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//===-- llvm/CodeGen/SelectionDAG.h - InstSelection DAG ---------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the SelectionDAG class, and transitively defines the // SDNode class and subclasses. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SELECTIONDAG_H #define LLVM_CODEGEN_SELECTIONDAG_H #include "llvm/ADT/ilist.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/StringMap.h" #include "llvm/CodeGen/SelectionDAGNodes.h" #include "llvm/Support/RecyclingAllocator.h" #include "llvm/Target/TargetMachine.h" #include <cassert> #include <vector> #include <map> #include <string> namespace llvm { class AliasAnalysis; class MachineConstantPoolValue; class MachineFunction; class MDNode; class SDNodeOrdering; class SDDbgValue; class TargetLowering; class TargetSelectionDAGInfo; template<> struct ilist_traits<SDNode> : public ilist_default_traits<SDNode> { private: mutable ilist_half_node<SDNode> Sentinel; public: SDNode *createSentinel() const { return static_cast<SDNode*>(&Sentinel); } static void destroySentinel(SDNode *) {} SDNode *provideInitialHead() const { return createSentinel(); } SDNode *ensureHead(SDNode*) const { return createSentinel(); } static void noteHead(SDNode*, SDNode*) {} static void deleteNode(SDNode *) { llvm_unreachable("ilist_traits<SDNode> shouldn't see a deleteNode call!"); } private: static void createNode(const SDNode &); }; /// SDDbgInfo - Keeps track of dbg_value information through SDISel. We do /// not build SDNodes for these so as not to perturb the generated code; /// instead the info is kept off to the side in this structure. Each SDNode may /// have one or more associated dbg_value entries. This information is kept in /// DbgValMap. /// Byval parameters are handled separately because they don't use alloca's, /// which busts the normal mechanism. There is good reason for handling all /// parameters separately: they may not have code generated for them, they /// should always go at the beginning of the function regardless of other code /// motion, and debug info for them is potentially useful even if the parameter /// is unused. Right now only byval parameters are handled separately. class SDDbgInfo { SmallVector<SDDbgValue*, 32> DbgValues; SmallVector<SDDbgValue*, 32> ByvalParmDbgValues; DenseMap<const SDNode*, SmallVector<SDDbgValue*, 2> > DbgValMap; void operator=(const SDDbgInfo&); // Do not implement. SDDbgInfo(const SDDbgInfo&); // Do not implement. public: SDDbgInfo() {} void add(SDDbgValue *V, const SDNode *Node, bool isParameter) { if (isParameter) { ByvalParmDbgValues.push_back(V); } else DbgValues.push_back(V); if (Node) DbgValMap[Node].push_back(V); } void clear() { DbgValMap.clear(); DbgValues.clear(); ByvalParmDbgValues.clear(); } bool empty() const { return DbgValues.empty() && ByvalParmDbgValues.empty(); } ArrayRef<SDDbgValue*> getSDDbgValues(const SDNode *Node) { DenseMap<const SDNode*, SmallVector<SDDbgValue*, 2> >::iterator I = DbgValMap.find(Node); if (I != DbgValMap.end()) return I->second; return ArrayRef<SDDbgValue*>(); } typedef SmallVector<SDDbgValue*,32>::iterator DbgIterator; DbgIterator DbgBegin() { return DbgValues.begin(); } DbgIterator DbgEnd() { return DbgValues.end(); } DbgIterator ByvalParmDbgBegin() { return ByvalParmDbgValues.begin(); } DbgIterator ByvalParmDbgEnd() { return ByvalParmDbgValues.end(); } }; enum CombineLevel { BeforeLegalizeTypes, AfterLegalizeTypes, AfterLegalizeVectorOps, AfterLegalizeDAG }; class SelectionDAG; void checkForCycles(const SDNode *N); void checkForCycles(const SelectionDAG *DAG); /// SelectionDAG class - This is used to represent a portion of an LLVM function /// in a low-level Data Dependence DAG representation suitable for instruction /// selection. This DAG is constructed as the first step of instruction /// selection in order to allow implementation of machine specific optimizations /// and code simplifications. /// /// The representation used by the SelectionDAG is a target-independent /// representation, which has some similarities to the GCC RTL representation, /// but is significantly more simple, powerful, and is a graph form instead of a /// linear form. /// class SelectionDAG { const TargetMachine &TM; const TargetLowering &TLI; const TargetSelectionDAGInfo &TSI; MachineFunction *MF; LLVMContext *Context; CodeGenOpt::Level OptLevel; /// EntryNode - The starting token. SDNode EntryNode; /// Root - The root of the entire DAG. SDValue Root; /// AllNodes - A linked list of nodes in the current DAG. ilist<SDNode> AllNodes; /// NodeAllocatorType - The AllocatorType for allocating SDNodes. We use /// pool allocation with recycling. typedef RecyclingAllocator<BumpPtrAllocator, SDNode, sizeof(LargestSDNode), AlignOf<MostAlignedSDNode>::Alignment> NodeAllocatorType; /// NodeAllocator - Pool allocation for nodes. NodeAllocatorType NodeAllocator; /// CSEMap - This structure is used to memoize nodes, automatically performing /// CSE with existing nodes when a duplicate is requested. FoldingSet<SDNode> CSEMap; /// OperandAllocator - Pool allocation for machine-opcode SDNode operands. BumpPtrAllocator OperandAllocator; /// Allocator - Pool allocation for misc. objects