Current Path : /sys/amd64/compile/hs32/modules/usr/src/sys/modules/usb/urio/@/amd64/compile/hs32/modules/usr/src/sys/modules/rdma/iwcm/@/contrib/dev/acpica/namespace/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //sys/amd64/compile/hs32/modules/usr/src/sys/modules/usb/urio/@/amd64/compile/hs32/modules/usr/src/sys/modules/rdma/iwcm/@/contrib/dev/acpica/namespace/nsutils.c |
/****************************************************************************** * * Module Name: nsutils - Utilities for accessing ACPI namespace, accessing * parents and siblings and Scope manipulation * *****************************************************************************/ /* * Copyright (C) 2000 - 2011, Intel Corp. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #define __NSUTILS_C__ #include <contrib/dev/acpica/include/acpi.h> #include <contrib/dev/acpica/include/accommon.h> #include <contrib/dev/acpica/include/acnamesp.h> #include <contrib/dev/acpica/include/amlcode.h> #define _COMPONENT ACPI_NAMESPACE ACPI_MODULE_NAME ("nsutils") /* Local prototypes */ static BOOLEAN AcpiNsValidPathSeparator ( char Sep); #ifdef ACPI_OBSOLETE_FUNCTIONS ACPI_NAME AcpiNsFindParentName ( ACPI_NAMESPACE_NODE *NodeToSearch); #endif /******************************************************************************* * * FUNCTION: AcpiNsPrintNodePathname * * PARAMETERS: Node - Object * Message - Prefix message * * DESCRIPTION: Print an object's full namespace pathname * Manages allocation/freeing of a pathname buffer * ******************************************************************************/ void AcpiNsPrintNodePathname ( ACPI_NAMESPACE_NODE *Node, const char *Message) { ACPI_BUFFER Buffer; ACPI_STATUS Status; if (!Node) { AcpiOsPrintf ("[NULL NAME]"); return; } /* Convert handle to full pathname and print it (with supplied message) */ Buffer.Length = ACPI_ALLOCATE_LOCAL_BUFFER; Status = AcpiNsHandleToPathname (Node, &Buffer); if (ACPI_SUCCESS (Status)) { if (Message) { AcpiOsPrintf ("%s ", Message); } AcpiOsPrintf ("[%s] (Node %p)", (char *) Buffer.Pointer, Node); ACPI_FREE (Buffer.Pointer); } } /******************************************************************************* * * FUNCTION: AcpiNsValidRootPrefix * * PARAMETERS: Prefix - Character to be checked * * RETURN: TRUE if a valid prefix * * DESCRIPTION: Check if a character is a valid ACPI Root prefix * ******************************************************************************/ BOOLEAN AcpiNsValidRootPrefix ( char Prefix) { return ((BOOLEAN) (Prefix == '\\')); } /******************************************************************************* * * FUNCTION: AcpiNsValidPathSeparator * * PARAMETERS: Sep - Character to be checked * * RETURN: TRUE if a valid path separator * * DESCRIPTION: Check if a character is a valid ACPI path separator * ******************************************************************************/ static BOOLEAN AcpiNsValidPathSeparator ( char Sep) { return ((BOOLEAN) (Sep == '.')); } /******************************************************************************* * * FUNCTION: AcpiNsGetType * * PARAMETERS: Node - Parent Node to be examined * * RETURN: Type field from Node whose handle is passed * * DESCRIPTION: Return the type of a Namespace node * ******************************************************************************/ ACPI_OBJECT_TYPE AcpiNsGetType ( ACPI_NAMESPACE_NODE *Node) { ACPI_FUNCTION_TRACE (NsGetType); if (!Node) { ACPI_WARNING ((AE_INFO, "Null Node parameter")); return_UINT32 (ACPI_TYPE_ANY); } return_UINT32 ((ACPI_OBJECT_TYPE) Node->Type); } /******************************************************************************* * * FUNCTION: AcpiNsLocal * * PARAMETERS: Type - A namespace object type * * RETURN: LOCAL if names must be found locally in objects of the * passed type, 0 if enclosing scopes should be searched * * DESCRIPTION: Returns scope rule for the given object type. * ******************************************************************************/ UINT32 AcpiNsLocal ( ACPI_OBJECT_TYPE Type) { ACPI_FUNCTION_TRACE (NsLocal); if (!AcpiUtValidObjectType (Type)) { /* Type code out of range */ ACPI_WARNING ((AE_INFO, "Invalid Object Type 0x%X", Type)); return_UINT32 (ACPI_NS_NORMAL); } return_UINT32 ((UINT32) AcpiGbl_NsProperties[Type] & ACPI_NS_LOCAL); } /******************************************************************************* * * FUNCTION: