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FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //usr/src/gnu/usr.bin/gdb/gdbserver/fbsd-low.c |
/* Low level interface to ptrace, for the remote server for GDB. Copyright 1995, 1996, 1998, 1999, 2000, 2001, 2002, 2003, 2004 Free Software Foundation, Inc. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include <sys/cdefs.h> __FBSDID("$FreeBSD: release/9.1.0/gnu/usr.bin/gdb/gdbserver/fbsd-low.c 157574 2006-04-06 22:24:01Z jmg $"); #include "server.h" #include "fbsd-low.h" #include <sys/wait.h> #include <sys/param.h> #include <sys/ptrace.h> #include <sys/user.h> #include <sys/ioctl.h> #include <dirent.h> #include <errno.h> #include <fcntl.h> #include <signal.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> /* ``all_threads'' is keyed by the LWP ID - it should be the thread ID instead, however. This requires changing the ID in place when we go from !using_threads to using_threads, immediately. ``all_processes'' is keyed by the process ID - which on Linux is (presently) the same as the LWP ID. */ struct inferior_list all_processes; /* FIXME this is a bit of a hack, and could be removed. */ int stopping_threads; /* FIXME make into a target method? */ int using_threads; static void fbsd_resume_one_process (struct inferior_list_entry *entry, int step, int signal); static void fbsd_resume (struct thread_resume *resume_info); static void stop_all_processes (void); static int fbsd_wait_for_event (struct thread_info *child); struct pending_signals { int signal; struct pending_signals *prev; }; #define PTRACE_ARG3_TYPE caddr_t #define PTRACE_XFER_TYPE int int debug_threads = 0; #define pid_of(proc) ((proc)->head.id) /* FIXME: Delete eventually. */ #define inferior_pid (pid_of (get_thread_process (current_inferior))) /* This function should only be called if the process got a SIGTRAP. The SIGTRAP could mean several things. On i386, where decr_pc_after_break is non-zero: If we were single-stepping this process using PT_STEP, we will get only the one SIGTRAP (even if the instruction we stepped over was a breakpoint). The value of $eip will be the next instruction. If we continue the process using PTRACE_CONT, we will get a SIGTRAP when we hit a breakpoint. The value of $eip will be the instruction after the breakpoint (i.e. needs to be decremented). If we report the SIGTRAP to GDB, we must also report the undecremented PC. If we cancel the SIGTRAP, we must resume at the decremented PC. (Presumably, not yet tested) On a non-decr_pc_after_break machine with hardware or kernel single-step: If we single-step over a breakpoint instruction, our PC will point at the following instruction. If we continue and hit a breakpoint instruction, our PC will point at the breakpoint instruction. */ static CORE_ADDR get_stop_pc (void) { CORE_ADDR stop_pc = (*the_low_target.get_pc) (); if (get_thread_process (current_inferior)->stepping) return stop_pc; else return stop_pc - the_low_target.decr_pc_after_break; } static void * add_process (int pid) { struct process_info *process; process = (struct process_info *) malloc (sizeof (*process)); memset (process, 0, sizeof (*process)); process->head.id = pid; /* Default to tid == lwpid == pid. */ process->tid = pid; process->lwpid = pid; add_inferior_to_list (&all_processes, &process->head); return process; } /* Start an inferior process and returns its pid. ALLARGS is a vector of program-name and args. */ static int fbsd_create_inferior (char *program, char **allargs) { void *new_process; int pid; pid = vfork (); if (pid < 0) perror_with_name ("vfork"); if (pid == 0) { ptrace (PT_TRACE_ME, 0, 0, 0); setpgid (0, 0); execv (program, allargs); fprintf (stderr, "Cannot exec %s: %s.