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Current File : //sys/contrib/dev/acpica/utilities/utcache.c

/******************************************************************************
 *
 * Module Name: utcache - local cache allocation routines
 *
 *****************************************************************************/

/*
 * Copyright (C) 2000 - 2011, Intel Corp.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions, and the following disclaimer,
 *    without modification.
 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
 *    substantially similar to the "NO WARRANTY" disclaimer below
 *    ("Disclaimer") and any redistribution must be conditioned upon
 *    including a substantially similar Disclaimer requirement for further
 *    binary redistribution.
 * 3. Neither the names of the above-listed copyright holders nor the names
 *    of any contributors may be used to endorse or promote products derived
 *    from this software without specific prior written permission.
 *
 * Alternatively, this software may be distributed under the terms of the
 * GNU General Public License ("GPL") version 2 as published by the Free
 * Software Foundation.
 *
 * NO WARRANTY
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
 * IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGES.
 */

#define __UTCACHE_C__

#include <contrib/dev/acpica/include/acpi.h>
#include <contrib/dev/acpica/include/accommon.h>

#define _COMPONENT          ACPI_UTILITIES
        ACPI_MODULE_NAME    ("utcache")


#ifdef ACPI_USE_LOCAL_CACHE
/*******************************************************************************
 *
 * FUNCTION:    AcpiOsCreateCache
 *
 * PARAMETERS:  CacheName       - Ascii name for the cache
 *              ObjectSize      - Size of each cached object
 *              MaxDepth        - Maximum depth of the cache (in objects)
 *              ReturnCache     - Where the new cache object is returned
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Create a cache object
 *
 ******************************************************************************/

ACPI_STATUS
AcpiOsCreateCache (
    char                    *CacheName,
    UINT16                  ObjectSize,
    UINT16                  MaxDepth,
    ACPI_MEMORY_LIST        **ReturnCache)
{
    ACPI_MEMORY_LIST        *Cache;


    ACPI_FUNCTION_ENTRY ();


    if (!CacheName || !ReturnCache || (ObjectSize < 16))
    {
        return (AE_BAD_PARAMETER);
    }

    /* Create the cache object */

    Cache = AcpiOsAllocate (sizeof (ACPI_MEMORY_LIST));
    if (!Cache)
    {
        return (AE_NO_MEMORY);
    }

    /* Populate the cache object and return it */

    ACPI_MEMSET (Cache, 0, sizeof (ACPI_MEMORY_LIST));
    Cache->LinkOffset = 8;
    Cache->ListName   = CacheName;
    Cache->ObjectSize = ObjectSize;
    Cache->MaxDepth   = MaxDepth;

    *ReturnCache = Cache;
    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiOsPurgeCache
 *
 * PARAMETERS:  Cache           - Handle to cache object
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Free all objects within the requested cache.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiOsPurgeCache (
    ACPI_MEMORY_LIST        *Cache)
{
    char                    *Next;
    ACPI_STATUS             Status;


    ACPI_FUNCTION_ENTRY ();


    if (!Cache)
    {
        return (AE_BAD_PARAMETER);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    /* Walk the list of objects in this cache */

    while (Cache->ListHead)
    {
        /* Delete and unlink one cached state object */

        Next = *(ACPI_CAST_INDIRECT_PTR (char,
                    &(((char *) Cache->ListHead)[Cache->LinkOffset])));
        ACPI_FREE (Cache->ListHead);

        Cache->ListHead = Next;
        Cache->CurrentDepth--;
    }

    (void) AcpiUtReleaseMutex (ACPI_MTX_CACHES);
    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiOsDeleteCache
 *
 * PARAMETERS:  Cache           - Handle to cache object
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Free all objects within the requested cache and delete the
 *              cache object.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiOsDeleteCache (
    ACPI_MEMORY_LIST        *Cache)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_ENTRY ();


   /* Purge all objects in the cache */

    Status = AcpiOsPurgeCache (Cache);
    if (ACPI_FAILURE (Status))
    {
        return (Status);
    }