that are created once per /// SelectionDAG. BumpPtrAllocator Allocator; /// SDNodeOrdering - The ordering of the SDNodes. It roughly corresponds to /// the ordering of the original LLVM instructions. SDNodeOrdering *Ordering; /// DbgInfo - Tracks dbg_value information through SDISel. SDDbgInfo *DbgInfo; /// setGraphColorHelper - Implementation of setSubgraphColor. /// Return whether we had to truncate the search. /// bool setSubgraphColorHelper(SDNode *N, const char *Color, DenseSet<SDNode *> &visited, int level, bool &printed); void operator=(const SelectionDAG&); // Do not implement. SelectionDAG(const SelectionDAG&); // Do not implement. public: explicit SelectionDAG(const TargetMachine &TM, llvm::CodeGenOpt::Level); ~SelectionDAG(); /// init - Prepare this SelectionDAG to process code in the given /// MachineFunction. /// void init(MachineFunction &mf); /// clear - Clear state and free memory necessary to make this /// SelectionDAG ready to process a new block. /// void clear(); MachineFunction &getMachineFunction() const { return *MF; } const TargetMachine &getTarget() const { return TM; } const TargetLowering &getTargetLoweringInfo() const { return TLI; } const TargetSelectionDAGInfo &getSelectionDAGInfo() const { return TSI; } LLVMContext *getContext() const {return Context; } /// viewGraph - Pop up a GraphViz/gv window with the DAG rendered using 'dot'. /// void viewGraph(const std::string &Title); void viewGraph(); #ifndef NDEBUG std::map<const SDNode *, std::string> NodeGraphAttrs; #endif /// clearGraphAttrs - Clear all previously defined node graph attributes. /// Intended to be used from a debugging tool (eg. gdb). void clearGraphAttrs(); /// setGraphAttrs - Set graph attributes for a node. (eg. "color=red".) /// void setGraphAttrs(const SDNode *N, const char *Attrs); /// getGraphAttrs - Get graph attributes for a node. (eg. "color=red".) /// Used from getNodeAttributes. const std::string getGraphAttrs(const SDNode *N) const; /// setGraphColor - Convenience for setting node color attribute. /// void setGraphColor(const SDNode *N, const char *Color); /// setGraphColor - Convenience for setting subgraph color attribute. /// void setSubgraphColor(SDNode *N, const char *Color); typedef ilist<SDNode>::const_iterator allnodes_const_iterator; allnodes_const_iterator allnodes_begin() const { return AllNodes.begin(); } allnodes_const_iterator allnodes_end() const { return AllNodes.end(); } typedef ilist<SDNode>::iterator allnodes_iterator; allnodes_iterator allnodes_begin() { return AllNodes.begin(); } allnodes_iterator allnodes_end() { return AllNodes.end(); } ilist<SDNode>::size_type allnodes_size() const { return AllNodes.size(); } /// getRoot - Return the root tag of the SelectionDAG. /// const SDValue &getRoot() const { return Root; } /// getEntryNode - Return the token chain corresponding to the entry of the /// function. SDValue getEntryNode() const { return SDValue(const_cast<SDNode *>(&EntryNode), 0); } /// setRoot - Set the current root tag of the SelectionDAG. /// const SDValue &setRoot(SDValue N) { assert((!N.getNode() || N.getValueType() == MVT::Other) && "DAG root value is not a chain!"); if (N.getNode()) checkForCycles(N.getNode()); Root = N; if (N.getNode()) checkForCycles(this); return Root; } /// Combine - This iterates over the nodes in the SelectionDAG, folding /// certain types of nodes together, or eliminating superfluous nodes. The /// Level argument controls whether Combine is allowed to produce nodes and /// types that are illegal on the target. void Combine(CombineLevel Level, AliasAnalysis &AA, CodeGenOpt::Level OptLevel); /// LegalizeTypes - This transforms the SelectionDAG into a SelectionDAG that /// only uses types natively supported by the target. Returns "true" if it /// made any changes. /// /// Note that this is an involved process that may invalidate pointers into /// the graph. bool LegalizeTypes(); /// Legalize - This transforms the SelectionDAG into a SelectionDAG that is /// compatible with the target instruction selector, as indicated by the /// TargetLowering object. /// /// Note that this is an involved process that may invalidate pointers into /// the graph. void Legalize(); /// LegalizeVectors - This transforms the SelectionDAG into a SelectionDAG /// that only uses vector math operations supported by the target. This is /// necessary as a separate step from Legalize because unrolling a vector /// operation can introduce illegal types, which requires running /// LegalizeTypes again. /// /// This returns true if it made any changes; in that case, LegalizeTypes /// is called again before Legalize. /// /// Note that this is an involved process that may invalidate pointers into /// the graph. bool LegalizeVectors(); /// RemoveDeadNodes - This method deletes all unreachable nodes in the /// SelectionDAG. void RemoveDeadNodes(); /// DeleteNode - Remove the specified node from the system. This node must /// have no referrers. void DeleteNode(SDNode *N); /// getVTList - Return an SDVTList that represents the list of values /// specified. SDVTList getVTList(EVT VT); SDVTList getVTList(EVT VT1, EVT VT2); SDVTList getVTList(EVT VT1, EVT VT2, EVT VT3); SDVTList getVTList(EVT