\n", program, strerror (errno)); fflush (stderr); _exit (0177); } new_process = add_process (pid); add_thread (pid, new_process); return pid; } /* Attach to an inferior process. */ void fbsd_attach_lwp (int pid, int tid) { struct process_info *new_process; if (ptrace (PT_ATTACH, pid, 0, 0) != 0) { fprintf (stderr, "Cannot attach to process %d: %s (%d)\n", pid, strerror (errno), errno); fflush (stderr); /* If we fail to attach to an LWP, just return. */ if (!using_threads) _exit (0177); return; } new_process = (struct process_info *) add_process (pid); add_thread (tid, new_process); /* The next time we wait for this LWP we'll see a SIGSTOP as PTRACE_ATTACH brings it to a halt. We should ignore that SIGSTOP and resume the process (unless this is the first process, in which case the flag will be cleared in fbsd_attach). On the other hand, if we are currently trying to stop all threads, we should treat the new thread as if we had sent it a SIGSTOP. This works because we are guaranteed that add_process added us to the end of the list, and so the new thread has not yet reached wait_for_sigstop (but will). */ if (! stopping_threads) new_process->stop_expected = 1; } int fbsd_attach (int pid) { struct process_info *process; fbsd_attach_lwp (pid, pid); /* Don't ignore the initial SIGSTOP if we just attached to this process. */ process = (struct process_info *) find_inferior_id (&all_processes, pid); process->stop_expected = 0; return 0; } /* Kill the inferior process. Make us have no inferior. */ static void fbsd_kill_one_process (struct inferior_list_entry *entry) { struct thread_info *thread = (struct thread_info *) entry; struct process_info *process = get_thread_process (thread); int wstat; do { ptrace (PT_KILL, pid_of (process), 0, 0); /* Make sure it died. The loop is most likely unnecessary. */ wstat = fbsd_wait_for_event (thread); } while (WIFSTOPPED (wstat)); } static void fbsd_kill (void) { for_each_inferior (&all_threads, fbsd_kill_one_process); } static void fbsd_detach_one_process (struct inferior_list_entry *entry) { struct thread_info *thread = (struct thread_info *) entry; struct process_info *process = get_thread_process (thread); ptrace (PT_DETACH, pid_of (process), 0, 0); } static void fbsd_detach (void) { for_each_inferior (&all_threads, fbsd_detach_one_process); } /* Return nonzero if the given thread is still alive. */ static int fbsd_thread_alive (int tid) { if (find_inferior_id (&all_threads, tid) != NULL) return 1; else return 0; } /* Return nonzero if this process stopped at a breakpoint which no longer appears to be inserted. Also adjust the PC appropriately to resume where the breakpoint used to be. */ static int check_removed_breakpoint (struct process_info *event_child) { CORE_ADDR stop_pc; struct thread_info *saved_inferior; if (event_child->pending_is_breakpoint == 0) return 0; if (debug_threads) fprintf (stderr, "Checking for breakpoint.\n"); saved_inferior = current_inferior; current_inferior = get_process_thread (event_child); stop_pc = get_stop_pc (); /* If the PC has changed since we stopped, then we shouldn't do anything. This happens if, for instance, GDB handled the decr_pc_after_break subtraction itself. */ if (stop_pc != event_child->pending_stop_pc) { if (debug_threads) fprintf (stderr, "Ignoring, PC was changed.\n"); event_child->pending_is_breakpoint = 0; current_inferior = saved_inferior; return 0; } /* If the breakpoint is still there, we will report hitting it. */ if ((*the_low_target.breakpoint_at) (stop_pc)) { if (debug_threads) fprintf (stderr, "Ignoring, breakpoint is still present.\n"); current_inferior = saved_inferior; return 0; } if (debug_threads) fprintf (stderr, "Removed breakpoint.\n"); /* For decr_pc_after_break targets, here is where we perform the decrement. We go immediately from this function to resuming, and can not safely call get_stop_pc () again. */ if (the_low_target.set_pc != NULL) (*the_low_target.set_pc) (stop_pc); /* We consumed the pending SIGTRAP. */ event_child->pending_is_breakpoint = 0; event_child->status_pending_p = 0; event_child->status_pending = 0; current_inferior = saved_inferior; return 1; } /* Return 1 if this process has an interesting status pending. This function may silently resume an inferior process. */ static int status_pending_p (struct inferior_list_entry *entry, void *dummy) { struct process_info *process = (struct process_info *) entry; if (process->status_pending_p) if (check_removed_breakpoint (process)) { /* This thread was stopped at a breakpoint, and the breakpoint is now gone. We were told to continue (or step...) all threads, so GDB isn't trying to single-step past this breakpoint. So instead of reporting the old SIGTRAP, pretend we got to the breakpoint just after it was removed instead of just before; resume the process. */ fbsd_resume_one_process (&process->head, 0, 0); return 0; } return process->status_pending_p; } static void fbsd_wait_for_process (struct process_info **childp, int *wstatp) { int ret; int to_wait_for = -1; if (*childp != NULL) to_wait_for = (*childp)->lwpid; while (1) { ret = waitpid (to_wait_for, wstatp, WNOHANG); if (ret == -1) { if (errno != ECHILD) perror_with_name ("waitpid"); } else if (ret > 0) break; usleep (1000); } if (debug_threads && (!WIFSTOPPED (*wstatp) || (WSTOPSIG (*wstatp) != 32 && WSTOPSIG (*wstatp) != 33))) fprintf (stderr, "Got an event from %d (%x)\n", ret, *wstatp); if (to_wait_for == -1) *childp = (struct process_info *) find_inferior_id (&all_processes, ret); (*childp)->stopped = 1; (*childp)->pending_is_breakpoint = 0; if (debug_threads && WIFSTOPPED (*wstatp)) { current_inferior = (struct thread_info *) find_inferior_id (&all_threads, (*childp)->tid); /* For testing only; i386_stop_pc prints out a diagnostic. */ if (the_low_target.get_pc != NULL) get_stop_pc (); } } static int fbsd_wait_for_event (struct thread_info *child) { CORE_ADDR stop_pc; struct process_info *event_child; int wstat; /* Check for a process with a pending status. */ /* It is possible that the user changed the pending task's registers since it stopped. We correctly handle the change of PC if we hit a breakpoint (in check_removed_breakpoint); signals should be reported anyway. */ if (child == NULL) { event_child = (struct process_info *) find_inferior (&all_processes, status_pending_p, NULL); if (debug_threads && event_child) fprintf (stderr, "Got a pending child %d\n", event_child->lwpid); } else { event_child = get_thread_process (child); if (event_child->status_pending_p && check_removed_breakpoint (event_child)) event_child = NULL; } if (event_child != NULL) { if (event_child->status_pending_p) { if (debug_threads) fprintf (stderr, "Got an event from pending child %d (%04x)\n", event_child->lwpid, event_child->status_pending); wstat = event_child->status_pending; event_child->status_pending_p = 0; event_child->status_pending = 0; current_inferior = get_process_thread (event_child); return wstat; } } /* We only enter this loop if no process has a pending wait status. Thus any action taken in response to a wait status inside this loop is responding as soon as we detect the status, not after any pending events. */ while (1) { if (child == NULL) event_child = NULL; else event_child = get_thread_process (child); fbsd_wait_for_process (&event_child, &wstat); if (event_child == NULL) error ("event from unknown child"); current_inferior = (struct thread_info *) find_inferior_id (&all_threads, event_child->tid); if (using_threads) { /* Check for thread exit. */ if (! WIFSTOPPED (wstat)) { if (debug_threads) fprintf (stderr, "Thread %d (LWP %d) exiting\n", event_child->tid, event_child->head.id); /* If the last thread is exiting, just return. */ if (all_threads.head == all_threads.tail) return wstat; dead_thread_notify (event_child->tid); remove_inferior (&all_processes, &event_child->head); free (event_child); remove_thread (current_inferior); current_inferior = (struct thread_info *) all_threads.head; /* If we were waiting for this particular child to do something... well, it did something. */ if (child != NULL) return wstat; /* Wait for a more interesting event. */ continue; } if (WIFSTOPPED (wstat) && WSTOPSIG (wstat) == SIGSTOP && event_child->stop_expected) { if (debug_threads) fprintf (stderr, "Expected stop.