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# $FreeBSD: release/9.1.0/share/i18n/csmapper/APPLE/KEYBOARD%25UCS.src 219019 2011-02-25 00:04:39Z gabor $

TYPE		ROWCOL
NAME		KEYBOARD/UCS
SRC_ZONE	0x00-0x8F
OOB_MODE	ILSEQ
DST_ILSEQ	0xFFFE
DST_UNIT_BITS	16
#=======================================================================
#   File name:  KEYBOARD.TXT
#
#   Contents:   Map (external version) from Mac OS Keyboard
#               character set to Unicode 4.0 and later.
#
#   Copyright:  (c) 2001-2002, 2005 by Apple Computer, Inc., all rights
#               reserved.
#
#   Contact:    charsets@apple.com
#
#   Changes:
#
#       c02  2005-Apr-05    Change mappings for 0x09, 0x0F, 0x8C; add
#                           Mac OS X-only mappings for 0x8D-9x8F.
#                           Update header comments, including
#                           clarification of Mac OS X usage. Matches
#                           internal xml <c1.2> and Text Encoding
#                           Converter 2.0.
#      b1,c1 2002-Dec-19    First version. Matches internal utom<b6>.
#
# Standard header:
# ----------------
#
#   Apple, the Apple logo, and Macintosh are trademarks of Apple
#   Computer, Inc., registered in the United States and other countries.
#   Unicode is a trademark of Unicode Inc. For the sake of brevity,
#   throughout this document, "Macintosh" can be used to refer to
#   Macintosh computers and "Unicode" can be used to refer to the
#   Unicode standard.
#
#   Apple Computer, Inc. ("Apple") makes no warranty or representation,
#   either express or implied, with respect to this document and the
#   included data, its quality, accuracy, or fitness for a particular
#   purpose. In no event will Apple be liable for direct, indirect,
#   special, incidental, or consequential damages resulting from any
#   defect or inaccuracy in this document or the included data.
#
#   These mapping tables and character lists are subject to change.
#   The latest tables should be available from the following:
#
#   <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
#
#   For general information about Mac OS encodings and these mapping
#   tables, see the file "README.TXT".
#
# Format:
# -------
#
#   Three tab-separated columns;
#   '#' begins a comment which continues to the end of the line.
#     Column #1 is the Mac OS Keyboard code (in hex as 0xNN)
#     Column #2 is the corresponding Unicode or Unicode sequence
#       (in hex as 0xNNNN or 0xNNNN+0xNNNN, etc.).
#     Column #3 is a comment containing the Unicode name.
#       In some cases an additional comment follows the Unicode name.
#
#   The entries are in Mac OS Keyboard code order.
#
#   Some of these mappings require the use of corporate characters.
#   See the file "CORPCHAR.TXT" and notes below.
#
#   The Mac OS Keyboard character set uses the ranges normally set aside
#   for controls, so those ranges are present in this table.
#
# Notes on Mac OS Keyboard:
# -------------------------
#
#   This is the encoding for the legacy font named ".Keyboard". Before
#   Mac OS X, this font was used by the user-interface system to display
#   glyphs for special keys on the keyboard. In Mac OS X, that font is
#   not present and this mapping is not associated with a font; it is
#   only used as a way to map from a set of Menu Manager constants to
#   associated Unicode sequences. As such, new mappings added for Mac OS
#   X only may be one-way mappings: From the Keyboard glyph "encoding"
#   to Unicode, but not back.
#
#   The Mac OS Keyboard encoding shares the script code smRoman
#   (0) with the Mac OS Roman encoding. To determine if the Keyboard
#   encoding is being used in Mac OS 8 or Mac OS 9, you must check if
#   the font name is ".Keyboard".
#
# Unicode mapping issues and notes:
# ---------------------------------
#
#   The goals in the mappings provided here are:
#   - For mappings used in Mac OS 8 and Mac OS 9, ensure roundtrip
#     mapping from every character in the Mac OS  Keyboard character set
#     to Unicode and back. This consideration does not apply to mappings
#     added for Mac OS X only (noted below).
#   - Use standard Unicode characters as much as possible, to
#     maximize interchangeability of the resulting Unicode text.
