Current Path : /sys/contrib/dev/acpica/dispatcher/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //sys/contrib/dev/acpica/dispatcher/dsobject.c |
/****************************************************************************** * * Module Name: dsobject - Dispatcher object management routines * *****************************************************************************/ /* * Copyright (C) 2000 - 2011, Intel Corp. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions, and the following disclaimer, * without modification. * 2. Redistributions in binary form must reproduce at minimum a disclaimer * substantially similar to the "NO WARRANTY" disclaimer below * ("Disclaimer") and any redistribution must be conditioned upon * including a substantially similar Disclaimer requirement for further * binary redistribution. * 3. Neither the names of the above-listed copyright holders nor the names * of any contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * Alternatively, this software may be distributed under the terms of the * GNU General Public License ("GPL") version 2 as published by the Free * Software Foundation. * * NO WARRANTY * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGES. */ #define __DSOBJECT_C__ #include <contrib/dev/acpica/include/acpi.h> #include <contrib/dev/acpica/include/accommon.h> #include <contrib/dev/acpica/include/acparser.h> #include <contrib/dev/acpica/include/amlcode.h> #include <contrib/dev/acpica/include/acdispat.h> #include <contrib/dev/acpica/include/acnamesp.h> #include <contrib/dev/acpica/include/acinterp.h> #define _COMPONENT ACPI_DISPATCHER ACPI_MODULE_NAME ("dsobject") /* Local prototypes */ static ACPI_STATUS AcpiDsBuildInternalObject ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op, ACPI_OPERAND_OBJECT **ObjDescPtr); #ifndef ACPI_NO_METHOD_EXECUTION /******************************************************************************* * * FUNCTION: AcpiDsBuildInternalObject * * PARAMETERS: WalkState - Current walk state * Op - Parser object to be translated * ObjDescPtr - Where the ACPI internal object is returned * * RETURN: Status * * DESCRIPTION: Translate a parser Op object to the equivalent namespace object * Simple objects are any objects other than a package object! * ******************************************************************************/ static ACPI_STATUS AcpiDsBuildInternalObject ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op, ACPI_OPERAND_OBJECT **ObjDescPtr) { ACPI_OPERAND_OBJECT *ObjDesc; ACPI_STATUS Status; ACPI_OBJECT_TYPE Type; ACPI_FUNCTION_TRACE (DsBuildInternalObject); *ObjDescPtr = NULL; if (Op->Common.AmlOpcode == AML_INT_NAMEPATH_OP) { /* * This is a named object reference. If this name was * previously looked up in the namespace, it was stored in this op. * Otherwise, go ahead and look it up now */ if (!Op->Common.Node) { Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Common.Value.String, ACPI_TYPE_ANY, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE, NULL, ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &(Op->Common.Node))); if (ACPI_FAILURE (Status)) { /* Check if we are resolving a named reference within a package */ if ((Status == AE_NOT_FOUND) && (AcpiGbl_EnableInterpreterSlack) && ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) || (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP))) { /* * We didn't find the target and we are populating elements * of a package - ignore if slack enabled. Some ASL code * contains dangling invalid references in packages and * expects that no exception will be issued. Leave the * element as a null element. It cannot be used, but it * can be overwritten by subsequent ASL code - this is * typically the case. */ ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Ignoring unresolved reference in package [%4.4s]\n", WalkState->ScopeInfo->Scope.Node->Name.Ascii)); return_ACPI_STATUS (AE_OK); } else { ACPI_ERROR_NAMESPACE (Op->Common.Value.String, Status); } return_ACPI_STATUS (Status); } } /* Special object resolution for elements of a package */ if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) || (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP)) { /* * Attempt