Current Path : /usr/opt/nge/share/cmake-3.6/Modules/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //usr/opt/nge/share/cmake-3.6/Modules/FindSDL_image.cmake |
#.rst: # FindSDL_image # ------------- # # Locate SDL_image library # # This module defines: # # :: # # SDL_IMAGE_LIBRARIES, the name of the library to link against # SDL_IMAGE_INCLUDE_DIRS, where to find the headers # SDL_IMAGE_FOUND, if false, do not try to link against # SDL_IMAGE_VERSION_STRING - human-readable string containing the # version of SDL_image # # # # For backward compatibility the following variables are also set: # # :: # # SDLIMAGE_LIBRARY (same value as SDL_IMAGE_LIBRARIES) # SDLIMAGE_INCLUDE_DIR (same value as SDL_IMAGE_INCLUDE_DIRS) # SDLIMAGE_FOUND (same value as SDL_IMAGE_FOUND) # # # # $SDLDIR is an environment variable that would correspond to the # ./configure --prefix=$SDLDIR used in building SDL. # # Created by Eric Wing. This was influenced by the FindSDL.cmake # module, but with modifications to recognize OS X frameworks and # additional Unix paths (FreeBSD, etc). #============================================================================= # Copyright 2005-2009 Kitware, Inc. # Copyright 2012 Benjamin Eikel # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) if(NOT SDL_IMAGE_INCLUDE_DIR AND SDLIMAGE_INCLUDE_DIR) set(SDL_IMAGE_INCLUDE_DIR ${SDLIMAGE_INCLUDE_DIR} CACHE PATH "directory cache entry initialized from old variable name") endif() find_path(SDL_IMAGE_INCLUDE_DIR SDL_image.h HINTS ENV SDLIMAGEDIR ENV SDLDIR PATH_SUFFIXES SDL # path suffixes to search inside ENV{SDLDIR} include/SDL include/SDL12 include/SDL11 include ) if(CMAKE_SIZEOF_VOID_P EQUAL 8) set(VC_LIB_PATH_SUFFIX lib/x64) else() set(VC_LIB_PATH_SUFFIX lib/x86) endif() if(NOT SDL_IMAGE_LIBRARY AND SDLIMAGE_LIBRARY) set(SDL_IMAGE_LIBRARY ${SDLIMAGE_LIBRARY} CACHE FILEPATH "file cache entry initialized from old variable name") endif() find_library(SDL_IMAGE_LIBRARY NAMES SDL_image HINTS ENV SDLIMAGEDIR ENV SDLDIR PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX} ) if(SDL_IMAGE_INCLUDE_DIR AND EXISTS "${SDL_IMAGE_INCLUDE_DIR}/SDL_image.h") file(STRINGS "${SDL_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+[0-9]+$") file(STRINGS "${SDL_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+[0-9]+$") file(STRINGS "${SDL_IMAGE_INCLUDE_DIR}/SDL_image.h" SDL_IMAGE_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+[0-9]+$") string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_MAJOR "${SDL_IMAGE_VERSION_MAJOR_LINE}") string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_MINOR "${SDL_IMAGE_VERSION_MINOR_LINE}") string(REGEX REPLACE "^#define[ \t]+SDL_IMAGE_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL_IMAGE_VERSION_PATCH "${SDL_IMAGE_VERSION_PATCH_LINE}") set(SDL_IMAGE_VERSION_STRING ${SDL_IMAGE_VERSION_MAJOR}.${SDL_IMAGE_VERSION_MINOR}.${SDL_IMAGE_VERSION_PATCH}) unset(SDL_IMAGE_VERSION_MAJOR_LINE) unset(SDL_IMAGE_VERSION_MINOR_LINE) unset(SDL_IMAGE_VERSION_PATCH_LINE) unset(SDL_IMAGE_VERSION_MAJOR) unset(SDL_IMAGE_VERSION_MINOR) unset(SDL_IMAGE_VERSION_PATCH) endif() set(SDL_IMAGE_LIBRARIES ${SDL_IMAGE_LIBRARY}) set(SDL_IMAGE_INCLUDE_DIRS ${SDL_IMAGE_INCLUDE_DIR}) include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_image REQUIRED_VARS SDL_IMAGE_LIBRARIES SDL_IMAGE_INCLUDE_DIRS VERSION_VAR SDL_IMAGE_VERSION_STRING) # for backward compatibility set(SDLIMAGE_LIBRARY ${SDL_IMAGE_LIBRARIES}) set(SDLIMAGE_INCLUDE_DIR ${SDL_IMAGE_INCLUDE_DIRS}) set(SDLIMAGE_FOUND ${SDL_IMAGE_FOUND}) mark_as_advanced(SDL_IMAGE_LIBRARY SDL_IMAGE_INCLUDE_DIR)