Current Path : /usr/src/contrib/libarchive/libarchive/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //usr/src/contrib/libarchive/libarchive/archive_string.c |
/*- * Copyright (c) 2003-2007 Tim Kientzle * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR(S) BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "archive_platform.h" __FBSDID("$FreeBSD: release/9.1.0/contrib/libarchive/libarchive/archive_string.c 229592 2012-01-05 12:06:54Z mm $"); /* * Basic resizable string support, to simplify manipulating arbitrary-sized * strings while minimizing heap activity. */ #ifdef HAVE_STDLIB_H #include <stdlib.h> #endif #ifdef HAVE_STRING_H #include <string.h> #endif #ifdef HAVE_WCHAR_H #include <wchar.h> #endif #if defined(_WIN32) && !defined(__CYGWIN__) #include <windows.h> #endif #include "archive_private.h" #include "archive_string.h" struct archive_string * __archive_string_append(struct archive_string *as, const char *p, size_t s) { if (__archive_string_ensure(as, as->length + s + 1) == NULL) __archive_errx(1, "Out of memory"); memcpy(as->s + as->length, p, s); as->s[as->length + s] = 0; as->length += s; return (as); } void __archive_string_copy(struct archive_string *dest, struct archive_string *src) { if (src->length == 0) dest->length = 0; else { if (__archive_string_ensure(dest, src->length + 1) == NULL) __archive_errx(1, "Out of memory"); memcpy(dest->s, src->s, src->length); dest->length = src->length; dest->s[dest->length] = 0; } } void __archive_string_concat(struct archive_string *dest, struct archive_string *src) { if (src->length > 0) { if (__archive_string_ensure(dest, dest->length + src->length + 1) == NULL) __archive_errx(1, "Out of memory"); memcpy(dest->s + dest->length, src->s, src->length); dest->length += src->length; dest->s[dest->length] = 0; } } void __archive_string_free(struct archive_string *as) { as->length = 0; as->buffer_length = 0; if (as->s != NULL) { free(as->s); as->s = NULL; } } /* Returns NULL on any allocation failure. */ struct archive_string * __archive_string_ensure(struct archive_string *as, size_t s) { /* If buffer is already big enough, don't reallocate. */ if (as->s && (s <= as->buffer_length)) return (as); /* * Growing the buffer at least exponentially ensures that * append operations are always linear in the number of * characters appended. Using a smaller growth rate for * larger buffers reduces memory waste somewhat at the cost of * a larger constant factor. */ if (as->buffer_length < 32) /* Start with a minimum 32-character buffer. */ as->buffer_length = 32; else if (as->buffer_length < 8192) /* Buffers under 8k are doubled for speed. */ as->buffer_length += as->buffer_length; else { /* Buffers 8k and over grow by at least 25% each time. */ size_t old_length = as->buffer_length; as->buffer_length += as->buffer_length / 4; /* Be safe: If size wraps, release buffer and return NULL. */ if (as->buffer_length < old_length) { free(as->s); as->s = NULL; return (NULL); } } /* * The computation above is a lower limit to how much we'll * grow the buffer. In any case, we have to grow it enough to * hold the request. */ if (as->buffer_length < s) as->buffer_length = s; /* Now we can reallocate the buffer. */ as->s = (char *)realloc(as->s, as->buffer_length); if (as->s == NULL) return (NULL); return (as); } struct archive_string * __archive_strncat(struct archive_string *as, const void *_p, size_t n) { size_t s; const char *p, *pp; p = (const char *)_p; /* Like strlen(p), except won't examine positions beyond p[n]. */ s = 0; pp = p; while (s < n && *pp) { pp++; s++; } return (__archive_string_append(as, p, s)); } struct archive_string * __archive_strappend_char(struct archive_string *as, char c) { return (__archive_string_append(as, &c, 1)); } /* * Translates a wide character string into UTF-8 and appends * to the archive_string. Note: returns NULL if conversion fails, * but still leaves a best-effort conversion in the argument as. */ struct archive_string * __archive_strappend_w_utf8(struct archive_string *as, const wchar_t *w) { char *p; unsigned wc; char buff[256]; struct archive_string *return_val = as; /* * Convert one wide char at a time into 'buff', whenever that * fills, append it to the string. */ p = buff; while (*w != L'\0') { /* Flush the buffer when we have <=16 bytes free. */ /* (No encoding has a single character >16 bytes.) */ if ((size_t)(p - buff) >= (size_t)(sizeof(buff) - 16)) { *p = '\0'; archive_strcat(as, buff); p = buff; } wc = *w++; /* If this is a surrogate pair, assemble the full code point.*/ /* Note: wc must not be wchar_t here, because the full code * point can be more than 16 bits! */ if (wc >= 0xD800 && wc <= 0xDBff && *w >= 0xDC00 && *w <= 0xDFFF) { wc -= 0xD800; wc *= 0x400; wc += (*w - 0xDC00); wc += 0x10000; ++w; } /* Translate code point to UTF8 */ if (wc <= 0x7f) { *p++ = (char)wc; } else if (wc <= 0x7ff) { *p++ = 0xc0 | ((wc >> 6) & 0x1f); *p++ = 0x80 | (wc & 0x3f); } else if (wc <= 0xffff) { *p++ = 0xe0 | ((wc >> 12) & 0x0f); *p++ = 0x80 | ((wc >> 6) & 0x3f); *p++ = 0x80 | (wc & 0x3f); } else if (wc <= 0x1fffff) { *p++ = 0xf0 | ((wc >> 18) & 0x07); *p++ = 0x80 | ((wc >> 12) & 0x3f); *p++ = 0x80 | ((wc >> 6) & 0x3f); *p++ = 0x80 | (wc & 0x3f); } else { /* Unicode has no codes larger than 0x1fffff. */ /* TODO: use \uXXXX escape here instead of ? */ *p++ = '?'; return_val = NULL; } } *p = '\0'; archive_strcat(as, buff); return (return_val); } static int utf8_to_unicode(int *pwc, const char *s, size_t n) { int ch; /* * Decode 1-4 bytes depending on the value of the first byte. */ ch = (unsigned char)*s; if (ch == 0) { return (0); /* Standard: return 0 for end-of-string. */ } if ((ch & 0x80) == 0) { *pwc = ch & 0x7f; return (1); } if ((ch & 0xe0) == 0xc0) { if (n < 2) return (-1); if ((s[1] & 0xc0) != 0x80) return (-1); *pwc = ((ch & 0x1f) << 6) | (s[1] & 0x3f); return (2); } if ((ch & 0xf0) == 0xe0) { if (n < 3) return (-1); if ((s[1] & 0xc0) != 0x80) return (-1); if ((s[2] & 0xc0) != 0x80) return (-1); *pwc = ((ch & 0x0f) << 12) | ((s[1] & 0x3f) << 6) | (s[2] & 0x3f); return (3); } if ((ch & 0xf8) == 0xf0) { if (n < 4) return (-1); if ((s[1] & 0xc0) != 0x80) return (-1); if ((s[2] & 0xc0) != 0x80) return (-1); if ((s[3] & 0xc0) != 0x80) return (-1); *pwc = ((ch & 0x07) << 18) | ((s[1] & 0x3f) << 12) | ((s[2] & 0x3f) << 6) | (s[3] & 0x3f); return (4); } /* Invalid first byte. */ return (-1); } /* * Return a wide-character Unicode string by converting this archive_string * from UTF-8. We assume that systems with 16-bit wchar_t always use * UTF16 and systems with 32-bit wchar_t can accept UCS4. */ wchar_t * __archive_string_utf8_w(struct archive_string *as) { wchar_t *ws, *dest; int wc, wc2;/* Must be large enough for a 21-bit Unicode code point. */ const char *src; int n; ws = (wchar_t *)malloc((as->length + 1) * sizeof(wchar_t)); if (ws == NULL) __archive_errx(1, "Out of memory"); dest = ws; src = as->s; while (*src != '\0') { n = utf8_to_unicode(&wc, src, 8); if (n == 0) break; if (n < 0) { free(ws); return (NULL); } src += n; if (wc >= 0xDC00 && wc <= 0xDBFF) { /* This is a leading surrogate; some idiot * has