to resolve the node to a value before we insert it into * the package. If this is a reference to a common data type, * resolve it immediately. According to the ACPI spec, package * elements can only be "data objects" or method references. * Attempt to resolve to an Integer, Buffer, String or Package. * If cannot, return the named reference (for things like Devices, * Methods, etc.) Buffer Fields and Fields will resolve to simple * objects (int/buf/str/pkg). * * NOTE: References to things like Devices, Methods, Mutexes, etc. * will remain as named references. This behavior is not described * in the ACPI spec, but it appears to be an oversight. */ ObjDesc = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Op->Common.Node); Status = AcpiExResolveNodeToValue ( ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc), WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* * Special handling for Alias objects. We need to setup the type * and the Op->Common.Node to point to the Alias target. Note, * Alias has at most one level of indirection internally. */ Type = Op->Common.Node->Type; if (Type == ACPI_TYPE_LOCAL_ALIAS) { Type = ObjDesc->Common.Type; Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, Op->Common.Node->Object); } switch (Type) { /* * For these types, we need the actual node, not the subobject. * However, the subobject did not get an extra reference count above. * * TBD: should ExResolveNodeToValue be changed to fix this? */ case ACPI_TYPE_DEVICE: case ACPI_TYPE_THERMAL: AcpiUtAddReference (Op->Common.Node->Object); /*lint -fallthrough */ /* * For these types, we need the actual node, not the subobject. * The subobject got an extra reference count in ExResolveNodeToValue. */ case ACPI_TYPE_MUTEX: case ACPI_TYPE_METHOD: case ACPI_TYPE_POWER: case ACPI_TYPE_PROCESSOR: case ACPI_TYPE_EVENT: case ACPI_TYPE_REGION: /* We will create a reference object for these types below */ break; default: /* * All other types - the node was resolved to an actual * object, we are done. */ goto Exit; } } } /* Create and init a new internal ACPI object */ ObjDesc = AcpiUtCreateInternalObject ( (AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode))->ObjectType); if (!ObjDesc) { return_ACPI_STATUS (AE_NO_MEMORY); } Status = AcpiDsInitObjectFromOp (WalkState, Op, Op->Common.AmlOpcode, &ObjDesc); if (ACPI_FAILURE (Status)) { AcpiUtRemoveReference (ObjDesc); return_ACPI_STATUS (Status); } Exit: *ObjDescPtr = ObjDesc; return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiDsBuildInternalBufferObj * * PARAMETERS: WalkState - Current walk state * Op - Parser object to be translated * BufferLength - Length of the buffer * ObjDescPtr - Where the ACPI internal object is returned * * RETURN: Status * * DESCRIPTION: Translate a parser Op package object to the equivalent * namespace object * ******************************************************************************/ ACPI_STATUS AcpiDsBuildInternalBufferObj ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op, UINT32 BufferLength, ACPI_OPERAND_OBJECT **ObjDescPtr) { ACPI_PARSE_OBJECT *Arg; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_PARSE_OBJECT *ByteList; UINT32 ByteListLength = 0; ACPI_FUNCTION_TRACE (DsBuildInternalBufferObj); /* * If we are evaluating a Named buffer object "Name (xxxx, Buffer)". * The buffer object already exists (from the NS node), otherwise it must * be created. */ ObjDesc = *ObjDescPtr; if (!ObjDesc) { /* Create a new buffer object */ ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_BUFFER); *ObjDescPtr = ObjDesc; if (!ObjDesc) { return_ACPI_STATUS (AE_NO_MEMORY); } } /* * Second arg is the buffer data (optional) ByteList can be either * individual bytes or a string initializer. In either case, a * ByteList appears in the AML. */ Arg = Op->Common.Value.Arg; /* skip first arg */ ByteList = Arg->Named.Next; if (ByteList) { if (ByteList->Common.AmlOpcode != AML_INT_BYTELIST_OP) { ACPI_ERROR ((AE_INFO, "Expecting bytelist, found AML opcode 0x%X in op %p", ByteList->Common.AmlOpcode, ByteList)); AcpiUtRemoveReference (ObjDesc); return (AE_TYPE); } ByteListLength = (UINT32) ByteList->Common.Value.Integer; } /* * The buffer