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//==- llvm/CodeGen/MachineMemOperand.h - MachineMemOperand class -*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the MachineMemOperand class, which is a // description of a memory reference. It is used to help track dependencies // in the backend. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEMEMOPERAND_H #define LLVM_CODEGEN_MACHINEMEMOPERAND_H #include "llvm/Support/DataTypes.h" namespace llvm { class Value; class FoldingSetNodeID; class MDNode; class raw_ostream; /// MachinePointerInfo - This class contains a discriminated union of /// information about pointers in memory operands, relating them back to LLVM IR /// or to virtual locations (such as frame indices) that are exposed during /// codegen. struct MachinePointerInfo { /// V - This is the IR pointer value for the access, or it is null if unknown. /// If this is null, then the access is to a pointer in the default address /// space. const Value *V; /// Offset - This is an offset from the base Value*. int64_t Offset; explicit MachinePointerInfo(const Value *v = 0, int64_t offset = 0) : V(v), Offset(offset) {} MachinePointerInfo getWithOffset(int64_t O) const { if (V == 0) return MachinePointerInfo(0, 0); return MachinePointerInfo(V, Offset+O); } /// getAddrSpace - Return the LLVM IR address space number that this pointer /// points into. unsigned getAddrSpace() const; /// getConstantPool - Return a MachinePointerInfo record that refers to the /// constant pool. static MachinePointerInfo getConstantPool(); /// getFixedStack - Return a MachinePointerInfo record that refers to the /// the specified FrameIndex. static MachinePointerInfo getFixedStack(int FI, int64_t offset = 0); /// getJumpTable - Return a MachinePointerInfo record that refers to a /// jump table entry. static MachinePointerInfo getJumpTable(); /// getGOT - Return a MachinePointerInfo record that refers to a /// GOT entry. static MachinePointerInfo getGOT(); /// getStack - stack pointer relative access. static MachinePointerInfo getStack(int64_t Offset); }; //===----------------------------------------------------------------------===// /// MachineMemOperand - A description of a memory reference used in the backend. /// Instead of holding a StoreInst or LoadInst, this class holds the address /// Value of the reference along with a byte size and offset. This allows it /// to describe lowered loads and stores. Also, the special PseudoSourceValue /// objects can be used to represent loads and stores to memory locations /// that aren't explicit in the regular LLVM IR. /// class MachineMemOperand { MachinePointerInfo PtrInfo; uint64_t Size; unsigned Flags; const MDNode *TBAAInfo; const MDNode *Ranges; public: /// Flags values. These may be or'd together. enum MemOperandFlags { /// The memory access reads data. MOLoad = 1, /// The memory access writes data. MOStore = 2, /// The memory access is volatile. MOVolatile = 4, /// The memory access is non-temporal. MONonTemporal = 8, /// The memory access is invariant. MOInvariant = 16, // This is the number of bits we need to represent flags. MOMaxBits = 5 }; /// MachineMemOperand - Construct an MachineMemOperand object with the /// specified PtrInfo, flags, size, and base alignment. MachineMemOperand(MachinePointerInfo PtrInfo, unsigned flags, uint64_t s, unsigned base_alignment, const MDNode *TBAAInfo = 0, const MDNode *Ranges = 0); const MachinePointerInfo &getPointerInfo() const { return PtrInfo; } /// getValue - Return the base address of the memory access. This may either /// be a normal LLVM IR Value, or one of the special values used in CodeGen. /// Special values are those obtained via /// PseudoSourceValue::getFixedStack(int), PseudoSourceValue::getStack, and /// other PseudoSourceValue member functions which return objects which stand /// for frame/stack pointer relative references and other special references /// which are not representable in the high-level IR. const Value *getValue() const { return PtrInfo.V; } /// getFlags - Return the raw flags of the source value, \see MemOperandFlags. unsigned int getFlags() const { return Flags & ((1 << MOMaxBits) - 1); } /// getOffset - For normal values, this is a byte offset added to the base /// address. For PseudoSourceValue::FPRel values, this is the FrameIndex /// number. int64_t getOffset() const { return PtrInfo.Offset; } /// getSize - Return the size in bytes of the memory reference. uint64_t getSize() const { return Size; } /// getAlignment - Return the minimum known alignment in bytes of the /// actual memory reference. uint64_t getAlignment() const; /// getBaseAlignment - Return the minimum known alignment in bytes of the /// base address, without the offset. uint64_t getBaseAlignment() const { return (1u << (Flags >> MOMaxBits)) >> 1; } /// getTBAAInfo - Return the TBAA tag for the memory reference. const MDNode *getTBAAInfo() const { return TBAAInfo; } /// getRanges - Return the range tag for the memory reference. const MDNode *getRanges() const { return Ranges; } bool isLoad() const { return Flags & MOLoad; } bool isStore() const { return Flags & MOStore; } bool isVolatile() const { return Flags & MOVolatile; } bool isNonTemporal() const { return Flags & MONonTemporal; } bool isInvariant() const { return Flags & MOInvariant; } /// refineAlignment - Update this MachineMemOperand to reflect the alignment /// of MMO, if it has a greater alignment. This must only be used when the /// new alignment applies to all users of this MachineMemOperand. void refineAlignment(const MachineMemOperand *MMO); /// setValue - Change the SourceValue for this MachineMemOperand. This /// should only be used when an object is being relocated and all references /// to it are being updated. void setValue(const Value *NewSV) { PtrInfo.V = NewSV; } void setOffset(int64_t NewOffset) { PtrInfo.Offset = NewOffset; } /// Profile - Gather unique data for the object. /// void Profile(FoldingSetNodeID &ID) const; }; raw_ostream &operator<<(raw_ostream &OS, const MachineMemOperand &MRO); } // End llvm namespace #endif