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<div class="main">

<p class="navigation-index">[<a href="#intro">Introduction to Vector Graphics</a> &bull; <a href="#overview">MVG Overview</a> &bull; <a href="#primitives">Drawing Primitives</a>]</p>

<div style="margin: auto;">
  <h2><a name="intro"></a>Introduction to Vector Graphics</h2></div>
</div>

<p>This specification defines the features and syntax for Magick Vector Graphics (MVG), a modularized language for describing two-dimensional vector and mixed vector/raster graphics in ImageMagick.  You can use the language to draw from the
command line, from an MVG file, from an <a href="http://www.w3.org/TR/SVG/"  target="1869687779">SVG -- Scalable Vector Graphics</a> file or from one of the ImageMagick <a href="../www/api.html">program interfaces</a>.  Use this command, for example, to render an arc:</p>

<pre class="text">
 convert -size 100x60 xc:skyblue -fill white -stroke black \
    -draw "path 'M 30,40  A 30,20  20  0,0 70,20 A 30,20  20  1,0 30,40 Z '" \
    arc.png
</pre>

<p>and here is the results:</p>

<p class="image">
  <a href="../images/arc.png"><img src="../images/arc.png" width="100" height="60" align="middle" alt="arc" /></a>
</p>

<p>When the drawing gets sufficiently complex, we recommend you assemble the graphic primitives into a MVG file. For our example, we use <a href="../www/source/piechart.mvg">piechart.mvg</a>:</p>

<div class="viewport">
<pre class="code">
  push graphic-context
    viewbox 0 0 624 369
    affine 0.283636 0 0 0.283846 -0 -0
    push graphic-context
      push graphic-context
        fill 'darkslateblue'
        stroke 'blue'
        stroke-width 1
        rectangle 1,1 2199,1299
      pop graphic-context
      push graphic-context
        font-size 40
        fill 'white'
        stroke-width 1
        text 600,1100 'Average: 20.0'
      pop graphic-context
      push graphic-context
        fill 'red'
        stroke 'black'
        stroke-width 5
        path 'M700.0,600.0 L340.0,600.0 A360.0,360.0 0 0,1 408.1452123287954,389.2376150414973 z'
      pop graphic-context
      push graphic-context
        font-size 40
        fill 'white'
        stroke-width 1
        text 1400,140 'MagickWand for PHP'
      pop graphic-context
      push graphic-context
        font-size 30
        fill 'white'
        stroke-width 1
        text 1800,140 '(10.0%)'
      pop graphic-context
      push graphic-context
        fill 'red'
        stroke 'black'
        stroke-width 4
        rectangle 1330,100 1370,140
      pop graphic-context
      push graphic-context
        fill 'yellow'
        stroke 'black'
        stroke-width 5
        path 'M700.0,600.0 L408.1452123287954,389.2376150414973 A360.0,360.0 0 0,1 976.5894480359858,369.56936567559273 z'
      pop graphic-context
      push graphic-context
        font-size 40
        fill 'white'
        stroke-width 1
        text 1400,220 'MagickCore'
      pop graphic-context
      push graphic-context
        font-size 30
        fill 'white'
        stroke-width 1
        text 1800,220 '(29.0%)'
      pop graphic-context
      push graphic-context
        fill 'yellow'
        stroke 'black'
        stroke-width 4
        rectangle 1330,180 1370,220
      pop graphic-context
      push graphic-context
        fill 'fuchsia'
        stroke 'black'
        stroke-width 5
        path 'M700.0,600.0 L976.5894480359858,369.56936567559273 A360.0,360.0 0 0,1 964.2680466142854,844.4634932636567 z'
      pop graphic-context
      push graphic-context
        font-size 40
        fill 'white'
        stroke-width 1
        text 1400,300 'MagickWand'
      pop graphic-context
      push graphic-context
        font-size 30
        fill 'white'
        stroke-width 1
        text 1800,300 '(22.9%)'
      pop graphic-context
      push graphic-context
        fill 'fuchsia'
        stroke 'black'
        stroke-width 4
        rectangle 1330,260 1370,300
      pop graphic-context
      push graphic-context
        fill 'blue'
        stroke 'black'
        stroke-width 5
        path 'M700.0,600.0 L964.2680466142854,844.4634932636567 A360.0,360.0 0 0,1 757.853099990584,955.3210081341651 z'
      pop graphic-context
      push graphic-context
        font-size 40
        fill 'white'
        stroke-width 1
        text 1400,380 'JMagick'
      pop graphic-context
      push graphic-context
        font-size 30
        fill 'white'
        stroke-width 1
        text 1800,380 '(10.6%)'
      pop graphic-context
      push graphic-context
        fill 'blue'
        stroke 'black'
        stroke-width 4
        rectangle 1330,340 1370,380
      pop graphic-context
      push graphic-context
        fill 'lime'
        stroke 'black'
        stroke-width 5
        path 'M700.0,600.0 L757.853099990584,955.3210081341651 A360.0,360.0 0 0,1 340.0,600.0 z'
      pop graphic-context
      push graphic-context
        font-size 40
        fill 'white'
        stroke-width 1
        text 1400,460 'Magick++'
      pop graphic-context
      push graphic-context
        font-size 30
        fill 'white'
        stroke-width 1
        text 1800,460 '(27.5%)'
      pop graphic-context
      push graphic-context
        fill 'lime'
        stroke 'black'
        stroke-width 4
        rectangle 1330,420 1370,460
      pop graphic-context
      push graphic-context
        font-size 100
        fill 'white'
        stroke-width 1
        text 100,150 'ImageMagick'
      pop graphic-context
      push graphic-context
        fill 'none'
        stroke 'black'
        stroke-width 5
        circle 700,600 700,960
      pop graphic-context
    pop graphic-context
  pop graphic-context
</pre>
</div>

