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Current File : //sys/sys/taskqueue.h |
/*- * Copyright (c) 2000 Doug Rabson * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * $FreeBSD: release/9.1.0/sys/sys/taskqueue.h 230012 2012-01-12 14:43:52Z jhb $ */ #ifndef _SYS_TASKQUEUE_H_ #define _SYS_TASKQUEUE_H_ #ifndef _KERNEL #error "no user-servicable parts inside" #endif #include <sys/queue.h> #include <sys/_task.h> #include <sys/_callout.h> struct taskqueue; struct thread; struct timeout_task { struct taskqueue *q; struct task t; struct callout c; int f; }; /* * A notification callback function which is called from * taskqueue_enqueue(). The context argument is given in the call to * taskqueue_create(). This function would normally be used to allow the * queue to arrange to run itself later (e.g., by scheduling a software * interrupt or waking a kernel thread). */ typedef void (*taskqueue_enqueue_fn)(void *context); struct taskqueue *taskqueue_create(const char *name, int mflags, taskqueue_enqueue_fn enqueue, void *context); int taskqueue_start_threads(struct taskqueue **tqp, int count, int pri, const char *name, ...) __printflike(4, 5); int taskqueue_enqueue(struct taskqueue *queue, struct task *task); int taskqueue_enqueue_timeout(struct taskqueue *queue, struct timeout_task *timeout_task, int ticks); int taskqueue_cancel(struct taskqueue *queue, struct task *task, u_int *pendp); int taskqueue_cancel_timeout(struct taskqueue *queue, struct timeout_task *timeout_task, u_int *pendp); void taskqueue_drain(struct taskqueue *queue, struct task *task); void taskqueue_drain_timeout(struct taskqueue *queue, struct timeout_task *timeout_task); void taskqueue_free(struct taskqueue *queue); void taskqueue_run(struct taskqueue *queue); void taskqueue_block(struct taskqueue *queue); void taskqueue_unblock(struct taskqueue *queue); int taskqueue_member(struct taskqueue *queue, struct thread *td); #define TASK_INITIALIZER(priority, func, context) \ { .ta_pending = 0, \ .ta_priority = (priority), \ .ta_func = (func), \ .ta_context = (context) } /* * Functions for dedicated thread taskqueues */ void taskqueue_thread_loop(void *arg); void taskqueue_thread_enqueue(void *context); /* * Initialise a task structure. */ #define TASK_INIT(task, priority, func, context) do { \ (task)->ta_pending = 0; \ (task)->ta_priority = (priority); \ (task)->ta_func = (func); \ (task)->ta_context = (context); \ } while (0) void _timeout_task_init(struct taskqueue *queue, struct timeout_task *timeout_task, int priority, task_fn_t func, void *context); #define TIMEOUT_TASK_INIT(queue, timeout_task, priority, func, context) \ _timeout_task_init(queue, timeout_task, priority, func, context); /* * Declare a reference to a taskqueue. */ #define TASKQUEUE_DECLARE(name) \ extern struct taskqueue *taskqueue_##name /* * Define and initialise a global taskqueue that uses sleep mutexes. */ #define TASKQUEUE_DEFINE(name, enqueue, context, init) \ \ struct taskqueue *taskqueue_##name; \ \ static void \ taskqueue_define_##name(void *arg) \ { \ taskqueue_##name = \ taskqueue_create(#name, M_WAITOK, (enqueue), (context)); \ init; \ } \ \ SYSINIT(taskqueue_##name, SI_SUB_CONFIGURE, SI_ORDER_SECOND, \ taskqueue_define_##name, NULL); \ \ struct __hack #define TASKQUEUE_DEFINE_THREAD(name) \ TASKQUEUE_DEFINE(name, taskqueue_thread_enqueue, &taskqueue_##name, \ taskqueue_start_threads(&taskqueue_##name, 1, PWAIT, \ "%s taskq", #name)) /* * Define and initialise a global taskqueue that uses spin mutexes. */ #define TASKQUEUE_FAST_DEFINE(name, enqueue, context, init) \ \ struct taskqueue *taskqueue_##name; \ \ static void \ taskqueue_define_##name(void *arg) \ { \ taskqueue_##name = \ taskqueue_create_fast(#name, M_WAITOK, (enqueue), \ (context)); \ init; \ } \ \ SYSINIT(taskqueue_##name, SI_SUB_CONFIGURE, SI_ORDER_SECOND, \ taskqueue_define_##name, NULL); \ \ struct __hack #define TASKQUEUE_FAST_DEFINE_THREAD(name) \ TASKQUEUE_FAST_DEFINE(name, taskqueue_thread_enqueue, \ &taskqueue_##name, taskqueue_start_threads(&taskqueue_##name \ 1, PWAIT, "%s taskq", #name)) /* * These queues are serviced by software interrupt handlers. To enqueue * a task, call taskqueue_enqueue(taskqueue_swi, &task) or * taskqueue_enqueue(taskqueue_swi_giant, &task). */ TASKQUEUE_DECLARE(swi_giant); TASKQUEUE_DECLARE(swi); /* * This queue is serviced by a kernel thread. To enqueue a task, call * taskqueue_enqueue(taskqueue_thread, &task). */ TASKQUEUE_DECLARE(thread); /* * Queue for swi handlers dispatched from fast interrupt handlers. * These are necessarily different from the above because the queue * must be locked with spinlocks since sleep mutex's cannot be used * from a fast interrupt handler context. */ TASKQUEUE_DECLARE(fast); int taskqueue_enqueue_fast(struct taskqueue *queue, struct task *task); struct taskqueue *taskqueue_create_fast(const char *name, int mflags, taskqueue_enqueue_fn enqueue, void *context); #endif /* !_SYS_TASKQUEUE_H_ */