\n"); event_child->stop_expected = 0; fbsd_resume_one_process (&event_child->head, event_child->stepping, 0); continue; } /* FIXME drow/2002-06-09: Get signal numbers from the inferior's thread library? */ if (WIFSTOPPED (wstat)) { if (debug_threads) fprintf (stderr, "Ignored signal %d for %d (LWP %d).\n", WSTOPSIG (wstat), event_child->tid, event_child->head.id); fbsd_resume_one_process (&event_child->head, event_child->stepping, WSTOPSIG (wstat)); continue; } } /* If this event was not handled above, and is not a SIGTRAP, report it. */ if (!WIFSTOPPED (wstat) || WSTOPSIG (wstat) != SIGTRAP) return wstat; /* If this target does not support breakpoints, we simply report the SIGTRAP; it's of no concern to us. */ if (the_low_target.get_pc == NULL) return wstat; stop_pc = get_stop_pc (); /* bp_reinsert will only be set if we were single-stepping. Notice that we will resume the process after hitting a gdbserver breakpoint; single-stepping to/over one is not supported (yet). */ if (event_child->bp_reinsert != 0) { if (debug_threads) fprintf (stderr, "Reinserted breakpoint.\n"); reinsert_breakpoint (event_child->bp_reinsert); event_child->bp_reinsert = 0; /* Clear the single-stepping flag and SIGTRAP as we resume. */ fbsd_resume_one_process (&event_child->head, 0, 0); continue; } if (debug_threads) fprintf (stderr, "Hit a (non-reinsert) breakpoint.\n"); if (check_breakpoints (stop_pc) != 0) { /* We hit one of our own breakpoints. We mark it as a pending breakpoint, so that check_removed_breakpoint () will do the PC adjustment for us at the appropriate time. */ event_child->pending_is_breakpoint = 1; event_child->pending_stop_pc = stop_pc; /* Now we need to put the breakpoint back. We continue in the event loop instead of simply replacing the breakpoint right away, in order to not lose signals sent to the thread that hit the breakpoint. Unfortunately this increases the window where another thread could sneak past the removed breakpoint. For the current use of server-side breakpoints (thread creation) this is acceptable; but it needs to be considered before this breakpoint mechanism can be used in more general ways. For some breakpoints it may be necessary to stop all other threads, but that should be avoided where possible. If breakpoint_reinsert_addr is NULL, that means that we can use PT_STEP on this platform. Uninsert the breakpoint, mark it for reinsertion, and single-step. Otherwise, call the target function to figure out where we need our temporary breakpoint, create it, and continue executing this process. */ if (the_low_target.breakpoint_reinsert_addr == NULL) { event_child->bp_reinsert = stop_pc; uninsert_breakpoint (stop_pc); fbsd_resume_one_process (&event_child->head, 1, 0); } else { reinsert_breakpoint_by_bp (stop_pc, (*the_low_target.breakpoint_reinsert_addr) ()); fbsd_resume_one_process (&event_child->head, 0, 0); } continue; } /* If we were single-stepping, we definitely want to report the SIGTRAP. The single-step operation has completed, so also clear the stepping flag; in general this does not matter, because the SIGTRAP will be reported to the client, which will give us a new action for this thread, but clear it for consistency anyway. It's safe to clear the stepping flag because the only consumer of get_stop_pc () after this point is check_removed_breakpoint, and pending_is_breakpoint is not set. It might be wiser to use a step_completed flag instead. */ if (event_child->stepping) { event_child->stepping = 0; return wstat; } /* A SIGTRAP that we can't explain. It may have been a breakpoint. Check if it is a breakpoint, and if so mark the process information accordingly. This will handle both the necessary fiddling with the PC on decr_pc_after_break targets and suppressing extra threads hitting a breakpoint if two hit it at once and then GDB removes it after the first is reported. Arguably it would be better to report multiple threads hitting breakpoints simultaneously, but the current remote protocol does not allow this. */ if ((*the_low_target.breakpoint_at) (stop_pc)) { event_child->pending_is_breakpoint = 