<p>to render a pie chart with this command:</p>

<pre class="text">
   convert piechart.mvg piechart.png
</pre>

<p>which produces this rendering:</p>

<p class="image">
  <a href="../images/piechart.png"><img src="../images/piechart.png" width="624" height="369" align="middle" alt="piechart" /></a>
</p>

<p>However, in general, MVG is sufficiently difficult to work with that you probably want to use a program to generate your graphics in the SVG format.  ImageMagick automatically converts SVG to MVG and renders your image, for example, we render <a href="../www/source/piechart.svg">piechart.svg</a> with this command:

<pre class="text">
   convert piechart.svg piechart.jpg
</pre>

<p>to produce the same pie chart we created with the MVG language.</p>

<p>Drawing is available from many of the ImageMagick <a href="../www/api.html">program interfaces</a> as well.  ImageMagick converts the drawing API calls to MVG and renders it.  Here is example code written in the <a href="../www/magick-wand.html">MagickWand</a> language:

<div class="viewport">
<pre class="code">
   (void) PushDrawingWand(draw_wand);
   {
     const PointInfo points[6] =
     {
       { 180,504 },
       { 282.7,578.6 },
       { 243.5,699.4 },
       { 116.5,699.4 },
       { 77.26,578.6 },
       { 180,504 }
     };

     DrawSetStrokeAntialias(draw_wand,True);
     DrawSetStrokeWidth(draw_wand,9);
     DrawSetStrokeLineCap(draw_wand,RoundCap);
     DrawSetStrokeLineJoin(draw_wand,RoundJoin);
     (void) DrawSetStrokeDashArray(draw_wand,0,(const double *)NULL);
     (void) PixelSetColor(color,"#4000c2");
     DrawSetStrokeColor(draw_wand,color);
     DrawSetFillRule(draw_wand,EvenOddRule);
     (void) PixelSetColor(color,"#800000");
     DrawSetFillColor(draw_wand,color);
     DrawPolygon(draw_wand,6,points);
   }
   (void) PopDrawingWand(draw_wand);
</pre>
</div>

<div style="margin: auto;">
  <h2><a name="overview"></a>MVG Overview</h2></div>
</div>

