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Current File : //usr/src/contrib/llvm/lib/Linker/LinkItems.cpp |
//===- lib/Linker/LinkItems.cpp - Link LLVM objects and libraries ---------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains routines to handle linking together LLVM bitcode files, // and to handle annoying things like static libraries. // //===----------------------------------------------------------------------===// #include "llvm/Linker.h" #include "llvm/Module.h" #include "llvm/Bitcode/ReaderWriter.h" #include "llvm/Support/Path.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/MemoryBuffer.h" #include "llvm/Support/system_error.h" using namespace llvm; // LinkItems - This function is the main entry point into linking. It takes a // list of LinkItem which indicates the order the files should be linked and // how each file should be treated (plain file or with library search). The // function only links bitcode and produces a result list of items that are // native objects. bool Linker::LinkInItems(const ItemList& Items, ItemList& NativeItems) { // Clear the NativeItems just in case NativeItems.clear(); // For each linkage item ... for (ItemList::const_iterator I = Items.begin(), E = Items.end(); I != E; ++I) { if (I->second) { // Link in the library suggested. bool is_native = false; if (LinkInLibrary(I->first, is_native)) return true; if (is_native) NativeItems.push_back(*I); } else { // Link in the file suggested bool is_native = false; if (LinkInFile(sys::Path(I->first), is_native)) return true; if (is_native) NativeItems.push_back(*I); } } // At this point we have processed all the link items provided to us. Since // we have an aggregated module at this point, the dependent libraries in // that module should also be aggregated with duplicates eliminated. This is // now the time to process the dependent libraries to resolve any remaining // symbols. bool is_native; for (Module::lib_iterator I = Composite->lib_begin(), E = Composite->lib_end(); I != E; ++I) { if(LinkInLibrary(*I, is_native)) return true; if (is_native) NativeItems.push_back(std::make_pair(*I, true)); } return false; } /// LinkInLibrary - links one library into the HeadModule. /// bool Linker::LinkInLibrary(StringRef Lib, bool& is_native) { is_native = false; // Determine where this library lives. sys::Path Pathname = FindLib(Lib); if (Pathname.isEmpty()) return error("Cannot find library '" + Lib.str() + "'"); // If its an archive, try to link it in std::string Magic; Pathname.getMagicNumber(Magic, 64); switch (sys::IdentifyFileType(Magic.c_str(), 64)) { default: llvm_unreachable("Bad file type identification"); case sys::Unknown_FileType: return warning("Supposed library '" + Lib.str() + "' isn't a library."); case sys::Bitcode_FileType: // LLVM ".so" file. if (LinkInFile(Pathname, is_native)) return true; break; case sys::Archive_FileType: if (LinkInArchive(Pathname, is_native)) return error("Cannot link archive '" + Pathname.str() + "'"); break; case sys::ELF_Relocatable_FileType: case sys::ELF_SharedObject_FileType: case sys::Mach_O_Object_FileType: case sys::Mach_O_FixedVirtualMemorySharedLib_FileType: case sys::Mach_O_DynamicallyLinkedSharedLib_FileType: case sys::Mach_O_DynamicallyLinkedSharedLibStub_FileType: case sys::COFF_FileType: is_native = true; break; } return false; } /// LinkLibraries - takes the specified library files and links them into the /// main bitcode object file. /// /// Inputs: /// Libraries - The list of libraries to link into the module. /// /// Return value: /// FALSE - No error. /// TRUE - Error. /// bool Linker::LinkInLibraries(const std::vector<std::string> &Libraries) { // Process the set of libraries we've been provided. bool is_native = false; for (unsigned i = 0; i < Libraries.size(); ++i) if (LinkInLibrary(Libraries[i], is_native)) return true; // At this point we have processed all the libraries provided to us. Since // we have an aggregated module at this point, the dependent libraries in // that module should also be aggregated with duplicates eliminated. This is // now the time to process the dependent libraries to resolve any remaining // symbols. const Module::LibraryListType& DepLibs = Composite->getLibraries(); for (Module::LibraryListType::const_iterator I = DepLibs.begin(), E = DepLibs.end(); I != E; ++I) if (LinkInLibrary(*I, is_native)) return true; return false; } /// LinkInFile - opens a bitcode file and links in all objects which /// provide symbols that are currently undefined. /// /// Inputs: /// File - The pathname of the bitcode file. /// /// Outputs: /// ErrorMessage - A C++ string detailing what error occurred, if any. /// /// Return Value: /// TRUE - An error occurred. /// FALSE - No errors. /// bool Linker::LinkInFile(const sys::Path &File, bool &is_native) { is_native = false; // Check for a file of name "-", which means "read standard input" if (File.str() == "-") { std::auto_ptr<Module> M; OwningPtr<MemoryBuffer> Buffer; error_code ec; if (!(ec = MemoryBuffer::getSTDIN(Buffer))) { if (!Buffer->getBufferSize()) { Error = "standard input is empty"; } else { M.reset(ParseBitcodeFile(Buffer.get(), Context, &Error)); if (M.get()) if (!LinkInModule(M.get(), &Error)) return false; } } return error("Cannot link stdin: " + ec.message()); } // Determine what variety of file it is. std::string Magic; if (!File.getMagicNumber(Magic, 64)) return error("Cannot find linker input '" + File.str() + "'"); switch (sys::IdentifyFileType(Magic.c_str(), 64)) { default: llvm_unreachable("Bad file type identification"); case sys::Unknown_FileType: return warning("Ignoring file '" + File.str() + "' because does not contain bitcode."); case sys::Archive_FileType: // A user may specify an ar archive without -l, perhaps because it // is not installed as a library. Detect that and link the archive. if (LinkInArchive(File, is_native)) return true; break; case sys::Bitcode_FileType: { verbose("Linking bitcode file '" + File.str() + "'"); std::auto_ptr<Module> M(LoadObject(File)); if (M.get() == 0) return error("Cannot load file '" + File.str() + "': " + Error); if (LinkInModule(M.get(), &Error)) return error("Cannot link file '" + File.str() + "': " + Error); verbose("Linked in file '" + File.str() + "'"); break; } case sys::ELF_Relocatable_FileType: case sys::ELF_SharedObject_FileType: case sys::Mach_O_Object_FileType: case sys::Mach_O_FixedVirtualMemorySharedLib_FileType: case sys::Mach_O_DynamicallyLinkedSharedLib_FileType: case sys::Mach_O_DynamicallyLinkedSharedLibStub_FileType: case sys::COFF_FileType: is_native = true; break; } return false; } /// LinkFiles - takes a module and a list of files and links them all together. /// It locates the file either in the current directory, as its absolute /// or relative pathname, or as a file somewhere in LLVM_LIB_SEARCH_PATH. /// /// Inputs: /// Files - A vector of sys::Path indicating the LLVM bitcode filenames /// to be linked. The names can refer to a mixture of pure LLVM /// bitcode files and archive (ar) formatted files. /// /// Return value: /// FALSE - No errors. /// TRUE - Some error occurred. /// bool Linker::LinkInFiles(const std::vector<sys::Path> &Files) { bool is_native; for (unsigned i = 0; i < Files.size(); ++i) if (LinkInFile(Files[i], is_native)) return true; return false; }