Current Path : /usr/src/sys/dev/netmap/ |
FreeBSD hs32.drive.ne.jp 9.1-RELEASE FreeBSD 9.1-RELEASE #1: Wed Jan 14 12:18:08 JST 2015 root@hs32.drive.ne.jp:/sys/amd64/compile/hs32 amd64 |
Current File : //usr/src/sys/dev/netmap/netmap_mem1.c |
/* * Copyright (C) 2011 Matteo Landi, Luigi Rizzo. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * $FreeBSD: release/9.1.0/sys/dev/netmap/netmap_mem1.c 235561 2012-05-17 20:04:24Z luigi $ * * The original netmap memory allocator, using a single large * chunk of memory allocated with contigmalloc. */ /* * Default amount of memory pre-allocated by the module. * We start with a large size and then shrink our demand * according to what is avalable when the module is loaded. */ #define NETMAP_MEMORY_SIZE (64 * 1024 * PAGE_SIZE) static void * netmap_malloc(size_t size, const char *msg); static void netmap_free(void *addr, const char *msg); #define netmap_if_malloc(len) netmap_malloc(len, "nifp") #define netmap_if_free(v) netmap_free((v), "nifp") #define netmap_ring_malloc(len) netmap_malloc(len, "ring") #define netmap_free_rings(na) \ netmap_free((na)->tx_rings[0].ring, "shadow rings"); /* * Allocator for a pool of packet buffers. For each buffer we have * one entry in the bitmap to signal the state. Allocation scans * the bitmap, but since this is done only on attach, we are not * too worried about performance * XXX if we need to allocate small blocks, a translation * table is used both for kernel virtual address and physical * addresses. */ struct netmap_buf_pool { u_int total_buffers; /* total buffers. */ u_int free; u_int bufsize; char *base; /* buffer base address */ uint32_t *bitmap; /* one bit per buffer, 1 means free */ }; struct netmap_buf_pool nm_buf_pool; SYSCTL_INT(_dev_netmap, OID_AUTO, total_buffers, CTLFLAG_RD, &nm_buf_pool.total_buffers, 0, "total_buffers"); SYSCTL_INT(_dev_netmap, OID_AUTO, free_buffers, CTLFLAG_RD, &nm_buf_pool.free, 0, "free_buffers"); /* * Allocate n buffers from the ring, and fill the slot. * Buffer 0 is the 'junk' buffer. */ static void netmap_new_bufs(struct netmap_if *nifp __unused, struct netmap_slot *slot, u_int n) { struct netmap_buf_pool *p = &nm_buf_pool; uint32_t bi = 0; /* index in the bitmap */ uint32_t mask, j, i = 0; /* slot counter */ if (n > p->free) { D("only %d out of %d buffers available", i, n); return; } /* termination is guaranteed by p->free */ while (i < n && p->free > 0) { uint32_t cur = p->bitmap[bi]; if (cur == 0) { /* bitmask is fully used */ bi++; continue; } /* locate a slot */ for (j = 0, mask = 1; (cur & mask) == 0; j++, mask <<= 1) ; p->bitmap[bi] &= ~mask; /* slot in use */ p->free--; slot[i].buf_idx = bi*32+j; slot[i].len = p->bufsize; slot[i].flags = NS_BUF_CHANGED; i++; } ND("allocated %d buffers, %d available", n, p->free); } static void netmap_free_buf(struct netmap_if *nifp __unused, uint32_t i) { struct netmap_buf_pool *p = &nm_buf_pool; uint32_t pos, mask; if (i >= p->total_buffers) { D("invalid free index %d", i); return; } pos = i / 32; mask = 1 << (i % 32); if (p->bitmap[pos] & mask) { D("slot %d already free", i); return; } p->bitmap[pos] |= mask; p->free++; } /* Descriptor of the memory objects handled by our memory allocator. */ struct netmap_mem_obj { TAILQ_ENTRY(netmap_mem_obj) nmo_next; /* next object in the chain. */ int nmo_used; /* flag set on used memory objects. */ size_t nmo_size; /* size of the memory area reserved for the object. */ void *nmo_data; /* pointer to the memory area. */ }; /* Wrap our memory objects to make them ``chainable``. */ TAILQ_HEAD(netmap_mem_obj_h, netmap_mem_obj); /* Descriptor of our custom memory allocator. */ struct netmap_mem_d { struct mtx nm_mtx; /* lock used to handle the chain of memory objects. */ struct netmap_mem_obj_h nm_molist; /* list of memory objects */ size_t nm_size; /* total amount of memory used for rings etc. */ size_t nm_totalsize; /* total amount of allocated memory (the difference is used for buffers) */ size_t nm_buf_start; /* offset of packet buffers. This is page-aligned. */ size_t nm_buf_len; /* total memory for buffers */ void *nm_buffer; /* pointer to the whole pre-allocated memory area. */ }; /* Shorthand to compute a netmap interface offset. */ #define netmap_if_offset(v) \ ((char *) (v) - (char *) nm_mem->nm_buffer) /* .. and get a physical address given a memory offset */ #define netmap_ofstophys(o) \ (vtophys(nm_mem->nm_buffer) + (o)) /*------ netmap memory allocator -------*/ /* * Request for a chunk of memory. * * Memory objects are arranged into a list, hence we need to walk this * list until we find an object with the needed amount of data free. * This sounds like a completely inefficient implementation, but given * the fact that data allocation is done once, we can handle it * flawlessly. * * Return NULL on failure. */ static void * netmap_malloc(size_t size, __unused const char *msg) { struct netmap_mem_obj *mem_obj, *new_mem_obj; void *ret = NULL; NMA_LOCK(); TAILQ_FOREACH(mem_obj, &nm_mem->nm_molist, nmo_next) { if (mem_obj->nmo_used != 0 || mem_obj->nmo_size < size) continue; new_mem_obj = malloc(sizeof(struct netmap_mem_obj), M_NETMAP, M_WAITOK | M_ZERO); TAILQ_INSERT_BEFORE(mem_obj, new_mem_obj, nmo_next); new_mem_obj->nmo_used = 1; new_mem_obj->nmo_size = size; new_mem_obj->nmo_data = mem_obj->nmo_data; memset(new_mem_obj->nmo_data, 0, new_mem_obj->nmo_size); mem_obj->nmo_size -= size; mem_obj->nmo_data = (char *) mem_obj->nmo_data + size; if (mem_obj->nmo_size == 0) { TAILQ_REMOVE(&nm_mem->nm_molist, mem_obj, nmo_next); free(mem_obj, M_NETMAP); } ret = new_mem_obj->nmo_data; break; } NMA_UNLOCK(); ND("%s: %d bytes at %p", msg, size, ret); return (ret); } /* * Return the memory to the allocator. * * While freeing a memory object, we try to merge adjacent chunks in * order to reduce memory fragmentation. */ static void netmap_free(void *addr, const char *msg) { size_t size; struct netmap_mem_obj *cur, *prev, *next; if (addr == NULL) { D("NULL addr for %s", msg); return; } NMA_LOCK(); TAILQ_FOREACH(cur, &nm_mem->nm_molist, nmo_next) { if (cur->nmo_data == addr && cur->nmo_used) break; } if (cur == NULL) { NMA_UNLOCK(); D("invalid addr %s %p", msg, addr); return; } size = cur->nmo_size; cur->nmo_used = 0; /* merge current chunk of memory with the previous one, if present. */ prev = TAILQ_PREV(cur, netmap_mem_obj_h, nmo_next); if (prev && prev->nmo_used == 0) { TAILQ_REMOVE(&nm_mem->nm_molist, cur, nmo_next); prev->nmo_size += cur->nmo_size; free(cur, M_NETMAP); cur = prev; } /* merge with the next one */ next = TAILQ_NEXT(cur, nmo_next); if (next && next->nmo_used == 0) { TAILQ_REMOVE(&nm_mem->nm_molist, next, nmo_next); cur->nmo_size += next->nmo_size; free(next, M_NETMAP); } NMA_UNLOCK(); ND("freed %s %d bytes at %p", msg, size, addr); } /* * Create and return a new ``netmap_if`` object, and possibly also * rings and packet buffors. * * Return NULL on failure. */ static void * netmap_if_new(const char *ifname, struct netmap_adapter *na) { struct netmap_if *nifp; struct netmap_ring *ring; struct netmap_kring *kring; char *buff; u_int i, len, ofs, numdesc; u_int nrx = na->num_rx_rings + 1; /* shorthand, include stack queue */ u_int ntx = na->num_tx_rings + 1; /* shorthand, include stack queue */ /* * the descriptor is followed inline by an array of offsets * to the tx and rx rings in the shared memory region. */ len = sizeof(struct netmap_if) + (nrx + ntx) * sizeof(ssize_t); nifp = netmap_if_malloc(len); if (nifp == NULL) return (NULL); /* initialize base fields */ *(int *)(uintptr_t)&nifp->ni_rx_rings = na->num_rx_rings; *(int *)(uintptr_t)&nifp->ni_tx_rings = na->num_tx_rings; strncpy(nifp->ni_name, ifname, IFNAMSIZ); (na->refcount)++; /* XXX atomic ? we are under lock */ if (na->refcount > 1) goto final; /* * First instance. Allocate the netmap rings * (one for each hw queue, one pair for the host). * The rings are contiguous, but have variable size. * The entire block is reachable at * na->tx_rings[0] */ len = (ntx + nrx) * sizeof(struct netmap_ring) + (ntx * na->num_tx_desc + nrx * na->num_rx_desc) * sizeof(struct netmap_slot); buff = netmap_ring_malloc(len); if (buff == NULL) { D("failed to allocate %d bytes for %s shadow ring", len, ifname); error: (na->refcount)--; netmap_if_free(nifp); return (NULL); } /* Check whether we have enough buffers */ len = ntx * na->num_tx_desc + nrx * na->num_rx_desc; NMA_LOCK(); if (nm_buf_pool.free < len) { NMA_UNLOCK(); netmap_free(buff, "not enough bufs"); goto error; } /* * in the kring, store the pointers to the shared rings * and initialize the rings. We are under NMA_LOCK(). */ ofs = 0; for (i = 0; i < ntx; i++) { /* Transmit rings */ kring = &na->tx_rings[i]; numdesc = na->num_tx_desc; bzero(kring, sizeof(*kring)); kring->na = na; ring = kring->ring = (struct netmap_ring *)(buff + ofs); *(ssize_t *)(uintptr_t)&ring->buf_ofs = nm_buf_pool.base - (char *)ring; ND("txring[%d] at %p ofs %d", i, ring, ring->buf_ofs); *(uint32_t *)(uintptr_t)&ring->num_slots = kring->nkr_num_slots = numdesc; /* * IMPORTANT: * Always keep one slot empty, so we can detect new * transmissions comparing cur and nr_hwcur (they are * the same only if there are no new transmissions). */ ring->avail = kring->nr_hwavail = numdesc - 1; ring->cur = kring->nr_hwcur = 0; *(uint16_t *)(uintptr_t)&ring->nr_buf_size = NETMAP_BUF_SIZE; netmap_new_bufs(nifp, ring->slot, numdesc); ofs += sizeof(struct netmap_ring) + numdesc * sizeof(struct netmap_slot); } for (i = 0; i < nrx; i++) { /* Receive rings */ kring = &na->rx_rings[i]; numdesc = na->num_rx_desc; bzero(kring, sizeof(*kring)); kring->na = na; ring = kring->ring = (struct netmap_ring *)(buff + ofs); *(ssize_t *)(uintptr_t)&ring->buf_ofs = nm_buf_pool.base - (char *)ring; ND("rxring[%d] at %p offset %d", i, ring, ring->buf_ofs); *(uint32_t *)(uintptr_t)&ring->num_slots = kring->nkr_num_slots = numdesc; ring->cur = kring->nr_hwcur = 0; ring->avail = kring->nr_hwavail = 0; /* empty */ *(uint16_t *)(uintptr_t)&ring->nr_buf_size = NETMAP_BUF_SIZE; netmap_new_bufs(nifp, ring->slot, numdesc); ofs += sizeof(struct netmap_ring) + numdesc * sizeof(struct netmap_slot); } NMA_UNLOCK(); // XXX initialize the selrecord structs. final: /* * fill the slots for the rx and tx queues. They contain the offset * between the ring and nifp, so the information is usable in * userspace to reach the ring from the nifp. */ for (i = 0; i < ntx; i++) { *(ssize_t *)(uintptr_t)&nifp->ring_ofs[i] = (char *)na->tx_rings[i].ring - (char *)nifp; } for (i = 0; i < nrx; i++) { *(ssize_t *)(uintptr_t)&nifp->ring_ofs[i+ntx] = (char *)na->rx_rings[i].ring - (char *)nifp; } return (nifp); } /* * Initialize the memory allocator. * * Create the descriptor for the memory , allocate the pool of memory * and initialize the list of memory objects with a single chunk * containing the whole pre-allocated memory marked as free. * * Start with a large size, then halve as needed if we fail to * allocate the block. While halving, always add one extra page * because buffers 0 and 1 are used for special purposes. * Return 0 on success, errno otherwise. */ static int netmap_memory_init(void) { struct netmap_mem_obj *mem_obj; void *buf = NULL; int i, n, sz = NETMAP_MEMORY_SIZE; int extra_sz = 0; // space for rings and two spare buffers for (; sz >= 1<<20; sz >>=1) { extra_sz = sz/200; extra_sz = (extra_sz + 2*PAGE_SIZE - 1) & ~(PAGE_SIZE-1); buf = contigmalloc(sz + extra_sz, M_NETMAP, M_WAITOK | M_ZERO, 0, /* low address */ -1UL, /* high address */ PAGE_SIZE, /* alignment */ 0 /* boundary */ ); if (buf) break; } if (buf == NULL) return (ENOMEM); sz += extra_sz; nm_mem = malloc(sizeof(struct netmap_mem_d), M_NETMAP, M_WAITOK | M_ZERO); mtx_init(&nm_mem->nm_mtx, "netmap memory allocator lock", NULL, MTX_DEF); TAILQ_INIT(&nm_mem->nm_molist); nm_mem->nm_buffer = buf; nm_mem->nm_totalsize = sz; /* * A buffer takes 2k, a slot takes 8 bytes + ring overhead, * so the ratio is 200:1. In other words, we can use 1/200 of * the memory for the rings, and the rest for the buffers, * and be sure we never run out. */ nm_mem->nm_size = sz/200; nm_mem->nm_buf_start = (nm_mem->nm_size + PAGE_SIZE - 1) & ~(PAGE_SIZE-1); nm_mem->nm_buf_len = sz - nm_mem->nm_buf_start; nm_buf_pool.base = nm_mem->nm_buffer; nm_buf_pool.base += nm_mem->nm_buf_start; netmap_buffer_base = nm_buf_pool.base; D("netmap_buffer_base %p (offset %d)", netmap_buffer_base, (int)nm_mem->nm_buf_start); /* number of buffers, they all start as free */ netmap_total_buffers = nm_buf_pool.total_buffers = nm_mem->nm_buf_len / NETMAP_BUF_SIZE; nm_buf_pool.bufsize = NETMAP_BUF_SIZE; D("Have %d MB, use %dKB for rings, %d buffers at %p", (sz >> 20), (int)(nm_mem->nm_size >> 10), nm_buf_pool.total_buffers, nm_buf_pool.base); /* allocate and initialize the bitmap. Entry 0 is considered * always busy (used as default when there are no buffers left). */ n = (nm_buf_pool.total_buffers + 31) / 32; nm_buf_pool.bitmap = malloc(sizeof(uint32_t) * n, M_NETMAP, M_WAITOK | M_ZERO); nm_buf_pool.bitmap[0] = ~3; /* slot 0 and 1 always busy */ for (i = 1; i < n; i++) nm_buf_pool.bitmap[i] = ~0; nm_buf_pool.free = nm_buf_pool.total_buffers - 2; mem_obj = malloc(sizeof(struct netmap_mem_obj), M_NETMAP, M_WAITOK | M_ZERO); TAILQ_INSERT_HEAD(&nm_mem->nm_molist, mem_obj, nmo_next); mem_obj->nmo_used = 0; mem_obj->nmo_size = nm_mem->nm_size; mem_obj->nmo_data = nm_mem->nm_buffer; return (0); } /* * Finalize the memory allocator. * * Free all the memory objects contained inside the list, and deallocate * the pool of memory; finally free the memory allocator descriptor. */ static void netmap_memory_fini(void) { struct netmap_mem_obj *mem_obj; while (!TAILQ_EMPTY(&nm_mem->nm_molist)) { mem_obj = TAILQ_FIRST(&nm_mem->nm_molist); TAILQ_REMOVE(&nm_mem->nm_molist, mem_obj, nmo_next); if (mem_obj->nmo_used == 1) { printf("netmap: leaked %d bytes at %p\n", (int)mem_obj->nmo_size, mem_obj->nmo_data); } free(mem_obj, M_NETMAP); } contigfree(nm_mem->nm_buffer, nm_mem->nm_totalsize, M_NETMAP); // XXX mutex_destroy(nm_mtx); free(nm_mem, M_NETMAP); } /*------------- end of memory allocator -----------------*/