length (number of bytes) will be the larger of: * 1) The specified buffer length and * 2) The length of the initializer byte list */ ObjDesc->Buffer.Length = BufferLength; if (ByteListLength > BufferLength) { ObjDesc->Buffer.Length = ByteListLength; } /* Allocate the buffer */ if (ObjDesc->Buffer.Length == 0) { ObjDesc->Buffer.Pointer = NULL; ACPI_DEBUG_PRINT ((ACPI_DB_EXEC, "Buffer defined with zero length in AML, creating\n")); } else { ObjDesc->Buffer.Pointer = ACPI_ALLOCATE_ZEROED ( ObjDesc->Buffer.Length); if (!ObjDesc->Buffer.Pointer) { AcpiUtDeleteObjectDesc (ObjDesc); return_ACPI_STATUS (AE_NO_MEMORY); } /* Initialize buffer from the ByteList (if present) */ if (ByteList) { ACPI_MEMCPY (ObjDesc->Buffer.Pointer, ByteList->Named.Data, ByteListLength); } } ObjDesc->Buffer.Flags |= AOPOBJ_DATA_VALID; Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjDesc); return_ACPI_STATUS (AE_OK); } /******************************************************************************* * * FUNCTION: AcpiDsBuildInternalPackageObj * * PARAMETERS: WalkState - Current walk state * Op - Parser object to be translated * ElementCount - Number of elements in the package - this is * the NumElements argument to Package() * ObjDescPtr - Where the ACPI internal object is returned * * RETURN: Status * * DESCRIPTION: Translate a parser Op package object to the equivalent * namespace object * * NOTE: The number of elements in the package will be always be the NumElements * count, regardless of the number of elements in the package list. If * NumElements is smaller, only that many package list elements are used. * if NumElements is larger, the Package object is padded out with * objects of type Uninitialized (as per ACPI spec.) * * Even though the ASL compilers do not allow NumElements to be smaller * than the Package list length (for the fixed length package opcode), some * BIOS code modifies the AML on the fly to adjust the NumElements, and * this code compensates for that. This also provides compatibility with * other AML interpreters. * ******************************************************************************/ ACPI_STATUS AcpiDsBuildInternalPackageObj ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op, UINT32 ElementCount, ACPI_OPERAND_OBJECT **ObjDescPtr) { ACPI_PARSE_OBJECT *Arg; ACPI_PARSE_OBJECT *Parent; ACPI_OPERAND_OBJECT *ObjDesc = NULL; ACPI_STATUS Status = AE_OK; UINT32 i; UINT16 Index; UINT16 ReferenceCount; ACPI_FUNCTION_TRACE (DsBuildInternalPackageObj); /* Find the parent of a possibly nested package */ Parent = Op->Common.Parent; while ((Parent->Common.AmlOpcode == AML_PACKAGE_OP) || (Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP)) { Parent = Parent->Common.Parent; } /* * If we are evaluating a Named package object "Name (xxxx, Package)", * the package object already exists, otherwise it must be created. */ ObjDesc = *ObjDescPtr; if (!ObjDesc) { ObjDesc = AcpiUtCreateInternalObject (ACPI_TYPE_PACKAGE); *ObjDescPtr = ObjDesc; if (!ObjDesc) { return_ACPI_STATUS (AE_NO_MEMORY); } ObjDesc->Package.Node = Parent->Common.Node; } /* * Allocate the element array (array of pointers to the individual * objects) based on the NumElements parameter. Add an extra pointer slot * so that the list is always null terminated. */ ObjDesc->Package.Elements = ACPI_ALLOCATE_ZEROED ( ((ACPI_SIZE) ElementCount + 1) * sizeof (void *)); if (!ObjDesc->Package.Elements) { AcpiUtDeleteObjectDesc (ObjDesc); return_ACPI_STATUS (AE_NO_MEMORY); } ObjDesc->Package.Count = ElementCount; /* * Initialize the elements of the package, up to the NumElements count. * Package is automatically padded with uninitialized (NULL) elements * if NumElements is greater than the package list length. Likewise, * Package is truncated if NumElements is less than the list length. */ Arg = Op->Common.Value.Arg; Arg = Arg->Common.Next; for (i = 0; Arg && (i < ElementCount); i++) { if (Arg->Common.AmlOpcode == AML_INT_RETURN_VALUE_OP) { if (Arg->Common.Node->Type == ACPI_TYPE_METHOD) { /* * A method reference "looks" to the parser to be a method * invocation, so we special case it here */ Arg->Common.AmlOpcode = AML_INT_NAMEPATH_OP; Status = AcpiDsBuildInternalObject (WalkState, Arg, &ObjDesc->Package.Elements[i]); } else { /* This package element is already built, just get it */ ObjDesc->Package.Elements[i] = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Arg->Common.Node); } } else { Status = AcpiDsBuildInternalObject (WalkState, Arg, &ObjDesc->Package.Elements[i]); } if (*ObjDescPtr) { /* Existing package, get existing reference count */ ReferenceCount = (*ObjDescPtr)->Common.ReferenceCount; if (ReferenceCount > 1) { /* Make new element ref count match original ref count */ for (Index = 0; Index < (ReferenceCount - 1); Index++) { AcpiUtAddReference ((ObjDesc->Package.Elements[i])); } } } Arg = Arg->Common.Next; } /* Check for match between NumElements and actual length of PackageList */ if (Arg) { /* * NumElements was exhausted, but there are remaining elements in the * PackageList. Truncate the package to NumElements. * * Note: technically, this is an error, from ACPI spec: "It is an error * for NumElements to be less than the number of elements in the * PackageList". However, we just print a message and * no exception is returned. This provides Windows compatibility. Some * BIOSs will alter the NumElements on the fly, creating this type * of ill-formed package object. */ while (Arg) { /* * We must delete any package elements that were created earlier * and are not going to be used because of the package truncation. */ if (Arg->Common.Node) { AcpiUtRemoveReference ( ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, Arg->Common.Node)); Arg->Common.Node = NULL; } /* Find out how many elements there really are */ i++; Arg = Arg->Common.Next; } ACPI_INFO ((AE_INFO, "Actual Package length (%u) is larger than NumElements field (%u), truncated\n", i, ElementCount)); } else if (i < ElementCount) { /* * Arg list (elements) was exhausted, but we did not reach NumElements count. * Note: this is not an error, the package is padded out with NULLs. */ ACPI_DEBUG_PRINT ((ACPI_DB_INFO, "Package List length (%u) smaller than NumElements count (%u), padded with null elements\n", i, ElementCount)); } ObjDesc->Package.Flags |= AOPOBJ_DATA_VALID; Op->Common.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, ObjDesc); return_ACPI_STATUS (Status); } /******************************************************************************* * * FUNCTION: AcpiDsCreateNode * * PARAMETERS: WalkState - Current walk state * Node - NS Node to be initialized * Op - Parser object to be translated * * RETURN: Status * * DESCRIPTION: Create the object to be associated with a namespace node * ******************************************************************************/ ACPI_STATUS AcpiDsCreateNode ( ACPI_WALK_STATE *WalkState, ACPI_NAMESPACE_NODE *Node, ACPI_PARSE_OBJECT *Op) { ACPI_STATUS Status; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_FUNCTION_TRACE_PTR (DsCreateNode, Op); /* * Because of the execution pass through the non-control-method * parts of the table, we can arrive here twice. Only init * the named object node the first time through */ if (AcpiNsGetAttachedObject (Node)) { return_ACPI_STATUS (AE_OK); } if (!Op->Common.Value.Arg) { /* No arguments, there is nothing to do */ return_ACPI_STATUS (AE_OK); } /* Build an internal object for the argument(s) */ Status = AcpiDsBuildInternalObject (WalkState, Op->Common.Value.Arg, &ObjDesc); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Re-type the object according to its argument */ Node->Type = ObjDesc->Common.Type; /* Attach obj to node */ Status = AcpiNsAttachObject (Node, ObjDesc, Node->Type); /* Remove local reference to the object */ AcpiUtRemoveReference (ObjDesc); return_ACPI_STATUS (Status); } #endif /* ACPI_NO_METHOD_EXECUTION */ /******************************************************************************* * * FUNCTION: AcpiDsInitObjectFromOp * * PARAMETERS: WalkState - Current walk state * Op - Parser op used to init the internal object * Opcode - AML opcode associated with the object * RetObjDesc - Namespace object to be initialized * * RETURN: Status * * DESCRIPTION: Initialize a namespace object from a parser Op and its * associated arguments. The namespace object is a more compact * representation of the Op and its