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//===--- StringMap.h - String Hash table map interface ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the StringMap class. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_STRINGMAP_H #define LLVM_ADT_STRINGMAP_H #include "llvm/ADT/StringRef.h" #include "llvm/Support/Allocator.h" #include <cstring> namespace llvm { template<typename ValueT> class StringMapConstIterator; template<typename ValueT> class StringMapIterator; template<typename ValueTy> class StringMapEntry; /// StringMapEntryInitializer - This datatype can be partially specialized for /// various datatypes in a stringmap to allow them to be initialized when an /// entry is default constructed for the map. template<typename ValueTy> class StringMapEntryInitializer { public: template <typename InitTy> static void Initialize(StringMapEntry<ValueTy> &T, InitTy InitVal) { T.second = InitVal; } }; /// StringMapEntryBase - Shared base class of StringMapEntry instances. class StringMapEntryBase { unsigned StrLen; public: explicit StringMapEntryBase(unsigned Len) : StrLen(Len) {} unsigned getKeyLength() const { return StrLen; } }; /// StringMapImpl - This is the base class of StringMap that is shared among /// all of its instantiations. class StringMapImpl { protected: // Array of NumBuckets pointers to entries, null pointers are holes. // TheTable[NumBuckets] contains a sentinel value for easy iteration. Follwed // by an array of the actual hash values as unsigned integers. StringMapEntryBase **TheTable; unsigned NumBuckets; unsigned NumItems; unsigned NumTombstones; unsigned ItemSize; protected: explicit StringMapImpl(unsigned itemSize) : ItemSize(itemSize) { // Initialize the map with zero buckets to allocation. TheTable = 0; NumBuckets = 0; NumItems = 0; NumTombstones = 0; } StringMapImpl(unsigned InitSize, unsigned ItemSize); void RehashTable(); /// LookupBucketFor - Look up the bucket that the specified string should end /// up in. If it already exists as a key in the map, the Item pointer for the /// specified bucket will be non-null. Otherwise, it will be null. In either /// case, the FullHashValue field of the bucket will be set to the hash value /// of the string. unsigned LookupBucketFor(StringRef Key); /// FindKey - Look up the bucket that contains the specified key. If it exists /// in the map, return the bucket number of the key. Otherwise return -1. /// This does not modify the map. int FindKey(StringRef Key) const; /// RemoveKey - Remove the specified StringMapEntry from the table, but do not /// delete it. This aborts if the value isn't in the table. void RemoveKey(StringMapEntryBase *V); /// RemoveKey - Remove the StringMapEntry for the specified key from the /// table, returning it. If the key is not in the table, this returns null. StringMapEntryBase *RemoveKey(StringRef Key); private: void init(unsigned Size); public: static StringMapEntryBase *getTombstoneVal() { return (StringMapEntryBase*)-1; } unsigned getNumBuckets() const { return NumBuckets; } unsigned getNumItems() const { return NumItems; } bool empty() const { return NumItems == 0; } unsigned size() const { return NumItems; } }; /// StringMapEntry - This is used to represent one value that is inserted into /// a StringMap. It contains the Value itself and the key: the string length /// and data. template<typename ValueTy> class StringMapEntry : public StringMapEntryBase { public: ValueTy second; explicit StringMapEntry(unsigned strLen) : StringMapEntryBase(strLen), second() {} StringMapEntry(unsigned strLen, const ValueTy &V) : StringMapEntryBase(strLen), second(V) {} StringRef getKey() const { return StringRef(getKeyData(), getKeyLength()); } const ValueTy &getValue() const { return second; } ValueTy &getValue() { return second; } void setValue(const ValueTy &V) { second = V; } /// getKeyData - Return the start of the string data that is the key for this /// value. The string data is always stored immediately after the /// StringMapEntry object. const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);} StringRef first() const { return StringRef(getKeyData(), getKeyLength()); } /// Create - Create a StringMapEntry for the specified key and default /// construct the value. template<typename AllocatorTy, typename InitType> static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, AllocatorTy &Allocator, InitType InitVal) { unsigned KeyLength = static_cast<unsigned>(KeyEnd-KeyStart); // Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill // in. Allocate a new item with space for the string at the end and a null // terminator. unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+ KeyLength+1; unsigned Alignment = alignOf<StringMapEntry>(); StringMapEntry *NewItem = static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment)); // Default construct the value. new (NewItem) StringMapEntry(KeyLength); // Copy the string information. char *StrBuffer = const_cast<char*>(NewItem->getKeyData()); memcpy(StrBuffer, KeyStart, KeyLength); StrBuffer[KeyLength] = 0; // Null terminate for convenience of clients. // Initialize the value if the client wants to. StringMapEntryInitializer<ValueTy>::Initialize(*NewItem, InitVal); return NewItem; } template<typename AllocatorTy> static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, AllocatorTy &Allocator) { return Create(KeyStart, KeyEnd, Allocator, 0); } /// Create - Create a StringMapEntry with normal malloc/free. template<typename InitType> static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd, InitType InitVal) { MallocAllocator A; return Create(KeyStart, KeyEnd, A, InitVal); } static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd) { return Create(KeyStart, KeyEnd, ValueTy()); } /// GetStringMapEntryFromValue - Given a value that is known to be embedded /// into a StringMapEntry, return the StringMapEntry itself. static StringMapEntry &GetStringMapEntryFromValue(ValueTy &V) { StringMapEntry *EPtr = 0; char *Ptr = reinterpret_cast<char*>(&V) - (reinterpret_cast<char*>(&EPtr->second) - reinterpret_cast<char*>(EPtr)); return *reinterpret_cast<StringMapEntry*>(Ptr); } static const StringMapEntry &GetStringMapEntryFromValue(const ValueTy &V) { return GetStringMapEntryFromValue(const_cast<ValueTy&>(V)); } /// GetStringMapEntryFromKeyData - Given key data that is known to be embedded /// into a StringMapEntry, return the StringMapEntry itself. static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) { char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>); return *reinterpret_cast<StringMapEntry*>(Ptr); } /// Destroy - Destroy this StringMapEntry, releasing memory back to the /// specified allocator. template<typename AllocatorTy> void Destroy(AllocatorTy &Allocator) { // Free memory referenced by the item. this->~StringMapEntry(); Allocator.Deallocate(this); } /// Destroy this object, releasing memory back to the malloc allocator. void Destroy() { MallocAllocator A; Destroy(A); } }; /// StringMap - This is an unconventional map that is specialized for handling /// keys that are "strings", which are basically ranges of bytes. This does some /// funky memory allocation and hashing things to make it extremely efficient, /// storing the string data *after* the value in the map. template<typename ValueTy, typename AllocatorTy = MallocAllocator> class StringMap : public StringMapImpl { AllocatorTy Allocator; public: typedef StringMapEntry<ValueTy> MapEntryTy; StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {} explicit StringMap(unsigned InitialSize) : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {} explicit StringMap(AllocatorTy A) : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {} StringMap(const StringMap &RHS) : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) { assert(RHS.empty() && "Copy ctor from non-empty stringmap not implemented yet!"); (void)RHS; } void operator=(const StringMap &RHS) { assert(RHS.empty() && "assignment from non-empty stringmap not implemented yet!"); (void)RHS; clear(); } typedef typename ReferenceAdder<AllocatorTy>::result AllocatorRefTy; typedef typename ReferenceAdder<const AllocatorTy>::result AllocatorCRefTy; AllocatorRefTy getAllocator() { return Allocator; } AllocatorCRefTy getAllocator() const { return Allocator; } typedef const char* key_type; typedef ValueTy mapped_type; typedef StringMapEntry<ValueTy> value_type; typedef size_t size_type; typedef StringMapConstIterator<ValueTy> const_iterator; typedef StringMapIterator<ValueTy> iterator; iterator begin() { return iterator(TheTable, NumBuckets == 0); } iterator end() { return iterator(TheTable+NumBuckets, true); } const_iterator begin() const { return const_iterator(TheTable, NumBuckets == 0); } const_iterator end() const { return const_iterator(TheTable+NumBuckets, true); } iterator find(StringRef Key) { int Bucket = FindKey(Key); if (Bucket == -1) return end(); return iterator(TheTable+Bucket, true); } const_iterator find(StringRef Key) const { int Bucket = FindKey(Key); if (Bucket == -1) return end(); return const_iterator(TheTable+Bucket, true); } /// lookup - Return the entry for the specified key, or a default /// constructed value if no such entry exists. ValueTy lookup(StringRef Key) const { const_iterator it = find(Key); if (it != end()) return it->second; return ValueTy(); } ValueTy &operator[](StringRef Key) { return GetOrCreateValue(Key).getValue(); } size_type count(StringRef Key) const { return find(Key) == end() ? 