VT1, EVT VT2, EVT VT3, EVT VT4); SDVTList getVTList(const EVT *VTs, unsigned NumVTs); //===--------------------------------------------------------------------===// // Node creation methods. // SDValue getConstant(uint64_t Val, EVT VT, bool isTarget = false); SDValue getConstant(const APInt &Val, EVT VT, bool isTarget = false); SDValue getConstant(const ConstantInt &Val, EVT VT, bool isTarget = false); SDValue getIntPtrConstant(uint64_t Val, bool isTarget = false); SDValue getTargetConstant(uint64_t Val, EVT VT) { return getConstant(Val, VT, true); } SDValue getTargetConstant(const APInt &Val, EVT VT) { return getConstant(Val, VT, true); } SDValue getTargetConstant(const ConstantInt &Val, EVT VT) { return getConstant(Val, VT, true); } // The forms below that take a double should only be used for simple // constants that can be exactly represented in VT. No checks are made. SDValue getConstantFP(double Val, EVT VT, bool isTarget = false); SDValue getConstantFP(const APFloat& Val, EVT VT, bool isTarget = false); SDValue getConstantFP(const ConstantFP &CF, EVT VT, bool isTarget = false); SDValue getTargetConstantFP(double Val, EVT VT) { return getConstantFP(Val, VT, true); } SDValue getTargetConstantFP(const APFloat& Val, EVT VT) { return getConstantFP(Val, VT, true); } SDValue getTargetConstantFP(const ConstantFP &Val, EVT VT) { return getConstantFP(Val, VT, true); } SDValue getGlobalAddress(const GlobalValue *GV, DebugLoc DL, EVT VT, int64_t offset = 0, bool isTargetGA = false, unsigned char TargetFlags = 0); SDValue getTargetGlobalAddress(const GlobalValue *GV, DebugLoc DL, EVT VT, int64_t offset = 0, unsigned char TargetFlags = 0) { return getGlobalAddress(GV, DL, VT, offset, true, TargetFlags); } SDValue getFrameIndex(int FI, EVT VT, bool isTarget = false); SDValue getTargetFrameIndex(int FI, EVT VT) { return getFrameIndex(FI, VT, true); } SDValue getJumpTable(int JTI, EVT VT, bool isTarget = false, unsigned char TargetFlags = 0); SDValue getTargetJumpTable(int JTI, EVT VT, unsigned char TargetFlags = 0) { return getJumpTable(JTI, VT, true, TargetFlags); } SDValue getConstantPool(const Constant *C, EVT VT, unsigned Align = 0, int Offs = 0, bool isT=false, unsigned char TargetFlags = 0); SDValue getTargetConstantPool(const Constant *C, EVT VT, unsigned Align = 0, int Offset = 0, unsigned char TargetFlags = 0) { return getConstantPool(C, VT, Align, Offset, true, TargetFlags); } SDValue getConstantPool(MachineConstantPoolValue *C, EVT VT, unsigned Align = 0, int Offs = 0, bool isT=false, unsigned char TargetFlags = 0); SDValue getTargetConstantPool(MachineConstantPoolValue *C, EVT VT, unsigned Align = 0, int Offset = 0, unsigned char TargetFlags=0) { return getConstantPool(C, VT, Align, Offset, true, TargetFlags); } // When generating a branch to a BB, we don't in general know enough // to provide debug info for the BB at that time, so keep this one around. SDValue getBasicBlock(MachineBasicBlock *MBB); SDValue getBasicBlock(MachineBasicBlock *MBB, DebugLoc dl); SDValue getExternalSymbol(const char *Sym, EVT VT); SDValue getExternalSymbol(const char *Sym, DebugLoc dl, EVT VT); SDValue getTargetExternalSymbol(const char *Sym, EVT VT, unsigned char TargetFlags = 0); SDValue getValueType(EVT); SDValue getRegister(unsigned Reg, EVT VT); SDValue getRegisterMask(const uint32_t *RegMask); SDValue getEHLabel(DebugLoc dl, SDValue Root, MCSymbol *Label); SDValue getBlockAddress(const BlockAddress *BA, EVT VT, bool isTarget = false, unsigned char TargetFlags = 0); SDValue getCopyToReg(SDValue Chain, DebugLoc dl, unsigned Reg, SDValue N) { return getNode(ISD::CopyToReg, dl, MVT::Other, Chain, getRegister(Reg, N.getValueType()), N); } // This version of the getCopyToReg method takes an extra operand, which // indicates that there is potentially an incoming glue value (if Glue is not // null) and that there should be a glue result. SDValue getCopyToReg(SDValue Chain, DebugLoc dl, unsigned Reg, SDValue N, SDValue Glue) { SDVTList VTs = getVTList(MVT::Other, MVT::Glue); SDValue Ops[] = { Chain, getRegister(Reg, N.getValueType()), N, Glue }; return getNode(ISD::CopyToReg, dl, VTs, Ops, Glue.getNode() ? 4 : 3); } // Similar to last getCopyToReg() except parameter Reg is a SDValue SDValue getCopyToReg(SDValue Chain, DebugLoc dl, SDValue Reg, SDValue N, SDValue Glue) { SDVTList VTs = getVTList(MVT::Other, MVT::Glue); SDValue Ops[] = { Chain, Reg, N, Glue }; return getNode(ISD::CopyToReg, dl, VTs, Ops, Glue.getNode() ? 4 : 3); } SDValue getCopyFromReg(SDValue Chain, DebugLoc dl, unsigned Reg, EVT VT) { SDVTList VTs = getVTList(VT, MVT::Other); SDValue Ops[] = { Chain, getRegister(Reg, VT) }; return getNode(ISD::CopyFromReg, dl, VTs, Ops, 2); } // This version of the getCopyFromReg method takes an extra operand, which // indicates that there is potentially an incoming glue value (if Glue is not // null) and that there should be a glue result. SDValue getCopyFromReg(SDValue Chain, DebugLoc dl, unsigned Reg, EVT VT, SDValue Glue) { SDVTList VTs = getVTList(VT, MVT::Other, MVT::Glue); SDValue Ops[] = { Chain, getRegister(Reg, VT), Glue }; return getNode(ISD::CopyFromReg, dl, VTs, Ops, Glue.getNode() ? 