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Current File : //usr/opt/nge/share/cmake-3.6/Modules/FindOpenSceneGraph.cmake |
#.rst: # FindOpenSceneGraph # ------------------ # # Find OpenSceneGraph # # This module searches for the OpenSceneGraph core "osg" library as well # as OpenThreads, and whatever additional COMPONENTS (nodekits) that you # specify. # # :: # # See http://www.openscenegraph.org # # # # NOTE: To use this module effectively you must either require CMake >= # 2.6.3 with cmake_minimum_required(VERSION 2.6.3) or download and place # FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake, and # Find<etc>.cmake files into your CMAKE_MODULE_PATH. # # ================================== # # This module accepts the following variables (note mixed case) # # :: # # OpenSceneGraph_DEBUG - Enable debugging output # # # # :: # # OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced # automatically # # # # The following environment variables are also respected for finding the # OSG and it's various components. CMAKE_PREFIX_PATH can also be used # for this (see find_library() CMake documentation). # # ``<MODULE>_DIR`` # (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file) # ``OSG_DIR`` # .. # ``OSGDIR`` # .. # ``OSG_ROOT`` # .. # # # [CMake 2.8.10]: The CMake variable OSG_DIR can now be used as well to # influence detection, instead of needing to specify an environment # variable. # # This module defines the following output variables: # # :: # # OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found? # # # # :: # # OPENSCENEGRAPH_VERSION - The version of the OSG which was found # # # # :: # # OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers # # # # :: # # OPENSCENEGRAPH_LIBRARIES - The OSG libraries # # # # ================================== Example Usage: # # :: # # find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil) # # libOpenThreads & libosg automatically searched # include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS}) # # # # :: # # add_executable(foo foo.cc) # target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES}) #============================================================================= # Copyright 2009 Kitware, Inc. # Copyright 2009-2012 Philip Lowman <philip@yhbt.com> # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) # # Naming convention: # Local variables of the form _osg_foo # Input variables of the form OpenSceneGraph_FOO # Output variables of the form OPENSCENEGRAPH_FOO # include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) set(_osg_modules_to_process) foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS}) list(APPEND _osg_modules_to_process ${_osg_component}) endforeach() list(APPEND _osg_modules_to_process "osg" "OpenThreads") list(REMOVE_DUPLICATES _osg_modules_to_process) if(OpenSceneGraph_DEBUG) message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " "Components = ${_osg_modules_to_process}") endif() # # First we need to find and parse osg/Version # OSG_FIND_PATH(OSG osg/Version) if(OpenSceneGraph_MARK_AS_ADVANCED) OSG_MARK_AS_ADVANCED(OSG) endif() # Try to ascertain the version... if(OSG_INCLUDE_DIR) if(OpenSceneGraph_DEBUG) message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}") endif() set(_osg_Version_file "${OSG_INCLUDE_DIR}/osg/Version") if("${OSG_INCLUDE_DIR}" MATCHES "\\.framework$" AND NOT EXISTS "${_osg_Version_file}") set(_osg_Version_file "${OSG_INCLUDE_DIR}/Headers/Version") endif() if(EXISTS "${_osg_Version_file}") file(STRINGS "${_osg_Version_file}" _osg_Version_contents REGEX "#define (OSG_VERSION_[A-Z]+|OPENSCENEGRAPH_[A-Z]+_VERSION)[ \t]+[0-9]+") else() set(_osg_Version_contents "unknown") endif() string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*" _osg_old_defines "${_osg_Version_contents}") string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*" _osg_new_defines "${_osg_Version_contents}") if(_osg_old_defines) string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*" "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents}) string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*" "\\1" _osg_VERSION_MINOR ${_osg_Version_contents}) string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*" "\\1" _osg_VERSION_PATCH ${_osg_Version_contents}) elseif(_osg_new_defines) string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*" "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents}) string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*" "\\1" _osg_VERSION_MINOR ${_osg_Version_contents}) string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*" "\\1" _osg_VERSION_PATCH ${_osg_Version_contents}) else() message(WARNING "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " "Failed to parse version number, please report this as a bug") endif() unset(_osg_Version_contents) set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}" CACHE INTERNAL "The version of OSG which was detected") if(OpenSceneGraph_DEBUG) message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " "Detected version ${OPENSCENEGRAPH_VERSION}") endif() endif() set(_osg_quiet) if(OpenSceneGraph_FIND_QUIETLY) set(_osg_quiet "QUIET") endif() # # Here we call find_package() on all of the components # foreach(_osg_module ${_osg_modules_to_process}) if(OpenSceneGraph_DEBUG) message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] " "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})") endif() find_package(${_osg_module} ${_osg_quiet}) string(TOUPPER ${_osg_module} _osg_module_UC) # append to list if module was found OR is required if( ${_osg_module_UC}_FOUND OR OpenSceneGraph_FIND_REQUIRED ) list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR}) list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES}) endif() if(OpenSceneGraph_MARK_AS_ADVANCED) OSG_MARK_AS_ADVANCED(${_osg_module}) endif() endforeach() if(OPENSCENEGRAPH_INCLUDE_DIR) list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR) endif() # # Check each module to see if it's found # set(_osg_component_founds) if(OpenSceneGraph_FIND_REQUIRED) foreach(_osg_module ${_osg_modules_to_process}) string(TOUPPER ${_osg_module} _osg_module_UC) list(APPEND _osg_component_founds ${_osg_module_UC}_FOUND) endforeach() endif() include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph REQUIRED_VARS OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR ${_osg_component_founds} VERSION_VAR OPENSCENEGRAPH_VERSION) unset(_osg_component_founds) set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})