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# $FreeBSD: release/9.1.0/share/i18n/csmapper/APPLE/KEYBOARD%25UCS.src 219019 2011-02-25 00:04:39Z gabor $ TYPE ROWCOL NAME KEYBOARD/UCS SRC_ZONE 0x00-0x8F OOB_MODE ILSEQ DST_ILSEQ 0xFFFE DST_UNIT_BITS 16 #======================================================================= # File name: KEYBOARD.TXT # # Contents: Map (external version) from Mac OS Keyboard # character set to Unicode 4.0 and later. # # Copyright: (c) 2001-2002, 2005 by Apple Computer, Inc., all rights # reserved. # # Contact: charsets@apple.com # # Changes: # # c02 2005-Apr-05 Change mappings for 0x09, 0x0F, 0x8C; add # Mac OS X-only mappings for 0x8D-9x8F. # Update header comments, including # clarification of Mac OS X usage. Matches # internal xml <c1.2> and Text Encoding # Converter 2.0. # b1,c1 2002-Dec-19 First version. Matches internal utom<b6>. # # Standard header: # ---------------- # # Apple, the Apple logo, and Macintosh are trademarks of Apple # Computer, Inc., registered in the United States and other countries. # Unicode is a trademark of Unicode Inc. For the sake of brevity, # throughout this document, "Macintosh" can be used to refer to # Macintosh computers and "Unicode" can be used to refer to the # Unicode standard. # # Apple Computer, Inc. ("Apple") makes no warranty or representation, # either express or implied, with respect to this document and the # included data, its quality, accuracy, or fitness for a particular # purpose. In no event will Apple be liable for direct, indirect, # special, incidental, or consequential damages resulting from any # defect or inaccuracy in this document or the included data. # # These mapping tables and character lists are subject to change. # The latest tables should be available from the following: # # <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/> # # For general information about Mac OS encodings and these mapping # tables, see the file "README.TXT". # # Format: # ------- # # Three tab-separated columns; # '#' begins a comment which continues to the end of the line. # Column #1 is the Mac OS Keyboard code (in hex as 0xNN) # Column #2 is the corresponding Unicode or Unicode sequence # (in hex as 0xNNNN or 0xNNNN+0xNNNN, etc.). # Column #3 is a comment containing the Unicode name. # In some cases an additional comment follows the Unicode name. # # The entries are in Mac OS Keyboard code order. # # Some of these mappings require the use of corporate characters. # See the file "CORPCHAR.TXT" and notes below. # # The Mac OS Keyboard character set uses the ranges normally set aside # for controls, so those ranges are present in this table. # # Notes on Mac OS Keyboard: # ------------------------- # # This is the encoding for the legacy font named ".Keyboard". Before # Mac OS X, this font was used by the user-interface system to display # glyphs for special keys on the keyboard. In Mac OS X, that font is # not present and this mapping is not associated with a font; it is # only used as a way to map from a set of Menu Manager constants to # associated Unicode sequences. As such, new mappings added for Mac OS # X only may be one-way mappings: From the Keyboard glyph "encoding" # to Unicode, but not back. # # The Mac OS Keyboard encoding shares the script code smRoman # (0) with the Mac OS Roman encoding. To determine if the Keyboard # encoding is being used in Mac OS 8 or Mac OS 9, you must check if # the font name is ".Keyboard". # # Unicode mapping issues and notes: # --------------------------------- # # The goals in the mappings provided here are: # - For mappings used in Mac OS 8 and Mac OS 9, ensure roundtrip # mapping from every character in the Mac OS Keyboard character set # to Unicode and back. This consideration does not apply to mappings # added for Mac OS X only (noted below). # - Use standard Unicode characters as much as possible, to # maximize interchangeability of the resulting Unicode text. # Whenever possible, avoid