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Current File : //usr/local/include/apache/scoreboard.h |
/* Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef APACHE_SCOREBOARD_H #define APACHE_SCOREBOARD_H #ifdef __cplusplus extern "C" { #endif #ifndef WIN32 #if defined(TPF41) || defined(NETWARE) #include <time.h> #else #include <sys/times.h> #endif /* TPF41 || NETWARE */ #endif /* Scoreboard info on a process is, for now, kept very brief --- * just status value and pid (the latter so that the caretaker process * can properly update the scoreboard when a process dies). We may want * to eventually add a separate set of long_score structures which would * give, for each process, the number of requests serviced, and info on * the current, or most recent, request. * * Status values: */ #define SERVER_DEAD 0 #define SERVER_STARTING 1 /* Server Starting up */ #define SERVER_READY 2 /* Waiting for connection (or accept() lock) */ #define SERVER_BUSY_READ 3 /* Reading a client request */ #define SERVER_BUSY_WRITE 4 /* Processing a client request */ #define SERVER_BUSY_KEEPALIVE 5 /* Waiting for more requests via keepalive */ #define SERVER_BUSY_LOG 6 /* Logging the request */ #define SERVER_BUSY_DNS 7 /* Looking up a hostname */ #define SERVER_GRACEFUL 8 /* server is gracefully finishing request */ #define SERVER_NUM_STATUS 9 /* number of status settings */ /* A "virtual time" is simply a counter that indicates that a child is * making progress. The parent checks up on each child, and when they have * made progress it resets the last_rtime element. But when the child hasn't * made progress in a time that's roughly timeout_len seconds long, it is * sent a SIGALRM. * * vtime is an optimization that is used only when the scoreboard is in * shared memory (it's not easy/feasible to do it in a scoreboard file). * The essential observation is that timeouts rarely occur, the vast majority * of hits finish before any timeout happens. So it really sucks to have to * ask the operating system to set up and destroy alarms many times during * a request. */ typedef unsigned vtime_t; /* Type used for generation indicies. Startup and every restart cause a * new generation of children to be spawned. Children within the same * generation share the same configuration information -- pointers to stuff * created at config time in the parent are valid across children. For * example, the vhostrec pointer in the scoreboard below is valid in all * children of the same generation. * * The safe way to access the vhost pointer is like this: * * short_score *ss = pointer to whichver slot is interesting; * parent_score *ps = pointer to whichver slot is interesting; * server_rec *vh = ss->vhostrec; * * if (ps->generation != ap_my_generation) { * vh = NULL; * } * * then if vh is not NULL it's valid in this child. * * This avoids various race conditions around restarts. */ typedef int ap_generation_t; /* stuff which the children generally write, and the parent mainly reads */ typedef struct { #ifdef OPTIMIZE_TIMEOUTS vtime_t cur_vtime; /* the child's current vtime */ unsigned short timeout_len; /* length of the timeout */ #endif unsigned char status; unsigned long access_count; unsigned long bytes_served; unsigned long my_access_count; unsigned long my_bytes_served; unsigned long conn_bytes; unsigned short conn_count; #if defined(NO_GETTIMEOFDAY) clock_t start_time; clock_t stop_time; #else struct timeval start_time; struct timeval stop_time; #endif #ifndef NO_TIMES struct tms times; #endif #ifndef OPTIMIZE_TIMEOUTS time_t last_used; #endif char client[32]; /* Keep 'em small... */ char request[64]; /* We just want an idea... */ server_rec *vhostrec; /* What virtual host is being accessed? */ /* SEE ABOVE FOR SAFE USAGE! */ } short_score; typedef struct { ap_generation_t running_generation; /* the generation of children which * should still be serving requests. */ } global_score; /* stuff which the parent generally writes and the children rarely read */ typedef struct { pid_t pid; #ifdef OPTIMIZE_TIMEOUTS time_t last_rtime; /* time(0) of the last change */ vtime_t last_vtime; /* the last vtime the parent has seen */ #endif ap_generation_t generation; /* generation of this child */ } parent_score; typedef struct { short_score servers[HARD_SERVER_LIMIT]; parent_score parent[HARD_SERVER_LIMIT]; global_score global; } scoreboard; #define SCOREBOARD_SIZE sizeof(scoreboard) API_EXPORT(void) ap_sync_scoreboard_image(void); API_EXPORT(int) ap_exists_scoreboard_image(void); API_VAR_EXPORT extern scoreboard *ap_scoreboard_image; API_VAR_EXPORT extern ap_generation_t volatile ap_my_generation; /* for time_process_request() in http_main.c */ #define START_PREQUEST 1 #define STOP_PREQUEST 2 #ifdef __cplusplus } #endif #endif /* !APACHE_SCOREBOARD_H */