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Current File : //usr/src/contrib/llvm/lib/Archive/Archive.cpp |
//===-- Archive.cpp - Generic LLVM archive functions ------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the implementation of the Archive and ArchiveMember // classes that is common to both reading and writing archives.. // //===----------------------------------------------------------------------===// #include "ArchiveInternals.h" #include "llvm/Bitcode/ReaderWriter.h" #include "llvm/Module.h" #include "llvm/Support/FileSystem.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Support/Process.h" #include "llvm/Support/system_error.h" #include <memory> #include <cstring> using namespace llvm; // getMemberSize - compute the actual physical size of the file member as seen // on disk. This isn't the size of member's payload. Use getSize() for that. unsigned ArchiveMember::getMemberSize() const { // Basically its the file size plus the header size unsigned result = info.fileSize + sizeof(ArchiveMemberHeader); // If it has a long filename, include the name length if (hasLongFilename()) result += path.str().length() + 1; // If its now odd lengthed, include the padding byte if (result % 2 != 0 ) result++; return result; } // This default constructor is only use by the ilist when it creates its // sentry node. We give it specific static values to make it stand out a bit. ArchiveMember::ArchiveMember() : parent(0), path("--invalid--"), flags(0), data(0) { info.user = sys::Process::GetCurrentUserId(); info.group = sys::Process::GetCurrentGroupId(); info.mode = 0777; info.fileSize = 0; info.modTime = sys::TimeValue::now(); } // This is the constructor that the Archive class uses when it is building or // reading an archive. It just defaults a few things and ensures the parent is // set for the iplist. The Archive class fills in the ArchiveMember's data. // This is required because correctly setting the data may depend on other // things in the Archive. ArchiveMember::ArchiveMember(Archive* PAR) : parent(PAR), path(), flags(0), data(0) { } // This method allows an ArchiveMember to be replaced with the data for a // different file, presumably as an update to the member. It also makes sure // the flags are reset correctly. bool ArchiveMember::replaceWith(const sys::Path& newFile, std::string* ErrMsg) { bool Exists; if (sys::fs::exists(newFile.str(), Exists) || !Exists) { if (ErrMsg) *ErrMsg = "Can not replace an archive member with a non-existent file"; return true; } data = 0; path = newFile; // SVR4 symbol tables have an empty name if (path.str() == ARFILE_SVR4_SYMTAB_NAME) flags |= SVR4SymbolTableFlag; else flags &= ~SVR4SymbolTableFlag; // BSD4.4 symbol tables have a special name if (path.str() == ARFILE_BSD4_SYMTAB_NAME) flags |= BSD4SymbolTableFlag; else flags &= ~BSD4SymbolTableFlag; // LLVM symbol tables have a very specific name if (path.str() == ARFILE_LLVM_SYMTAB_NAME) flags |= LLVMSymbolTableFlag; else flags &= ~LLVMSymbolTableFlag; // String table name if (path.str() == ARFILE_STRTAB_NAME) flags |= StringTableFlag; else flags &= ~StringTableFlag; // If it has a slash then it has a path bool hasSlash = path.str().find('/') != std::string::npos; if (hasSlash) flags |= HasPathFlag; else flags &= ~HasPathFlag; // If it has a slash or its over 15 chars then its a long filename format if (hasSlash || path.str().length() > 15) flags |= HasLongFilenameFlag; else flags &= ~HasLongFilenameFlag; // Get the signature and status info const char* signature = (const char*) data; SmallString<4> magic; if (!signature) { sys::fs::get_magic(path.str(), magic.capacity(), magic); signature = magic.c_str(); const sys::FileStatus *FSinfo = path.getFileStatus(false, ErrMsg); if (FSinfo) info = *FSinfo; else return true; } // Determine what kind of file it is. switch (sys::IdentifyFileType(signature,4)) { case sys::Bitcode_FileType: flags |= BitcodeFlag; break; default: flags &= ~BitcodeFlag; break; } return false; } // Archive constructor - this is the only constructor that gets used for the // Archive class. Everything else (default,copy) is deprecated. This just // initializes and maps the file into memory, if requested. Archive::Archive(const sys::Path& filename, LLVMContext& C) : archPath(filename), members(), mapfile(0), base(0), symTab(), strtab(), symTabSize(0), firstFileOffset(0), modules(), foreignST(0), Context(C) { } bool Archive::mapToMemory(std::string* ErrMsg) { OwningPtr<MemoryBuffer> File; if (error_code ec = MemoryBuffer::getFile(archPath.c_str(), File)) { if (ErrMsg) *ErrMsg = ec.message(); return true; } mapfile = File.take(); base = mapfile->getBufferStart(); return false; } void Archive::cleanUpMemory() { // Shutdown the file mapping delete mapfile; mapfile = 0; base = 0; // Forget the entire symbol table symTab.clear(); symTabSize = 0; firstFileOffset = 0; // Free the foreign symbol table member if (foreignST) { delete foreignST; foreignST = 0; } // Delete any Modules and ArchiveMember's we've allocated as a result of // symbol table searches. for (ModuleMap::iterator I=modules.begin(), E=modules.end(); I != E; ++I ) { delete I->second.first; delete I->second.second; } } // Archive destructor - just clean up memory Archive::~Archive() { cleanUpMemory(); } static void getSymbols(Module*M, std::vector<std::string>& symbols) { // Loop over global variables for (Module::global_iterator GI = M->global_begin(), GE=M->global_end(); GI != GE; ++GI) if (!GI->isDeclaration() && !GI->hasLocalLinkage()) if (!GI->getName().empty()) symbols.push_back(GI->getName()); // Loop over functions for (Module::iterator FI = M->begin(), FE = M->end(); FI != FE; ++FI) if (!FI->isDeclaration() && !FI->hasLocalLinkage()) if (!FI->getName().empty()) symbols.push_back(FI->getName()); // Loop over aliases for (Module::alias_iterator AI = M->alias_begin(), AE = M->alias_end(); AI != AE; ++AI) { if (AI->hasName()) symbols.push_back(AI->getName()); } } // Get just the externally visible defined symbols from the bitcode bool llvm::GetBitcodeSymbols(const sys::Path& fName, LLVMContext& Context, std::vector<std::string>& symbols, std::string* ErrMsg) { OwningPtr<MemoryBuffer> Buffer; if (error_code ec = MemoryBuffer::getFileOrSTDIN(fName.c_str(), Buffer)) { if (ErrMsg) *ErrMsg = "Could not open file '" + fName.str() + "'" + ": " + ec.message(); return true; } Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg); if (!M) return true; // Get the symbols getSymbols(M, symbols); // Done with the module. delete M; return true; } Module* llvm::GetBitcodeSymbols(const char *BufPtr, unsigned Length, const std::string& ModuleID, LLVMContext& Context, std::vector<std::string>& symbols, std::string* ErrMsg) { // Get the module. OwningPtr<MemoryBuffer> Buffer( MemoryBuffer::getMemBufferCopy(StringRef(BufPtr, Length),ModuleID.c_str())); Module *M = ParseBitcodeFile(Buffer.get(), Context, ErrMsg); if (!M) return 0; // Get the symbols getSymbols(M, symbols); // Done with the module. Note that it's the caller's responsibility to delete // the Module. return M; }