having content carried by private-use # characters. # # Some of the characters in the Mac OS Keyboard character set do not # correspond to distinct, single Unicode characters. To map these # and satisfy both goals above, we employ various strategies. # # a) If possible, use private use characters in combination with # standard Unicode characters to mark variants of the standard # Unicode character. # # Apple has defined a block of 32 corporate characters as "transcoding # hints." These are used in combination with standard Unicode # characters to force them to be treated in a special way for mapping # to other encodings; they have no other effect. Sixteen of these # transcoding hints are "grouping hints" - they indicate that the next # 2-4 Unicode characters should be treated as a single entity for # transcoding. The other sixteen transcoding hints are "variant tags" # - they are like combining characters, and can follow a standard # Unicode (or a sequence consisting of a base character and other # combining characters) to cause it to be treated in a special way for # transcoding. These always terminate a combining-character sequence. # # The transcoding coding hints used in this mapping table are two # grouping tags, 0xF860-61, and one variant tag, 0xF87F. Since these # are combined with standard Unicode characters, some characters in # the Mac OS Keyboard character set map to a sequence of two to four # Unicodes instead of a single Unicode character. # # For example, the Mac OS Keyboard character at 0x6F, representing the # F1 key, is mapped to Unicode using the grouping tag F860 (group next # two) followed by U+0046 (LATIN CAPITAL LETTER F) and U+0031 (DIGIT # ONE). # # b) Otherwise, use private use characters by themselves to map Mac OS # Keyboard characters which have no relationship to any standard # Unicode character. # # The following additional corporate zone Unicode characters are # used for this purpose here: # # 0xF802 Lower left pencil # 0xF803 Contextual menu key symbol # 0xF8FF Apple logo # # NOTE: The graphic image associated with the Apple logo character # is not authorized for use without permission of Apple, and # unauthorized use might constitute trademark infringement. # # Details of mapping changes in each version: # ------------------------------------------- # # Changes from version c01 to version c02: # # - Mapping for 0x09 changed from 0x0009 (wrong) to 0x2423 # - Mapping for 0x0F changed from 0x270E (wrong) to 0xF802 # - Mapping for 0x8C changed from 0xF804 to 0x23CF (Unicode 4.0) # - Add Mac OS X-only mappings for 0x8D-0x8F # ################## BEGIN_MAP 0x00 = 0x0000 0x02 = 0x21E5 0x03 = 0x21E4 0x04 = 0x2324 0x05 = 0x21E7 0x06 = 0x2303 0x07 = 0x2325 0x08 = 0x0008 0x09 = 0x2423 0x0A = 0x2326 0x0B = 0x21A9 0x0C = 0x21AA 0x0D = 0x000D 0x0F = 0xF802 0x10 = 0x21E3 0x11 = 0x2318 0x12 = 0x2713 0x13 = 0x25C6 0x14 = 0xF8FF 0x17 = 0x232B 0x18 = 0x21E0 0x19 = 0x21E1 0x1A = 0x21E2 0x1B = 0x238B 0x1C = 0x2327 0x20 = 0x0020 0x30 = 0x0030 0x31 = 0x0031 0x32 = 0x0032 0x33 = 0x0033 0x34 = 0x0034 0x35 = 0x0035 0x36 = 0x0036 0x37 = 0x0037 0x38 = 0x0038 0x39 = 0x0039 0x46 = 0x0046 0x61 = 0x2423 0x62 = 0x21DE 0x63 = 0x21EA 0x64 = 0x2190 0x65 = 0x2192 0x66 = 0x2196 #0x67 = 0x003F+0x20DD 0x68 = 0x2191 0x69 = 0x2198 0x6A = 0x2193 0x6B = 0x21DF #0x6C = 0xF8FF+0xF87F 0x6D = 0xF803 #0x6E = 0x2758+0x20DD #0x6F = 0xF860+0x0046+0x0031 #0x70 = 0xF860+0x0046+0x0032 #0x71 = 0xF860+0x0046+0x0033 #0x72 = 0xF860+0x0046+0x0034 #0x73 = 0xF860+0x0046+0x0035 #0x74 = 0xF860+0x0046+0x0036 #0x75 = 0xF860+0x0046+0x0037 #0x76 = 0xF860+0x0046+0x0038 #0x77 = 0xF860+0x0046+0x0039 #0x78 = 0xF861+0x0046+0x0031+0x0030 #0x79 = 0xF861+0x0046+0x0031+0x0031 #0x7A = 0xF861+0x0046+0x0031+0x0032 #0x87 = 0xF861+0x0046+0x0031+0x0033 #0x88 = 0xF861+0x0046+0x0031+0x0034 #0x89 = 0xF861+0x0046+0x0031+0x0035 0x8A = 0x2388 0x8B = 0x2387 0x8C = 0x23CF #0x8D = 0x82F1+0x6570 #0x8E = 0x304B+0x306A #0x8F = 0xF861+0x0046+0x0031+0x0036 END_MAP