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Current File : //usr/local/lib/ruby/1.8/observer.rb |
# # observer.rb implements the _Observer_ object-oriented design pattern. The # following documentation is copied, with modifications, from "Programming # Ruby", by Hunt and Thomas; http://www.rubycentral.com/book/lib_patterns.html. # # == About # # The Observer pattern, also known as Publish/Subscribe, provides a simple # mechanism for one object to inform a set of interested third-party objects # when its state changes. # # == Mechanism # # In the Ruby implementation, the notifying class mixes in the +Observable+ # module, which provides the methods for managing the associated observer # objects. # # The observers must implement the +update+ method to receive notifications. # # The observable object must: # * assert that it has +changed+ # * call +notify_observers+ # # == Example # # The following example demonstrates this nicely. A +Ticker+, when run, # continually receives the stock +Price+ for its +@symbol+. A +Warner+ is a # general observer of the price, and two warners are demonstrated, a +WarnLow+ # and a +WarnHigh+, which print a warning if the price is below or above their # set limits, respectively. # # The +update+ callback allows the warners to run without being explicitly # called. The system is set up with the +Ticker+ and several observers, and the # observers do their duty without the top-level code having to interfere. # # Note that the contract between publisher and subscriber (observable and # observer) is not declared or enforced. The +Ticker+ publishes a time and a # price, and the warners receive that. But if you don't ensure that your # contracts are correct, nothing else can warn you. # # require "observer" # # class Ticker ### Periodically fetch a stock price. # include Observable # # def initialize(symbol) # @symbol = symbol # end # # def run # lastPrice = nil # loop do # price = Price.fetch(@symbol) # print "Current price: #{price}\n" # if price != lastPrice # changed # notify observers # lastPrice = price # notify_observers(Time.now, price) # end # sleep 1 # end # end # end # # class Price ### A mock class to fetch a stock price (60 - 140). # def Price.fetch(symbol) # 60 + rand(80) # end # end # # class Warner ### An abstract observer of Ticker objects. # def initialize(ticker, limit) # @limit = limit # ticker.add_observer(self) # end # end # # class WarnLow < Warner # def update(time, price) # callback for observer # if price < @limit # print "--- #{time.to_s}: Price below #@limit: #{price}\n" # end # end # end # # class WarnHigh < Warner # def update(time, price) # callback for observer # if price > @limit # print "+++ #{time.to_s}: Price above #@limit: #{price}\n" # end # end # end # # ticker = Ticker.new("MSFT") # WarnLow.new(ticker, 80) # WarnHigh.new(ticker, 120) # ticker.run # # Produces: # # Current price: 83 # Current price: 75 # --- Sun Jun 09 00:10:25 CDT 2002: Price below 80: 75 # Current price: 90 # Current price: 134 # +++ Sun Jun 09 00:10:25 CDT 2002: Price above 120: 134 # Current price: 134 # Current price: 112 # Current price: 79 # --- Sun Jun 09 00:10:25 CDT 2002: Price below 80: 79 # # Implements the Observable design pattern as a mixin so that other objects can # be notified of changes in state. See observer.rb for details and an example. # module Observable # # Add +observer+ as an observer on this object. +observer+ will now receive # notifications. # def add_observer(observer) @observer_peers = [] unless defined? @observer_peers unless observer.respond_to? :update raise NoMethodError, "observer needs to respond to `update'" end @observer_peers.push observer end # # Delete +observer+ as an observer on this object. It will no longer receive # notifications. # def delete_observer(observer) @observer_peers.delete observer if defined? @observer_peers end # # Delete all observers associated with this object. # def delete_observers @observer_peers.clear if defined? @observer_peers end # # Return the number of observers associated with this object. # def count_observers if defined? @observer_peers @observer_peers.size else 0 end end # # Set the changed state of this object. Notifications will be sent only if # the changed +state+ is +true+. # def changed(state=true) @observer_state = state end # # Query the changed state of this object. # def changed? if defined? @observer_state and @observer_state true else false end end # # If this object's changed state is +true+, invoke the update method in each # currently associated observer in turn, passing it the given arguments. The # changed state is then set to +false+. # def notify_observers(*arg) if defined? @observer_state and @observer_state if defined? @observer_peers for i in @observer_peers.dup i.update(*arg) end end @observer_state = false end end end