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//===-- llvm/GlobalVariable.h - GlobalVariable class ------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the GlobalVariable class, which // represents a single global variable (or constant) in the VM. // // Global variables are constant pointers that refer to hunks of space that are // allocated by either the VM, or by the linker in a static compiler. A global // variable may have an initial value, which is copied into the executables .data // area. Global Constants are required to have initializers. // //===----------------------------------------------------------------------===// #ifndef LLVM_GLOBAL_VARIABLE_H #define LLVM_GLOBAL_VARIABLE_H #include "llvm/GlobalValue.h" #include "llvm/OperandTraits.h" #include "llvm/ADT/ilist_node.h" #include "llvm/ADT/Twine.h" namespace llvm { class Module; class Constant; template<typename ValueSubClass, typename ItemParentClass> class SymbolTableListTraits; class GlobalVariable : public GlobalValue, public ilist_node<GlobalVariable> { friend class SymbolTableListTraits<GlobalVariable, Module>; void *operator new(size_t, unsigned); // Do not implement void operator=(const GlobalVariable &); // Do not implement GlobalVariable(const GlobalVariable &); // Do not implement void setParent(Module *parent); bool isConstantGlobal : 1; // Is this a global constant? bool isThreadLocalSymbol : 1; // Is this symbol "Thread Local"? public: // allocate space for exactly one operand void *operator new(size_t s) { return User::operator new(s, 1); } /// GlobalVariable ctor - If a parent module is specified, the global is /// automatically inserted into the end of the specified modules global list. GlobalVariable(Type *Ty, bool isConstant, LinkageTypes Linkage, Constant *Initializer = 0, const Twine &Name = "", bool ThreadLocal = false, unsigned AddressSpace = 0); /// GlobalVariable ctor - This creates a global and inserts it before the /// specified other global. GlobalVariable(Module &M, Type *Ty, bool isConstant, LinkageTypes Linkage, Constant *Initializer, const Twine &Name, GlobalVariable *InsertBefore = 0, bool ThreadLocal = false, unsigned AddressSpace = 0); ~GlobalVariable() { NumOperands = 1; // FIXME: needed by operator delete } /// Provide fast operand accessors DECLARE_TRANSPARENT_OPERAND_ACCESSORS(Value); /// hasInitializer - Unless a global variable isExternal(), it has an /// initializer. The initializer for the global variable/constant is held by /// Initializer if an initializer is specified. /// inline bool hasInitializer() const { return !isDeclaration(); } /// hasDefinitiveInitializer - Whether the global variable has an initializer, /// and any other instances of the global (this can happen due to weak /// linkage) are guaranteed to have the same initializer. /// /// Note that if you want to transform a global, you must use /// hasUniqueInitializer() instead, because of the *_odr linkage type. /// /// Example: /// /// @a = global SomeType* null - Initializer is both definitive and unique. /// /// @b = global weak SomeType* null - Initializer is neither definitive nor /// unique. /// /// @c = global weak_odr SomeType* null - Initializer is definitive, but not /// unique. inline bool hasDefinitiveInitializer() const { return hasInitializer() && // The initializer of a global variable with weak linkage may change at // link time. !mayBeOverridden(); } /// hasUniqueInitializer - Whether the global variable has an initializer, and /// any changes made to the initializer will turn up in the final executable. inline bool hasUniqueInitializer() const { return hasInitializer() && // It's not safe to modify initializers of global variables with weak // linkage, because the linker might choose to discard the initializer and // use the initializer from another instance of the global variable // instead. It is wrong to modify the initializer of a global variable // with *_odr linkage because then different instances of the global may // have different initializers, breaking the One Definition Rule. !isWeakForLinker(); } /// getInitializer - Return the initializer for this global variable. It is /// illegal to call this method if the global is external, because we cannot /// tell what the value is initialized to! /// inline const Constant *getInitializer() const { assert(hasInitializer() && "GV doesn't have initializer!"); return static_cast<Constant*>(Op<0>().get()); } inline Constant *getInitializer() { assert(hasInitializer() && "GV doesn't have initializer!"); return static_cast<Constant*>(Op<0>().get()); } /// setInitializer - Sets the initializer for this global variable, removing /// any existing initializer if InitVal==NULL. If this GV has type T*, the /// initializer must have type T. void setInitializer(Constant *InitVal); /// If the value is a global constant, its value is immutable throughout the /// runtime execution of the program. Assigning a value into the constant /// leads to undefined behavior. /// bool isConstant() const { return isConstantGlobal; } void setConstant(bool Val) { isConstantGlobal = Val; } /// If the value is "Thread Local", its value isn't shared by the threads. bool isThreadLocal() const { return isThreadLocalSymbol; } void setThreadLocal(bool Val) { isThreadLocalSymbol = Val; } /// copyAttributesFrom - copy all additional attributes (those not needed to /// create a GlobalVariable) from the GlobalVariable Src to this one. void copyAttributesFrom(const GlobalValue *Src); /// removeFromParent - This method unlinks 'this' from the containing module, /// but does not delete it. /// virtual void removeFromParent(); /// eraseFromParent - This method unlinks 'this' from the containing module /// and deletes it. /// virtual void eraseFromParent(); /// Override Constant's implementation of this method so we can /// replace constant initializers. virtual void replaceUsesOfWithOnConstant(Value *From, Value *To, Use *U); // Methods for support type inquiry through isa, cast, and dyn_cast: static inline bool classof(const GlobalVariable *) { return true; } static inline bool classof(const Value *V) { return V->getValueID() == Value::GlobalVariableVal; } }; template <> struct OperandTraits<GlobalVariable> : public OptionalOperandTraits<GlobalVariable> { }; DEFINE_TRANSPARENT_OPERAND_ACCESSORS(GlobalVariable, Value) } // End llvm namespace #endif