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Current File : //usr/src/contrib/llvm/include/llvm/PassRegistry.h |
//===- llvm/PassRegistry.h - Pass Information Registry ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines PassRegistry, a class that is used in the initialization // and registration of passes. At application startup, passes are registered // with the PassRegistry, which is later provided to the PassManager for // dependency resolution and similar tasks. // //===----------------------------------------------------------------------===// #ifndef LLVM_PASSREGISTRY_H #define LLVM_PASSREGISTRY_H #include "llvm/ADT/StringRef.h" namespace llvm { class PassInfo; struct PassRegistrationListener; /// PassRegistry - This class manages the registration and intitialization of /// the pass subsystem as application startup, and assists the PassManager /// in resolving pass dependencies. /// NOTE: PassRegistry is NOT thread-safe. If you want to use LLVM on multiple /// threads simultaneously, you will need to use a separate PassRegistry on /// each thread. class PassRegistry { mutable void *pImpl; void *getImpl() const; public: PassRegistry() : pImpl(0) { } ~PassRegistry(); /// getPassRegistry - Access the global registry object, which is /// automatically initialized at application launch and destroyed by /// llvm_shutdown. static PassRegistry *getPassRegistry(); /// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass' /// type identifier (&MyPass::ID). const PassInfo *getPassInfo(const void *TI) const; /// getPassInfo - Look up a pass' corresponding PassInfo, indexed by the pass' /// argument string. const PassInfo *getPassInfo(StringRef Arg) const; /// registerPass - Register a pass (by means of its PassInfo) with the /// registry. Required in order to use the pass with a PassManager. void registerPass(const PassInfo &PI, bool ShouldFree = false); /// registerPass - Unregister a pass (by means of its PassInfo) with the /// registry. void unregisterPass(const PassInfo &PI); /// registerAnalysisGroup - Register an analysis group (or a pass implementing // an analysis group) with the registry. Like registerPass, this is required // in order for a PassManager to be able to use this group/pass. void registerAnalysisGroup(const void *InterfaceID, const void *PassID, PassInfo& Registeree, bool isDefault, bool ShouldFree = false); /// enumerateWith - Enumerate the registered passes, calling the provided /// PassRegistrationListener's passEnumerate() callback on each of them. void enumerateWith(PassRegistrationListener *L); /// addRegistrationListener - Register the given PassRegistrationListener /// to receive passRegistered() callbacks whenever a new pass is registered. void addRegistrationListener(PassRegistrationListener *L); /// removeRegistrationListener - Unregister a PassRegistrationListener so that /// it no longer receives passRegistered() callbacks. void removeRegistrationListener(PassRegistrationListener *L); }; } #endif