1; event_child->pending_stop_pc = stop_pc; } return wstat; } /* NOTREACHED */ return 0; } /* Wait for process, returns status. */ static unsigned char fbsd_wait (char *status) { int w; struct thread_info *child = NULL; retry: /* If we were only supposed to resume one thread, only wait for that thread - if it's still alive. If it died, however - which can happen if we're coming from the thread death case below - then we need to make sure we restart the other threads. We could pick a thread at random or restart all; restarting all is less arbitrary. */ if (cont_thread > 0) { child = (struct thread_info *) find_inferior_id (&all_threads, cont_thread); /* No stepping, no signal - unless one is pending already, of course. */ if (child == NULL) { struct thread_resume resume_info; resume_info.thread = -1; resume_info.step = resume_info.sig = resume_info.leave_stopped = 0; fbsd_resume (&resume_info); } } enable_async_io (); unblock_async_io (); w = fbsd_wait_for_event (child); stop_all_processes (); disable_async_io (); /* If we are waiting for a particular child, and it exited, fbsd_wait_for_event will return its exit status. Similarly if the last child exited. If this is not the last child, however, do not report it as exited until there is a 'thread exited' response available in the remote protocol. Instead, just wait for another event. This should be safe, because if the thread crashed we will already have reported the termination signal to GDB; that should stop any in-progress stepping operations, etc. Report the exit status of the last thread to exit. This matches LinuxThreads' behavior. */ if (all_threads.head == all_threads.tail) { if (WIFEXITED (w)) { fprintf (stderr, "\nChild exited with retcode = %x \n", WEXITSTATUS (w)); *status = 'W'; clear_inferiors (); free (all_processes.head); all_processes.head = all_processes.tail = NULL; return ((unsigned char) WEXITSTATUS (w)); } else if (!WIFSTOPPED (w)) { fprintf (stderr, "\nChild terminated with signal = %x \n", WTERMSIG (w)); *status = 'X'; clear_inferiors (); free (all_processes.head); all_processes.head = all_processes.tail = NULL; return ((unsigned char) WTERMSIG (w)); } } else { if (!WIFSTOPPED (w)) goto retry; } *status = 'T'; return ((unsigned char) WSTOPSIG (w)); } static void send_sigstop (struct inferior_list_entry *entry) { struct process_info *process = (struct process_info *) entry; if (process->stopped) return; /* If we already have a pending stop signal for this process, don't send another. */ if (process->stop_expected) { process->stop_expected = 0; return; } if (debug_threads) fprintf (stderr, "Sending sigstop to process %d\n", process->head.id); kill (process->head.id, SIGSTOP); process->sigstop_sent = 1; } static void wait_for_sigstop (struct inferior_list_entry *entry) { struct process_info *process = (struct process_info *) entry; struct thread_info *saved_inferior, *thread; int wstat, saved_tid; if (process->stopped) return; saved_inferior = current_inferior; saved_tid = ((struct inferior_list_entry *) saved_inferior)->id; thread = (struct thread_info *) find_inferior_id (&all_threads, process->tid); wstat = fbsd_wait_for_event (thread); /* If we stopped with a non-SIGSTOP signal, save it for later and record the pending SIGSTOP. If the process exited, just return. */ if (WIFSTOPPED (wstat) && WSTOPSIG (wstat) != SIGSTOP) { if (debug_threads) fprintf (stderr, "Stopped with non-sigstop signal\n"); process->status_pending_p = 1; process->status_pending = wstat; process->stop_expected = 1; } if (fbsd_thread_alive (saved_tid)) current_inferior = saved_inferior; else { if (debug_threads) fprintf (stderr, "Previously current thread died.