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//===-- llvm/CodeGen/SelectionDAGNodes.h - SelectionDAG Nodes ---*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the SDNode class and derived classes, which are used to // represent the nodes and operations present in a SelectionDAG. These nodes // and operations are machine code level operations, with some similarities to // the GCC RTL representation. // // Clients should include the SelectionDAG.h file instead of this file directly. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SELECTIONDAGNODES_H #define LLVM_CODEGEN_SELECTIONDAGNODES_H #include "llvm/Constants.h" #include "llvm/Instructions.h" #include "llvm/ADT/FoldingSet.h" #include "llvm/ADT/GraphTraits.h" #include "llvm/ADT/ilist_node.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/STLExtras.h" #include "llvm/CodeGen/ISDOpcodes.h" #include "llvm/CodeGen/ValueTypes.h" #include "llvm/CodeGen/MachineMemOperand.h" #include "llvm/Support/MathExtras.h" #include "llvm/Support/DataTypes.h" #include "llvm/Support/DebugLoc.h" #include <cassert> namespace llvm { class SelectionDAG; class GlobalValue; class MachineBasicBlock; class MachineConstantPoolValue; class SDNode; class Value; class MCSymbol; template <typename T> struct DenseMapInfo; template <typename T> struct simplify_type; template <typename T> struct ilist_traits; void checkForCycles(const SDNode *N); /// SDVTList - This represents a list of ValueType's that has been intern'd by /// a SelectionDAG. Instances of this simple value class are returned by /// SelectionDAG::getVTList(...). /// struct SDVTList { const EVT *VTs; unsigned int NumVTs; }; namespace ISD { /// Node predicates /// isBuildVectorAllOnes - Return true if the specified node is a /// BUILD_VECTOR where all of the elements are ~0 or undef. bool isBuildVectorAllOnes(const SDNode *N); /// isBuildVectorAllZeros - Return true if the specified node is a /// BUILD_VECTOR where all of the elements are 0 or undef. bool isBuildVectorAllZeros(const SDNode *N); /// isScalarToVector - Return true if the specified node is a /// ISD::SCALAR_TO_VECTOR node or a BUILD_VECTOR node where only the low /// element is not an undef. bool isScalarToVector(const SDNode *N); } // end llvm:ISD namespace //===----------------------------------------------------------------------===// /// SDValue - Unlike LLVM values, Selection DAG nodes may return multiple /// values as the result of a computation. Many nodes return multiple values, /// from loads (which define a token and a return value) to ADDC (which returns /// a result and a carry value), to calls (which may return an arbitrary number /// of values). /// /// As such, each use of a SelectionDAG computation must indicate the node that /// computes it as well as which return value to use from that node. This pair /// of information is represented with the SDValue value type. /// class SDValue { SDNode *Node; // The node defining the value we are using. unsigned ResNo; // Which return value of the node we are using. public: SDValue() : Node(0), ResNo(0) {} SDValue(SDNode *node, unsigned resno) : Node(node), ResNo(resno) {} /// get the index which selects a specific result in the SDNode unsigned getResNo() const { return ResNo; } /// get the SDNode which holds the desired result SDNode *getNode() const { return Node; } /// set the SDNode void setNode(SDNode *N) { Node = N; } inline SDNode *operator->() const { return Node; } bool operator==(const SDValue &O) const { return Node == O.Node && ResNo == O.ResNo; } bool operator!=(const SDValue &O) const { return !operator==(O); } bool operator<(const SDValue &O) const { return Node < O.Node || (Node == O.Node && ResNo < O.ResNo); } SDValue getValue(unsigned R) const { return SDValue(Node, R); } // isOperandOf - Return true if this node is an operand of N. bool isOperandOf(SDNode *N) const; /// getValueType - Return the ValueType of the referenced return value. /// inline EVT getValueType() const; /// getValueSizeInBits - Returns the size of the value in bits. /// unsigned getValueSizeInBits() const { return getValueType().getSizeInBits(); } // Forwarding methods - These forward to the corresponding methods in SDNode. inline unsigned getOpcode() const; inline unsigned getNumOperands() const; inline const SDValue &getOperand(unsigned i) const; inline uint64_t getConstantOperandVal(unsigned i) const; inline bool isTargetMemoryOpcode() const; inline bool isTargetOpcode() const; inline bool isMachineOpcode() const; inline unsigned getMachineOpcode() const; inline const DebugLoc getDebugLoc() const; /// reachesChainWithoutSideEffects - Return true if this operand (which must /// be a chain) reaches the specified operand without crossing any /// side-effecting instructions. In practice, this looks through token /// factors and non-volatile loads. In order to remain efficient, this only /// looks a couple of nodes in, it does not do an exhaustive search. bool reachesChainWithoutSideEffects(SDValue Dest, unsigned Depth = 2) const; /// use_empty - Return true if there are no nodes using value ResNo /// of Node. /// inline bool use_empty() const; /// hasOneUse - Return true if there is exactly one node using value /// ResNo of Node. /// inline bool hasOneUse() const; }; template<> struct DenseMapInfo<SDValue> { static inline SDValue getEmptyKey() { return SDValue((SDNode*)-1, -1U); } static inline SDValue getTombstoneKey() { return SDValue((SDNode*)-1, 0); } static unsigned getHashValue(const SDValue &Val) { return ((unsigned)((uintptr_t)Val.getNode() >> 4) ^ (unsigned)((uintptr_t)Val.getNode() >> 9)) + Val.getResNo(); } static bool isEqual(const SDValue &LHS, const SDValue &RHS) { return LHS == RHS; } }; template <> struct isPodLike<SDValue> { static const bool value = true; }; /// simplify_type specializations - Allow casting operators to work directly on /// SDValues as if they were SDNode*'s. template<> struct simplify_type<SDValue> { typedef SDNode* SimpleType; static SimpleType getSimplifiedValue(const SDValue &Val) { return static_cast<SimpleType>(Val.getNode()); } }; template<> struct simplify_type<const SDValue> { typedef SDNode* SimpleType; static SimpleType getSimplifiedValue(const SDValue &Val) { return static_cast<SimpleType>(Val.getNode()); } }; /// SDUse - Represents a use of a SDNode. This class holds an SDValue, /// which records the SDNode being used and the result number, a /// pointer to the SDNode using the value, and Next and Prev pointers, /// which link together all the uses of an SDNode. /// class SDUse { /// Val - The value being used. SDValue Val; /// User - The user of this value. SDNode *User; /// Prev, Next - Pointers to the uses list of the SDNode referred by /// this operand. SDUse **Prev, *Next; SDUse(const SDUse &U); // Do not implement void operator=(const SDUse &U); // Do not implement public: SDUse() : Val(), User(NULL), Prev(NULL), Next(NULL) {} /// Normally SDUse will just implicitly convert to an SDValue that it holds. operator const SDValue&() const { return Val; } /// If implicit conversion to SDValue doesn't work, the get() method returns /// the SDValue. const SDValue &get() const { return Val; } /// getUser - This returns the SDNode that contains this Use. SDNode *getUser() { return User; } /// getNext - Get the next SDUse in the use list. SDUse *getNext() const { return Next; } /// getNode - Convenience function for get().getNode(). SDNode *getNode() const { return Val.getNode(); } /// getResNo - Convenience function for get().getResNo(). unsigned getResNo() const { return Val.getResNo(); } /// getValueType - Convenience function for get().getValueType(). EVT getValueType() const { return Val.getValueType(); } /// operator== - Convenience function for get().operator== bool operator==(const SDValue &V) const { return Val == V; } /// operator!