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//===-- TimeValue.h - Declare OS TimeValue Concept --------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This header file declares the operating system TimeValue concept. // //===----------------------------------------------------------------------===// #include "llvm/Support/DataTypes.h" #include <string> #ifndef LLVM_SYSTEM_TIMEVALUE_H #define LLVM_SYSTEM_TIMEVALUE_H namespace llvm { namespace sys { /// This class is used where a precise fixed point in time is required. The /// range of TimeValue spans many hundreds of billions of years both past and /// present. The precision of TimeValue is to the nanosecond. However, the /// actual precision of its values will be determined by the resolution of /// the system clock. The TimeValue class is used in conjunction with several /// other lib/System interfaces to specify the time at which a call should /// timeout, etc. /// @since 1.4 /// @brief Provides an abstraction for a fixed point in time. class TimeValue { /// @name Constants /// @{ public: /// A constant TimeValue representing the smallest time /// value permissible by the class. MinTime is some point /// in the distant past, about 300 billion years BCE. /// @brief The smallest possible time value. static const TimeValue MinTime; /// A constant TimeValue representing the largest time /// value permissible by the class. MaxTime is some point /// in the distant future, about 300 billion years AD. /// @brief The largest possible time value. static const TimeValue MaxTime; /// A constant TimeValue representing the base time, /// or zero time of 00:00:00 (midnight) January 1st, 2000. /// @brief 00:00:00 Jan 1, 2000 UTC. static const TimeValue ZeroTime; /// A constant TimeValue for the Posix base time which is /// 00:00:00 (midnight) January 1st, 1970. /// @brief 00:00:00 Jan 1, 1970 UTC. static const TimeValue PosixZeroTime; /// A constant TimeValue for the Win32 base time which is /// 00:00:00 (midnight) January 1st, 1601. /// @brief 00:00:00 Jan 1, 1601 UTC. static const TimeValue Win32ZeroTime; /// @} /// @name Types /// @{ public: typedef int64_t SecondsType; ///< Type used for representing seconds. typedef int32_t NanoSecondsType;///< Type used for representing nanoseconds. enum TimeConversions { NANOSECONDS_PER_SECOND = 1000000000, ///< One Billion MICROSECONDS_PER_SECOND = 1000000, ///< One Million MILLISECONDS_PER_SECOND = 1000, ///< One Thousand NANOSECONDS_PER_MICROSECOND = 1000, ///< One Thousand NANOSECONDS_PER_MILLISECOND = 1000000,///< One Million NANOSECONDS_PER_POSIX_TICK = 100, ///< Posix tick is 100 Hz (10ms) NANOSECONDS_PER_WIN32_TICK = 100 ///< Win32 tick is 100 Hz (10ms) }; /// @} /// @name Constructors /// @{ public: /// Caller provides the exact value in seconds and nanoseconds. The /// \p nanos argument defaults to zero for convenience. /// @brief Explicit constructor explicit TimeValue (SecondsType seconds, NanoSecondsType nanos = 0) : seconds_( seconds ), nanos_( nanos ) { this->normalize(); } /// Caller provides the exact value as a double in seconds with the /// fractional part representing nanoseconds. /// @brief Double Constructor. explicit TimeValue( double new_time ) : seconds_( 0 ) , nanos_ ( 0 ) { SecondsType integer_part = static_cast<SecondsType>( new_time ); seconds_ = integer_part; nanos_ = static_cast<NanoSecondsType>( (new_time - static_cast<double>(integer_part)) * NANOSECONDS_PER_SECOND ); this->normalize(); } /// This is a static constructor that returns a TimeValue that represents /// the current time. /// @brief Creates a TimeValue with the current time (UTC). static TimeValue now(); /// @} /// @name Operators /// @{ public: /// Add \p that to \p this. /// @returns this /// @brief Incrementing assignment operator. TimeValue& operator += (const TimeValue& that ) { this->seconds_ += that.seconds_ ; this->nanos_ += that.nanos_ ; this->normalize(); return *this; } /// Subtract \p that from \p this. /// @returns this /// @brief Decrementing assignment operator. TimeValue& operator -= (const TimeValue &that ) { this->seconds_ -= that.seconds_ ; this->nanos_ -= that.nanos_ ; this->normalize(); return *this; } /// Determine if \p this is less than \p that. /// @returns