3 : 2); } SDValue getCondCode(ISD::CondCode Cond); /// Returns the ConvertRndSat Note: Avoid using this node because it may /// disappear in the future and most targets don't support it. SDValue getConvertRndSat(EVT VT, DebugLoc dl, SDValue Val, SDValue DTy, SDValue STy, SDValue Rnd, SDValue Sat, ISD::CvtCode Code); /// getVectorShuffle - Return an ISD::VECTOR_SHUFFLE node. The number of /// elements in VT, which must be a vector type, must match the number of /// mask elements NumElts. A integer mask element equal to -1 is treated as /// undefined. SDValue getVectorShuffle(EVT VT, DebugLoc dl, SDValue N1, SDValue N2, const int *MaskElts); /// getAnyExtOrTrunc - Convert Op, which must be of integer type, to the /// integer type VT, by either any-extending or truncating it. SDValue getAnyExtOrTrunc(SDValue Op, DebugLoc DL, EVT VT); /// getSExtOrTrunc - Convert Op, which must be of integer type, to the /// integer type VT, by either sign-extending or truncating it. SDValue getSExtOrTrunc(SDValue Op, DebugLoc DL, EVT VT); /// getZExtOrTrunc - Convert Op, which must be of integer type, to the /// integer type VT, by either zero-extending or truncating it. SDValue getZExtOrTrunc(SDValue Op, DebugLoc DL, EVT VT); /// getZeroExtendInReg - Return the expression required to zero extend the Op /// value assuming it was the smaller SrcTy value. SDValue getZeroExtendInReg(SDValue Op, DebugLoc DL, EVT SrcTy); /// getNOT - Create a bitwise NOT operation as (XOR Val, -1). SDValue getNOT(DebugLoc DL, SDValue Val, EVT VT); /// getCALLSEQ_START - Return a new CALLSEQ_START node, which always must have /// a glue result (to ensure it's not CSE'd). CALLSEQ_START does not have a /// useful DebugLoc. SDValue getCALLSEQ_START(SDValue Chain, SDValue Op) { SDVTList VTs = getVTList(MVT::Other, MVT::Glue); SDValue Ops[] = { Chain, Op }; return getNode(ISD::CALLSEQ_START, DebugLoc(), VTs, Ops, 2); } /// getCALLSEQ_END - Return a new CALLSEQ_END node, which always must have a /// glue result (to ensure it's not CSE'd). CALLSEQ_END does not have /// a useful DebugLoc. SDValue getCALLSEQ_END(SDValue Chain, SDValue Op1, SDValue Op2, SDValue InGlue) { SDVTList NodeTys = getVTList(MVT::Other, MVT::Glue); SmallVector<SDValue, 4> Ops; Ops.push_back(Chain); Ops.push_back(Op1); Ops.push_back(Op2); Ops.push_back(InGlue); return getNode(ISD::CALLSEQ_END, DebugLoc(), NodeTys, &Ops[0], (unsigned)Ops.size() - (InGlue.getNode() == 0 ? 1 : 0)); } /// getUNDEF - Return an UNDEF node. UNDEF does not have a useful DebugLoc. SDValue getUNDEF(EVT VT) { return getNode(ISD::UNDEF, DebugLoc(), VT); } /// getGLOBAL_OFFSET_TABLE - Return a GLOBAL_OFFSET_TABLE node. This does /// not have a useful DebugLoc. SDValue getGLOBAL_OFFSET_TABLE(EVT VT) { return getNode(ISD::GLOBAL_OFFSET_TABLE, DebugLoc(), VT); } /// getNode - Gets or creates the specified node. /// SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT); SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N); SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2); SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2, SDValue N3); SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2, SDValue N3, SDValue N4); SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, SDValue N1, SDValue N2, SDValue N3, SDValue N4, SDValue N5); SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, const SDUse *Ops, unsigned NumOps); SDValue getNode(unsigned Opcode, DebugLoc DL, EVT VT, const SDValue *Ops, unsigned NumOps); SDValue getNode(unsigned Opcode, DebugLoc DL, const std::vector<EVT> &ResultTys, const SDValue *Ops, unsigned NumOps); SDValue getNode(unsigned Opcode, DebugLoc DL, const EVT *VTs, unsigned NumVTs, const SDValue *Ops, unsigned NumOps); SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs, const SDValue *Ops, unsigned NumOps); SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs); SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs, SDValue N); SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs, SDValue N1, SDValue N2); SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs, SDValue N1, SDValue N2, SDValue N3); SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs, SDValue N1, SDValue N2, SDValue N3, SDValue N4); SDValue getNode(unsigned Opcode, DebugLoc DL, SDVTList VTs, SDValue N1, SDValue N2, SDValue N3, SDValue N4, SDValue N5); /// getStackArgumentTokenFactor - Compute a TokenFactor to force all /// the incoming stack arguments to be loaded from the stack. This is /// used in tail call lowering to protect stack arguments from being /// clobbered. SDValue getStackArgumentTokenFactor(SDValue Chain); SDValue getMemcpy(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src, SDValue Size, unsigned Align, bool isVol, bool AlwaysInline, MachinePointerInfo DstPtrInfo, MachinePointerInfo SrcPtrInfo); SDValue getMemmove(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src, SDValue Size, unsigned Align, bool isVol, MachinePointerInfo DstPtrInfo, MachinePointerInfo SrcPtrInfo); SDValue getMemset(SDValue Chain, DebugLoc dl, SDValue Dst, SDValue Src, SDValue Size, unsigned Align, bool isVol, MachinePointerInfo DstPtrInfo); /// getSetCC - Helper function to make it easier to build SetCC's if you just /// have an ISD::CondCode