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Current File : //usr/src/contrib/llvm/lib/Archive/ArchiveReader.cpp |
//===-- ArchiveReader.cpp - Read LLVM archive files -------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Builds up standard unix archive files (.a) containing LLVM bitcode. // //===----------------------------------------------------------------------===// #include "ArchiveInternals.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/Bitcode/ReaderWriter.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Module.h" #include <cstdio> #include <cstdlib> #include <memory> using namespace llvm; /// Read a variable-bit-rate encoded unsigned integer static inline unsigned readInteger(const char*&At, const char*End) { unsigned Shift = 0; unsigned Result = 0; do { if (At == End) return Result; Result |= (unsigned)((*At++) & 0x7F) << Shift; Shift += 7; } while (At[-1] & 0x80); return Result; } // Completely parse the Archive's symbol table and populate symTab member var. bool Archive::parseSymbolTable(const void* data, unsigned size, std::string* error) { const char* At = (const char*) data; const char* End = At + size; while (At < End) { unsigned offset = readInteger(At, End); if (At == End) { if (error) *error = "Ran out of data reading vbr_uint for symtab offset!"; return false; } unsigned length = readInteger(At, End); if (At == End) { if (error) *error = "Ran out of data reading vbr_uint for symtab length!"; return false; } if (At + length > End) { if (error) *error = "Malformed symbol table: length not consistent with size"; return false; } // we don't care if it can't be inserted (duplicate entry) symTab.insert(std::make_pair(std::string(At, length), offset)); At += length; } symTabSize = size; return true; } // This member parses an ArchiveMemberHeader that is presumed to be pointed to // by At. The At pointer is updated to the byte just after the header, which // can be variable in size. ArchiveMember* Archive::parseMemberHeader(const char*& At, const char* End, std::string* error) { if (At + sizeof(ArchiveMemberHeader) >= End) { if (error) *error = "Unexpected end of file"; return 0; } // Cast archive member header ArchiveMemberHeader* Hdr = (ArchiveMemberHeader*)At; At += sizeof(ArchiveMemberHeader); // Extract the size and determine if the file is // compressed or not (negative length). int flags = 0; int MemberSize = atoi(Hdr->size); if (MemberSize < 0) { flags |= ArchiveMember::CompressedFlag; MemberSize = -MemberSize; } // Check the size of the member for sanity if (At + MemberSize > End) { if (error) *error = "invalid member length in archive file"; return 0; } // Check the member signature if (!Hdr->checkSignature()) { if (error) *error = "invalid file member signature"; return 0; } // Convert and check the member name // The empty name ( '/' and 15 blanks) is for a foreign (non-LLVM) symbol // table. The special name "//" and 14 blanks is for a string table, used // for long file names. This library doesn't generate either of those but // it will accept them. If the name starts with #1/ and the remainder is // digits, then those digits specify the length of the name that is // stored immediately following the header. The special name // __LLVM_SYM_TAB__ identifies the symbol table for LLVM bitcode. // Anything else is a regular, short filename that is terminated with // a '/' and blanks. std::string pathname; switch (Hdr->name[0]) { case '#': if (Hdr->name[1] == '1' && Hdr->name[2] == '/') { if (isdigit(Hdr->name[3])) { unsigned len = atoi(&Hdr->name[3]); const char *nulp = (const char *)memchr(At, '\0', len); pathname.assign(At, nulp != 0 ? (uintptr_t)(nulp - At) : len); At += len; MemberSize -= len; flags |= ArchiveMember::HasLongFilenameFlag; } else { if (error) *error = "invalid long filename"; return 0; } } else if (Hdr->name[1] == '_' && (0 == memcmp(Hdr->name, ARFILE_LLVM_SYMTAB_NAME, 16))) { // The member is using a long file name (>15 chars) format. // This format is standard for 4.4BSD and Mac OSX operating // systems. LLVM uses it similarly. In this format, the // remainder of the name field (after #1/) specifies the // length of the file name which occupy the first bytes of // the member's data. The