= - Convenience function for get().operator!= bool operator!=(const SDValue &V) const { return Val != V; } /// operator< - Convenience function for get().operator< bool operator<(const SDValue &V) const { return Val < V; } private: friend class SelectionDAG; friend class SDNode; void setUser(SDNode *p) { User = p; } /// set - Remove this use from its existing use list, assign it the /// given value, and add it to the new value's node's use list. inline void set(const SDValue &V); /// setInitial - like set, but only supports initializing a newly-allocated /// SDUse with a non-null value. inline void setInitial(const SDValue &V); /// setNode - like set, but only sets the Node portion of the value, /// leaving the ResNo portion unmodified. inline void setNode(SDNode *N); void addToList(SDUse **List) { Next = *List; if (Next) Next->Prev = &Next; Prev = List; *List = this; } void removeFromList() { *Prev = Next; if (Next) Next->Prev = Prev; } }; /// simplify_type specializations - Allow casting operators to work directly on /// SDValues as if they were SDNode*'s. template<> struct simplify_type<SDUse> { typedef SDNode* SimpleType; static SimpleType getSimplifiedValue(const SDUse &Val) { return static_cast<SimpleType>(Val.getNode()); } }; template<> struct simplify_type<const SDUse> { typedef SDNode* SimpleType; static SimpleType getSimplifiedValue(const SDUse &Val) { return static_cast<SimpleType>(Val.getNode()); } }; /// SDNode - Represents one node in the SelectionDAG. /// class SDNode : public FoldingSetNode, public ilist_node<SDNode> { private: /// NodeType - The operation that this node performs. /// int16_t NodeType; /// OperandsNeedDelete - This is true if OperandList was new[]'d. If true, /// then they will be delete[]'d when the node is destroyed. uint16_t OperandsNeedDelete : 1; /// HasDebugValue - This tracks whether this node has one or more dbg_value /// nodes corresponding to it. uint16_t HasDebugValue : 1; protected: /// SubclassData - This member is defined by this class, but is not used for /// anything. Subclasses can use it to hold whatever state they find useful. /// This field is initialized to zero by the ctor. uint16_t SubclassData : 14; private: /// NodeId - Unique id per SDNode in the DAG. int NodeId; /// OperandList - The values that are used by this operation. /// SDUse *OperandList; /// ValueList - The types of the values this node defines. SDNode's may /// define multiple values simultaneously. const EVT *ValueList; /// UseList - List of uses for this SDNode. SDUse *UseList; /// NumOperands/NumValues - The number of entries in the Operand/Value list. unsigned short NumOperands, NumValues; /// debugLoc - source line information. DebugLoc debugLoc; /// getValueTypeList - Return a pointer to the specified value type. static const EVT *getValueTypeList(EVT VT); friend class SelectionDAG; friend struct ilist_traits<SDNode>; public: //===--------------------------------------------------------------------===// // Accessors // /// getOpcode - Return the SelectionDAG opcode value for this node. For /// pre-isel nodes (those for which isMachineOpcode returns false), these /// are the opcode values in the ISD and <target>ISD namespaces. For /// post-isel opcodes, see getMachineOpcode. unsigned getOpcode() const { return (unsigned short)NodeType; } /// isTargetOpcode - Test if this node has a target-specific opcode (in the /// \<target\>ISD namespace). bool isTargetOpcode() const { return NodeType >= ISD::BUILTIN_OP_END; } /// isTargetMemoryOpcode - Test if this node has a target-specific /// memory-referencing opcode (in the \<target\>ISD namespace and /// greater than FIRST_TARGET_MEMORY_OPCODE). bool isTargetMemoryOpcode() const { return NodeType >= ISD::FIRST_TARGET_MEMORY_OPCODE; } /// isMachineOpcode - Test if this node has a post-isel opcode, directly /// corresponding to a MachineInstr opcode. bool isMachineOpcode() const { return NodeType < 0; } /// getMachineOpcode - This may only be called if isMachineOpcode returns /// true. It returns the MachineInstr opcode value that the node's opcode /// corresponds to. unsigned getMachineOpcode() const { assert(isMachineOpcode() && "Not a MachineInstr opcode!"); return ~NodeType; } /// getHasDebugValue - get this bit. bool getHasDebugValue() const { return HasDebugValue; } /// setHasDebugValue - set this bit. void setHasDebugValue(bool b) { HasDebugValue = b; } /// use_empty - Return true if there are no uses of this node. /// bool use_empty() const { return UseList == NULL; } /// hasOneUse - Return true if there is exactly one use of this node. /// bool hasOneUse() const { return !use_empty() && llvm::next(use_begin()) == use_end(); } /// use_size - Return the number of uses of this node. This method takes /// time proportional to the number of uses. /// size_t use_size() const { return std::distance(use_begin(), use_end()); } /// getNodeId - Return the unique node id. /// int getNodeId() const { return NodeId; } /// setNodeId - Set unique node id. void setNodeId(int Id) { NodeId = Id; } /// getDebugLoc - Return the source location info. const DebugLoc getDebugLoc() const { return debugLoc; } /// setDebugLoc - Set source location info. Try to avoid this, putting /// it in the constructor is preferable. void setDebugLoc(const DebugLoc dl) { debugLoc = dl; } /// use_iterator - This class provides iterator support for SDUse /// operands that use a specific SDNode. class use_iterator : public std::iterator<std::forward_iterator_tag, SDUse, ptrdiff_t> { SDUse *Op; explicit use_iterator(SDUse *op) : Op(op) { } friend class SDNode; public: typedef std::iterator<std::forward_iterator_tag, SDUse, ptrdiff_t>::reference reference; typedef std::iterator<std::forward_iterator_tag, SDUse, ptrdiff_t>::pointer pointer; use_iterator(const use_iterator &I) : Op(I.Op) {} use_iterator() : Op(0) {} bool operator==(const use_iterator &x) const { return Op == x.Op; } bool operator!