0 : 1; } /// insert - Insert the specified key/value pair into the map. If the key /// already exists in the map, return false and ignore the request, otherwise /// insert it and return true. bool insert(MapEntryTy *KeyValue) { unsigned BucketNo = LookupBucketFor(KeyValue->getKey()); StringMapEntryBase *&Bucket = TheTable[BucketNo]; if (Bucket && Bucket != getTombstoneVal()) return false; // Already exists in map. if (Bucket == getTombstoneVal()) --NumTombstones; Bucket = KeyValue; ++NumItems; assert(NumItems + NumTombstones <= NumBuckets); RehashTable(); return true; } // clear - Empties out the StringMap void clear() { if (empty()) return; // Zap all values, resetting the keys back to non-present (not tombstone), // which is safe because we're removing all elements. for (unsigned I = 0, E = NumBuckets; I != E; ++I) { StringMapEntryBase *&Bucket = TheTable[I]; if (Bucket && Bucket != getTombstoneVal()) { static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator); Bucket = 0; } } NumItems = 0; NumTombstones = 0; } /// GetOrCreateValue - Look up the specified key in the table. If a value /// exists, return it. Otherwise, default construct a value, insert it, and /// return. template <typename InitTy> MapEntryTy &GetOrCreateValue(StringRef Key, InitTy Val) { unsigned BucketNo = LookupBucketFor(Key); StringMapEntryBase *&Bucket = TheTable[BucketNo]; if (Bucket && Bucket != getTombstoneVal()) return *static_cast<MapEntryTy*>(Bucket); MapEntryTy *NewItem = MapEntryTy::Create(Key.begin(), Key.end(), Allocator, Val); if (Bucket == getTombstoneVal()) --NumTombstones; ++NumItems; assert(NumItems + NumTombstones <= NumBuckets); // Fill in the bucket for the hash table. The FullHashValue was already // filled in by LookupBucketFor. Bucket = NewItem; RehashTable(); return *NewItem; } MapEntryTy &GetOrCreateValue(StringRef Key) { return GetOrCreateValue(Key, ValueTy()); } /// remove - Remove the specified key/value pair from the map, but do not /// erase it. This aborts if the key is not in the map. void remove(MapEntryTy *KeyValue) { RemoveKey(KeyValue); } void erase(iterator I) { MapEntryTy &V = *I; remove(&V); V.Destroy(Allocator); } bool erase(StringRef Key) { iterator I = find(Key); if (I == end()) return false; erase(I); return true; } ~StringMap() { clear(); free(TheTable); } }; template<typename ValueTy> class StringMapConstIterator { protected: StringMapEntryBase **Ptr; public: typedef StringMapEntry<ValueTy> value_type; explicit StringMapConstIterator(StringMapEntryBase **Bucket, bool NoAdvance = false) : Ptr(Bucket) { if (!NoAdvance) AdvancePastEmptyBuckets(); } const value_type &operator*() const { return *static_cast<StringMapEntry<ValueTy>*>(*Ptr); } const value_type *operator->() const { return static_cast<StringMapEntry<ValueTy>*>(*Ptr); } bool operator==(const StringMapConstIterator &RHS) const { return Ptr == RHS.Ptr; } bool operator!=(const StringMapConstIterator &RHS) const { return Ptr != RHS.Ptr; } inline StringMapConstIterator& operator++() { // Preincrement ++Ptr; AdvancePastEmptyBuckets(); return *this; } StringMapConstIterator operator++(int) { // Postincrement StringMapConstIterator tmp = *this; ++*this; return tmp; } private: void AdvancePastEmptyBuckets() { while (*Ptr == 0 || *Ptr == StringMapImpl::getTombstoneVal()) ++Ptr; } }; template<typename ValueTy> class StringMapIterator : public StringMapConstIterator<ValueTy> { public: explicit StringMapIterator(StringMapEntryBase **Bucket, bool NoAdvance = false) : StringMapConstIterator<ValueTy>(Bucket, NoAdvance) { } StringMapEntry<ValueTy> &operator*() const { return *static_cast<StringMapEntry<ValueTy>*>(*this->Ptr); } StringMapEntry<ValueTy> *operator->() const { return static_cast<StringMapEntry<ValueTy>*>(*this->Ptr); } }; } #endif