pathname already has the #1/ stripped. pathname.assign(ARFILE_LLVM_SYMTAB_NAME); flags |= ArchiveMember::LLVMSymbolTableFlag; } break; case '/': if (Hdr->name[1]== '/') { if (0 == memcmp(Hdr->name, ARFILE_STRTAB_NAME, 16)) { pathname.assign(ARFILE_STRTAB_NAME); flags |= ArchiveMember::StringTableFlag; } else { if (error) *error = "invalid string table name"; return 0; } } else if (Hdr->name[1] == ' ') { if (0 == memcmp(Hdr->name, ARFILE_SVR4_SYMTAB_NAME, 16)) { pathname.assign(ARFILE_SVR4_SYMTAB_NAME); flags |= ArchiveMember::SVR4SymbolTableFlag; } else { if (error) *error = "invalid SVR4 symbol table name"; return 0; } } else if (isdigit(Hdr->name[1])) { unsigned index = atoi(&Hdr->name[1]); if (index < strtab.length()) { const char* namep = strtab.c_str() + index; const char* endp = strtab.c_str() + strtab.length(); const char* p = namep; const char* last_p = p; while (p < endp) { if (*p == '\n' && *last_p == '/') { pathname.assign(namep, last_p - namep); flags |= ArchiveMember::HasLongFilenameFlag; break; } last_p = p; p++; } if (p >= endp) { if (error) *error = "missing name termiantor in string table"; return 0; } } else { if (error) *error = "name index beyond string table"; return 0; } } break; case '_': if (Hdr->name[1] == '_' && (0 == memcmp(Hdr->name, ARFILE_BSD4_SYMTAB_NAME, 16))) { pathname.assign(ARFILE_BSD4_SYMTAB_NAME); flags |= ArchiveMember::BSD4SymbolTableFlag; break; } /* FALL THROUGH */ default: char* slash = (char*) memchr(Hdr->name, '/', 16); if (slash == 0) slash = Hdr->name + 16; pathname.assign(Hdr->name, slash - Hdr->name); break; } // Determine if this is a bitcode file switch (sys::IdentifyFileType(At, 4)) { case sys::Bitcode_FileType: flags |= ArchiveMember::BitcodeFlag; break; default: flags &= ~ArchiveMember::BitcodeFlag; break; } // Instantiate the ArchiveMember to be filled ArchiveMember* member = new ArchiveMember(this); // Fill in fields of the ArchiveMember member->parent = this; member->path.set(pathname); member->info.fileSize = MemberSize; member->info.modTime.fromEpochTime(atoi(Hdr->date)); unsigned int mode; sscanf(Hdr->mode, "%o", &mode); member->info.mode = mode; member->info.user = atoi(Hdr->uid); member->info.group = atoi(Hdr->gid); member->flags = flags; member->data = At; return member; } bool Archive::checkSignature(std::string* error) { // Check the magic string at file's header if (mapfile->getBufferSize() < 8 || memcmp(base, ARFILE_MAGIC, 8)) { if (error) *error = "invalid signature for an archive file"; return false; } return true; } // This function loads the entire archive and fully populates its ilist with // the members of the archive file. This is typically used in preparation for // editing the contents of the archive. bool Archive::loadArchive(std::string* error) { // Set up parsing members.clear(); symTab.clear(); const char *At = base; const char *End = mapfile->getBufferEnd(); if (!checkSignature(error)) return false; At += 8; // Skip the magic string. bool seenSymbolTable = false; bool foundFirstFile = false; while (At < End) { // parse the member header const char* Save = At; ArchiveMember* mbr = parseMemberHeader(At, End, error); if (!mbr) return false; // check if this is the foreign symbol table if (mbr->isSVR4SymbolTable() || mbr->isBSD4SymbolTable()) { // We just save this but don't do anything special // with it. It doesn't count as the "first file". if (foreignST) { // What? Multiple foreign symbol tables? Just chuck it // and retain the last one found. delete foreignST; } foreignST = mbr; At += mbr->getSize(); if ((intptr_t(At) & 1) == 1) At++; } else if (mbr->isStringTable()) { // Simply suck the entire string table into a string // variable. This will be used to get the names of the // members that use the "/ddd" format for their names // (SVR4 style long names). strtab.assign(At, mbr->getSize()); At += mbr->getSize(); if ((intptr_t(At) & 1) == 1) At++; delete mbr; } else if (mbr->isLLVMSymbolTable()) { // This is the LLVM symbol table for the archive. If we've seen it // already, its an error. Otherwise, parse the symbol table and move on. if (seenSymbolTable) { if (error) *error = "invalid archive: multiple symbol tables"; return false; } if (!parseSymbolTable(mbr->getData(), mbr->getSize(), error)) return