<p>MVG ignores all white-space between commands. This allows multiple MVG commands per line. It is common convention to terminate each MVG command with a new line to make MVG easier to edit and read. This syntax description uses indentation in MVG sequences to aid with understanding. Indentation is supported but is not required.</p>

<p>Metafile wrapper syntax (to support stand-alone MVG files):</p>

<pre class="text">
  push graphic-context
    viewbox 0 0 width height
    [ any other MVG commands ]
  pop graphic-context
</pre>

<p>Pattern syntax (saving and restoring context):</p>

<pre class="text">
  push pattern id x,y width,height
   push graphic-context
    [ drawing commands ]
   pop graphic-context
  pop pattern
</pre>

<p>an example is (%s is a identifier string):</p>

<pre class="text">
  push defs
   push pattern %s 10,10 20,20
    push graphic-context
     fill red
     rectangle 5,5 15,15
    pop graphic-context
    push graphic-context
     fill green
     rectangle 10,10 20,20
    pop graphic-context
   pop pattern
  pop defs
</pre>

<p>For image tiling use:</p>

<pre class="text">
  push pattern id x,y width,height
   image Copy ...
  pop pattern
</pre>

<p>Note you can use the pattern for either the fill or stroke like:</p>

<pre class="text">
  stroke url(#%s)
</pre>

<p>or</p>

<pre class="text">
  fill url(#%s)
</pre>

<p>The clip path defines a clipping area, where only the contained area to be drawn upon.  Areas outside of the clipping areare masked.</p>

<pre class="text">
  push defs
   push clip-path %s
    push graphic-context
     rectangle 10,10 20,20
    pop graphic-context
   pop clip-path
  pop defs
  clip-path url(#%s)
</pre>

<div style="margin: auto;">
  <h2><a name="primitives"></a>Drawing Primitives</h2></div>
</div>

<p>Here is a complete description of the MVG drawing primitives:</p>

<ul>

<div style="margin: auto;">
  <h4><a name="affine" id="affine"></a>affine <em class="option">s<sub>x</sub></em>,<em class="option">r<sub>x</sub></em>,<em class="option">r<sub>y</sub></em>,<em class="option">s<sub>y</sub></em>,<em class="option">t<sub>x</sub></em>,<em class="option">t<sub>y</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="arc" id="arc"></a>arc <em class="option">x<sub>0</sub></em>,<em class="option">y<sub>0</sub></em>&nbsp; &nbsp;<em class="option">x<sub>1</sub></em>,<em class="option">y<sub>1</sub></em>&nbsp; &nbsp;<em class="option">a<sub>0</sub></em>,<em class="option">a<sub>1</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="bezier" id="bezier"></a>bezier <em class="option">x<sub>0</sub></em>,<em class="option">y<sub>0</sub></em> ... <em class="option">x<sub>n</sub></em>,<em class="option">y<sub>n</sub></em></h4>
</div>

<p></p>

<p><kbd>Bezier</kbd> (spline) requires three or more x,y coordinates to define its shape. The first and last points are the knots (preserved coordinates) and any intermediate coordinates are the control points. If two control points are specified, the line between each end knot and its sequentially respective control point determines the tangent direction of the curve at that end. If one control point is specified, the lines from the end knots to the one control point determines the tangent directions of the curve at each end. If more than two control points are specified, then the additional control points act in combination to determine the intermediate shape of the curve. In order to 
draw complex curves, it is highly recommended either to use the <kbd>Path</kbd> primitive or to draw multiple four-point bezier segments with the start and end knots of each successive segment repeated.</p>

<p></p>

<div style="margin: auto;">
  <h4><a name="circle" id="circle"></a>circle <em class="option">origin<sub>x</sub></em>,<em class="option">origin<sub>y</sub></em>&nbsp; &nbsp;<em class="option">perimeter<sub>x</sub></em>,<em class="option">perimeter<sub>y</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="clip-path" id="clip-path"></a>clip-path url(<em class="option">name</em>)</h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="clip-rule" id="clip-rule"></a>clip-rule <em class="option">rule</em></h4>
</div>

