable_t drawable; enum drm_vblank_seq_type seqtype; unsigned int sequence; } drm_i915_vblank_swap_t; #define I915_MMIO_READ 0 #define I915_MMIO_WRITE 1 #define I915_MMIO_MAY_READ 0x1 #define I915_MMIO_MAY_WRITE 0x2 #define MMIO_REGS_IA_PRIMATIVES_COUNT 0 #define MMIO_REGS_IA_VERTICES_COUNT 1 #define MMIO_REGS_VS_INVOCATION_COUNT 2 #define MMIO_REGS_GS_PRIMITIVES_COUNT 3 #define MMIO_REGS_GS_INVOCATION_COUNT 4 #define MMIO_REGS_CL_PRIMITIVES_COUNT 5 #define MMIO_REGS_CL_INVOCATION_COUNT 6 #define MMIO_REGS_PS_INVOCATION_COUNT 7 #define MMIO_REGS_PS_DEPTH_COUNT 8 typedef struct drm_i915_mmio_entry { unsigned int flag; unsigned int offset; unsigned int size; } drm_i915_mmio_entry_t; typedef struct drm_i915_mmio { unsigned int read_write:1; unsigned int reg:31; void __user *data; } drm_i915_mmio_t; typedef struct drm_i915_hws_addr { uint64_t addr; } drm_i915_hws_addr_t; /* * Relocation header is 4 uint32_ts * 0 - 32 bit reloc count * 1 - 32-bit relocation type * 2-3 - 64-bit user buffer handle ptr for another list of relocs. */ #define I915_RELOC_HEADER 4 /* * type 0 relocation has 4-uint32_t stride * 0 - offset into buffer * 1 - delta to add in * 2 - buffer handle * 3 - reserved (for optimisations later). */ /* * type 1 relocation has 4-uint32_t stride. * Hangs off the first item in the op list. * Performed after all valiations are done. * Try to group relocs into the same relocatee together for * performance reasons. * 0 - offset into buffer * 1 - delta to add in * 2 - buffer index in op list. * 3 - relocatee index in op list. */ #define I915_RELOC_TYPE_0 0 #define I915_RELOC0_STRIDE 4 #define I915_RELOC_TYPE_1 1 #define I915_RELOC1_STRIDE 4 struct drm_i915_op_arg { uint64_t next; uint64_t reloc_ptr; int handled; unsigned int pad64; union { struct drm_bo_op_req req; struct drm_bo_arg_rep rep; } d; }; struct drm_i915_execbuffer { uint64_t ops_list; uint32_t num_buffers; struct drm_i915_batchbuffer batch; drm_context_t context; /* for lockless use in the future */ struct drm_fence_arg fence_arg; }; struct drm_i915_gem_init { /** * Beginning offset in the GTT to be managed by the DRM memory * manager. */ uint64_t gtt_start; /** * Ending offset in the GTT to be managed by the DRM memory * manager. */ uint64_t gtt_end; }; struct drm_i915_gem_create { /** * Requested size for the object. * * The (page-aligned) allocated size for the object will be returned. */ uint64_t size; /** * Returned handle for the object. * * Object handles are nonzero. */ uint32_t handle; uint32_t pad; }; struct drm_i915_gem_pread { /** Handle for the object being read. */ uint32_t handle; uint32_t pad; /** Offset into the object to read from */ uint64_t offset; /** Length of data to read */ uint64_t size; /** Pointer to write the data into. */ uint64_t data_ptr; /* void *, but pointers are not 32/64 compatible */ }; struct drm_i915_gem_pwrite { /** Handle for the object being written to. */ uint32_t handle; uint32_t pad; /** Offset into the object to write to */ uint64_t offset; /** Length of data to write */ uint64_t size; /** Pointer to read the data from. */ uint64_t data_ptr; /* void *, but pointers are not 32/64 compatible */ }; struct drm_i915_gem_mmap { /** Handle for the object being mapped. */ uint32_t handle; uint32_t pad; /** Offset in the object to map. */ uint64_t offset; /** * Length of data to map. * * The value will be page-aligned. */ uint64_t size; /** Returned pointer the data was mapped at */ uint64_t addr_ptr; /* void *, but pointers are not 32/64 compatible */ }; struct drm_i915_gem_mmap_gtt { /** Handle for the object being mapped. */ uint32_t handle; uint32_t pad; /** * Fake offset to use for