false; seenSymbolTable = true; At += mbr->getSize(); if ((intptr_t(At) & 1) == 1) At++; delete mbr; // We don't need this member in the list of members. } else { // This is just a regular file. If its the first one, save its offset. // Otherwise just push it on the list and move on to the next file. if (!foundFirstFile) { firstFileOffset = Save - base; foundFirstFile = true; } members.push_back(mbr); At += mbr->getSize(); if ((intptr_t(At) & 1) == 1) At++; } } return true; } // Open and completely load the archive file. Archive* Archive::OpenAndLoad(const sys::Path& file, LLVMContext& C, std::string* ErrorMessage) { std::auto_ptr<Archive> result ( new Archive(file, C)); if (result->mapToMemory(ErrorMessage)) return 0; if (!result->loadArchive(ErrorMessage)) return 0; return result.release(); } // Get all the bitcode modules from the archive bool Archive::getAllModules(std::vector<Module*>& Modules, std::string* ErrMessage) { for (iterator I=begin(), E=end(); I != E; ++I) { if (I->isBitcode()) { std::string FullMemberName = archPath.str() + "(" + I->getPath().str() + ")"; MemoryBuffer *Buffer = MemoryBuffer::getMemBufferCopy(StringRef(I->getData(), I->getSize()), FullMemberName.c_str()); Module *M = ParseBitcodeFile(Buffer, Context, ErrMessage); delete Buffer; if (!M) return true; Modules.push_back(M); } } return false; } // Load just the symbol table from the archive file bool Archive::loadSymbolTable(std::string* ErrorMsg) { // Set up parsing members.clear(); symTab.clear(); const char *At = base; const char *End = mapfile->getBufferEnd(); // Make sure we're dealing with an archive if (!checkSignature(ErrorMsg)) return false; At += 8; // Skip signature // Parse the first file member header const char* FirstFile = At; ArchiveMember* mbr = parseMemberHeader(At, End, ErrorMsg); if (!mbr) return false; if (mbr->isSVR4SymbolTable() || mbr->isBSD4SymbolTable()) { // Skip the foreign symbol table, we don't do anything with it At += mbr->getSize(); if ((intptr_t(At) & 1) == 1) At++; delete mbr; // Read the next one FirstFile = At; mbr = parseMemberHeader(At, End, ErrorMsg); if (!mbr) { delete mbr; return false; } } if (mbr->isStringTable()) { // Process the string table entry strtab.assign((const char*)mbr->getData(), mbr->getSize()); At += mbr->getSize(); if ((intptr_t(At) & 1) == 1) At++; delete mbr; // Get the next one FirstFile = At; mbr = parseMemberHeader(At, End, ErrorMsg); if (!mbr) { delete mbr; return false; } } // See if its the symbol table if (mbr->isLLVMSymbolTable()) { if (!parseSymbolTable(mbr->getData(), mbr->getSize(), ErrorMsg)) { delete mbr; return false; } At += mbr->getSize(); if ((intptr_t(At) & 1) == 1) At++; delete mbr; // Can't be any more symtab headers so just advance FirstFile = At; } else { // There's no symbol table in the file. We have to rebuild it from scratch // because the intent of this method is to get the symbol table loaded so // it can be searched efficiently. // Add the member to the members list members.push_back(mbr); } firstFileOffset = FirstFile - base; return true; } // Open the archive and load just the symbol tables Archive* Archive::OpenAndLoadSymbols(const sys::Path& file, LLVMContext& C, std::string* ErrorMessage) { std::auto_ptr<Archive> result ( new Archive(file, C) ); if (result->mapToMemory(ErrorMessage)) return 0; if (!result->loadSymbolTable(ErrorMessage)) return 0; return result.release(); } // Look up one symbol in the symbol table and return the module that defines // that symbol. Module* Archive::findModuleDefiningSymbol(const std::string& symbol, std::string* ErrMsg) { SymTabType::iterator SI = symTab.find(symbol); if (SI == symTab.end()) return 0; // The symbol table was previously constructed assuming that the members were // written without the symbol table header. Because VBR encoding is used, the // values could not be adjusted to account for the offset of the symbol table // because that could affect the size of the symbol table due to VBR encoding. // We now have to account for this by adjusting the offset by the size of the // symbol table and its header. unsigned fileOffset = SI->second + // offset in symbol-table-less file firstFileOffset; // add offset to