=(const use_iterator &x) const { return !operator==(x); } /// atEnd - return true if this iterator is at the end of uses list. bool atEnd() const { return Op == 0; } // Iterator traversal: forward iteration only. use_iterator &operator++() { // Preincrement assert(Op && "Cannot increment end iterator!"); Op = Op->getNext(); return *this; } use_iterator operator++(int) { // Postincrement use_iterator tmp = *this; ++*this; return tmp; } /// Retrieve a pointer to the current user node. SDNode *operator*() const { assert(Op && "Cannot dereference end iterator!"); return Op->getUser(); } SDNode *operator->() const { return operator*(); } SDUse &getUse() const { return *Op; } /// getOperandNo - Retrieve the operand # of this use in its user. /// unsigned getOperandNo() const { assert(Op && "Cannot dereference end iterator!"); return (unsigned)(Op - Op->getUser()->OperandList); } }; /// use_begin/use_end - Provide iteration support to walk over all uses /// of an SDNode. use_iterator use_begin() const { return use_iterator(UseList); } static use_iterator use_end() { return use_iterator(0); } /// hasNUsesOfValue - Return true if there are exactly NUSES uses of the /// indicated value. This method ignores uses of other values defined by this /// operation. bool hasNUsesOfValue(unsigned NUses, unsigned Value) const; /// hasAnyUseOfValue - Return true if there are any use of the indicated /// value. This method ignores uses of other values defined by this operation. bool hasAnyUseOfValue(unsigned Value) const; /// isOnlyUserOf - Return true if this node is the only use of N. /// bool isOnlyUserOf(SDNode *N) const; /// isOperandOf - Return true if this node is an operand of N. /// bool isOperandOf(SDNode *N) const; /// isPredecessorOf - Return true if this node is a predecessor of N. /// NOTE: Implemented on top of hasPredecessor and every bit as /// expensive. Use carefully. bool isPredecessorOf(const SDNode *N) const { return N->hasPredecessor(this); } /// hasPredecessor - Return true if N is a predecessor of this node. /// N is either an operand of this node, or can be reached by recursively /// traversing up the operands. /// NOTE: This is an expensive method. Use it carefully. bool hasPredecessor(const SDNode *N) const; /// hasPredecesorHelper - Return true if N is a predecessor of this node. /// N is either an operand of this node, or can be reached by recursively /// traversing up the operands. /// In this helper the Visited and worklist sets are held externally to /// cache predecessors over multiple invocations. If you want to test for /// multiple predecessors this method is preferable to multiple calls to /// hasPredecessor. Be sure to clear Visited and Worklist if the DAG /// changes. /// NOTE: This is still very expensive. Use carefully. bool hasPredecessorHelper(const SDNode *N, SmallPtrSet<const SDNode *, 32> &Visited, SmallVector<const SDNode *, 16> &Worklist) const; /// getNumOperands - Return the number of values used by this operation. /// unsigned getNumOperands() const { return NumOperands; } /// getConstantOperandVal - Helper method returns the integer value of a /// ConstantSDNode operand. uint64_t getConstantOperandVal(unsigned Num) const; const SDValue &getOperand(unsigned Num) const { assert(Num < NumOperands && "Invalid child # of SDNode!"); return OperandList[Num]; } typedef SDUse* op_iterator; op_iterator op_begin() const { return OperandList; } op_iterator op_end() const { return OperandList+NumOperands; } SDVTList getVTList() const { SDVTList X = { ValueList, NumValues }; return X; } /// getGluedNode - If this node has a glue operand, return the node /// to which the glue operand points. Otherwise return NULL. SDNode *getGluedNode() const { if (getNumOperands() != 0 && getOperand(getNumOperands()-1).getValueType() == MVT::Glue) return getOperand(getNumOperands()-1).getNode(); return 0; } // If this is a pseudo op, like copyfromreg, look to see if there is a // real target node glued to it. If so, return the target node. const SDNode *getGluedMachineNode() const { const SDNode *FoundNode = this; // Climb up glue edges until a machine-opcode node is found, or the // end of the chain is reached. while (!FoundNode->isMachineOpcode()) { const SDNode *N = FoundNode->getGluedNode(); if (!N) break; FoundNode = N; } return FoundNode; } /// getGluedUser - If this node has a glue value with a user, return /// the user (there is at most one). Otherwise return NULL. SDNode *getGluedUser() const { for (use_iterator UI = use_begin(), UE = use_end(); UI != UE; ++UI) if (UI.getUse().get().getValueType() == MVT::Glue) return *UI; return 0; } /// getNumValues - Return the number of values defined/returned by this /// operator. /// unsigned getNumValues() const { return NumValues; } /// getValueType - Return the type of a specified result. /// EVT getValueType(unsigned ResNo) const { assert(ResNo < NumValues && "Illegal result number!"); return ValueList[ResNo]; } /// getValueSizeInBits - Returns MVT::getSizeInBits(getValueType(ResNo)). /// unsigned getValueSizeInBits(unsigned ResNo) const { return getValueType(ResNo).getSizeInBits(); } typedef const EVT* value_iterator; value_iterator value_begin() const { return ValueList; } value_iterator value_end() const { return ValueList+NumValues; } /// getOperationName - Return the opcode of this operation for printing. /// std::string getOperationName(const SelectionDAG *G = 0) const; static const char* getIndexedModeName(ISD::MemIndexedMode AM); void print_types(raw_ostream &OS, const SelectionDAG *G) const; void print_details(raw_ostream &OS, const SelectionDAG *G) const; void print(raw_ostream &OS, const SelectionDAG *G = 0) const; void printr(raw_ostream &OS, const SelectionDAG *G = 0) const; /// printrFull - Print a SelectionDAG node and all children down to /// the leaves. The given SelectionDAG allows target-specific nodes /// to be printed in human-readable form. Unlike printr, this will /// print the whole DAG, including children that appear multiple /// times. /// void printrFull(raw_ostream &O, const SelectionDAG *G = 0) const; /// printrWithDepth - Print a SelectionDAG node and children up to /// depth "depth." The given SelectionDAG allows target-specific /// nodes to be printed in human-readable form. Unlike printr, this /// will print children that appear multiple times wherever they are /// used. /// void printrWithDepth(raw_ostream &O, const SelectionDAG *G = 0, unsigned depth = 100) const; /// dump - Dump this node, for debugging. void dump() const; /// dumpr - Dump (recursively) this node and its use-def subgraph. void dumpr() const; /// dump - Dump this node, for debugging. /// The given SelectionDAG allows target-specific nodes to be printed /// in human-readable form. void dump(const SelectionDAG *G) const; /// dumpr - Dump (recursively) this node and its use-def subgraph. /// The given SelectionDAG allows target-specific nodes to be printed /// in human-readable form. void dumpr(const SelectionDAG *G) const; /// dumprFull - printrFull to dbgs(). The given SelectionDAG allows /// target-specific nodes to be printed in human-readable form. /// Unlike dumpr, this will print the whole DAG, including children /// that appear multiple times. /// void dumprFull(const SelectionDAG *G = 0) const; /// dumprWithDepth - printrWithDepth to dbgs(). The given /// SelectionDAG allows target-specific nodes to be printed in /// human-readable form. Unlike dumpr, this will print children /// that appear multiple times wherever they are used. /// void dumprWithDepth(const SelectionDAG *G = 0, unsigned depth = 100) const; static bool classof(const SDNode *) { return true; } /// Profile - Gather unique data for the node. /// void Profile(FoldingSetNodeID &ID) const; /// addUse - This method should only be used by the SDUse class. /// void addUse(SDUse &U) { U.addToList(&UseList); } protected: static SDVTList getSDVTList(EVT VT) { SDVTList Ret = { getValueTypeList(VT), 1 }; return Ret; } SDNode(unsigned Opc, const DebugLoc dl, SDVTList VTs, const SDValue *Ops, unsigned NumOps) : NodeType(Opc), OperandsNeedDelete(true), HasDebugValue(false), SubclassData(0), NodeId(-1), OperandList(NumOps ? new SDUse[NumOps] : 