<p>Choose from these rule types:</p>

<pre class="text">
  evenodd
  nonzero
</pre>

<div style="margin: auto;">
  <h4><a name="clip-units" id="clip-units"></a>clip-units <em class="option">units</em></h4>
</div>

<p>Choose from these unit types:</p>

<pre class="text">
  userSpace
  userSpaceOnUse
  objectBoundingBox
</pre>

<div style="margin: auto;">
  <h4><a name="color" id="color"></a>color <em class="option">x</em>,<em class="option">y</em> <em class="option">method</em></h4>
</div>

<p>Choose from these method types:</p>

<pre class="text">
  point
  replace
  floodfill
  filltoborder
  reset
</pre>

<div style="margin: auto;">
  <h4><a name="decorate" id="decorate"></a>decorate <em class="option">type</em></h4>
</div>

<p>Choose from these types of decorations:</p>

<pre class="text">
  none
  line-through
  overline
  underline
</pre>

<div style="margin: auto;">
  <h4><a name="ellipse" id="ellipse"></a>ellipse <em class="option">center<sub>x</sub></em>,<em class="option">center<sub>y</sub></em>&nbsp; &nbsp;<em class="option">radius<sub>x</sub></em>,<em class="option">radius<sub>y</sub></em>&nbsp; &nbsp;<em class="option">arc<sub>start</sub></em>,<em class="option">arc<sub>stop</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="fill" id="fill"></a>fill <em class="option">color</em></h4>
</div>

<p>Choose from any of these <a href="../www/color.html" target="1021818068">colors</a>.</p>

<div style="margin: auto;">
  <h4><a name="fill-opacity" id="fill-opacity"></a>fill-opacity <em class="option">opacity</em></h4>
</div>

<p>The opacity ranges from 0.0 (fully transparent) to 1.0 (fully opaque) or as a percentage (e.g. 50%).</p>

<div style="margin: auto;">
  <h4><a name="fill-rule" id="fill-rule"></a>fill-rule <em class="option">rule</em></h4>
</div>

<p>Choose from these rule types:</p>

<pre class="text">
  evenodd
  nonzero
</pre>

<div style="margin: auto;">
  <h4><a name="font" id="font"></a>font <em class="option">name</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="font-family" id="font-family"></a>font-family <em class="option">family</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="font-size" id="font-size"></a>font-size <em class="option">point-size</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="font-stretch" id="font-stretch"></a>font-stretch <em class="option">type</em></h4>
</div>

<p>Choose from these stretch types:</p>

<pre class="text">
  all
  normal
  ultra-condensed
  extra-condensed
  condensed
  semi-condensed
  semi-expanded
  expanded
  extra-expanded
  ultra-expanded
</pre>

<div style="margin: auto;">
  <h4><a name="font-style" id="font-style"></a>font-style <em class="option">style</em></h4>
</div>

<p>Choose from these styles:</p>

<pre class="text">
  all
  normal
  italic
  oblique
</pre>

<div style="margin: auto;">
  <h4><a name="font-weight" id="font-weight"></a>font-weight <em class="option">weight</em></h4>
</div>

<p>Choose from these weights:</p>

<pre class="text">
  all
  normal
  bold
  100
  200
  300
  400
  500
  600
  700
  800
  900
</pre>

<div style="margin: auto;">
  <h4><a name="gradient-units" id="gradient-units"></a>gradient-units <em class="option">units</em></h4>
</div>

<p>Choose from these units:</p>

<pre class="text">
  userSpace
  userSpaceOnUse
  objectBoundingBox
</pre>

<div style="margin: auto;">
  <h4><a name="gravity" id="gravity"></a>gravity <em class="option">type</em></h4>
</div>

<p>Choose from these gravity types:</p>

<pre class="text">
  NorthWest
  North
  NorthEast
  West
  Center
  East
  SouthWest
  South
  SouthEast
</pre>

