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//===- llvm/ADT/BitVector.h - Bit vectors -----------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the BitVector class. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_BITVECTOR_H #define LLVM_ADT_BITVECTOR_H #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/MathExtras.h" #include <algorithm> #include <cassert> #include <climits> #include <cstdlib> namespace llvm { class BitVector { typedef unsigned long BitWord; enum { BITWORD_SIZE = (unsigned)sizeof(BitWord) * CHAR_BIT }; BitWord *Bits; // Actual bits. unsigned Size; // Size of bitvector in bits. unsigned Capacity; // Size of allocated memory in BitWord. public: // Encapsulation of a single bit. class reference { friend class BitVector; BitWord *WordRef; unsigned BitPos; reference(); // Undefined public: reference(BitVector &b, unsigned Idx) { WordRef = &b.Bits[Idx / BITWORD_SIZE]; BitPos = Idx % BITWORD_SIZE; } ~reference() {} reference &operator=(reference t) { *this = bool(t); return *this; } reference& operator=(bool t) { if (t) *WordRef |= 1L << BitPos; else *WordRef &= ~(1L << BitPos); return *this; } operator bool() const { return ((*WordRef) & (1L << BitPos)) ? true : false; } }; /// BitVector default ctor - Creates an empty bitvector. BitVector() : Size(0), Capacity(0) { Bits = 0; } /// BitVector ctor - Creates a bitvector of specified number of bits. All /// bits are initialized to the specified value. explicit BitVector(unsigned s, bool t = false) : Size(s) { Capacity = NumBitWords(s); Bits = (BitWord *)std::malloc(Capacity * sizeof(BitWord)); init_words(Bits, Capacity, t); if (t) clear_unused_bits(); } /// BitVector copy ctor. BitVector(const BitVector &RHS) : Size(RHS.size()) { if (Size == 0) { Bits = 0; Capacity = 0; return; } Capacity = NumBitWords(RHS.size()); Bits = (BitWord *)std::malloc(Capacity * sizeof(BitWord)); std::memcpy(Bits, RHS.Bits, Capacity * sizeof(BitWord)); } ~BitVector() { std::free(Bits); } /// empty - Tests whether there are no bits in this bitvector. bool empty() const { return Size == 0; } /// size - Returns the number of bits in this bitvector. unsigned size() const { return Size; } /// count - Returns the number of bits which are set. unsigned count() const { unsigned NumBits = 0; for (unsigned i = 0; i < NumBitWords(size()); ++i) if (sizeof(BitWord) == 4) NumBits += CountPopulation_32((uint32_t)Bits[i]); else if (sizeof(BitWord) == 8) NumBits += CountPopulation_64(Bits[i]); else llvm_unreachable("Unsupported!"); return NumBits; } /// any - Returns true if any bit is set. bool any() const { for (unsigned i = 0; i < NumBitWords(size()); ++i) if (Bits[i] != 0) return true; return false; } /// all - Returns true if all bits are set. bool all() const { // TODO: Optimize this. return count() == size(); } /// none - Returns true if none of the bits are set. bool none() const { return !any(); } /// find_first - Returns the index of the first set bit, -1 if none /// of the bits are set. int find_first() const { for (unsigned i = 0; i < NumBitWords(size()); ++i) if (Bits[i] != 0) { if (sizeof(BitWord) == 4) return i * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Bits[i]); if (sizeof(BitWord) == 8) return i * BITWORD_SIZE + CountTrailingZeros_64(Bits[i]); llvm_unreachable("Unsupported!"); } return -1; } /// find_next - Returns the index of the next set bit following the /// "Prev" bit. Returns -1 if the next set bit is not found. int find_next(unsigned Prev) const { ++Prev; if (Prev >= Size) return -1; unsigned WordPos = Prev / BITWORD_SIZE; unsigned BitPos = Prev % BITWORD_SIZE; BitWord Copy = Bits[WordPos]; // Mask off previous bits. Copy &= ~0L << BitPos; if (Copy != 0) { if (sizeof(BitWord) == 4) return WordPos * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Copy); if (sizeof(BitWord) == 8) return WordPos * BITWORD_SIZE + CountTrailingZeros_64(Copy); llvm_unreachable("Unsupported!"); } // Check subsequent words. for (unsigned i = WordPos+1; i < NumBitWords(size()); ++i) if (Bits[i] != 0) { if (sizeof(BitWord) == 4) return i * BITWORD_SIZE + CountTrailingZeros_32((uint32_t)Bits[i]); if (sizeof(BitWord) == 8) return i * BITWORD_SIZE + CountTrailingZeros_64(Bits[i]); llvm_unreachable("Unsupported!"); } return -1; } /// clear - Clear all bits. void clear() { Size = 0; } /// resize - Grow or shrink the bitvector. void resize(unsigned N, bool t = false) { if (N > Capacity * BITWORD_SIZE) { unsigned OldCapacity = Capacity; grow(N); init_words(&Bits[OldCapacity], (Capacity-OldCapacity), t); } // Set any old unused bits that are now included in the BitVector. This // may set bits that are not included in the new vector, but we will clear // them back out below. if (N > Size) set_unused_bits(t); // Update the size, and clear out any bits that are now unused unsigned OldSize = Size; Size = N; if (t || N < OldSize) clear_unused_bits(); } void reserve(unsigned N) { if (N > Capacity * BITWORD_SIZE) grow(N); } // Set, reset, flip BitVector &set() { init_words(Bits, Capacity, true); clear_unused_bits(); return *this; } BitVector &set(unsigned Idx) { Bits[Idx / BITWORD_SIZE] |= 1L << (Idx % BITWORD_SIZE); return *this; } BitVector &reset() { init_words(Bits, Capacity, false); return *this; } BitVector &reset(unsigned Idx) { Bits[Idx / BITWORD_SIZE] &= ~(1L << (Idx % BITWORD_SIZE)); return *this; } BitVector &flip() { for (unsigned i = 0; i < NumBitWords(size()); ++i) Bits[i] = ~Bits[i]; clear_unused_bits(); return *this; } BitVector &flip(unsigned Idx) { Bits[Idx / BITWORD_SIZE] ^= 1L << (Idx % BITWORD_SIZE); return *this; } // No argument flip. BitVector operator~() const { return BitVector(*this).flip(); } // Indexing. reference operator[](unsigned Idx) { assert (Idx < Size && "Out-of-bounds Bit access."); return reference(*this, Idx); } bool operator[](unsigned Idx) const { assert (Idx < Size && "Out-of-bounds Bit access."); BitWord Mask = 1L << (Idx % BITWORD_SIZE); return (Bits[Idx / BITWORD_SIZE] & Mask) != 0; } bool test(unsigned Idx) const { return (*this)[Idx]; } // Comparison operators. bool operator==(const BitVector &RHS) const { unsigned ThisWords = NumBitWords(size()); unsigned RHSWords = NumBitWords(RHS.size()); unsigned i; for (i = 0; i != std::min(ThisWords, RHSWords); ++i) if (Bits[i] != RHS.Bits[i]) return false; // Verify that any extra words are all zeros. if (i != ThisWords) { for (; i != ThisWords; ++i) if (Bits[i]) return false; } else if (i != RHSWords) { for (; i != RHSWords; ++i) if (RHS.Bits[i]) return false; } return true; } bool operator!=(const BitVector &RHS) const { return !(*this == RHS); } // Intersection, union, disjoint union. BitVector &operator&=(const BitVector &RHS) { unsigned ThisWords = NumBitWords(size()); unsigned RHSWords = NumBitWords(RHS.size()); unsigned i; for (i = 0; i != std::min(ThisWords, RHSWords); ++i) Bits[i] &= RHS.Bits[i]; // Any bits that are just in this bitvector become zero, because they aren't // in the RHS bit vector. Any words only in RHS are ignored because they // are already zero in the LHS. for (; i != ThisWords; ++i) Bits[i] = 0; return *this; } // reset - Reset bits that are set in RHS. Same as *this &= ~RHS. BitVector &reset(const BitVector &RHS) { unsigned ThisWords = NumBitWords(size()); unsigned RHSWords = NumBitWords(RHS.size()); unsigned i; for (i = 0; i != std::min(ThisWords, RHSWords); ++i) Bits[i] &= ~RHS.Bits[i]; return *this; } BitVector &operator|=(const BitVector &RHS) { if (size() < RHS.size()) resize(RHS.size()); for (size_t i = 0, e = NumBitWords(RHS.size()); i != e; ++i) Bits[i] |= RHS.Bits[i]; return *this; } BitVector &operator^=(const BitVector &RHS) { if (size() < RHS.size()) resize(RHS.size()); for (size_t i = 0, e = NumBitWords(RHS.size()); i != e; ++i) Bits[i] ^= RHS.Bits[i]; return *this; } // Assignment operator. const BitVector &operator=(const BitVector &RHS) { if (this == &RHS) return *this; Size = RHS.size(); unsigned RHSWords = NumBitWords(Size); if (Size <= Capacity * BITWORD_SIZE) { if (Size) std::memcpy(Bits, RHS.Bits, RHSWords * sizeof(BitWord)); clear_unused_bits(); return *this; } // Grow the bitvector to have enough elements. Capacity = RHSWords; BitWord *NewBits = (BitWord *)std::malloc(Capacity * sizeof(BitWord)); std::memcpy(NewBits, RHS.Bits, Capacity * sizeof(BitWord)); // Destroy the old bits. std::free(Bits); Bits = NewBits; return *this; } void swap(BitVector &RHS) { std::swap(Bits, RHS.Bits); std::swap(Size, RHS.Size); std::swap(Capacity, RHS.Capacity); } //===--------------------------------------------------------------------===// // Portable bit mask operations. //===--------------------------------------------------------------------===// // // These methods all operate on arrays of uint32_t, each holding 32 bits. The // fixed word size makes it easier to work with literal bit vector constants // in portable code. // // The LSB in each word is the lowest numbered bit. The size of a portable // bit mask is always a whole multiple of 32 bits. If no bit mask size is // given, the bit mask is assumed to cover the entire BitVector. /// setBitsInMask - Add '1' bits from Mask to this vector. Don't resize. /// This computes "*this |= Mask". void setBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) { applyMask<true, false>(Mask, MaskWords); } /// clearBitsInMask - Clear any bits in this vector that are set in Mask. /// Don't resize. This computes "*this &= ~Mask". void clearBitsInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) { applyMask<false, false>(Mask, MaskWords); } /// setBitsNotInMask - Add a bit to this vector for every '0' bit in Mask. /// Don't resize. This computes "*this |= ~Mask". void setBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) { applyMask<true, true>(Mask, MaskWords); } /// clearBitsNotInMask - Clear a bit in this vector for every '0' bit in Mask. /// Don't resize. This computes "*this &= Mask". void clearBitsNotInMask(const uint32_t *Mask, unsigned MaskWords = ~0u) { applyMask<false, true>(Mask, MaskWords); } private: unsigned NumBitWords(unsigned S) const { return (S + BITWORD_SIZE-1) / BITWORD_SIZE; } // Set the unused bits in the high words. void set_unused_bits(bool t = true) { // Set high words first. unsigned UsedWords = NumBitWords(Size); if (Capacity > UsedWords) init_words(&Bits[UsedWords], (Capacity-UsedWords), t); // Then set any stray high bits of the last used word. unsigned ExtraBits = Size % BITWORD_SIZE; if (ExtraBits) { Bits[UsedWords-1] &= ~(~0L << ExtraBits); Bits[UsedWords-1] |= (0 - (BitWord)t) << ExtraBits; } } // Clear the unused bits in the high words. void clear_unused_bits() { set_unused_bits(false); } void grow(unsigned NewSize) { Capacity = std::max(NumBitWords(NewSize), Capacity * 2); Bits = (BitWord *)std::realloc(Bits, Capacity * sizeof(BitWord)); clear_unused_bits(); } void init_words(BitWord *B, unsigned NumWords, bool t) { memset(B, 0 - (int)t, NumWords*sizeof(BitWord)); } template<bool AddBits, bool InvertMask> void applyMask(const uint32_t *Mask, unsigned MaskWords) { assert(BITWORD_SIZE % 32 == 0 && "Unsupported BitWord size."); MaskWords = std::min(MaskWords, (size() + 31) / 32); const unsigned Scale = BITWORD_SIZE / 32; unsigned i; for (i = 0; MaskWords >= Scale; ++i, MaskWords -= Scale) { BitWord BW = Bits[i]; // This inner loop should unroll completely when BITWORD_SIZE > 32. for (unsigned b = 0; b != BITWORD_SIZE; b += 32) { uint32_t M = *Mask++; if (InvertMask) M = ~M; if (AddBits) BW |= BitWord(M) << b; else BW &= ~(BitWord(M) << b); } Bits[i] = BW; } for (unsigned b = 0; MaskWords; b += 32, --MaskWords) { uint32_t M = *Mask++; if (InvertMask) M = ~M; if (AddBits) Bits[i] |= BitWord(M) << b; else Bits[i] &= ~(BitWord(M) << b); } if (AddBits) clear_unused_bits(); } }; inline BitVector operator&(const BitVector &LHS, const BitVector &RHS) { BitVector Result(LHS); Result &= RHS; return Result; } inline BitVector operator|(const BitVector &LHS, const BitVector &RHS) { BitVector Result(LHS); Result |= RHS; return Result; } inline BitVector operator^(const BitVector &LHS, const BitVector &RHS) { BitVector Result(LHS); Result ^= RHS; return Result; } } // End llvm namespace namespace std { /// Implement std::swap in terms of BitVector swap. inline void swap(llvm::BitVector &LHS, llvm::BitVector &RHS) { LHS.swap(RHS); } } #endif