translated UTF16 to UTF8 without combining * surrogates; rebuild the full code point before * continuing. */ n = utf8_to_unicode(&wc2, src, 8); if (n < 0) { free(ws); return (NULL); } if (n == 0) /* Ignore the leading surrogate */ break; if (wc2 < 0xDC00 || wc2 > 0xDFFF) { /* If the second character isn't a * trailing surrogate, then someone * has really screwed up and this is * invalid. */ free(ws); return (NULL); } else { src += n; wc -= 0xD800; wc *= 0x400; wc += wc2 - 0xDC00; wc += 0x10000; } } if ((sizeof(wchar_t) < 4) && (wc > 0xffff)) { /* We have a code point that won't fit into a * wchar_t; convert it to a surrogate pair. */ wc -= 0x10000; *dest++ = ((wc >> 10) & 0x3ff) + 0xD800; *dest++ = (wc & 0x3ff) + 0xDC00; } else *dest++ = wc; } *dest = L'\0'; return (ws); } #if defined(_WIN32) && !defined(__CYGWIN__) /* * Translates a wide character string into current locale character set * and appends to the archive_string. Note: returns NULL if conversion * fails. * * Win32 builds use WideCharToMultiByte from the Windows API. * (Maybe Cygwin should too? WideCharToMultiByte will know a * lot more about local character encodings than the wcrtomb() * wrapper is going to know.) */ struct archive_string * __archive_strappend_w_mbs(struct archive_string *as, const wchar_t *w) { char *p; int l, wl; BOOL useDefaultChar = FALSE; wl = (int)wcslen(w); l = wl * 4 + 4; p = malloc(l); if (p == NULL) __archive_errx(1, "Out of memory"); /* To check a useDefaultChar is to simulate error handling of * the my_wcstombs() which is running on non Windows system with * wctomb(). * And to set NULL for last argument is necessary when a codepage * is not CP_ACP(current locale). */ l = WideCharToMultiByte(CP_ACP, 0, w, wl, p, l, NULL, &useDefaultChar); if (l == 0) { free(p); return (NULL); } __archive_string_append(as, p, l); free(p); return (as); } #else /* * Translates a wide character string into current locale character set * and appends to the archive_string. Note: returns NULL if conversion * fails. * * Non-Windows uses ISO C wcrtomb() or wctomb() to perform the conversion * one character at a time. If a non-Windows platform doesn't have * either of these, fall back to the built-in UTF8 conversion. */ struct archive_string * __archive_strappend_w_mbs(struct archive_string *as, const wchar_t *w) { #if !defined(HAVE_WCTOMB) && !defined(HAVE_WCRTOMB) /* If there's no built-in locale support, fall back to UTF8 always. */ return __archive_strappend_w_utf8(as, w); #else /* We cannot use the standard wcstombs() here because it * cannot tell us how big the output buffer should be. So * I've built a loop around wcrtomb() or wctomb() that * converts a character at a time and resizes the string as * needed. We prefer wcrtomb() when it's available because * it's thread-safe. */ int n; char *p; char buff[256]; #if HAVE_WCRTOMB mbstate_t shift_state; memset(&shift_state, 0, sizeof(shift_state)); #else /* Clear the shift state before starting. */ wctomb(NULL, L'\0'); #endif /* * Convert one wide char at a time into 'buff', whenever that * fills, append it to the string. */ p = buff; while (*w != L'\0') { /* Flush the buffer when we have <=16 bytes free. */ /* (No encoding has a single character >16 bytes.) */ if ((size_t)(p - buff) >= (size_t)(sizeof(buff) - MB_CUR_MAX)) { *p = '\0'; archive_strcat(as, buff); p = buff; } #if HAVE_WCRTOMB n = wcrtomb(p, *w++, &shift_state); #else n = wctomb(p, *w++); #endif if (n == -1) return (NULL); p += n; } *p = '\0'; archive_strcat(as, buff); return (as); #endif } #endif /* _WIN32 && ! __CYGWIN__ */