AcpiNsGetInternalNameLength * * PARAMETERS: Info - Info struct initialized with the * external name pointer. * * RETURN: None * * DESCRIPTION: Calculate the length of the internal (AML) namestring * corresponding to the external (ASL) namestring. * ******************************************************************************/ void AcpiNsGetInternalNameLength ( ACPI_NAMESTRING_INFO *Info) { const char *NextExternalChar; UINT32 i; ACPI_FUNCTION_ENTRY (); NextExternalChar = Info->ExternalName; Info->NumCarats = 0; Info->NumSegments = 0; Info->FullyQualified = FALSE; /* * For the internal name, the required length is 4 bytes per segment, plus * 1 each for RootPrefix, MultiNamePrefixOp, segment count, trailing null * (which is not really needed, but no there's harm in putting it there) * * strlen() + 1 covers the first NameSeg, which has no path separator */ if (AcpiNsValidRootPrefix (*NextExternalChar)) { Info->FullyQualified = TRUE; NextExternalChar++; /* Skip redundant RootPrefix, like \\_SB.PCI0.SBRG.EC0 */ while (AcpiNsValidRootPrefix (*NextExternalChar)) { NextExternalChar++; } } else { /* Handle Carat prefixes */ while (*NextExternalChar == '^') { Info->NumCarats++; NextExternalChar++; } } /* * Determine the number of ACPI name "segments" by counting the number of * path separators within the string. Start with one segment since the * segment count is [(# separators) + 1], and zero separators is ok. */ if (*NextExternalChar) { Info->NumSegments = 1; for (i = 0; NextExternalChar[i]; i++) { if (AcpiNsValidPathSeparator (NextExternalChar[i])) { Info->NumSegments++; } } } Info->Length = (ACPI_NAME_SIZE * Info->NumSegments) + 4 + Info->NumCarats; Info->NextExternalChar = NextExternalChar; } /******************************************************************************* * * FUNCTION: AcpiNsBuildInternalName * * PARAMETERS: Info - Info struct fully initialized * * RETURN: Status * * DESCRIPTION: Construct the internal (AML) namestring * corresponding to the external (ASL) namestring. * ******************************************************************************/ ACPI_STATUS AcpiNsBuildInternalName ( ACPI_NAMESTRING_INFO *Info) { UINT32 NumSegments = Info->NumSegments; char *InternalName = Info->InternalName; const char *ExternalName = Info->NextExternalChar; char *Result = NULL; UINT32 i; ACPI_FUNCTION_TRACE (NsBuildInternalName); /* Setup the correct prefixes, counts, and pointers */ if (Info->FullyQualified) { InternalName[0] = '\\'; if (NumSegments <= 1) { Result = &InternalName[1]; } else if (NumSegments == 2) { InternalName[1] = AML_DUAL_NAME_PREFIX; Result = &InternalName[2]; } else { InternalName[1] = AML_MULTI_NAME_PREFIX_OP; InternalName[2] = (char) NumSegments; Result = &InternalName[3]; } } else { /* * Not fully qualified. * Handle Carats first, then append the name segments */ i = 0; if (Info->NumCarats) { for (i = 0; i < Info->NumCarats; i++) { InternalName[i] = '^'; } } if (NumSegments <= 1) { Result = &InternalName[i]; } else if (NumSegments == 2) { InternalName[i] = AML_DUAL_NAME_PREFIX; Result = &InternalName[(ACPI_SIZE) i+1]; } else { InternalName[i] = AML_MULTI_NAME_PREFIX_OP; InternalName[(ACPI_SIZE) i+1] = (char) NumSegments; Result = &InternalName[(ACPI_SIZE) i+2]; } } /* Build the name (minus path separators) */ for (; NumSegments; NumSegments--) { for (i = 0; i < ACPI_NAME_SIZE; i++) { if (AcpiNsValidPathSeparator (*ExternalName) || (*ExternalName == 0)) { /* Pad the segment with underscore(s) if segment is short */ Result[i] = '_'; } else { /* Convert the character to uppercase and save it */ Result[i] = (char) ACPI_TOUPPER ((int) *ExternalName); ExternalName++; } } /* Now we must have a path separator, or the pathname is bad */ if (!AcpiNsValidPathSeparator (*ExternalName) && (*ExternalName != 0)) { return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Move on the next segment */ ExternalName++; Result += ACPI_NAME_SIZE; } /* Terminate the string */ *Result = 0; if (Info->FullyQualified) { ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Returning [%p] (abs) \"\\%s\"\n", InternalName, InternalName)); } else { ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Returning [%p] (rel) \"%s\"\n", InternalName, InternalName)); } return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsInternalizeName * * PARAMETERS: *ExternalName - External representation of name * **Converted Name - Where to return