0), ValueList(VTs.VTs), UseList(NULL), NumOperands(NumOps), NumValues(VTs.NumVTs), debugLoc(dl) { for (unsigned i = 0; i != NumOps; ++i) { OperandList[i].setUser(this); OperandList[i].setInitial(Ops[i]); } checkForCycles(this); } /// This constructor adds no operands itself; operands can be /// set later with InitOperands. SDNode(unsigned Opc, const DebugLoc dl, SDVTList VTs) : NodeType(Opc), OperandsNeedDelete(false), HasDebugValue(false), SubclassData(0), NodeId(-1), OperandList(0), ValueList(VTs.VTs), UseList(NULL), NumOperands(0), NumValues(VTs.NumVTs), debugLoc(dl) {} /// InitOperands - Initialize the operands list of this with 1 operand. void InitOperands(SDUse *Ops, const SDValue &Op0) { Ops[0].setUser(this); Ops[0].setInitial(Op0); NumOperands = 1; OperandList = Ops; checkForCycles(this); } /// InitOperands - Initialize the operands list of this with 2 operands. void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1) { Ops[0].setUser(this); Ops[0].setInitial(Op0); Ops[1].setUser(this); Ops[1].setInitial(Op1); NumOperands = 2; OperandList = Ops; checkForCycles(this); } /// InitOperands - Initialize the operands list of this with 3 operands. void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1, const SDValue &Op2) { Ops[0].setUser(this); Ops[0].setInitial(Op0); Ops[1].setUser(this); Ops[1].setInitial(Op1); Ops[2].setUser(this); Ops[2].setInitial(Op2); NumOperands = 3; OperandList = Ops; checkForCycles(this); } /// InitOperands - Initialize the operands list of this with 4 operands. void InitOperands(SDUse *Ops, const SDValue &Op0, const SDValue &Op1, const SDValue &Op2, const SDValue &Op3) { Ops[0].setUser(this); Ops[0].setInitial(Op0); Ops[1].setUser(this); Ops[1].setInitial(Op1); Ops[2].setUser(this); Ops[2].setInitial(Op2); Ops[3].setUser(this); Ops[3].setInitial(Op3); NumOperands = 4; OperandList = Ops; checkForCycles(this); } /// InitOperands - Initialize the operands list of this with N operands. void InitOperands(SDUse *Ops, const SDValue *Vals, unsigned N) { for (unsigned i = 0; i != N; ++i) { Ops[i].setUser(this); Ops[i].setInitial(Vals[i]); } NumOperands = N; OperandList = Ops; checkForCycles(this); } /// DropOperands - Release the operands and set this node to have /// zero operands. void DropOperands(); }; // Define inline functions from the SDValue class. inline unsigned SDValue::getOpcode() const { return Node->getOpcode(); } inline EVT SDValue::getValueType() const { return Node->getValueType(ResNo); } inline unsigned SDValue::getNumOperands() const { return Node->getNumOperands(); } inline const SDValue &SDValue::getOperand(unsigned i) const { return Node->getOperand(i); } inline uint64_t SDValue::getConstantOperandVal(unsigned i) const { return Node->getConstantOperandVal(i); } inline bool SDValue::isTargetOpcode() const { return Node->isTargetOpcode(); } inline bool SDValue::isTargetMemoryOpcode() const { return Node->isTargetMemoryOpcode(); } inline bool SDValue::isMachineOpcode() const { return Node->isMachineOpcode(); } inline unsigned SDValue::getMachineOpcode() const { return Node->getMachineOpcode(); } inline bool SDValue::use_empty() const { return !Node->hasAnyUseOfValue(ResNo); } inline bool SDValue::hasOneUse() const { return Node->hasNUsesOfValue(1, ResNo); } inline const DebugLoc SDValue::getDebugLoc() const { return Node->getDebugLoc(); } // Define inline functions from the SDUse class. inline void SDUse::set(const SDValue &V) { if (Val.getNode()) removeFromList(); Val = V; if (V.getNode()) V.getNode()->addUse(*this); } inline void SDUse::setInitial(const SDValue &V) { Val = V; V.getNode()->addUse(*this); } inline void SDUse::setNode(SDNode *N) { if (Val.getNode()) removeFromList(); Val.setNode(N); if (N) N->addUse(*this); } /// UnarySDNode - This class is used for single-operand SDNodes. This is solely /// to allow co-allocation of node operands with the node itself. class UnarySDNode : public SDNode { SDUse Op; public: UnarySDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, SDValue X) : SDNode(Opc, dl, VTs) { InitOperands(&Op, X); } }; /// BinarySDNode - This class is used for two-operand SDNodes. This is solely /// to allow co-allocation of node operands with the node itself. class BinarySDNode : public SDNode { SDUse Ops[2]; public: BinarySDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, SDValue X, SDValue Y) : SDNode(Opc, dl, VTs) { InitOperands(Ops, X, Y); } }; /// TernarySDNode - This class is used for three-operand SDNodes. This is solely /// to allow co-allocation of node operands with the node itself. class TernarySDNode : public SDNode { SDUse Ops[3]; public: TernarySDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, SDValue X, SDValue Y, SDValue Z) : SDNode(Opc, dl, VTs) { InitOperands(Ops, X, Y, Z); } }; /// HandleSDNode - This class is used to form a handle around another node that /// is persistent and is updated across invocations of replaceAllUsesWith on its /// operand. This node should be directly created by end-users and not added to /// the AllNodes list. class HandleSDNode : public SDNode { SDUse Op; public: // FIXME: Remove the "noinline" attribute once <rdar://problem/5852746> is // fixed. #if __GNUC__==4 && __GNUC_MINOR__==2 && defined(__APPLE__) && !defined(__llvm__) explicit __attribute__((__noinline__)) HandleSDNode(SDValue X) #else explicit HandleSDNode(SDValue X) #endif : SDNode(ISD::HANDLENODE, DebugLoc(), getSDVTList(MVT::Other)) { InitOperands(&Op, X); } ~HandleSDNode(); const SDValue &getValue() const { return Op; } }; /// Abstact virtual class for operations for memory operations class MemSDNode : public SDNode { private: // MemoryVT - VT of in-memory value. EVT MemoryVT; protected: /// MMO - Memory reference information. MachineMemOperand *MMO; public: MemSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, EVT MemoryVT, MachineMemOperand *MMO); MemSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, const SDValue *Ops, unsigned NumOps, EVT MemoryVT, MachineMemOperand *MMO); bool readMem() const { return MMO->isLoad(); } bool writeMem() const { return MMO->isStore(); } /// Returns alignment and volatility of the memory access unsigned getOriginalAlignment() const { return MMO->getBaseAlignment(); } unsigned getAlignment() const { return MMO->getAlignment(); } /// getRawSubclassData - Return the SubclassData value, which contains an /// encoding of the volatile flag, as well as bits used by subclasses. This /// function should only be used to compute a FoldingSetNodeID value. unsigned getRawSubclassData() const { return SubclassData; } // We access subclass data here so that we can check consistency // with MachineMemOperand information. bool isVolatile() const { return (SubclassData >> 5) & 1; } bool isNonTemporal() const { return (SubclassData >> 6) & 1; } bool isInvariant() const { return (SubclassData >> 7) & 1; } AtomicOrdering getOrdering() const { return AtomicOrdering((SubclassData >> 8) & 15); } SynchronizationScope getSynchScope() const { return SynchronizationScope((SubclassData >> 12) & 1); } /// Returns the SrcValue and offset that describes the location of the access const Value *getSrcValue() const { return MMO->getValue(); } int64_t getSrcValueOffset() const { return MMO->getOffset(); } /// Returns the TBAAInfo that describes the dereference. const MDNode *getTBAAInfo() const { return MMO->getTBAAInfo(); } /// Returns the Ranges that describes the dereference. const MDNode *getRanges() const { return MMO->getRanges(); } /// getMemoryVT - Return the type of the in-memory value. EVT getMemoryVT() const { return MemoryVT; } /// getMemOperand - Return a MachineMemOperand object describing the memory /// reference performed by operation. MachineMemOperand *getMemOperand() const { return MMO; } const MachinePointerInfo &getPointerInfo() const { return MMO->getPointerInfo(); } /// refineAlignment - Update this MemSDNode's MachineMemOperand information /// to reflect the alignment of NewMMO, if it has a greater alignment. /// This must only be used when the new alignment applies to all users of /// this MachineMemOperand. void refineAlignment(const MachineMemOperand *NewMMO) { MMO->refineAlignment(NewMMO); } const SDValue &getChain() const { return getOperand(0); } const SDValue &getBasePtr() const { return getOperand(getOpcode() == ISD::STORE ? 