first "real" file in archive // See if the module is already loaded ModuleMap::iterator MI = modules.find(fileOffset); if (MI != modules.end()) return MI->second.first; // Module hasn't been loaded yet, we need to load it const char* modptr = base + fileOffset; ArchiveMember* mbr = parseMemberHeader(modptr, mapfile->getBufferEnd(), ErrMsg); if (!mbr) return 0; // Now, load the bitcode module to get the Module. std::string FullMemberName = archPath.str() + "(" + mbr->getPath().str() + ")"; MemoryBuffer *Buffer = MemoryBuffer::getMemBufferCopy(StringRef(mbr->getData(), mbr->getSize()), FullMemberName.c_str()); Module *m = getLazyBitcodeModule(Buffer, Context, ErrMsg); if (!m) return 0; modules.insert(std::make_pair(fileOffset, std::make_pair(m, mbr))); return m; } // Look up multiple symbols in the symbol table and return a set of // Modules that define those symbols. bool Archive::findModulesDefiningSymbols(std::set<std::string>& symbols, SmallVectorImpl<Module*>& result, std::string* error) { if (!mapfile || !base) { if (error) *error = "Empty archive invalid for finding modules defining symbols"; return false; } if (symTab.empty()) { // We don't have a symbol table, so we must build it now but lets also // make sure that we populate the modules table as we do this to ensure // that we don't load them twice when findModuleDefiningSymbol is called // below. // Get a pointer to the first file const char* At = base + firstFileOffset; const char* End = mapfile->getBufferEnd(); while ( At < End) { // Compute the offset to be put in the symbol table unsigned offset = At - base - firstFileOffset; // Parse the file's header ArchiveMember* mbr = parseMemberHeader(At, End, error); if (!mbr) return false; // If it contains symbols if (mbr->isBitcode()) { // Get the symbols std::vector<std::string> symbols; std::string FullMemberName = archPath.str() + "(" + mbr->getPath().str() + ")"; Module* M = GetBitcodeSymbols(At, mbr->getSize(), FullMemberName, Context, symbols, error); if (M) { // Insert the module's symbols into the symbol table for (std::vector<std::string>::iterator I = symbols.begin(), E=symbols.end(); I != E; ++I ) { symTab.insert(std::make_pair(*I, offset)); } // Insert the Module and the ArchiveMember into the table of // modules. modules.insert(std::make_pair(offset, std::make_pair(M, mbr))); } else { if (error) *error = "Can't parse bitcode member: " + mbr->getPath().str() + ": " + *error; delete mbr; return false; } } // Go to the next file location At += mbr->getSize(); if ((intptr_t(At) & 1) == 1) At++; } } // At this point we have a valid symbol table (one way or another) so we // just use it to quickly find the symbols requested. SmallPtrSet<Module*, 16> Added; for (std::set<std::string>::iterator I=symbols.begin(), Next = I, E=symbols.end(); I != E; I = Next) { // Increment Next before we invalidate it. ++Next; // See if this symbol exists Module* m = findModuleDefiningSymbol(*I,error); if (!m) continue; bool NewMember = Added.insert(m); if (!NewMember) continue; // The symbol exists, insert the Module into our result. result.push_back(m); // Remove the symbol now that its been resolved. symbols.erase(I); } return true; } bool Archive::isBitcodeArchive() { // Make sure the symTab has been loaded. In most cases this should have been // done when the archive was constructed, but still, this is just in case. if (symTab.empty()) if (!loadSymbolTable(0)) return false; // Now that we know it's been loaded, return true // if it has a size if (symTab.size()) return true; // We still can't be sure it isn't a bitcode archive if (!loadArchive(0)) return false; std::vector<Module *> Modules; std::string ErrorMessage; // Scan the archive, trying to load a bitcode member. We only load one to // see if this works. for (iterator I = begin(), E = end(); I != E; ++I) { if (!I->isBitcode()) continue; std::string FullMemberName = archPath.str() + "(" + I->getPath().str() + ")"; MemoryBuffer *Buffer = MemoryBuffer::getMemBufferCopy(StringRef(I->getData(), I->getSize()), FullMemberName.c_str()); Module *M = ParseBitcodeFile(Buffer, Context); delete Buffer; if (!M) return false; // Couldn't parse bitcode, not a bitcode archive. delete M; return true; } return false; }