subsequent mmap call * * This is a fixed-size type for 32/64 compatibility. */ uint64_t offset; }; struct drm_i915_gem_set_domain { /** Handle for the object */ uint32_t handle; /** New read domains */ uint32_t read_domains; /** New write domain */ uint32_t write_domain; }; struct drm_i915_gem_sw_finish { /** Handle for the object */ uint32_t handle; }; struct drm_i915_gem_relocation_entry { /** * Handle of the buffer being pointed to by this relocation entry. * * It's appealing to make this be an index into the mm_validate_entry * list to refer to the buffer, but this allows the driver to create * a relocation list for state buffers and not re-write it per * exec using the buffer. */ uint32_t target_handle; /** * Value to be added to the offset of the target buffer to make up * the relocation entry. */ uint32_t delta; /** Offset in the buffer the relocation entry will be written into */ uint64_t offset; /** * Offset value of the target buffer that the relocation entry was last * written as. * * If the buffer has the same offset as last time, we can skip syncing * and writing the relocation. This value is written back out by * the execbuffer ioctl when the relocation is written. */ uint64_t presumed_offset; /** * Target memory domains read by this operation. */ uint32_t read_domains; /** * Target memory domains written by this operation. * * Note that only one domain may be written by the whole * execbuffer operation, so that where there are conflicts, * the application will get -EINVAL back. */ uint32_t write_domain; }; /** @{ * Intel memory domains * * Most of these just align with the various caches in * the system and are used to flush and invalidate as * objects end up cached in different domains. */ /** CPU cache */ #define I915_GEM_DOMAIN_CPU 0x00000001 /** Render cache, used by 2D and 3D drawing */ #define I915_GEM_DOMAIN_RENDER 0x00000002 /** Sampler cache, used by texture engine */ #define I915_GEM_DOMAIN_SAMPLER 0x00000004 /** Command queue, used to load batch buffers */ #define I915_GEM_DOMAIN_COMMAND 0x00000008 /** Instruction cache, used by shader programs */ #define I915_GEM_DOMAIN_INSTRUCTION 0x00000010 /** Vertex address cache */ #define I915_GEM_DOMAIN_VERTEX 0x00000020 /** GTT domain - aperture and scanout */ #define I915_GEM_DOMAIN_GTT 0x00000040 /** @} */ struct drm_i915_gem_exec_object { /** * User's handle for a buffer to be bound into the GTT for this * operation. */ uint32_t handle; /** Number of relocations to be performed on this buffer */ uint32_t relocation_count; /** * Pointer to array of struct drm_i915_gem_relocation_entry containing * the relocations to be performed in this buffer. */ uint64_t relocs_ptr; /** Required alignment in graphics aperture */ uint64_t alignment; /** * Returned value of the updated offset of the object, for future * presumed_offset writes. */ uint64_t offset; }; struct drm_i915_gem_execbuffer { /** * List of buffers to be validated with their relocations to be * performend on them. * * This is a pointer to an array of struct drm_i915_gem_validate_entry. * * These buffers must be listed in an order such that all relocations * a buffer is performing refer to buffers that have already appeared * in the validate list. */ uint64_t buffers_ptr; uint32_t buffer_count; /** Offset in the batchbuffer to start execution from. */ uint32_t batch_start_offset; /** Bytes used in batchbuffer from batch_start_offset */ uint32_t batch_len; uint32_t DR1; uint32_t DR4; uint32_t num_cliprects; uint64_t cliprects_ptr; /* struct drm_clip_rect *cliprects */ }; struct drm_i915_gem_exec_object2 { /** * User's handle for a buffer to be bound into the GTT for this * operation. */ uint32_t handle; /** Number of relocations to be performed on this buffer */ uint32_t relocation_count; /** * Pointer to array of struct drm_i915_gem_relocation_entry containing * the relocations to be performed in this buffer. */ uint64_t relocs_ptr; /** Required alignment in graphics aperture */ uint64_t alignment; /** * Returned value of the updated offset of the object, for future * presumed_offset writes. */ uint64_t offset; #define EXEC_OBJECT_NEEDS_FENCE (1<<0) uint64_t flags; uint64_t rsvd1; uint64_t rsvd2; }; struct drm_i915_gem_execbuffer2 { /** * List of gem_exec_object2 structs */ uint64_t buffers_ptr; uint32_t buffer_count; /** Offset in the batchbuffer to start execution from. */ uint32_t batch_start_offset; /** Bytes used in batchbuffer from batch_start_offset */ uint32_t batch_len; uint32_t DR1; uint32_t DR4; uint32_t num_cliprects; /** This is a struct drm_clip_rect *cliprects */ uint64_t cliprects_ptr; #define I915_EXEC_RING_MASK (7<<0) #define I915_EXEC_DEFAULT (0<<0) #define I915_EXEC_RENDER (1<<0) #define I915_EXEC_BSD (2<<0) #define I915_EXEC_BLT (3<<0) /* Used for switching the constants addressing mode on gen4+ RENDER ring. * Gen6+ only supports relative addressing to dynamic state (default) and * absolute addressing. * * These flags are ignored for the BSD and BLT rings. */ #define I915_EXEC_CONSTANTS_MASK (3<<6) #define I915_EXEC_CONSTANTS_REL_GENERAL (0<<6) /* default */ #define I915_EXEC_CONSTANTS_ABSOLUTE (1<<6) #define I915_EXEC_CONSTANTS_REL_SURFACE (2<<6) /* gen4/5 only */ uint64_t flags; uint64_t rsvd1; uint64_t rsvd2; }; /** Resets the SO write offset registers for transform feedback on gen7. */ #define I915_EXEC_GEN7_SOL_RESET (1<<8) struct drm_i915_gem_pin { /** Handle of the buffer to be pinned. */ uint32_t handle; uint32_t pad; /** alignment required within the aperture */ uint64_t alignment; /** Returned GTT offset of the buffer. */ uint64_t offset; }; struct drm_i915_gem_unpin { /** Handle of the buffer to be unpinned. */ uint32_t handle; uint32_t pad; }; struct drm_i915_gem_busy { /** Handle of the buffer to check for busy */ uint32_t handle; /** Return busy status (1 if busy, 0 if idle) */ uint32_t busy; }; #define I915_TILING_NONE 0 #define I915_TILING_X 1 #define I915_TILING_Y 2 #define I915_BIT_6_SWIZZLE_NONE 0 #define I915_BIT_6_SWIZZLE_9 1 #define I915_BIT_6_SWIZZLE_9_10 2 #define I915_BIT_6_SWIZZLE_9_11 3 #define I915_BIT_6_SWIZZLE_9_10_11 4 /* Not seen by userland */ #define I915_BIT_6_SWIZZLE_UNKNOWN 5 /* Seen by userland. */ #define I915_BIT_6_SWIZZLE_9_17 6 #define I915_BIT_6_SWIZZLE_9_10_17 7 struct drm_i915_gem_set_tiling { /** Handle of the buffer to have its tiling state updated */ uint32_t handle; /** * Tiling mode for the object (I915_TILING_NONE, I915_TILING_X, * I915_TILING_Y). * * This value is to be set on request, and will be updated by the * kernel on successful return with the actual chosen tiling layout. * * The tiling mode may be demoted to I915_TILING_NONE when the system * has bit 6 swizzling that can't be managed correctly by GEM. * * Buffer contents become undefined when changing tiling_mode. */ uint32_t tiling_mode; /** * Stride in bytes for the object when in I915_TILING_X or * I915_TILING_Y. */ uint32_t stride; /** * Returned address bit 6 swizzling required for CPU access through * mmap mapping. */ uint32_t swizzle_mode; }; struct drm_i915_gem_get_tiling { /** Handle of the buffer to get tiling state for. */ uint32_t handle; /** * Current tiling mode for the object (I915_TILING_NONE, I915_TILING_X, * I915_TILING_Y). */ uint32_t tiling_mode; /** * Returned address bit 6 swizzling required for CPU