2 : 1); } // Methods to support isa and dyn_cast static bool classof(const MemSDNode *) { return true; } static bool classof(const SDNode *N) { // For some targets, we lower some target intrinsics to a MemIntrinsicNode // with either an intrinsic or a target opcode. return N->getOpcode() == ISD::LOAD || N->getOpcode() == ISD::STORE || N->getOpcode() == ISD::PREFETCH || N->getOpcode() == ISD::ATOMIC_CMP_SWAP || N->getOpcode() == ISD::ATOMIC_SWAP || N->getOpcode() == ISD::ATOMIC_LOAD_ADD || N->getOpcode() == ISD::ATOMIC_LOAD_SUB || N->getOpcode() == ISD::ATOMIC_LOAD_AND || N->getOpcode() == ISD::ATOMIC_LOAD_OR || N->getOpcode() == ISD::ATOMIC_LOAD_XOR || N->getOpcode() == ISD::ATOMIC_LOAD_NAND || N->getOpcode() == ISD::ATOMIC_LOAD_MIN || N->getOpcode() == ISD::ATOMIC_LOAD_MAX || N->getOpcode() == ISD::ATOMIC_LOAD_UMIN || N->getOpcode() == ISD::ATOMIC_LOAD_UMAX || N->getOpcode() == ISD::ATOMIC_LOAD || N->getOpcode() == ISD::ATOMIC_STORE || N->isTargetMemoryOpcode(); } }; /// AtomicSDNode - A SDNode reprenting atomic operations. /// class AtomicSDNode : public MemSDNode { SDUse Ops[4]; void InitAtomic(AtomicOrdering Ordering, SynchronizationScope SynchScope) { // This must match encodeMemSDNodeFlags() in SelectionDAG.cpp. assert((Ordering & 15) == Ordering && "Ordering may not require more than 4 bits!"); assert((SynchScope & 1) == SynchScope && "SynchScope may not require more than 1 bit!"); SubclassData |= Ordering << 8; SubclassData |= SynchScope << 12; assert(getOrdering() == Ordering && "Ordering encoding error!"); assert(getSynchScope() == SynchScope && "Synch-scope encoding error!"); assert((readMem() || getOrdering() <= Monotonic) && "Acquire/Release MachineMemOperand must be a load!"); assert((writeMem() || getOrdering() <= Monotonic) && "Acquire/Release MachineMemOperand must be a store!"); } public: // Opc: opcode for atomic // VTL: value type list // Chain: memory chain for operaand // Ptr: address to update as a SDValue // Cmp: compare value // Swp: swap value // SrcVal: address to update as a Value (used for MemOperand) // Align: alignment of memory AtomicSDNode(unsigned Opc, DebugLoc dl, SDVTList VTL, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Cmp, SDValue Swp, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope) : MemSDNode(Opc, dl, VTL, MemVT, MMO) { InitAtomic(Ordering, SynchScope); InitOperands(Ops, Chain, Ptr, Cmp, Swp); } AtomicSDNode(unsigned Opc, DebugLoc dl, SDVTList VTL, EVT MemVT, SDValue Chain, SDValue Ptr, SDValue Val, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope) : MemSDNode(Opc, dl, VTL, MemVT, MMO) { InitAtomic(Ordering, SynchScope); InitOperands(Ops, Chain, Ptr, Val); } AtomicSDNode(unsigned Opc, DebugLoc dl, SDVTList VTL, EVT MemVT, SDValue Chain, SDValue Ptr, MachineMemOperand *MMO, AtomicOrdering Ordering, SynchronizationScope SynchScope) : MemSDNode(Opc, dl, VTL, MemVT, MMO) { InitAtomic(Ordering, SynchScope); InitOperands(Ops, Chain, Ptr); } const SDValue &getBasePtr() const { return getOperand(1); } const SDValue &getVal() const { return getOperand(2); } bool isCompareAndSwap() const { unsigned Op = getOpcode(); return Op == ISD::ATOMIC_CMP_SWAP; } // Methods to support isa and dyn_cast static bool classof(const AtomicSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::ATOMIC_CMP_SWAP || N->getOpcode() == ISD::ATOMIC_SWAP || N->getOpcode() == ISD::ATOMIC_LOAD_ADD || N->getOpcode() == ISD::ATOMIC_LOAD_SUB || N->getOpcode() == ISD::ATOMIC_LOAD_AND || N->getOpcode() == ISD::ATOMIC_LOAD_OR || N->getOpcode() == ISD::ATOMIC_LOAD_XOR || N->getOpcode() == ISD::ATOMIC_LOAD_NAND || N->getOpcode() == ISD::ATOMIC_LOAD_MIN || N->getOpcode() == ISD::ATOMIC_LOAD_MAX || N->getOpcode() == ISD::ATOMIC_LOAD_UMIN || N->getOpcode() == ISD::ATOMIC_LOAD_UMAX || N->getOpcode() == ISD::ATOMIC_LOAD || N->getOpcode() == ISD::ATOMIC_STORE; } }; /// MemIntrinsicSDNode - This SDNode is used for target intrinsics that touch /// memory and need an associated MachineMemOperand. Its opcode may be /// INTRINSIC_VOID, INTRINSIC_W_CHAIN, PREFETCH, or a target-specific opcode /// with a value not less than FIRST_TARGET_MEMORY_OPCODE. class MemIntrinsicSDNode : public MemSDNode { public: MemIntrinsicSDNode(unsigned Opc, DebugLoc dl, SDVTList VTs, const SDValue *Ops, unsigned NumOps, EVT MemoryVT, MachineMemOperand *MMO) : MemSDNode(Opc, dl, VTs, Ops, NumOps, MemoryVT, MMO) { } // Methods to support isa and dyn_cast static bool classof(const MemIntrinsicSDNode *) { return true; } static bool classof(const SDNode *N) { // We lower some target intrinsics to their target opcode // early a node with a target opcode can be of this class return N->getOpcode() == ISD::INTRINSIC_W_CHAIN || N->getOpcode() == ISD::INTRINSIC_VOID || N->getOpcode() == ISD::PREFETCH || N->isTargetMemoryOpcode(); } }; /// ShuffleVectorSDNode - This SDNode is used to implement the code generator /// support for the llvm IR shufflevector instruction. It combines elements /// from two input vectors into a new input vector, with the selection and /// ordering of elements determined by an array of integers, referred to as /// the shuffle mask. For input vectors of width N, mask indices of 0..N-1 /// refer to elements from the LHS input, and indices from N to 2N-1 the RHS. /// An index of -1 is treated as undef, such that the code generator may put /// any value in the corresponding element of the result. class ShuffleVectorSDNode : public SDNode { SDUse Ops[2]; // The memory for Mask is owned by the SelectionDAG's OperandAllocator, and // is freed when the SelectionDAG object is destroyed. const int *Mask; protected: friend class SelectionDAG; ShuffleVectorSDNode(EVT VT, DebugLoc dl, SDValue N1, SDValue N2, const int *M) : SDNode(ISD::VECTOR_SHUFFLE, dl, getSDVTList(VT)), Mask(M) { InitOperands(Ops, N1, N2); } public: ArrayRef<int> getMask() const { EVT VT = getValueType(0); return makeArrayRef(Mask, VT.getVectorNumElements()); } int getMaskElt(unsigned Idx) const { assert(Idx < getValueType(0).getVectorNumElements() && "Idx out of range!"); return Mask[Idx]; } bool isSplat() const { return isSplatMask(Mask, getValueType(0)); } int getSplatIndex() const { assert(isSplat() && "Cannot get splat index for non-splat!"); EVT VT = getValueType(0); for (unsigned i = 0, e = VT.getVectorNumElements(); i != e; ++i) { if (Mask[i] != -1) return Mask[i]; } return -1; } static bool isSplatMask(const int *Mask, EVT