instead of an SDValue. /// SDValue getSetCC(DebugLoc DL, EVT VT, SDValue LHS, SDValue RHS, ISD::CondCode Cond) { assert(LHS.getValueType().isVector() == RHS.getValueType().isVector() && "Cannot compare scalars to vectors"); assert(LHS.getValueType().isVector() == VT.isVector() && "Cannot compare scalars to vectors"); return getNode(ISD::SETCC, DL, VT, LHS, RHS, getCondCode(Cond)); } /// getSelectCC - Helper function to make it easier to build SelectCC's if you /// just have an ISD::CondCode instead of an SDValue. /// SDValue getSelectCC(DebugLoc DL, SDValue LHS, SDValue RHS, SDValue True, SDValue False, ISD::CondCode Cond) { return getNode(ISD::SELECT_CC, DL, True.getValueType(), LHS, RHS, True, False, getCondCode(Cond)); } /// getVAArg - VAArg produces a result and token chain, and takes a pointer /// and a source value as input. SDValue getVAArg(EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr, SDValue SV, unsigned Align); /// getAtomic - Gets a node for an atomic op, produces result and chain and /// takes 3 operands SDValue getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Cmp, SDValue Swp, MachinePointerInfo PtrInfo, unsigned Alignment, AtomicOrdering Ordering, SynchronizationScope SynchScope); SDValue getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Cmp, SDValue Swp, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope); /// getAtomic - Gets a node for an atomic op, produces result (if relevant) /// and chain and takes 2 operands. SDValue getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Val, const Value* PtrVal, unsigned Alignment, AtomicOrdering Ordering, SynchronizationScope SynchScope); SDValue getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Val, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope); /// getAtomic - Gets a node for an atomic op, produces result and chain and /// takes 1 operand. SDValue getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, EVT VT, SDValue Chain, SDValue Ptr, const Value* PtrVal, unsigned Alignment, AtomicOrdering Ordering, SynchronizationScope SynchScope); SDValue getAtomic(unsigned Opcode, DebugLoc dl, EVT MemVT, EVT VT, SDValue Chain, SDValue Ptr, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope); /// getMemIntrinsicNode - Creates a MemIntrinsicNode that may produce a /// result and takes a list of operands. Opcode may be INTRINSIC_VOID, /// INTRINSIC_W_CHAIN, or a target-specific opcode with a value not /// less than FIRST_TARGET_MEMORY_OPCODE. SDValue getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, const EVT *VTs, unsigned NumVTs, const SDValue *Ops, unsigned NumOps, EVT MemVT, MachinePointerInfo PtrInfo, unsigned Align = 0, bool Vol = false, bool ReadMem = true, bool WriteMem = true); SDValue getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, SDVTList VTList, const SDValue *Ops, unsigned NumOps, EVT MemVT, MachinePointerInfo PtrInfo, unsigned Align = 0, bool Vol = false, bool ReadMem = true, bool WriteMem = true); SDValue getMemIntrinsicNode(unsigned Opcode, DebugLoc dl, SDVTList VTList, const SDValue *Ops, unsigned NumOps, EVT MemVT, MachineMemOperand *MMO); /// getMergeValues - Create a MERGE_VALUES node from the given operands. SDValue getMergeValues(const SDValue *Ops, unsigned NumOps, DebugLoc dl); /// getLoad - Loads are not normal binary operators: their result type is not /// determined by their operands, and they produce a value AND a token chain. /// SDValue getLoad(EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr, MachinePointerInfo PtrInfo, bool isVolatile, bool isNonTemporal, bool isInvariant, unsigned Alignment, const MDNode *TBAAInfo = 0, const MDNode *Ranges = 0); SDValue getExtLoad(ISD::LoadExtType ExtType, DebugLoc dl, EVT VT, SDValue Chain, SDValue Ptr, MachinePointerInfo PtrInfo, EVT MemVT, bool isVolatile, bool isNonTemporal, unsigned Alignment, const MDNode *TBAAInfo = 0); SDValue getIndexedLoad(SDValue OrigLoad, DebugLoc dl, SDValue Base, SDValue Offset, ISD::MemIndexedMode AM); SDValue getLoad(ISD::MemIndexedMode AM, ISD::LoadExtType ExtType, EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr, SDValue Offset, MachinePointerInfo PtrInfo, EVT MemVT, bool isVolatile, bool isNonTemporal, bool isInvariant, unsigned Alignment, const MDNode *TBAAInfo = 0, const MDNode *Ranges = 0); SDValue getLoad(ISD::MemIndexedMode AM, ISD::LoadExtType ExtType, EVT VT, DebugLoc dl, SDValue Chain, SDValue Ptr, SDValue Offset, EVT MemVT, MachineMemOperand *MMO); /// getStore - Helper function to build ISD::STORE nodes. /// SDValue getStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr, MachinePointerInfo PtrInfo, bool isVolatile, bool isNonTemporal, unsigned Alignment, const MDNode *TBAAInfo = 0); SDValue getStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr, MachineMemOperand *MMO); SDValue getTruncStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr, MachinePointerInfo PtrInfo, EVT TVT, bool isNonTemporal, bool isVolatile, unsigned Alignment, const MDNode *TBAAInfo = 0); SDValue getTruncStore(SDValue Chain, DebugLoc dl, SDValue Val, SDValue Ptr, EVT TVT, MachineMemOperand *MMO); SDValue getIndexedStore(SDValue OrigStoe, DebugLoc dl, SDValue Base, SDValue Offset, ISD::MemIndexedMode