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/* Routines for name->symbol lookups in GDB. Copyright 2003 Free Software Foundation, Inc. Contributed by David Carlton <carlton@bactrian.org> and by Kealia, Inc. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef DICTIONARY_H #define DICTIONARY_H /* An opaque type for dictionaries; only dictionary.c should know about its innards. */ struct dictionary; /* Other types needed for declarations. */ struct symbol; struct obstack; struct pending; /* The creation functions for various implementations of dictionaries. */ /* Create a dictionary implemented via a fixed-size hashtable. All memory it uses is allocated on OBSTACK; the environment is initialized from SYMBOL_LIST. */ extern struct dictionary *dict_create_hashed (struct obstack *obstack, const struct pending *symbol_list); /* Create a dictionary implemented via a hashtable that grows as necessary. The dictionary is initially empty; to add symbols to it, call dict_add_symbol(). Call dict_free() when you're done with it. */ extern struct dictionary *dict_create_hashed_expandable (void); /* Create a dictionary implemented via a fixed-size array. All memory it uses is allocated on OBSTACK; the environment is initialized from the SYMBOL_LIST. The symbols are ordered in the same order that they're found in SYMBOL_LIST. */ extern struct dictionary *dict_create_linear (struct obstack *obstack, const struct pending *symbol_list); /* Create a dictionary implemented via an array that grows as necessary. The dictionary is initially empty; to add symbols to it, call dict_add_symbol(). Call dict_free() when you're done with it. */ extern struct dictionary *dict_create_linear_expandable (void); /* The functions providing the interface to dictionaries. Note that the most common parts of the interface, namely symbol lookup, are only provided via iterator functions. */ /* Free the memory used by a dictionary that's not on an obstack. (If any.) */ extern void dict_free (struct dictionary *dict); /* Add a symbol to an expandable dictionary. */ extern void dict_add_symbol (struct dictionary *dict, struct symbol *sym); /* Is the dictionary empty? */ extern int dict_empty (struct dictionary *dict); /* A type containing data that is used when iterating over all symbols in a dictionary. Don't ever look at its innards; this type would be opaque if we didn't need to be able to allocate it on the stack. */ struct dict_iterator { /* The dictionary that this iterator is associated to. */ const struct dictionary *dict; /* The next two members are data that is used in a way that depends on DICT's implementation type. */ int index; struct symbol *current; }; /* Initialize ITERATOR to point at the first symbol in DICT, and return that first symbol, or NULL if DICT is empty. */ extern struct symbol *dict_iterator_first (const struct dictionary *dict, struct dict_iterator *iterator); /* Advance ITERATOR, and return the next symbol, or NULL if there are no more symbols. Don't call this if you've previously received NULL from dict_iterator_first or dict_iterator_next on this iteration. */ extern struct symbol *dict_iterator_next (struct dict_iterator *iterator); /* Initialize ITERATOR to point at the first symbol in DICT whose SYMBOL_BEST_NAME is NAME (as tested using strcmp_iw), and return that first symbol, or NULL if there are no such symbols. */ extern struct symbol *dict_iter_name_first (const struct dictionary *dict, const char *name, struct dict_iterator *iterator); /* Advance ITERATOR to point at the next symbol in DICT whose SYMBOL_BEST_NAME is NAME (as tested using strcmp_iw), or NULL if there are no more such symbols. Don't call this if you've previously received NULL from dict_iterator_first or dict_iterator_next on this iteration. And don't call it unless ITERATOR was created by a previous call to dict_iter_name_first with the same NAME. */ extern struct symbol *dict_iter_name_next (const char *name, struct dict_iterator *iterator); /* Return some notion of the size of the dictionary: the number of symbols if we have that, the number of hash buckets otherwise. */ extern int dict_size (const struct dictionary *dict); /* Macro to loop through all symbols in a dictionary DICT, in no particular order. ITER is a struct dict_iterator (NOTE: __not__ a struct dict_iterator *), and SYM points to the current symbol. It's implemented as a single loop, so you can terminate the loop early by a break if you desire. */ #define ALL_DICT_SYMBOLS(dict, iter, sym) \ for ((sym) = dict_iterator_first ((dict), &(iter)); \ (sym); \ (sym) = dict_iterator_next (&(iter))) #endif /* DICTIONARY_H */