#     Whenever possible, avoid having content carried by private-use
#     characters.
#
#   Some of the characters in the Mac OS Keyboard character set do not
#   correspond to distinct, single Unicode characters. To map these
#   and satisfy both goals above, we employ various strategies.
#
#   a) If possible, use private use characters in combination with
#   standard Unicode characters to mark variants of the standard
#   Unicode character.
#
#   Apple has defined a block of 32 corporate characters as "transcoding
#   hints." These are used in combination with standard Unicode
#   characters to force them to be treated in a special way for mapping
#   to other encodings; they have no other effect. Sixteen of these
#   transcoding hints are "grouping hints" - they indicate that the next
#   2-4 Unicode characters should be treated as a single entity for
#   transcoding. The other sixteen transcoding hints are "variant tags"
#   - they are like combining characters, and can follow a standard
#   Unicode (or a sequence consisting of a base character and other
#   combining characters) to cause it to be treated in a special way for
#   transcoding. These always terminate a combining-character sequence.
#
#   The transcoding coding hints used in this mapping table are two
#   grouping tags, 0xF860-61, and one variant tag, 0xF87F. Since these
#   are combined with standard Unicode characters, some characters in
#   the Mac OS Keyboard character set map to a sequence of two to four
#   Unicodes instead of a single Unicode character.
#
#   For example, the Mac OS Keyboard character at 0x6F, representing the
#   F1 key, is mapped to Unicode using the grouping tag F860 (group next
#   two) followed by U+0046 (LATIN CAPITAL LETTER F) and U+0031 (DIGIT
#   ONE).
#
#   b) Otherwise, use private use characters by themselves to map Mac OS
#   Keyboard characters which have no relationship to any standard
#   Unicode character.
#
#   The following additional corporate zone Unicode characters are
#   used for this purpose here:
#
#     0xF802  Lower left pencil
#     0xF803  Contextual menu key symbol
#     0xF8FF  Apple logo
#
#   NOTE: The graphic image associated with the Apple logo character
#   is not authorized for use without permission of Apple, and
#   unauthorized use might constitute trademark infringement.
#
# Details of mapping changes in each version:
# -------------------------------------------
#
#   Changes from version c01 to version c02:
#
#   - Mapping for 0x09 changed from 0x0009 (wrong) to 0x2423
#   - Mapping for 0x0F changed from 0x270E (wrong) to 0xF802
#   - Mapping for 0x8C changed from 0xF804 to 0x23CF (Unicode 4.0)
#   - Add Mac OS X-only mappings for 0x8D-0x8F
#
##################
BEGIN_MAP
0x00 = 0x0000
0x02 = 0x21E5
0x03 = 0x21E4
0x04 = 0x2324
0x05 = 0x21E7
0x06 = 0x2303
0x07 = 0x2325
0x08 = 0x0008
0x09 = 0x2423
0x0A = 0x2326
0x0B = 0x21A9
0x0C = 0x21AA
0x0D = 0x000D
0x0F = 0xF802
0x10 = 0x21E3
0x11 = 0x2318
0x12 = 0x2713
0x13 = 0x25C6
0x14 = 0xF8FF
0x17 = 0x232B
0x18 = 0x21E0
0x19 = 0x21E1
0x1A = 0x21E2
0x1B = 0x238B
0x1C = 0x2327
0x20 = 0x0020
0x30 = 0x0030
0x31 = 0x0031
0x32 = 0x0032
0x33 = 0x0033
0x34 = 0x0034
0x35 = 0x0035
0x36 = 0x0036
0x37 = 0x0037
0x38 = 0x0038
0x39 = 0x0039
0x46 = 0x0046
0x61 = 0x2423
0x62 = 0x21DE
0x63 = 0x21EA
0x64 = 0x2190
0x65 = 0x2192
0x66 = 0x2196
#0x67 = 0x003F+0x20DD
0x68 = 0x2191
0x69 = 0x2198
0x6A = 0x2193
0x6B = 0x21DF
#0x6C = 0xF8FF+0xF87F
0x6D = 0xF803
#0x6E = 0x2758+0x20DD
#0x6F = 0xF860+0x0046+0x0031
#0x70 = 0xF860+0x0046+0x0032
#0x71 = 0xF860+0x0046+0x0033
#0x72 = 0xF860+0x0046+0x0034
#0x73 = 0xF860+0x0046+0x0035
#0x74 = 0xF860+0x0046+0x0036
#0x75 = 0xF860+0x0046+0x0037
#0x76 = 0xF860+0x0046+0x0038
#0x77 = 0xF860+0x0046+0x0039
#0x78 = 0xF861+0x0046+0x0031+0x0030
#0x79 = 0xF861+0x0046+0x0031+0x0031
#0x7A = 0xF861+0x0046+0x0031+0x0032
#0x87 = 0xF861+0x0046+0x0031+0x0033
#0x88 = 0xF861+0x0046+0x0031+0x0034
#0x89 = 0xF861+0x0046+0x0031+0x0035
0x8A = 0x2388
0x8B = 0x2387
0x8C = 0x23CF
#0x8D = 0x82F1+0x6570
#0x8E = 0x304B+0x306A
#0x8F = 0xF861+0x0046+0x0031+0x0036
END_MAP

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