True iff *this < that. /// @brief True if this < that. int operator < (const TimeValue &that) const { return that > *this; } /// Determine if \p this is greather than \p that. /// @returns True iff *this > that. /// @brief True if this > that. int operator > (const TimeValue &that) const { if ( this->seconds_ > that.seconds_ ) { return 1; } else if ( this->seconds_ == that.seconds_ ) { if ( this->nanos_ > that.nanos_ ) return 1; } return 0; } /// Determine if \p this is less than or equal to \p that. /// @returns True iff *this <= that. /// @brief True if this <= that. int operator <= (const TimeValue &that) const { return that >= *this; } /// Determine if \p this is greater than or equal to \p that. /// @returns True iff *this >= that. /// @brief True if this >= that. int operator >= (const TimeValue &that) const { if ( this->seconds_ > that.seconds_ ) { return 1; } else if ( this->seconds_ == that.seconds_ ) { if ( this->nanos_ >= that.nanos_ ) return 1; } return 0; } /// Determines if two TimeValue objects represent the same moment in time. /// @brief True iff *this == that. /// @brief True if this == that. int operator == (const TimeValue &that) const { return (this->seconds_ == that.seconds_) && (this->nanos_ == that.nanos_); } /// Determines if two TimeValue objects represent times that are not the /// same. /// @return True iff *this != that. /// @brief True if this != that. int operator != (const TimeValue &that) const { return !(*this == that); } /// Adds two TimeValue objects together. /// @returns The sum of the two operands as a new TimeValue /// @brief Addition operator. friend TimeValue operator + (const TimeValue &tv1, const TimeValue &tv2); /// Subtracts two TimeValue objects. /// @returns The difference of the two operands as a new TimeValue /// @brief Subtraction operator. friend TimeValue operator - (const TimeValue &tv1, const TimeValue &tv2); /// @} /// @name Accessors /// @{ public: /// Returns only the seconds component of the TimeValue. The nanoseconds /// portion is ignored. No rounding is performed. /// @brief Retrieve the seconds component SecondsType seconds() const { return seconds_; } /// Returns only the nanoseconds component of the TimeValue. The seconds /// portion is ignored. /// @brief Retrieve the nanoseconds component. NanoSecondsType nanoseconds() const { return nanos_; } /// Returns only the fractional portion of the TimeValue rounded down to the /// nearest microsecond (divide by one thousand). /// @brief Retrieve the fractional part as microseconds; uint32_t microseconds() const { return nanos_ / NANOSECONDS_PER_MICROSECOND; } /// Returns only the fractional portion of the TimeValue rounded down to the /// nearest millisecond (divide by one million). /// @brief Retrieve the fractional part as milliseconds; uint32_t milliseconds() const { return nanos_ / NANOSECONDS_PER_MILLISECOND; } /// Returns the TimeValue as a number of microseconds. Note that the value /// returned can overflow because the range of a uint64_t is smaller than /// the range of a TimeValue. Nevertheless, this is useful on some operating /// systems and is therefore provided. /// @brief Convert to a number of microseconds (can overflow) uint64_t usec() const { return seconds_ * MICROSECONDS_PER_SECOND + ( nanos_ / NANOSECONDS_PER_MICROSECOND ); } /// Returns the TimeValue as a number of milliseconds. Note that the value /// returned can overflow because the range of a uint64_t is smaller than /// the range of a TimeValue. Nevertheless, this is useful on some operating /// systems and is therefore provided. /// @brief Convert to a number of milliseconds (can overflow) uint64_t msec() const { return seconds_ * MILLISECONDS_PER_SECOND + ( nanos_ / NANOSECONDS_PER_MILLISECOND ); } /// Converts the TimeValue into the corresponding number of "ticks" for /// Posix, correcting for the difference in Posix zero time. /// @brief Convert to unix time (100 nanoseconds since 12:00:00a Jan 1,1970) uint64_t toPosixTime() const { uint64_t result = seconds_ - PosixZeroTime.seconds_; result += nanos_ / NANOSECONDS_PER_POSIX_TICK; return result; } /// Converts the TimeValue into the corresponding number of seconds /// since the epoch (00:00:00 Jan 1,1970). uint64_t toEpochTime() const { return seconds_ - PosixZeroTime.seconds_; } /// Converts the TimeValue into the corresponding number of "ticks" for /// Win32 platforms, correcting for the difference in Win32 zero time. /// @brief Convert to windows time (seconds since 12:00:00a Jan 1, 1601) uint64_t toWin32Time() const { uint64_t result = seconds_ - Win32ZeroTime.seconds_; result += nanos_ / NANOSECONDS_PER_WIN32_TICK; return result; } /// Provides the seconds and nanoseconds as results in its arguments after /// correction for the Posix zero time. /// @brief Convert to timespec time (ala POSIX.1b) void getTimespecTime( uint64_t& seconds, uint32_t& nanos ) const { seconds = seconds_ - PosixZeroTime.seconds_; nanos = nanos_; } /// Provides conversion of the TimeValue into a readable time & date. /// @returns std::string containing the readable time value /// @brief Convert time to a string. std::string str() const; /// @} /// @name Mutators /// @{ public: /// The seconds component of the TimeValue is set to \p sec without /// modifying the nanoseconds part. This is useful for whole second /// arithmetic. /// @brief Set the seconds component. void seconds (SecondsType sec ) { this->seconds_ = sec; this->normalize(); } /// The nanoseconds component of the TimeValue is set to \p nanos without /// modifying the seconds part. This is useful for basic computations /// involving just the nanoseconds portion. Note that the TimeValue will be /// normalized after this call so that the fractional (nanoseconds) portion /// will have the smallest equivalent value. /// @brief Set the nanoseconds component using a number of nanoseconds. void nanoseconds ( NanoSecondsType nanos ) { this->nanos_ = nanos; this->normalize(); } /// The seconds component remains unchanged. /// @brief Set the nanoseconds component using a number of microseconds. void microseconds ( int32_t micros ) { this->nanos_ = micros * NANOSECONDS_PER_MICROSECOND; this->normalize(); } /// The seconds component remains unchanged. /// @brief Set the nanoseconds component using a number of milliseconds. void milliseconds ( int32_t millis ) { this->nanos_ = millis * NANOSECONDS_PER_MILLISECOND; this->normalize(); } /// @brief Converts from microsecond format to TimeValue format void usec( int64_t microseconds ) { this->seconds_ = microseconds / MICROSECONDS_PER_SECOND; this->nanos_ = NanoSecondsType(microseconds % MICROSECONDS_PER_SECOND) * NANOSECONDS_PER_MICROSECOND; this->normalize(); } /// @brief Converts from millisecond format to TimeValue format void msec( int64_t milliseconds ) { this->seconds_ = milliseconds / MILLISECONDS_PER_SECOND; this->nanos_ = NanoSecondsType(milliseconds % MILLISECONDS_PER_SECOND) * NANOSECONDS_PER_MILLISECOND; this->normalize(); } /// Converts the \p seconds argument from PosixTime to the corresponding /// TimeValue and assigns that value to \p this. /// @brief Convert seconds form PosixTime to TimeValue void fromEpochTime( SecondsType seconds ) { seconds_ = seconds + PosixZeroTime.seconds_; nanos_ = 0; this->normalize(); } /// Converts the \p win32Time argument from Windows FILETIME to the /// corresponding TimeValue and assigns that value to \p this. /// @brief Convert seconds form Windows FILETIME to TimeValue void fromWin32Time( uint64_t win32Time ) { this->seconds_ = win32Time / 10000000 + Win32ZeroTime.seconds_; this->nanos_ = NanoSecondsType(win32Time % 10000000) * 100; } /// @} /// @name Implementation /// @{ private: /// This causes the values to be represented so that the fractional /// part is minimized, possibly incrementing the seconds part. /// @brief Normalize to canonical form. void normalize(); /// @} /// @name Data /// @{ private: /// Store the values as a <timeval>. SecondsType seconds_;///< Stores the seconds part of the TimeVal NanoSecondsType nanos_; ///< Stores the nanoseconds part of the TimeVal /// @} }; inline TimeValue operator + (const TimeValue &tv1, const TimeValue &tv2) { TimeValue sum (tv1.seconds_ + tv2.seconds_, tv1.nanos_ + tv2.nanos_); sum.normalize (); return sum; } inline TimeValue operator - (const TimeValue &tv1, const TimeValue &tv2) { TimeValue difference (tv1.seconds_ - tv2.seconds_, tv1.nanos_ - tv2.nanos_ ); difference.normalize (); return difference; } } } #endif