Current Path : /usr/opt/nge/share/cmake-3.6/Modules/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //usr/opt/nge/share/cmake-3.6/Modules/FindosgSim.cmake |
#.rst: # FindosgSim # ---------- # # # # This is part of the Findosg* suite used to find OpenSceneGraph # components. Each component is separate and you must opt in to each # module. You must also opt into OpenGL and OpenThreads (and Producer # if needed) as these modules won't do it for you. This is to allow you # control over your own system piece by piece in case you need to opt # out of certain components or change the Find behavior for a particular # module (perhaps because the default FindOpenGL.cmake module doesn't # work with your system as an example). If you want to use a more # convenient module that includes everything, use the # FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules. # # Locate osgSim This module defines # # OSGSIM_FOUND - Was osgSim found? OSGSIM_INCLUDE_DIR - Where to find # the headers OSGSIM_LIBRARIES - The libraries to link for osgSim (use # this) # # OSGSIM_LIBRARY - The osgSim library OSGSIM_LIBRARY_DEBUG - The osgSim # debug library # # $OSGDIR is an environment variable that would correspond to the # ./configure --prefix=$OSGDIR used in building osg. # # Created by Eric Wing. #============================================================================= # Copyright 2007-2009 Kitware, Inc. # # Distributed under the OSI-approved BSD License (the "License"); # see accompanying file Copyright.txt for details. # # This software is distributed WITHOUT ANY WARRANTY; without even the # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the License for more information. #============================================================================= # (To distribute this file outside of CMake, substitute the full # License text for the above reference.) # Header files are presumed to be included like # #include <osg/PositionAttitudeTransform> # #include <osgSim/ImpostorSprite> include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake) OSG_FIND_PATH (OSGSIM osgSim/ImpostorSprite) OSG_FIND_LIBRARY(OSGSIM osgSim) include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake) FIND_PACKAGE_HANDLE_STANDARD_ARGS(osgSim DEFAULT_MSG OSGSIM_LIBRARY OSGSIM_INCLUDE_DIR)