<div style="margin: auto;">
  <h4><a name="image" id="image"></a>image <em class="option">compose x,y width,height 'filename'</em></h4>
</div>

<p>Choose from these compose operations:</p>

<table id="table" cellpadding="2" cellspacing="0" style="width: 93%">
  <tbody>
  <tr valign=top>
    <th align="left" style="width: 8%">Method</th>
    <th align="left">Description</th>
  </tr>

  <tr valign=top>
    <td valign="top">clear</td>
    <td valign="top">Both the color and the alpha of the destination are cleared. Neither the source nor the destination are used as input.</td>
  </tr>

  <tr valign=top>
    <td valign="top">src</td>
    <td valign="top">The source is copied to the destination. The destination is not used as input.</td>
  </tr>

  <tr valign=top>
    <td valign="top">dst</td>
    <td valign="top">The destination is left untouched.</td>
  </tr>

  <tr valign=top>
    <td valign="top"><b>src-over</b></td>
    <td valign="top">The source is composited over the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">dst-over</td>
    <td valign="top">The destination is composited over the source and the result replaces the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">src-in</td>
    <td valign="top">The part of the source lying inside of the destination replaces the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">dst-in</td>
    <td valign="top">The part of the destination lying inside of the source replaces the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">src-out</td>
    <td valign="top">The part of the source lying outside of the destination replaces the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">dst-out</td>
    <td valign="top">The part of the destination lying outside of the source         replaces the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">src-atop</td>
    <td valign="top">The part of the source lying inside of the destination is  composited onto the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">dst-atop</td>
    <td valign="top">The part of the destination lying inside of the source is composited over the source and replaces the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">multiply</td>
    <td valign="top">The source is multiplied by the destination and replaces the destination. The resultant color is always at least as dark as either of the two constituent colors. Multiplying any color with black produces black. Multiplying any color with white leaves the original color unchanged.</td>
  </tr>

  <tr valign=top>
    <td valign="top">screen</td>
    <td valign="top">The source and destination are complemented and then multiplied and then replace the destination. The resultant color is always at least as light as either of the two constituent colors. Screening any color with white produces white. Screening any color with black leaves the original color unchanged.</td>
  </tr>

  <tr valign=top>
    <td valign="top">overlay</td>
    <td valign="top">Multiplies or screens the colors, dependent on the destination color. Source colors overlay the destination whilst preserving its highlights and shadows. The destination color is not replaced, but is mixed with the source color to reflect the lightness or darkness of the destination.</td>
  </tr>

  <tr valign=top>
    <td valign="top">darken</td>
    <td valign="top">Selects the darker of the destination and source colors.  The destination is replaced with the source when the source is darker, otherwise it is left unchanged.</td>
  </tr>

  <tr valign=top>
    <td valign="top">lighten</td>
    <td valign="top">Selects the lighter of the destination and source colors.  The destination is replaced with the source when the source is lighter, otherwise it is left unchanged.</td>
  </tr>

  <tr valign=top>
    <td valign="top">linear-light</td>
    <td valign="top">Increase contrast slightly with an impact on the foreground's tonal values.</td>
  </tr>

  <tr valign=top>
    <td valign="top">color-dodge</td>
    <td valign="top">Brightens the destination color to reflect the source color. Painting with black produces no change.</td>
  </tr>

  <tr valign=top>
    <td valign="top">color-burn</td>
    <td valign="top">Darkens the destination color to reflect the source color.  Painting with white produces no change.</td>
  </tr>

  <tr valign=top>
    <td valign="top">hard-light</td>
    <td valign="top">Multiplies or screens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is lightened as if it were screened. If the source color is darker than 0.5, the destination is darkened, as if it were multiplied. The degree of lightening or darkening is proportional to the difference between the source color and 0.5. If it is equal to 0.5 the destination is unchanged. Painting with pure black or white produces black or white.</td>
  </tr>