VT); static bool classof(const ShuffleVectorSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::VECTOR_SHUFFLE; } }; class ConstantSDNode : public SDNode { const ConstantInt *Value; friend class SelectionDAG; ConstantSDNode(bool isTarget, const ConstantInt *val, EVT VT) : SDNode(isTarget ? ISD::TargetConstant : ISD::Constant, DebugLoc(), getSDVTList(VT)), Value(val) { } public: const ConstantInt *getConstantIntValue() const { return Value; } const APInt &getAPIntValue() const { return Value->getValue(); } uint64_t getZExtValue() const { return Value->getZExtValue(); } int64_t getSExtValue() const { return Value->getSExtValue(); } bool isOne() const { return Value->isOne(); } bool isNullValue() const { return Value->isNullValue(); } bool isAllOnesValue() const { return Value->isAllOnesValue(); } static bool classof(const ConstantSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::Constant || N->getOpcode() == ISD::TargetConstant; } }; class ConstantFPSDNode : public SDNode { const ConstantFP *Value; friend class SelectionDAG; ConstantFPSDNode(bool isTarget, const ConstantFP *val, EVT VT) : SDNode(isTarget ? ISD::TargetConstantFP : ISD::ConstantFP, DebugLoc(), getSDVTList(VT)), Value(val) { } public: const APFloat& getValueAPF() const { return Value->getValueAPF(); } const ConstantFP *getConstantFPValue() const { return Value; } /// isZero - Return true if the value is positive or negative zero. bool isZero() const { return Value->isZero(); } /// isNaN - Return true if the value is a NaN. bool isNaN() const { return Value->isNaN(); } /// isExactlyValue - We don't rely on operator== working on double values, as /// it returns true for things that are clearly not equal, like -0.0 and 0.0. /// As such, this method can be used to do an exact bit-for-bit comparison of /// two floating point values. /// We leave the version with the double argument here because it's just so /// convenient to write "2.0" and the like. Without this function we'd /// have to duplicate its logic everywhere it's called. bool isExactlyValue(double V) const { bool ignored; // convert is not supported on this type if (&Value->getValueAPF().getSemantics() == &APFloat::PPCDoubleDouble) return false; APFloat Tmp(V); Tmp.convert(Value->getValueAPF().getSemantics(), APFloat::rmNearestTiesToEven, &ignored); return isExactlyValue(Tmp); } bool isExactlyValue(const APFloat& V) const; static bool isValueValidForType(EVT VT, const APFloat& Val); static bool classof(const ConstantFPSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::ConstantFP || N->getOpcode() == ISD::TargetConstantFP; } }; class GlobalAddressSDNode : public SDNode { const GlobalValue *TheGlobal; int64_t Offset; unsigned char TargetFlags; friend class SelectionDAG; GlobalAddressSDNode(unsigned Opc, DebugLoc DL, const GlobalValue *GA, EVT VT, int64_t o, unsigned char TargetFlags); public: const GlobalValue *getGlobal() const { return TheGlobal; } int64_t getOffset() const { return Offset; } unsigned char getTargetFlags() const { return TargetFlags; } // Return the address space this GlobalAddress belongs to. unsigned getAddressSpace() const; static bool classof(const GlobalAddressSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::GlobalAddress || N->getOpcode() == ISD::TargetGlobalAddress || N->getOpcode() == ISD::GlobalTLSAddress || N->getOpcode() == ISD::TargetGlobalTLSAddress; } }; class FrameIndexSDNode : public SDNode { int FI; friend class SelectionDAG; FrameIndexSDNode(int fi, EVT VT, bool isTarg) : SDNode(isTarg ? ISD::TargetFrameIndex : ISD::FrameIndex, DebugLoc(), getSDVTList(VT)), FI(fi) { } public: int getIndex() const { return FI; } static bool classof(const FrameIndexSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::FrameIndex || N->getOpcode() == ISD::TargetFrameIndex; } }; class JumpTableSDNode : public SDNode { int JTI; unsigned char TargetFlags; friend class SelectionDAG; JumpTableSDNode(int jti, EVT VT, bool isTarg, unsigned char TF) : SDNode(isTarg ? ISD::TargetJumpTable : ISD::JumpTable, DebugLoc(), getSDVTList(VT)), JTI(jti), TargetFlags(TF) { } public: int getIndex() const { return JTI; } unsigned char getTargetFlags() const { return TargetFlags; } static bool classof(const JumpTableSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::JumpTable || N->getOpcode() == ISD::TargetJumpTable; } }; class ConstantPoolSDNode : public SDNode { union { const Constant *ConstVal; MachineConstantPoolValue *MachineCPVal; } Val; int Offset; // It's a MachineConstantPoolValue if top bit is set. unsigned Alignment; // Minimum alignment requirement of CP (not log2 value). unsigned char TargetFlags; friend class SelectionDAG; ConstantPoolSDNode(bool isTarget, const Constant *c, EVT VT, int o, unsigned Align, unsigned char TF) : SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool, DebugLoc(), getSDVTList(VT)), Offset(o), Alignment(Align), TargetFlags(TF) { assert((int)Offset >= 0 && "Offset is too large"); Val.ConstVal = c; } ConstantPoolSDNode(bool isTarget, MachineConstantPoolValue *v, EVT VT, int o, unsigned Align, unsigned char TF) : SDNode(isTarget ? ISD::TargetConstantPool : ISD::ConstantPool, DebugLoc(), getSDVTList(VT)), Offset(o), Alignment(Align), TargetFlags(TF) { assert((int)Offset >= 0 && "Offset is too large"); Val.MachineCPVal = v; Offset |= 1 << (sizeof(unsigned)*CHAR_BIT-1); } public: bool isMachineConstantPoolEntry() const { return (int)Offset < 0; } const Constant *getConstVal() const { assert(!isMachineConstantPoolEntry() && "Wrong constantpool type"); return Val.ConstVal; } MachineConstantPoolValue *getMachineCPVal() const { assert(isMachineConstantPoolEntry() && "Wrong constantpool type"); return Val.MachineCPVal; } int getOffset() const { return Offset & ~(1 << (sizeof(unsigned)*CHAR_BIT-1)); } // Return the alignment of this constant pool object, which is either 0 (for // default alignment) or the desired value. unsigned getAlignment() const { return Alignment; } unsigned char getTargetFlags() const { return TargetFlags; } Type *getType() const; static bool classof(const ConstantPoolSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::ConstantPool || N->getOpcode() == ISD::TargetConstantPool; } }; class BasicBlockSDNode : public SDNode { MachineBasicBlock *MBB; friend class SelectionDAG; /// Debug info is meaningful and potentially useful here, but we create /// blocks out of order when they're jumped to, which makes it a bit /// harder. Let's see if we need it first. explicit BasicBlockSDNode(MachineBasicBlock *mbb) : SDNode(ISD::BasicBlock, DebugLoc(), getSDVTList(MVT::Other)), MBB(mbb) { } public: MachineBasicBlock *getBasicBlock() const { return MBB; } static bool classof(const BasicBlockSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::BasicBlock; } }; /// BuildVectorSDNode - A "pseudo-class" with methods for operating on /// BUILD_VECTORs. class BuildVectorSDNode : public SDNode { // These are constructed as SDNodes and then cast to BuildVectorSDNodes. explicit BuildVectorSDNode(); // Do not implement public: /// isConstantSplat - Check if this is a constant splat, and if so, find the /// smallest element size that splats the vector. If MinSplatBits is /// nonzero, the element size must be at least that large. Note that the /// splat element may be the entire vector (i.e., a one element vector). /// Returns