AM); /// getSrcValue - Construct a node to track a Value* through the backend. SDValue getSrcValue(const Value *v); /// getMDNode - Return an MDNodeSDNode which holds an MDNode. SDValue getMDNode(const MDNode *MD); /// getShiftAmountOperand - Return the specified value casted to /// the target's desired shift amount type. SDValue getShiftAmountOperand(EVT LHSTy, SDValue Op); /// UpdateNodeOperands - *Mutate* the specified node in-place to have the /// specified operands. If the resultant node already exists in the DAG, /// this does not modify the specified node, instead it returns the node that /// already exists. If the resultant node does not exist in the DAG, the /// input node is returned. As a degenerate case, if you specify the same /// input operands as the node already has, the input node is returned. SDNode *UpdateNodeOperands(SDNode *N, SDValue Op); SDNode *UpdateNodeOperands(SDNode *N, SDValue Op1, SDValue Op2); SDNode *UpdateNodeOperands(SDNode *N, SDValue Op1, SDValue Op2, SDValue Op3); SDNode *UpdateNodeOperands(SDNode *N, SDValue Op1, SDValue Op2, SDValue Op3, SDValue Op4); SDNode *UpdateNodeOperands(SDNode *N, SDValue Op1, SDValue Op2, SDValue Op3, SDValue Op4, SDValue Op5); SDNode *UpdateNodeOperands(SDNode *N, const SDValue *Ops, unsigned NumOps); /// SelectNodeTo - These are used for target selectors to *mutate* the /// specified node to have the specified return type, Target opcode, and /// operands. Note that target opcodes are stored as /// ~TargetOpcode in the node opcode field. The resultant node is returned. SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT, SDValue Op1); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT, SDValue Op1, SDValue Op2); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT, SDValue Op1, SDValue Op2, SDValue Op3); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT, const SDValue *Ops, unsigned NumOps); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1, EVT VT2); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1, EVT VT2, const SDValue *Ops, unsigned NumOps); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1, EVT VT2, EVT VT3, const SDValue *Ops, unsigned NumOps); SDNode *SelectNodeTo(SDNode *N, unsigned MachineOpc, EVT VT1, EVT VT2, EVT VT3, EVT VT4, const SDValue *Ops, unsigned NumOps); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1, EVT VT2, SDValue Op1); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1, EVT VT2, SDValue Op1, SDValue Op2); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1, EVT VT2, SDValue Op1, SDValue Op2, SDValue Op3); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, EVT VT1, EVT VT2, EVT VT3, SDValue Op1, SDValue Op2, SDValue Op3); SDNode *SelectNodeTo(SDNode *N, unsigned TargetOpc, SDVTList VTs, const SDValue *Ops, unsigned NumOps); /// MorphNodeTo - This *mutates* the specified node to have the specified /// return type, opcode, and operands. SDNode *MorphNodeTo(SDNode *N, unsigned Opc, SDVTList VTs, const SDValue *Ops, unsigned NumOps); /// getMachineNode - These are used for target selectors to create a new node /// with specified return type(s), MachineInstr opcode, and operands. /// /// Note that getMachineNode returns the resultant node. If there is already /// a node of the specified opcode and operands, it returns that node instead /// of the current one. MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT, SDValue Op1); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT, SDValue Op1, SDValue Op2); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT, SDValue Op1, SDValue Op2, SDValue Op3); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT, const SDValue *Ops, unsigned NumOps); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, SDValue Op1); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, SDValue Op1, SDValue Op2); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, SDValue Op1, SDValue Op2, SDValue Op3); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, const SDValue *Ops, unsigned NumOps); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3, SDValue Op1, SDValue Op2); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3, SDValue Op1, SDValue Op2, SDValue Op3); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3, const SDValue *Ops, unsigned NumOps); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, EVT VT1, EVT VT2, EVT VT3, EVT VT4, const SDValue *Ops, unsigned NumOps); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, const std::vector<EVT> &ResultTys, const SDValue *Ops, unsigned NumOps); MachineSDNode *getMachineNode(unsigned Opcode, DebugLoc dl, SDVTList VTs, const SDValue *Ops, unsigned NumOps); /// getTargetExtractSubreg - A convenience function for creating /// TargetInstrInfo::EXTRACT_SUBREG nodes. SDValue getTargetExtractSubreg(int SRIdx, DebugLoc DL, EVT VT, SDValue Operand); /// getTargetInsertSubreg - A convenience function for creating /// TargetInstrInfo::INSERT_SUBREG nodes. SDValue getTargetInsertSubreg(int SRIdx, DebugLoc DL, EVT VT, SDValue Operand, SDValue Subreg); /// getNodeIfExists - Get the specified node if it's already available, or /// else return NULL. SDNode *getNodeIfExists(unsigned Opcode, SDVTList VTs, const