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Current File : //usr/opt/nge/share/cmake-3.6/Modules/FindLua50.cmake |
#.rst: # FindLua50 # --------- # # # # Locate Lua library This module defines # # :: # # LUA50_FOUND, if false, do not try to link to Lua # LUA_LIBRARIES, both lua and lualib # LUA_INCLUDE_DIR, where to find lua.h and lualib.h (and probably lauxlib.h) # # # # Note that the expected include convention is # # :: # # #include "lua.h" # # and not # # :: # # #include <lua/lua.h> # # This is because, the lua location is not standardized and may exist in # locations other than lua/ #============================================================================= # Copyright 2007-2009 Kitware, Inc. # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) find_path(LUA_INCLUDE_DIR lua.h HINTS ENV LUA_DIR PATH_SUFFIXES include/lua50 include/lua5.0 include/lua5 include/lua include PATHS ~/Library/Frameworks /Library/Frameworks /sw # Fink /opt/local # DarwinPorts /opt/csw # Blastwave /opt ) find_library(LUA_LIBRARY_lua NAMES lua50 lua5.0 lua-5.0 lua5 lua HINTS ENV LUA_DIR PATH_SUFFIXES lib PATHS ~/Library/Frameworks /Library/Frameworks /sw /opt/local /opt/csw /opt ) # In an OS X framework, lualib is usually included as part of the framework # (like GLU in OpenGL.framework) if(${LUA_LIBRARY_lua} MATCHES "framework") set( LUA_LIBRARIES "${LUA_LIBRARY_lua}" CACHE STRING "Lua framework") else() find_library(LUA_LIBRARY_lualib NAMES lualib50 lualib5.0 lualib5 lualib HINTS ENV LUALIB_DIR ENV LUA_DIR PATH_SUFFIXES lib PATHS /sw /opt/local /opt/csw /opt ) if(LUA_LIBRARY_lualib AND LUA_LIBRARY_lua) # include the math library for Unix if(UNIX AND NOT APPLE) find_library(MATH_LIBRARY_FOR_LUA m) set( LUA_LIBRARIES "${LUA_LIBRARY_lualib};${LUA_LIBRARY_lua};${MATH_LIBRARY_FOR_LUA}" CACHE STRING "This is the concatentation of lua and lualib libraries") # For Windows and Mac, don't need to explicitly include the math library else() set( LUA_LIBRARIES "${LUA_LIBRARY_lualib};${LUA_LIBRARY_lua}" CACHE STRING "This is the concatentation of lua and lualib libraries") endif() endif() endif() include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) # handle the QUIETLY and REQUIRED arguments and set LUA_FOUND to TRUE if # all listed variables are TRUE FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua50 DEFAULT_MSG LUA_LIBRARIES LUA_INCLUDE_DIR) mark_as_advanced(LUA_INCLUDE_DIR LUA_LIBRARIES)