the resulting * internal represention of the name * * RETURN: Status * * DESCRIPTION: Convert an external representation (e.g. "\_PR_.CPU0") * to internal form (e.g. 5c 2f 02 5f 50 52 5f 43 50 55 30) * *******************************************************************************/ ACPI_STATUS AcpiNsInternalizeName ( const char *ExternalName, char **ConvertedName) { char *InternalName; ACPI_NAMESTRING_INFO Info; ACPI_STATUS Status; ACPI_FUNCTION_TRACE (NsInternalizeName); if ((!ExternalName) || (*ExternalName == 0) || (!ConvertedName)) { return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Get the length of the new internal name */ Info.ExternalName = ExternalName; AcpiNsGetInternalNameLength (&Info); /* We need a segment to store the internal name */ InternalName = ACPI_ALLOCATE_ZEROED (Info.Length); if (!InternalName) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Build the name */ Info.InternalName = InternalName; Status = AcpiNsBuildInternalName (&Info); if (ACPI_FAILURE (Status)) { ACPI_FREE (InternalName); return_ACPI_STATUS (Status); } *ConvertedName = InternalName; return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsExternalizeName * * PARAMETERS: InternalNameLength - Lenth of the internal name below * InternalName - Internal representation of name * ConvertedNameLength - Where the length is returned * ConvertedName - Where the resulting external name * is returned * * RETURN: Status * * DESCRIPTION: Convert internal name (e.g. 5c 2f 02 5f 50 52 5f 43 50 55 30) * to its external (printable) form (e.g. "\_PR_.CPU0") * ******************************************************************************/ ACPI_STATUS AcpiNsExternalizeName ( UINT32 InternalNameLength, const char *InternalName, UINT32 *ConvertedNameLength, char **ConvertedName) { UINT32 NamesIndex = 0; UINT32 NumSegments = 0; UINT32 RequiredLength; UINT32 PrefixLength = 0; UINT32 i = 0; UINT32 j = 0; ACPI_FUNCTION_TRACE (NsExternalizeName); if (!InternalNameLength || !InternalName || !ConvertedName) { return_ACPI_STATUS (AE_BAD_PARAMETER); } /* Check for a prefix (one '\' | one or more '^') */ switch (InternalName[0]) { case '\\': PrefixLength = 1; break; case '^': for (i = 0; i < InternalNameLength; i++) { if (InternalName[i] == '^') { PrefixLength = i + 1; } else { break; } } if (i == InternalNameLength) { PrefixLength = i; } break; default: break; } /* * Check for object names. Note that there could be 0-255 of these * 4-byte elements. */ if (PrefixLength < InternalNameLength) { switch (InternalName[PrefixLength]) { case AML_MULTI_NAME_PREFIX_OP: /* <count> 4-byte names */ NamesIndex = PrefixLength + 2; NumSegments = (UINT8) InternalName[(ACPI_SIZE) PrefixLength + 1]; break; case AML_DUAL_NAME_PREFIX: /* Two 4-byte names */ NamesIndex = PrefixLength + 1; NumSegments = 2; break; case 0: /* NullName */ NamesIndex = 0; NumSegments = 0; break; default: /* one 4-byte name */ NamesIndex = PrefixLength; NumSegments = 1; break; } } /* * Calculate the length of ConvertedName, which equals the length * of the prefix, length of all object names, length of any required * punctuation ('.') between object names, plus the NULL terminator. */ RequiredLength = PrefixLength + (4 * NumSegments) + ((NumSegments > 0) ? (NumSegments - 1) : 0) + 1; /* * Check to see if we're still in bounds. If not, there's a problem * with InternalName (invalid format). */ if (RequiredLength > InternalNameLength) { ACPI_ERROR ((AE_INFO, "Invalid internal name")); return_ACPI_STATUS (AE_BAD_PATHNAME); } /* Build the ConvertedName */ *ConvertedName = ACPI_ALLOCATE_ZEROED (RequiredLength); if (!(*ConvertedName)) { return_ACPI_STATUS (AE_NO_MEMORY); } j = 0; for (i = 0; i < PrefixLength; i++) { (*ConvertedName)[j++] = InternalName[i]; } if (NumSegments > 0) { for (i = 0; i < NumSegments; i++) { if (i > 0) { (*ConvertedName)[j++] = '.'; } (*ConvertedName)[j++] = InternalName[NamesIndex++]; (*ConvertedName)[j++] = InternalName[NamesIndex++]; (*ConvertedName)[j++] = InternalName[NamesIndex++]; (*ConvertedName)[j++] = InternalName[NamesIndex++]; } } if (ConvertedNameLength) { *ConvertedNameLength = (UINT32) RequiredLength; } return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiNsValidateHandle * * PARAMETERS: Handle - Handle to be validated and typecast to a * namespace node. * * RETURN: A pointer to a namespace node * * DESCRIPTION: Convert a namespace handle to a namespace