the splat element value in SplatValue. Any undefined bits in /// that value are zero, and the corresponding bits in the SplatUndef mask /// are set. The SplatBitSize value is set to the splat element size in /// bits. HasAnyUndefs is set to true if any bits in the vector are /// undefined. isBigEndian describes the endianness of the target. bool isConstantSplat(APInt &SplatValue, APInt &SplatUndef, unsigned &SplatBitSize, bool &HasAnyUndefs, unsigned MinSplatBits = 0, bool isBigEndian = false); static inline bool classof(const BuildVectorSDNode *) { return true; } static inline bool classof(const SDNode *N) { return N->getOpcode() == ISD::BUILD_VECTOR; } }; /// SrcValueSDNode - An SDNode that holds an arbitrary LLVM IR Value. This is /// used when the SelectionDAG needs to make a simple reference to something /// in the LLVM IR representation. /// class SrcValueSDNode : public SDNode { const Value *V; friend class SelectionDAG; /// Create a SrcValue for a general value. explicit SrcValueSDNode(const Value *v) : SDNode(ISD::SRCVALUE, DebugLoc(), getSDVTList(MVT::Other)), V(v) {} public: /// getValue - return the contained Value. const Value *getValue() const { return V; } static bool classof(const SrcValueSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::SRCVALUE; } }; class MDNodeSDNode : public SDNode { const MDNode *MD; friend class SelectionDAG; explicit MDNodeSDNode(const MDNode *md) : SDNode(ISD::MDNODE_SDNODE, DebugLoc(), getSDVTList(MVT::Other)), MD(md) {} public: const MDNode *getMD() const { return MD; } static bool classof(const MDNodeSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::MDNODE_SDNODE; } }; class RegisterSDNode : public SDNode { unsigned Reg; friend class SelectionDAG; RegisterSDNode(unsigned reg, EVT VT) : SDNode(ISD::Register, DebugLoc(), getSDVTList(VT)), Reg(reg) { } public: unsigned getReg() const { return Reg; } static bool classof(const RegisterSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::Register; } }; class RegisterMaskSDNode : public SDNode { // The memory for RegMask is not owned by the node. const uint32_t *RegMask; friend class SelectionDAG; RegisterMaskSDNode(const uint32_t *mask) : SDNode(ISD::RegisterMask, DebugLoc(), getSDVTList(MVT::Untyped)), RegMask(mask) {} public: const uint32_t *getRegMask() const { return RegMask; } static bool classof(const RegisterMaskSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::RegisterMask; } }; class BlockAddressSDNode : public SDNode { const BlockAddress *BA; unsigned char TargetFlags; friend class SelectionDAG; BlockAddressSDNode(unsigned NodeTy, EVT VT, const BlockAddress *ba, unsigned char Flags) : SDNode(NodeTy, DebugLoc(), getSDVTList(VT)), BA(ba), TargetFlags(Flags) { } public: const BlockAddress *getBlockAddress() const { return BA; } unsigned char getTargetFlags() const { return TargetFlags; } static bool classof(const BlockAddressSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::BlockAddress || N->getOpcode() == ISD::TargetBlockAddress; } }; class EHLabelSDNode : public SDNode { SDUse Chain; MCSymbol *Label; friend class SelectionDAG; EHLabelSDNode(DebugLoc dl, SDValue ch, MCSymbol *L) : SDNode(ISD::EH_LABEL, dl, getSDVTList(MVT::Other)), Label(L) { InitOperands(&Chain, ch); } public: MCSymbol *getLabel() const { return Label; } static bool classof(const EHLabelSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::EH_LABEL; } }; class ExternalSymbolSDNode : public SDNode { const char *Symbol; unsigned char TargetFlags; friend class SelectionDAG; ExternalSymbolSDNode(bool isTarget, const char *Sym, unsigned char TF, EVT VT) : SDNode(isTarget ? ISD::TargetExternalSymbol : ISD::ExternalSymbol, DebugLoc(), getSDVTList(VT)), Symbol(Sym), TargetFlags(TF) { } public: const char *getSymbol() const { return Symbol; } unsigned char getTargetFlags() const { return TargetFlags; } static bool classof(const ExternalSymbolSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::ExternalSymbol || N->getOpcode() == ISD::TargetExternalSymbol; } }; class CondCodeSDNode : public SDNode { ISD::CondCode Condition; friend class SelectionDAG; explicit CondCodeSDNode(ISD::CondCode Cond) : SDNode(ISD::CONDCODE, DebugLoc(), getSDVTList(MVT::Other)), Condition(Cond) { } public: ISD::CondCode get() const { return Condition; } static bool classof(const CondCodeSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::CONDCODE; } }; /// CvtRndSatSDNode - NOTE: avoid using this node as this may disappear in the /// future and most targets don't support it. class CvtRndSatSDNode : public SDNode { ISD::CvtCode CvtCode; friend class SelectionDAG; explicit CvtRndSatSDNode(EVT VT, DebugLoc dl, const SDValue *Ops, unsigned NumOps, ISD::CvtCode Code) : SDNode(ISD::CONVERT_RNDSAT, dl, getSDVTList(VT), Ops, NumOps), CvtCode(Code) { assert(NumOps == 5 && "wrong number of operations"); } public: ISD::CvtCode getCvtCode() const { return CvtCode; } static bool classof(const CvtRndSatSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::CONVERT_RNDSAT; } }; /// VTSDNode - This class is used to represent EVT's, which are used /// to parameterize some operations. class VTSDNode : public SDNode { EVT ValueType; friend class SelectionDAG; explicit VTSDNode(EVT VT) : SDNode(ISD::VALUETYPE, DebugLoc(), getSDVTList(MVT::Other)), ValueType(VT) { } public: EVT getVT() const { return ValueType; } static bool classof(const VTSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::VALUETYPE; } }; /// LSBaseSDNode - Base class for LoadSDNode and StoreSDNode /// class LSBaseSDNode : public MemSDNode { //! Operand array for load and store /*! \note Moving this array to the base class captures more common functionality shared between LoadSDNode and StoreSDNode */ SDUse Ops[4]; public: LSBaseSDNode(ISD::NodeType NodeTy, DebugLoc dl, SDValue *Operands, unsigned numOperands, SDVTList VTs, ISD::MemIndexedMode AM, EVT MemVT, MachineMemOperand *MMO) : MemSDNode(NodeTy, dl, VTs, MemVT, MMO) { SubclassData |= AM << 2; assert(getAddressingMode() == AM && "MemIndexedMode encoding error!"); InitOperands(Ops, Operands, numOperands); assert((getOffset().getOpcode() == ISD::UNDEF || isIndexed()) && "Only indexed loads and stores have a non-undef offset operand"); } const SDValue &getOffset() const { return getOperand(getOpcode() == ISD::LOAD ? 