SDValue *Ops, unsigned NumOps); /// getDbgValue - Creates a SDDbgValue node. /// SDDbgValue *getDbgValue(MDNode *MDPtr, SDNode *N, unsigned R, uint64_t Off, DebugLoc DL, unsigned O); SDDbgValue *getDbgValue(MDNode *MDPtr, const Value *C, uint64_t Off, DebugLoc DL, unsigned O); SDDbgValue *getDbgValue(MDNode *MDPtr, unsigned FI, uint64_t Off, DebugLoc DL, unsigned O); /// DAGUpdateListener - Clients of various APIs that cause global effects on /// the DAG can optionally implement this interface. This allows the clients /// to handle the various sorts of updates that happen. class DAGUpdateListener { public: virtual ~DAGUpdateListener(); /// NodeDeleted - The node N that was deleted and, if E is not null, an /// equivalent node E that replaced it. virtual void NodeDeleted(SDNode *N, SDNode *E) = 0; /// NodeUpdated - The node N that was updated. virtual void NodeUpdated(SDNode *N) = 0; }; /// RemoveDeadNode - Remove the specified node from the system. If any of its /// operands then becomes dead, remove them as well. Inform UpdateListener /// for each node deleted. void RemoveDeadNode(SDNode *N, DAGUpdateListener *UpdateListener = 0); /// RemoveDeadNodes - This method deletes the unreachable nodes in the /// given list, and any nodes that become unreachable as a result. void RemoveDeadNodes(SmallVectorImpl<SDNode *> &DeadNodes, DAGUpdateListener *UpdateListener = 0); /// ReplaceAllUsesWith - Modify anything using 'From' to use 'To' instead. /// This can cause recursive merging of nodes in the DAG. Use the first /// version if 'From' is known to have a single result, use the second /// if you have two nodes with identical results (or if 'To' has a superset /// of the results of 'From'), use the third otherwise. /// /// These methods all take an optional UpdateListener, which (if not null) is /// informed about nodes that are deleted and modified due to recursive /// changes in the dag. /// /// These functions only replace all existing uses. It's possible that as /// these replacements are being performed, CSE may cause the From node /// to be given new uses. These new uses of From are left in place, and /// not automatically transferred to To. /// void ReplaceAllUsesWith(SDValue From, SDValue Op, DAGUpdateListener *UpdateListener = 0); void ReplaceAllUsesWith(SDNode *From, SDNode *To, DAGUpdateListener *UpdateListener = 0); void ReplaceAllUsesWith(SDNode *From, const SDValue *To, DAGUpdateListener *UpdateListener = 0); /// ReplaceAllUsesOfValueWith - Replace any uses of From with To, leaving /// uses of other values produced by From.Val alone. void ReplaceAllUsesOfValueWith(SDValue From, SDValue To, DAGUpdateListener *UpdateListener = 0); /// ReplaceAllUsesOfValuesWith - Like ReplaceAllUsesOfValueWith, but /// for multiple values at once. This correctly handles the case where /// there is an overlap between the From values and the To values. void ReplaceAllUsesOfValuesWith(const SDValue *From, const SDValue *To, unsigned Num, DAGUpdateListener *UpdateListener = 0); /// AssignTopologicalOrder - Topological-sort the AllNodes list and a /// assign a unique node id for each node in the DAG based on their /// topological order. Returns the number of nodes. unsigned AssignTopologicalOrder(); /// RepositionNode - Move node N in the AllNodes list to be immediately /// before the given iterator Position. This may be used to update the /// topological ordering when the list of nodes is modified. void RepositionNode(allnodes_iterator Position, SDNode *N) { AllNodes.insert(Position, AllNodes.remove(N)); } /// isCommutativeBinOp - Returns true if the opcode is a commutative binary /// operation. static bool isCommutativeBinOp(unsigned Opcode) { // FIXME: This should get its info from the td file, so that we can include // target info. switch (Opcode) { case ISD::ADD: case ISD::MUL: case ISD::MULHU: case ISD::MULHS: case ISD::SMUL_LOHI: case ISD::UMUL_LOHI: case ISD::FADD: case ISD::FMUL: case ISD::AND: case ISD::OR: case ISD::XOR: case ISD::SADDO: case ISD::UADDO: case ISD::ADDC: case ISD::ADDE: return true; default: return false; } } /// AssignOrdering - Assign an order to the SDNode. void AssignOrdering(const SDNode *SD, unsigned Order); /// GetOrdering - Get the order for the SDNode. unsigned GetOrdering(const SDNode *SD) const; /// AddDbgValue - Add a dbg_value SDNode. If SD is non-null that means the /// value is produced by SD. void AddDbgValue(SDDbgValue *DB, SDNode *SD, bool isParameter); /// GetDbgValues - Get the debug values which reference the given SDNode. ArrayRef<SDDbgValue*> GetDbgValues(const SDNode* SD) { return DbgInfo->getSDDbgValues(SD); } /// TransferDbgValues - Transfer SDDbgValues. void TransferDbgValues(SDValue From, SDValue To); /// hasDebugValues - Return true if there are any SDDbgValue nodes associated /// with this SelectionDAG. bool hasDebugValues() const { return !DbgInfo->empty(); } SDDbgInfo::DbgIterator DbgBegin() { return DbgInfo->DbgBegin(); } SDDbgInfo::DbgIterator DbgEnd() { return DbgInfo->DbgEnd(); } SDDbgInfo::DbgIterator ByvalParmDbgBegin() { return DbgInfo->ByvalParmDbgBegin(); } SDDbgInfo::DbgIterator ByvalParmDbgEnd() { return DbgInfo->ByvalParmDbgEnd(); } void dump() const; /// CreateStackTemporary - Create a stack temporary, suitable for holding the /// specified value type. If minAlign is specified, the slot size will have /// at least that alignment. SDValue CreateStackTemporary(EVT VT, unsigned minAlign = 1); /// CreateStackTemporary - Create a stack temporary suitable for holding /// either of the specified value types. SDValue CreateStackTemporary(EVT VT1, EVT VT2); /// FoldConstantArithmetic - SDValue FoldConstantArithmetic(unsigned Opcode, EVT VT, ConstantSDNode *Cst1, ConstantSDNode *Cst2); /// FoldSetCC - Constant fold a setcc to true or false. SDValue FoldSetCC(EVT VT, SDValue N1, SDValue N2, ISD::CondCode Cond, DebugLoc dl); /// SignBitIsZero - Return true if the sign bit of Op is known to be zero. We /// use this predicate to simplify operations downstream. bool SignBitIsZero(SDValue Op, unsigned Depth = 0) const; /// MaskedValueIsZero - Return true if 'Op & Mask' is known to be zero. We /// use this predicate to simplify operations downstream. Op and Mask are /// known to be the same type. bool MaskedValueIsZero(SDValue Op, const APInt &Mask, unsigned Depth = 0) const; /// ComputeMaskedBits - Determine which of the bits specified in Mask are /// known to be either zero or one and return them in the KnownZero/KnownOne /// bitsets. This code only analyzes bits in Mask, in order to short-circuit /// processing. Targets can implement the computeMaskedBitsForTargetNode /// method in the TargetLowering class to allow target nodes to be understood. void ComputeMaskedBits(SDValue Op, APInt &KnownZero, APInt &KnownOne, unsigned Depth = 0) const; /// ComputeNumSignBits - Return the number of times the sign bit of the /// register is replicated into the other bits. We know that at least 1 bit /// is always equal to the sign bit (itself), but other cases can give us /// information. For example, immediately after an "SRA X, 2", we know that /// the top 3 bits are all equal to each other, so we return 3. Targets can /// implement the ComputeNumSignBitsForTarget method in the TargetLowering /// class to allow target nodes to be understood. unsigned ComputeNumSignBits(SDValue Op, unsigned Depth = 0) const; /// isBaseWithConstantOffset - Return true if the specified operand is an /// ISD::ADD with a ConstantSDNode on the right-hand side, or if it is an /// ISD::OR with a ConstantSDNode that is guaranteed to have the same /// semantics as an ADD. This handles the equivalence: /// X|Cst == X+Cst iff X&Cst = 0. bool isBaseWithConstantOffset(SDValue Op) const; /// isKnownNeverNan - Test whether the given SDValue is known to never be NaN. bool isKnownNeverNaN(SDValue Op) const; /// isKnownNeverZero - Test whether the given SDValue is known to never be /// positive or negative Zero. bool isKnownNeverZero(SDValue Op) const; /// isEqualTo - Test whether two SDValues are known to compare equal. This /// is true if they are the same value, or if one is negative zero and the /// other positive zero. bool isEqualTo(SDValue A, SDValue B) const; /// UnrollVectorOp - Utility function used by legalize and lowering to /// "unroll" a vector operation by splitting out the scalars and operating /// on each element individually. If the ResNE is 0, fully unroll the vector /// op. If ResNE is less than the width of the vector op, unroll up to ResNE. /// If the ResNE is greater than the width of the vector op, unroll the /// vector op and fill the end of the resulting vector with UNDEFS. SDValue UnrollVectorOp(SDNode *N, unsigned ResNE = 0); /// isConsecutiveLoad - Return true if LD is loading 'Bytes' bytes from a /// location that is 'Dist' units away from the location that the 'Base' load /// is loading from. bool isConsecutiveLoad(LoadSDNode *LD, LoadSDNode *Base, unsigned Bytes, int Dist) const; /// InferPtrAlignment - Infer alignment of a load / store address. Return 0 if /// it cannot be inferred. unsigned InferPtrAlignment(SDValue Ptr) const; private: bool RemoveNodeFromCSEMaps(SDNode *N); void AddModifiedNodeToCSEMaps(SDNode *N, DAGUpdateListener *UpdateListener); SDNode *FindModifiedNodeSlot(SDNode *N, SDValue Op, void *&InsertPos); SDNode *FindModifiedNodeSlot(SDNode *N, SDValue Op1, SDValue Op2, void *&InsertPos); SDNode *FindModifiedNodeSlot(SDNode *N, const SDValue *Ops, unsigned NumOps, void *&InsertPos); SDNode *UpdadeDebugLocOnMergedSDNode(SDNode *N, DebugLoc loc); void DeleteNodeNotInCSEMaps(SDNode *N); void DeallocateNode(SDNode *N); unsigned getEVTAlignment(EVT MemoryVT) const; void allnodes_clear(); /// VTList - List of non-single value types. std::vector<SDVTList> VTList; /// CondCodeNodes - Maps to auto-CSE operations. std::vector<CondCodeSDNode*> CondCodeNodes; std::vector<SDNode*> ValueTypeNodes; std::map<EVT, SDNode*, EVT::compareRawBits> ExtendedValueTypeNodes; StringMap<SDNode*> ExternalSymbols; std::map<std::pair<std::string, unsigned char>,SDNode*> TargetExternalSymbols; }; template <> struct GraphTraits<SelectionDAG*> : public GraphTraits<SDNode*> { typedef SelectionDAG::allnodes_iterator nodes_iterator; static nodes_iterator nodes_begin(SelectionDAG *G) { return G->allnodes_begin(); } static nodes_iterator nodes_end(SelectionDAG *G) { return G->allnodes_end(); } }; } // end namespace llvm #endif