  <tr valign=top>
    <td valign="top">soft-light</td>
    <td valign="top">Darkens or lightens the colors, dependent on the source color value. If the source color is lighter than 0.5, the destination is lightened. If the source color is darker than 0.5, the destination is darkened, as if it were burned in. The degree of darkening or lightening is proportional to the difference between the source color and 0.5. If it is equal to 0.5, the destination is unchanged. Painting with pure black or white produces a distinctly darker or lighter area, but does not result in pure black or white.</td>
  </tr>

  <tr valign=top>
    <td valign="top">plus</td>
    <td valign="top">The source is added to the destination and replaces the destination. This operator is useful for animating a dissolve between two images.</td>
  </tr>

  <tr valign=top>
    <td valign="top">add</td>
    <td valign="top">As per 'plus' but transparency data is treated as matte
        values. As such any transparent areas in either image remain
        transparent. </td>
  </tr>

  <tr valign=top>
    <td valign="top">minus</td>
    <td valign="top">Subtract the colors in the source image from the
        destination image. When transparency is involved, Opaque areas will be
        subtracted from any destination opaque areas. </td>
  </tr>

  <tr valign=top>
    <td valign="top">subtract</td>
    <td valign="top">Subtract the colors in the source image from the
        destination image. When transparency is involved transparent areas are
        subtracted, so only the opaque areas in the source remain opaque in
        the destination image. </td>
  </tr>

  <tr valign=top>
    <td valign="top">difference</td>
    <td valign="top">Subtracts the darker of the two constituent colors from the lighter. Painting with white inverts the destination color. Painting with black produces no change.</td>
  </tr>

  <tr valign=top>
    <td valign="top">exclusion</td>
    <td valign="top">Produces an effect similar to that of 'difference', but appears as lower contrast. Painting with white inverts the destination color. Painting with black produces no change.</td>
  </tr>

  <tr valign=top>
    <td valign="top">xor</td>
    <td valign="top">The part of the source that lies outside of the destination is combined with the part of the destination that lies outside of the source.</td>
  </tr>

  <tr valign=top>
    <td valign="top">copy-*</td>
    <td valign="top">Copy the specificed channel in the source image to the
        same channel in the destination image.  If the channel specified in
        the source image does not exist, (which can only happen for methods,
        '<kbd>copy-opacity</kbd>' or '<kbd>copy-black</kbd>') then it is
        assumed that the source image is a special grayscale channel image
        of the values to be copied. </td>
    </tr>

  <tr valign=top>
    <td valign="top">change-mask</td>
    <td valign="top">Replace any destination pixel that is the similar to the source images pixel (as defined by the current <a href="#fuzz">-fuzz</a> factor), with transparency. </td>
  </tr>
  </tbody>
</table>

<div style="margin: auto;">
  <h4><a name="interword-spacing" id="interword-spacing"></a>interword-spacing <em class="option">pixels</em></h4>
</div>

<div style="margin: auto;">
  <h4><a name="kerning" id="kerning"></a>kerning <em class="option">pixels</em></h4>
</div>

<div style="margin: auto;">
  <h4><a name="line" id="line"></a>line <em class="option">x,y x<sub>1</sub>,y<sub>1</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="matte" id="matte"></a>matte <em class="option">x,y method</em></h4>
</div>

<p>Choose from these methods:</p>

<pre class="text">
  point
  replace
  floodfill
  filltoborder
  reset
</pre>

<div style="margin: auto;">
  <h4><a name="offset" id="offset"></a>offset <em class="option">offset</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="opacity" id="opacity"></a>opacity <em class="option">opacity</em></h4>
</div>