arguments. * ******************************************************************************/ ACPI_STATUS AcpiDsInitObjectFromOp ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *Op, UINT16 Opcode, ACPI_OPERAND_OBJECT **RetObjDesc) { const ACPI_OPCODE_INFO *OpInfo; ACPI_OPERAND_OBJECT *ObjDesc; ACPI_STATUS Status = AE_OK; ACPI_FUNCTION_TRACE (DsInitObjectFromOp); ObjDesc = *RetObjDesc; OpInfo = AcpiPsGetOpcodeInfo (Opcode); if (OpInfo->Class == AML_CLASS_UNKNOWN) { /* Unknown opcode */ return_ACPI_STATUS (AE_TYPE); } /* Perform per-object initialization */ switch (ObjDesc->Common.Type) { case ACPI_TYPE_BUFFER: /* * Defer evaluation of Buffer TermArg operand */ ObjDesc->Buffer.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, WalkState->Operands[0]); ObjDesc->Buffer.AmlStart = Op->Named.Data; ObjDesc->Buffer.AmlLength = Op->Named.Length; break; case ACPI_TYPE_PACKAGE: /* * Defer evaluation of Package TermArg operand */ ObjDesc->Package.Node = ACPI_CAST_PTR (ACPI_NAMESPACE_NODE, WalkState->Operands[0]); ObjDesc->Package.AmlStart = Op->Named.Data; ObjDesc->Package.AmlLength = Op->Named.Length; break; case ACPI_TYPE_INTEGER: switch (OpInfo->Type) { case AML_TYPE_CONSTANT: /* * Resolve AML Constants here - AND ONLY HERE! * All constants are integers. * We mark the integer with a flag that indicates that it started * life as a constant -- so that stores to constants will perform * as expected (noop). ZeroOp is used as a placeholder for optional * target operands. */ ObjDesc->Common.Flags = AOPOBJ_AML_CONSTANT; switch (Opcode) { case AML_ZERO_OP: ObjDesc->Integer.Value = 0; break; case AML_ONE_OP: ObjDesc->Integer.Value = 1; break; case AML_ONES_OP: ObjDesc->Integer.Value = ACPI_UINT64_MAX; /* Truncate value if we are executing from a 32-bit ACPI table */ #ifndef ACPI_NO_METHOD_EXECUTION AcpiExTruncateFor32bitTable (ObjDesc); #endif break; case AML_REVISION_OP: ObjDesc->Integer.Value = ACPI_CA_VERSION; break; default: ACPI_ERROR ((AE_INFO, "Unknown constant opcode 0x%X", Opcode)); Status = AE_AML_OPERAND_TYPE; break; } break; case AML_TYPE_LITERAL: ObjDesc->Integer.Value = Op->Common.Value.Integer; #ifndef ACPI_NO_METHOD_EXECUTION AcpiExTruncateFor32bitTable (ObjDesc); #endif break; default: ACPI_ERROR ((AE_INFO, "Unknown Integer type 0x%X", OpInfo->Type)); Status = AE_AML_OPERAND_TYPE; break; } break; case ACPI_TYPE_STRING: ObjDesc->String.Pointer = Op->Common.Value.String; ObjDesc->String.Length = (UINT32) ACPI_STRLEN (Op->Common.Value.String); /* * The string is contained in the ACPI table, don't ever try * to delete it */ ObjDesc->Common.Flags |= AOPOBJ_STATIC_POINTER; break; case ACPI_TYPE_METHOD: break; case ACPI_TYPE_LOCAL_REFERENCE: switch (OpInfo->Type) { case AML_TYPE_LOCAL_VARIABLE: /* Local ID (0-7) is (AML opcode - base AML_LOCAL_OP) */ ObjDesc->Reference.Value = ((UINT32) Opcode) - AML_LOCAL_OP; ObjDesc->Reference.Class = ACPI_REFCLASS_LOCAL; #ifndef ACPI_NO_METHOD_EXECUTION Status = AcpiDsMethodDataGetNode (ACPI_REFCLASS_LOCAL, ObjDesc->Reference.Value, WalkState, ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc->Reference.Object)); #endif break; case AML_TYPE_METHOD_ARGUMENT: /* Arg ID (0-6) is (AML opcode - base AML_ARG_OP) */ ObjDesc->Reference.Value = ((UINT32) Opcode) - AML_ARG_OP; ObjDesc->Reference.Class = ACPI_REFCLASS_ARG; #ifndef ACPI_NO_METHOD_EXECUTION Status = AcpiDsMethodDataGetNode (ACPI_REFCLASS_ARG, ObjDesc->Reference.Value, WalkState, ACPI_CAST_INDIRECT_PTR (ACPI_NAMESPACE_NODE, &ObjDesc->Reference.Object)); #endif break; default: /* Object name or Debug object */ switch (Op->Common.AmlOpcode) { case AML_INT_NAMEPATH_OP: /* Node was saved in Op */ ObjDesc->Reference.Node = Op->Common.Node; ObjDesc->Reference.Object = Op->Common.Node->Object; ObjDesc->Reference.Class = ACPI_REFCLASS_NAME; break; case AML_DEBUG_OP: ObjDesc->Reference.Class = ACPI_REFCLASS_DEBUG; break; default: ACPI_ERROR ((AE_INFO, "Unimplemented reference type for AML opcode: 0x%4.4X", Opcode)); return_ACPI_STATUS (AE_AML_OPERAND_TYPE); } break; } break; default: ACPI_ERROR ((AE_INFO, "Unimplemented data type: 0x%X", ObjDesc->Common.Type)); Status = AE_AML_OPERAND_TYPE; break; } return_ACPI_STATUS (Status); }