node. Handles special * cases for the root node. * * NOTE: Real integer handles would allow for more verification * and keep all pointers within this subsystem - however this introduces * more overhead and has not been necessary to this point. Drivers * holding handles are typically notified before a node becomes invalid * due to a table unload. * ******************************************************************************/ ACPI_NAMESPACE_NODE * AcpiNsValidateHandle ( ACPI_HANDLE Handle) { ACPI_FUNCTION_ENTRY (); /* Parameter validation */ if ((!Handle) || (Handle == ACPI_ROOT_OBJECT)) { return (AcpiGbl_RootNode); } /* We can at least attempt to verify the handle */ if (ACPI_GET_DESCRIPTOR_TYPE (Handle) != ACPI_DESC_TYPE_NAMED) { return (NULL); } return (ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Handle)); } /******************************************************************************* * * FUNCTION: AcpiNsTerminate * * PARAMETERS: none * * RETURN: none * * DESCRIPTION: free memory allocated for namespace and ACPI table storage. * ******************************************************************************/ void AcpiNsTerminate ( void) { ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_TRACE (NsTerminate); /* * 1) Free the entire namespace -- all nodes and objects * * Delete all object descriptors attached to namepsace nodes */ AcpiNsDeleteNamespaceSubtree (AcpiGbl_RootNode); /* Detach any objects attached to the root */ ObjDesc = AcpiNsGetAttachedObject (AcpiGbl_RootNode); if (ObjDesc) { AcpiNsDetachObject (AcpiGbl_RootNode); } ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Namespace freed\n")); return_VOID; } /******************************************************************************* * * FUNCTION: AcpiNsOpensScope * * PARAMETERS: Type - A valid namespace type * * RETURN: NEWSCOPE if the passed type "opens a name scope" according * to the ACPI specification, else 0 * ******************************************************************************/ UINT32 AcpiNsOpensScope ( ACPI_OBJECT_TYPE Type) { ACPI_FUNCTION_TRACE_STR (NsOpensScope, AcpiUtGetTypeName (Type)); if (!AcpiUtValidObjectType (Type)) { /* type code out of range */ ACPI_WARNING ((AE_INFO, "Invalid Object Type 0x%X", Type)); return_UINT32 (ACPI_NS_NORMAL); } return_UINT32 (((UINT32) AcpiGbl_NsProperties[Type]) & ACPI_NS_NEWSCOPE); } /******************************************************************************* * * FUNCTION: AcpiNsGetNode * * PARAMETERS: *Pathname - Name to be found, in external (ASL) format. The * \ (backslash) and ^ (carat) prefixes, and the * . (period) to separate segments are supported. * PrefixNode - Root of subtree to be searched, or NS_ALL for the * root of the name space. If Name is fully * qualified (first INT8 is '\'), the passed value * of Scope will not be accessed. * Flags - Used to indicate whether to perform upsearch or * not. * ReturnNode - Where the Node is returned * * DESCRIPTION: Look up a name relative to a given scope and return the * corresponding Node. NOTE: Scope can be null. * * MUTEX: Locks namespace * ******************************************************************************/ ACPI_STATUS AcpiNsGetNode ( ACPI_NAMESPACE_NODE *PrefixNode, const char *Pathname, UINT32 Flags, ACPI_NAMESPACE_NODE **ReturnNode) { ACPI_GENERIC_STATE ScopeInfo; ACPI_STATUS Status; char *InternalPath; ACPI_FUNCTION_TRACE_PTR (NsGetNode, ACPI_CAST_PTR (char, Pathname)); if (!Pathname) { *ReturnNode = PrefixNode; if (!PrefixNode) { *ReturnNode = AcpiGbl_RootNode; } return_ACPI_STATUS (AE_OK); } /* Convert path to internal representation */ Status = AcpiNsInternalizeName (Pathname, &InternalPath); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Must lock namespace during lookup */ Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE); if (ACPI_FAILURE (Status)) { goto Cleanup; } /* Setup lookup scope (search starting point) */ ScopeInfo.Scope.Node = PrefixNode; /* Lookup the name in the namespace */ Status = AcpiNsLookup (&ScopeInfo, InternalPath, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, (Flags | ACPI_NS_DONT_OPEN_SCOPE), NULL, ReturnNode); if (ACPI_FAILURE (Status)) { ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "%s, %s\n", Pathname, AcpiFormatException (Status))); } (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE); Cleanup: ACPI_FREE (InternalPath); return_ACPI_STATUS (Status); }