\n"); /* Set a valid thread as current. */ set_desired_inferior (0); } } static void stop_all_processes (void) { stopping_threads = 1; for_each_inferior (&all_processes, send_sigstop); for_each_inferior (&all_processes, wait_for_sigstop); stopping_threads = 0; } /* Resume execution of the inferior process. If STEP is nonzero, single-step it. If SIGNAL is nonzero, give it that signal. */ static void fbsd_resume_one_process (struct inferior_list_entry *entry, int step, int signal) { struct process_info *process = (struct process_info *) entry; struct thread_info *saved_inferior; if (process->stopped == 0) return; /* If we have pending signals or status, and a new signal, enqueue the signal. Also enqueue the signal if we are waiting to reinsert a breakpoint; it will be picked up again below. */ if (signal != 0 && (process->status_pending_p || process->pending_signals != NULL || process->bp_reinsert != 0)) { struct pending_signals *p_sig; p_sig = malloc (sizeof (*p_sig)); p_sig->prev = process->pending_signals; p_sig->signal = signal; process->pending_signals = p_sig; } if (process->status_pending_p && !check_removed_breakpoint (process)) return; saved_inferior = current_inferior; current_inferior = get_process_thread (process); if (debug_threads) fprintf (stderr, "Resuming process %d (%s, signal %d, stop %s)\n", inferior_pid, step ? "step" : "continue", signal, process->stop_expected ? "expected" : "not expected"); /* This bit needs some thinking about. If we get a signal that we must report while a single-step reinsert is still pending, we often end up resuming the thread. It might be better to (ew) allow a stack of pending events; then we could be sure that the reinsert happened right away and not lose any signals. Making this stack would also shrink the window in which breakpoints are uninserted (see comment in fbsd_wait_for_process) but not enough for complete correctness, so it won't solve that problem. It may be worthwhile just to solve this one, however. */ if (process->bp_reinsert != 0) { if (debug_threads) fprintf (stderr, " pending reinsert at %08lx", (long)process->bp_reinsert); if (step == 0) fprintf (stderr, "BAD - reinserting but not stepping.\n"); step = 1; /* Postpone any pending signal. It was enqueued above. */ signal = 0; } check_removed_breakpoint (process); if (debug_threads && the_low_target.get_pc != NULL) { fprintf (stderr, " "); (long) (*the_low_target.get_pc) (); } /* If we have pending signals, consume one unless we are trying to reinsert a breakpoint. */ if (process->pending_signals != NULL && process->bp_reinsert == 0) { struct pending_signals **p_sig; p_sig = &process->pending_signals; while ((*p_sig)->prev != NULL) p_sig = &(*p_sig)->prev; signal = (*p_sig)->signal; free (*p_sig); *p_sig = NULL; } regcache_invalidate_one ((struct inferior_list_entry *) get_process_thread (process)); errno = 0; process->stopped = 0; process->stepping = step; ptrace (step ? PT_STEP : PT_CONTINUE, process->lwpid, (PTRACE_ARG3_TYPE) 1, signal); current_inferior = saved_inferior; if (errno) perror_with_name ("ptrace"); } static struct thread_resume *resume_ptr; /* This function is called once per thread. We look up the thread in RESUME_PTR, and mark the thread with a pointer to the appropriate resume request. This algorithm is O(threads * resume elements), but resume elements is small (and will remain small at least until GDB supports thread suspension). */ static void fbsd_set_resume_request (struct inferior_list_entry *entry) { struct process_info *process; struct thread_info *thread; int ndx; thread = (struct thread_info *) entry; process = get_thread_process (thread); ndx = 0; while (resume_ptr[ndx].thread != -1 && resume_ptr[ndx].thread != entry->id) ndx++; process->resume = &resume_ptr[ndx]; } /* This function is called once per thread. We check the thread's resume request, which will tell us whether to resume, step, or leave the thread stopped; and what signal, if any, it should be sent. For threads which we aren't explicitly told otherwise, we preserve the stepping flag; this is used for stepping over gdbserver-placed breakpoints. */ static void fbsd_continue_one_thread (struct inferior_list_entry *entry) { struct process_info *process; struct thread_info *thread; int step; thread = (struct thread_info *) entry; process = get_thread_process (thread); if (process->resume->leave_stopped) return; if (process->resume->thread == -1) step = process->stepping || process->resume->step; else step = process->resume->step; fbsd_resume_one_process (&process->head, step, process->resume->sig); process->resume = NULL; } /* This function is called once per thread. We check the thread's resume request, which will tell us whether to resume, step, or leave the thread stopped; and what signal, if any, it should be sent. We queue any needed signals, since we won't actually resume. We already have a pending event to report, so we don't need to preserve any step requests; they should be re-issued if necessary. */ static void fbsd_queue_one_thread (struct inferior_list_entry *entry) { struct process_info *process; struct thread_info *thread; thread = (struct thread_info *) entry; process = get_thread_process (thread); if (process->resume->leave_stopped) return; /* If we have a new signal, enqueue the signal. */ if (process->resume->sig != 0) { struct pending_signals *p_sig; p_sig = malloc (sizeof (*p_sig)); p_sig->prev = process->pending_signals; p_sig->signal = process->resume->sig; process->pending_signals = p_sig; } process->resume = NULL; } /* Set DUMMY if this process has an interesting status pending. */ static int resume_status_pending_p (struct inferior_list_entry *entry, void *flag_p) { struct process_info *process = (struct process_info *) entry; /* Processes which will not be resumed are not interesting, because we might not wait for them next time through fbsd_wait. */ if (process->resume->leave_stopped) return 0; /* If this thread has a removed breakpoint, we won't have any events to report later, so check now. check_removed_breakpoint may clear status_pending_p. We avoid calling check_removed_breakpoint for any thread that we are not otherwise going to resume - this lets us preserve stopped status when two threads hit a breakpoint. GDB removes the breakpoint to single-step a particular thread past it, then re-inserts it and resumes all threads. We want to report the second thread without resuming it in the interim. */ if (process->status_pending_p) check_removed_breakpoint (process); if (process->status_pending_p) * (int *) flag_p = 1; return 0; } static void fbsd_resume (struct thread_resume *resume_info) { int pending_flag; /* Yes, the use of a global here is rather ugly. */ resume_ptr = resume_info; for_each_inferior (&all_threads, fbsd_set_resume_request); /* If there is a thread which would otherwise be resumed, which has a pending status, then don't resume any threads - we can just report the pending status. Make sure to queue any signals that would otherwise be sent. */ pending_flag = 0; find_inferior (&all_processes, resume_status_pending_p, &pending_flag); if (debug_threads) { if (pending_flag) fprintf (stderr, "Not resuming, pending status\n"); else fprintf (stderr, "Resuming, no pending status\n"); } if (pending_flag) for_each_inferior (&all_threads, fbsd_queue_one_thread); else { block_async_io (); enable_async_io (); for_each_inferior (&all_threads, fbsd_continue_one_thread); } } static int regsets_fetch_inferior_registers () { struct regset_info *regset; regset = target_regsets; while (regset->size >= 0) { void *buf; int res; if (regset->size == 0) { regset ++; continue; } buf = malloc (regset->size); res = ptrace (regset->get_request, inferior_pid, (PTRACE_ARG3_TYPE) buf, 0); if (res < 0) { char s[256]; sprintf (s, "ptrace(regsets_fetch_inferior_registers) PID=%d", inferior_pid); perror (s); } regset->store_function (buf); regset ++; } return 0; } static int regsets_store_inferior_registers () { struct regset_info *regset; regset = target_regsets; while (regset->size >= 0) { void *buf; int res; if (regset->size == 0) { regset ++; continue; } buf = malloc (regset->size); regset->fill_function (buf); res = ptrace (regset->set_request, inferior_pid, (PTRACE_ARG3_TYPE) buf, 0); if (res < 0) { perror ("Warning: ptrace(regsets_store_inferior_registers)"); } regset ++; free (buf); } return 0; } void fbsd_fetch_registers (int regno) { regsets_fetch_inferior_registers (); } void fbsd_store_registers (int regno) { regsets_store_inferior_registers (); } /* Copy LEN bytes from inferior's memory starting at MEMADDR to debugger memory starting at MYADDR. */ static int fbsd_read_memory (CORE_ADDR memaddr, char *myaddr, int len) { register int i; /* Round starting address down to longword boundary. */ register CORE_ADDR addr = memaddr & -(CORE_ADDR) sizeof (PTRACE_XFER_TYPE); /* Round ending address up; get number of longwords that makes. */ register int count = (((memaddr + len) - addr) + sizeof (PTRACE_XFER_TYPE) - 1) / sizeof (PTRACE_XFER_TYPE); /* Allocate buffer of that many longwords. */ register PTRACE_XFER_TYPE *buffer = (PTRACE_XFER_TYPE *) alloca (count * sizeof (PTRACE_XFER_TYPE)); /* Read all the longwords */ for (i = 0; i < count; i++, addr += sizeof (PTRACE_XFER_TYPE)) { errno = 0; buffer[i] = ptrace (PT_READ_D, inferior_pid, (PTRACE_ARG3_TYPE) (intptr_t)addr, 0); if (errno) return errno; } /* Copy appropriate bytes out of the buffer. */ memcpy (myaddr, (char *) buffer + (memaddr & (sizeof (PTRACE_XFER_TYPE) - 1)), len); return 0; } /* Copy LEN bytes of data from debugger memory at MYADDR to inferior's memory at MEMADDR. On failure (cannot write the inferior) returns the value of errno. */ static int fbsd_write_memory (CORE_ADDR memaddr, const char *myaddr, int len) { register int i; /* Round starting address down to longword boundary. */ register CORE_ADDR addr = memaddr & -(CORE_ADDR) sizeof (PTRACE_XFER_TYPE); /* Round ending address up; get number of longwords that makes. */ register int count = (((memaddr + len) - addr) + sizeof (PTRACE_XFER_TYPE) - 1) / sizeof (PTRACE_XFER_TYPE); /* Allocate buffer of that many longwords. */ register PTRACE_XFER_TYPE *buffer = (PTRACE_XFER_TYPE *) alloca (count * sizeof (PTRACE_XFER_TYPE)); extern int errno; if (debug_threads) { fprintf (stderr, "Writing %02x to %08lx\n", (unsigned)myaddr[0], (long)memaddr); } /* Fill start and end extra bytes of buffer with existing memory data. */ buffer[0] = ptrace (PT_READ_D, inferior_pid, (PTRACE_ARG3_TYPE) (intptr_t)addr, 0); if (count > 1) { buffer[count - 1] = ptrace (PT_READ_D, inferior_pid, (PTRACE_ARG3_TYPE) (intptr_t) (addr + (count - 1) * sizeof (PTRACE_XFER_TYPE)), 0); } /* Copy data to be written over corresponding part of buffer */ memcpy ((char *) buffer + (memaddr & (sizeof (PTRACE_XFER_TYPE) - 1)), myaddr, len); /* Write the entire buffer. */ for (i = 0; i < count; i++, addr += sizeof (PTRACE_XFER_TYPE)) { errno = 0; ptrace (PT_WRITE_D, inferior_pid, (PTRACE_ARG3_TYPE) (intptr_t)addr, buffer[i]); if (errno) return errno; } return 0; } static void fbsd_look_up_symbols (void) { #ifdef USE_THREAD_DB if (using_threads) return; using_threads = thread_db_init (); #endif } static void fbsd_send_signal (int signum) { extern int signal_pid; if (cont_thread > 0) { struct process_info *process; process = get_thread_process (current_inferior); kill (process->lwpid, signum); } else kill (signal_pid, signum); } /* Copy LEN bytes from inferior's auxiliary vector starting at OFFSET to debugger memory starting at MYADDR. */ static int fbsd_read_auxv (CORE_ADDR offset, char *myaddr, unsigned int len) { char filename[PATH_MAX]; int fd, n; snprintf (filename, sizeof filename, "/proc/%d/auxv", inferior_pid); fd = open (filename, O_RDONLY); if (fd < 0) return -1; if (offset != (CORE_ADDR) 0 && lseek (fd, (off_t) offset, SEEK_SET) != (off_t) offset) n = -1; else n = read (fd, myaddr, len); close (fd); return n; } static struct target_ops fbsd_target_ops = { fbsd_create_inferior, fbsd_attach, fbsd_kill, fbsd_detach, fbsd_thread_alive, fbsd_resume, fbsd_wait, fbsd_fetch_registers, fbsd_store_registers, fbsd_read_memory, fbsd_write_memory, fbsd_look_up_symbols, fbsd_send_signal, fbsd_read_auxv, }; static void fbsd_init_signals () { } void initialize_low (void) { using_threads = 0; set_target_ops (&fbsd_target_ops); set_breakpoint_data (the_low_target.breakpoint, the_low_target.breakpoint_len); init_registers (); fbsd_init_signals (); }