    /* Now we can delete the cache object */

    AcpiOsFree (Cache);
    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiOsReleaseObject
 *
 * PARAMETERS:  Cache       - Handle to cache object
 *              Object      - The object to be released
 *
 * RETURN:      None
 *
 * DESCRIPTION: Release an object to the specified cache.  If cache is full,
 *              the object is deleted.
 *
 ******************************************************************************/

ACPI_STATUS
AcpiOsReleaseObject (
    ACPI_MEMORY_LIST        *Cache,
    void                    *Object)
{
    ACPI_STATUS             Status;


    ACPI_FUNCTION_ENTRY ();


    if (!Cache || !Object)
    {
        return (AE_BAD_PARAMETER);
    }

    /* If cache is full, just free this object */

    if (Cache->CurrentDepth >= Cache->MaxDepth)
    {
        ACPI_FREE (Object);
        ACPI_MEM_TRACKING (Cache->TotalFreed++);
    }

    /* Otherwise put this object back into the cache */

    else
    {
        Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
        if (ACPI_FAILURE (Status))
        {
            return (Status);
        }

        /* Mark the object as cached */

        ACPI_MEMSET (Object, 0xCA, Cache->ObjectSize);
        ACPI_SET_DESCRIPTOR_TYPE (Object, ACPI_DESC_TYPE_CACHED);

        /* Put the object at the head of the cache list */

        * (ACPI_CAST_INDIRECT_PTR (char,
            &(((char *) Object)[Cache->LinkOffset]))) = Cache->ListHead;
        Cache->ListHead = Object;
        Cache->CurrentDepth++;

        (void) AcpiUtReleaseMutex (ACPI_MTX_CACHES);
    }

    return (AE_OK);
}


/*******************************************************************************
 *
 * FUNCTION:    AcpiOsAcquireObject
 *
 * PARAMETERS:  Cache           - Handle to cache object
 *
 * RETURN:      the acquired object.  NULL on error
 *
 * DESCRIPTION: Get an object from the specified cache.  If cache is empty,
 *              the object is allocated.
 *
 ******************************************************************************/

void *
AcpiOsAcquireObject (
    ACPI_MEMORY_LIST        *Cache)
{
    ACPI_STATUS             Status;
    void                    *Object;


    ACPI_FUNCTION_NAME (OsAcquireObject);


    if (!Cache)
    {
        return (NULL);
    }

    Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
    if (ACPI_FAILURE (Status))
    {
        return (NULL);
    }

    ACPI_MEM_TRACKING (Cache->Requests++);

    /* Check the cache first */

    if (Cache->ListHead)
    {
        /* There is an object available, use it */

        Object = Cache->ListHead;
        Cache->ListHead = *(ACPI_CAST_INDIRECT_PTR (char,
                                &(((char *) Object)[Cache->LinkOffset])));

        Cache->CurrentDepth--;

        ACPI_MEM_TRACKING (Cache->Hits++);
        ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
            "Object %p from %s cache\n", Object, Cache->ListName));

        Status = AcpiUtReleaseMutex (ACPI_MTX_CACHES);
        if (ACPI_FAILURE (Status))
        {
            return (NULL);
        }

        /* Clear (zero) the previously used Object */

        ACPI_MEMSET (Object, 0, Cache->ObjectSize);
    }
    else
    {
        /* The cache is empty, create a new object */

        ACPI_MEM_TRACKING (Cache->TotalAllocated++);

#ifdef ACPI_DBG_TRACK_ALLOCATIONS
        if ((Cache->TotalAllocated - Cache->TotalFreed) > Cache->MaxOccupied)
        {
            Cache->MaxOccupied = Cache->TotalAllocated - Cache->TotalFreed;
        }
#endif

        /* Avoid deadlock with ACPI_ALLOCATE_ZEROED */

        Status = AcpiUtReleaseMutex (ACPI_MTX_CACHES);
        if (ACPI_FAILURE (Status))
        {
            return (NULL);
        }

        Object = ACPI_ALLOCATE_ZEROED (Cache->ObjectSize);
        if (!Object)
        {
            return (NULL);
        }
    }

    return (Object);
}
#endif /* ACPI_USE_LOCAL_CACHE */



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