2 : 3); } /// getAddressingMode - Return the addressing mode for this load or store: /// unindexed, pre-inc, pre-dec, post-inc, or post-dec. ISD::MemIndexedMode getAddressingMode() const { return ISD::MemIndexedMode((SubclassData >> 2) & 7); } /// isIndexed - Return true if this is a pre/post inc/dec load/store. bool isIndexed() const { return getAddressingMode() != ISD::UNINDEXED; } /// isUnindexed - Return true if this is NOT a pre/post inc/dec load/store. bool isUnindexed() const { return getAddressingMode() == ISD::UNINDEXED; } static bool classof(const LSBaseSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::LOAD || N->getOpcode() == ISD::STORE; } }; /// LoadSDNode - This class is used to represent ISD::LOAD nodes. /// class LoadSDNode : public LSBaseSDNode { friend class SelectionDAG; LoadSDNode(SDValue *ChainPtrOff, DebugLoc dl, SDVTList VTs, ISD::MemIndexedMode AM, ISD::LoadExtType ETy, EVT MemVT, MachineMemOperand *MMO) : LSBaseSDNode(ISD::LOAD, dl, ChainPtrOff, 3, VTs, AM, MemVT, MMO) { SubclassData |= (unsigned short)ETy; assert(getExtensionType() == ETy && "LoadExtType encoding error!"); assert(readMem() && "Load MachineMemOperand is not a load!"); assert(!writeMem() && "Load MachineMemOperand is a store!"); } public: /// getExtensionType - Return whether this is a plain node, /// or one of the varieties of value-extending loads. ISD::LoadExtType getExtensionType() const { return ISD::LoadExtType(SubclassData & 3); } const SDValue &getBasePtr() const { return getOperand(1); } const SDValue &getOffset() const { return getOperand(2); } static bool classof(const LoadSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::LOAD; } }; /// StoreSDNode - This class is used to represent ISD::STORE nodes. /// class StoreSDNode : public LSBaseSDNode { friend class SelectionDAG; StoreSDNode(SDValue *ChainValuePtrOff, DebugLoc dl, SDVTList VTs, ISD::MemIndexedMode AM, bool isTrunc, EVT MemVT, MachineMemOperand *MMO) : LSBaseSDNode(ISD::STORE, dl, ChainValuePtrOff, 4, VTs, AM, MemVT, MMO) { SubclassData |= (unsigned short)isTrunc; assert(isTruncatingStore() == isTrunc && "isTrunc encoding error!"); assert(!readMem() && "Store MachineMemOperand is a load!"); assert(writeMem() && "Store MachineMemOperand is not a store!"); } public: /// isTruncatingStore - Return true if the op does a truncation before store. /// For integers this is the same as doing a TRUNCATE and storing the result. /// For floats, it is the same as doing an FP_ROUND and storing the result. bool isTruncatingStore() const { return SubclassData & 1; } const SDValue &getValue() const { return getOperand(1); } const SDValue &getBasePtr() const { return getOperand(2); } const SDValue &getOffset() const { return getOperand(3); } static bool classof(const StoreSDNode *) { return true; } static bool classof(const SDNode *N) { return N->getOpcode() == ISD::STORE; } }; /// MachineSDNode - An SDNode that represents everything that will be needed /// to construct a MachineInstr. These nodes are created during the /// instruction selection proper phase. /// class MachineSDNode : public SDNode { public: typedef MachineMemOperand **mmo_iterator; private: friend class SelectionDAG; MachineSDNode(unsigned Opc, const DebugLoc DL, SDVTList VTs) : SDNode(Opc, DL, VTs), MemRefs(0), MemRefsEnd(0) {} /// LocalOperands - Operands for this instruction, if they fit here. If /// they don't, this field is unused. SDUse LocalOperands[4]; /// MemRefs - Memory reference descriptions for this instruction. mmo_iterator MemRefs; mmo_iterator MemRefsEnd; public: mmo_iterator memoperands_begin() const { return MemRefs; } mmo_iterator memoperands_end() const { return MemRefsEnd; } bool memoperands_empty() const { return MemRefsEnd == MemRefs; } /// setMemRefs - Assign this MachineSDNodes's memory reference descriptor /// list. This does not transfer ownership. void setMemRefs(mmo_iterator NewMemRefs, mmo_iterator NewMemRefsEnd) { for (mmo_iterator MMI = NewMemRefs, MME = NewMemRefsEnd; MMI != MME; ++MMI) assert(*MMI && "Null mem ref detected!"); MemRefs = NewMemRefs; MemRefsEnd = NewMemRefsEnd; } static bool classof(const MachineSDNode *) { return true; } static bool classof(const SDNode *N) { return N->isMachineOpcode(); } }; class SDNodeIterator : public std::iterator<std::forward_iterator_tag, SDNode, ptrdiff_t> { SDNode *Node; unsigned Operand; SDNodeIterator(SDNode *N, unsigned Op) : Node(N), Operand(Op) {} public: bool operator==(const SDNodeIterator& x) const { return Operand == x.Operand; } bool operator!=(const SDNodeIterator& x) const { return !operator==(x); } const SDNodeIterator &operator=(const SDNodeIterator &I) { assert(I.Node == Node && "Cannot assign iterators to two different nodes!"); Operand = I.Operand; return *this; } pointer operator*() const { return Node->getOperand(Operand).getNode(); } pointer operator->() const { return operator*(); } SDNodeIterator& operator++() { // Preincrement ++Operand; return *this; } SDNodeIterator operator++(int) { // Postincrement SDNodeIterator tmp = *this; ++*this; return tmp; } size_t operator-(SDNodeIterator Other) const { assert(Node == Other.Node && "Cannot compare iterators of two different nodes!"); return Operand - Other.Operand; } static SDNodeIterator begin(SDNode *N) { return SDNodeIterator(N, 0); } static SDNodeIterator end (SDNode *N) { return SDNodeIterator(N, N->getNumOperands()); } unsigned getOperand() const { return Operand; } const SDNode *getNode() const { return Node; } }; template <> struct GraphTraits<SDNode*> { typedef SDNode NodeType; typedef SDNodeIterator ChildIteratorType; static inline NodeType *getEntryNode(SDNode *N) { return N; } static inline ChildIteratorType child_begin(NodeType *N) { return SDNodeIterator::begin(N); } static inline ChildIteratorType child_end(NodeType *N) { return SDNodeIterator::end(N); } }; /// LargestSDNode - The largest SDNode class. /// typedef LoadSDNode LargestSDNode; /// MostAlignedSDNode - The SDNode class with the greatest alignment /// requirement. /// typedef GlobalAddressSDNode MostAlignedSDNode; namespace ISD { /// isNormalLoad - Returns true if the specified node is a non-extending /// and unindexed load. inline bool isNormalLoad(const SDNode *N) { const LoadSDNode *Ld = dyn_cast<LoadSDNode>(N); return Ld && Ld->getExtensionType() == ISD::NON_EXTLOAD && Ld->getAddressingMode() == ISD::UNINDEXED; } /// isNON_EXTLoad - Returns true if the specified node is a non-extending /// load. inline bool isNON_EXTLoad(const SDNode *N) { return isa<LoadSDNode>(N) && cast<LoadSDNode>(N)->getExtensionType() == ISD::NON_EXTLOAD; } /// isEXTLoad - Returns true if the specified node is a EXTLOAD. /// inline bool isEXTLoad(const SDNode *N) { return isa<LoadSDNode>(N) && cast<LoadSDNode>(N)->getExtensionType() == ISD::EXTLOAD; } /// isSEXTLoad - Returns true if the specified node is a SEXTLOAD. /// inline bool isSEXTLoad(const SDNode *N) { return isa<LoadSDNode>(N) && cast<LoadSDNode>(N)->getExtensionType() == ISD::SEXTLOAD; } /// isZEXTLoad - Returns true if the specified node is a ZEXTLOAD. /// inline bool isZEXTLoad(const SDNode *N) { return isa<LoadSDNode>(N) && cast<LoadSDNode>(N)->getExtensionType() == ISD::ZEXTLOAD; } /// isUNINDEXEDLoad - Returns true if the specified node is an unindexed load. /// inline bool isUNINDEXEDLoad(const SDNode *N) { return isa<LoadSDNode>(N) && cast<LoadSDNode>(N)->getAddressingMode() == ISD::UNINDEXED; } /// isNormalStore - Returns true if the specified node is a non-truncating /// and unindexed store. inline bool isNormalStore(const SDNode *N) { const StoreSDNode *St = dyn_cast<StoreSDNode>(N); return St && !St->isTruncatingStore() && St->getAddressingMode() == ISD::UNINDEXED; } /// isNON_TRUNCStore - Returns true if the specified node is a non-truncating /// store. inline bool isNON_TRUNCStore(const SDNode *N) { return isa<StoreSDNode>(N) && !cast<StoreSDNode>(N)->isTruncatingStore(); } /// isTRUNCStore - Returns true if the specified node is a truncating /// store. inline bool isTRUNCStore(const SDNode *N) { return isa<StoreSDNode>(N) && cast<StoreSDNode>(N)->isTruncatingStore(); } /// isUNINDEXEDStore - Returns true if the specified node is an /// unindexed store. inline bool isUNINDEXEDStore(const SDNode *N) { return isa<StoreSDNode>(N) && cast<StoreSDNode>(N)->getAddressingMode() == ISD::UNINDEXED; } } } // end llvm namespace #endif