access through * mmap mapping. */ uint32_t swizzle_mode; }; struct drm_i915_gem_get_aperture { /** Total size of the aperture used by i915_gem_execbuffer, in bytes */ uint64_t aper_size; /** * Available space in the aperture used by i915_gem_execbuffer, in * bytes */ uint64_t aper_available_size; }; struct drm_i915_get_pipe_from_crtc_id { /** ID of CRTC being requested **/ uint32_t crtc_id; /** pipe of requested CRTC **/ uint32_t pipe; }; #define I915_MADV_WILLNEED 0 #define I915_MADV_DONTNEED 1 #define I915_MADV_PURGED_INTERNAL 2 /* internal state */ struct drm_i915_gem_madvise { /** Handle of the buffer to change the backing store advice */ uint32_t handle; /* Advice: either the buffer will be needed again in the near future, * or wont be and could be discarded under memory pressure. */ uint32_t madv; /** Whether the backing store still exists. */ uint32_t retained; }; #define I915_OVERLAY_TYPE_MASK 0xff #define I915_OVERLAY_YUV_PLANAR 0x01 #define I915_OVERLAY_YUV_PACKED 0x02 #define I915_OVERLAY_RGB 0x03 #define I915_OVERLAY_DEPTH_MASK 0xff00 #define I915_OVERLAY_RGB24 0x1000 #define I915_OVERLAY_RGB16 0x2000 #define I915_OVERLAY_RGB15 0x3000 #define I915_OVERLAY_YUV422 0x0100 #define I915_OVERLAY_YUV411 0x0200 #define I915_OVERLAY_YUV420 0x0300 #define I915_OVERLAY_YUV410 0x0400 #define I915_OVERLAY_SWAP_MASK 0xff0000 #define I915_OVERLAY_NO_SWAP 0x000000 #define I915_OVERLAY_UV_SWAP 0x010000 #define I915_OVERLAY_Y_SWAP 0x020000 #define I915_OVERLAY_Y_AND_UV_SWAP 0x030000 #define I915_OVERLAY_FLAGS_MASK 0xff000000 #define I915_OVERLAY_ENABLE 0x01000000 struct drm_intel_overlay_put_image { /* various flags and src format description */ uint32_t flags; /* source picture description */ uint32_t bo_handle; /* stride values and offsets are in bytes, buffer relative */ uint16_t stride_Y; /* stride for packed formats */ uint16_t stride_UV; uint32_t offset_Y; /* offset for packet formats */ uint32_t offset_U; uint32_t offset_V; /* in pixels */ uint16_t src_width; uint16_t src_height; /* to compensate the scaling factors for partially covered surfaces */ uint16_t src_scan_width; uint16_t src_scan_height; /* output crtc description */ uint32_t crtc_id; uint16_t dst_x; uint16_t dst_y; uint16_t dst_width; uint16_t dst_height; }; /* flags */ #define I915_OVERLAY_UPDATE_ATTRS (1<<0) #define I915_OVERLAY_UPDATE_GAMMA (1<<1) struct drm_intel_overlay_attrs { uint32_t flags; uint32_t color_key; int32_t brightness; uint32_t contrast; uint32_t saturation; uint32_t gamma0; uint32_t gamma1; uint32_t gamma2; uint32_t gamma3; uint32_t gamma4; uint32_t gamma5; }; /* * Intel sprite handling * * Color keying works with a min/mask/max tuple. Both source and destination * color keying is allowed. * * Source keying: * Sprite pixels within the min & max values, masked against the color channels * specified in the mask field, will be transparent. All other pixels will * be displayed on top of the primary plane. For RGB surfaces, only the min * and mask fields will be used; ranged compares are not allowed. * * Destination keying: * Primary plane pixels that match the min value, masked against the color * channels specified in the mask field, will be replaced by corresponding * pixels from the sprite plane. * * Note that source & destination keying are exclusive; only one can be * active on a given plane. */ #define I915_SET_COLORKEY_NONE (1<<0) /* disable color key matching */ #define I915_SET_COLORKEY_DESTINATION (1<<1) #define I915_SET_COLORKEY_SOURCE (1<<2) struct drm_intel_sprite_colorkey { uint32_t plane_id; uint32_t min_value; uint32_t channel_mask; uint32_t max_value; uint32_t flags; }; #endif /* _I915_DRM_H_ */