<p>Use percent (e.g. 50%).</p>

<div style="margin: auto;">
  <h4><a name="path" id="path"></a>path <em class="option">path</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="point" id="point"></a>point <em class="option">x,y</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="polygon" id="polygon"></a>polygon <em class="option">x,y x<sub>1</sub>,y<sub>1</sub>, ..., x<sub>n</sub>,y<sub>n</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="polyline" id="polyline"></a>polyline <em class="option">x,y x<sub>1</sub>,y<sub>1</sub>, ..., x<sub>n</sub>,y<sub>n</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="pop-clip-path" id="pop-clip-path"></a>pop clip-path</h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="pop-defs" id="pop-defs"></a>pop defs</h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="pop-gradient" id="pop-gradient"></a>pop gradient</h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="pop-graphic-context" id="pop-graphic-context"></a>pop graphic-context</h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="pop-pattern" id="pop-pattern"></a>pop pattern</h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="push" id="push"></a>push clip-path <em class="option">name</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="push-defs" id="push-defs"></a>push defs</h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="push-gradient-linear" id="push-gradient-linear"></a>push gradient <em class="option">id linear x,y x<sub>1</sub>,y<sub>1</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="push-gradient-radial" id="push-gradient-radial"></a>push gradient <em class="option">id radial x<sub>c</sub>,c<sub>y</sub> x<sub>f</sub>,y<sub>f</sub> radius</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="push-graphic-context" id="push-graphic-context"></a>push graphic-context</h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="push-pattern" id="push-pattern"></a>push pattern <em class="option">id radial x,y width,height</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="rectangle" id="rectangle"></a>rectangle <em class="option">x,y x<sub>1</sub>,y<sub>1</sub></em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="rotate" id="rotate"></a>rotate <em class="option">angle</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="roundrectangle" id="roundrectangle"></a>roundrectangle <em class="option">x,y x<sub>1</sub>,y<sub>1</sub> width,height</em></h4>
</div>

<p></p>


<div style="margin: auto;">
  <h4><a name="scale" id="scale"></a>scale <em class="option">x,y</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="skewX" id="skewX"></a>skewX <em class="option">angle</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="skewY" id="skewY"></a>skewX <em class="option">angle</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="stop-color" id="stop-color"></a>stop-color <em class="option">color offset</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="stroke" id="stroke"></a>stroke <em class="option">color</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="stroke-antialias" id="stroke-antialias"></a>stroke-antialias <em class="option">0 &bull; 1</em></h4>
</div>

<p></p>


<div style="margin: auto;">
  <h4><a name="stroke-dasharray" id="stroke-dasharray"></a>stroke-dasharray <em class="option">none &bull; numeric-list</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="stroke-dashoffset" id="stroke-dashoffset"></a>stroke-dashoffset <em class="option">offset</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="stroke-linecap" id="stroke-linecap"></a>stroke-linecap <em class="option">type</em></h4>
</div>

<p>Choose from these cap types:</p>

<pre class="text">
  butt
  round
  square
</pre>

<div style="margin: auto;">
  <h4><a name="stroke-linejoin" id="stroke-linejoin"></a>stroke-linejoin <em class="option">type</em></h4>
</div>

<p>Choose from these join types:</p>

<pre class="text">
  bevel
  miter
  round
</pre>

<div style="margin: auto;">
  <h4><a name="stroke-miterlimit" id="stroke-miterlimit"></a>stroke-miterlimit <em class="option">limit</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="stroke-opacity" id="stroke-opacity"></a>stroke-opacity <em class="option">opacity</em></h4>
</div>

<p>The opacity ranges from 0.0 (fully transparent) to 1.0 (fully opaque) or as a percentage (e.g. 50%).</p>


<div style="margin: auto;">
  <h4><a name="stroke-width" id="stroke-width"></a>stroke-width <em class="option">width</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="text" id="text"></a>text <em class="option">"text"</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="text-antialias" id="text-antialias"></a>text-antialias <em class="option">0 &bull; 1</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="text-undercolor" id="text-undercolor"></a>text-undercolor <em class="option">color</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="translate" id="translate"></a>translate <em class="option">x,y</em></h4>
</div>

<p></p>

<div style="margin: auto;">
  <h4><a name="viewbox" id="viewbox"></a>viewbox <em class="option">x,y x<sub>1</sub>,y<sub>1</sub></em></h4>
</div>
</ul>

<p></p>

</div>

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